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#1 |
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Join Date: Feb 2011
Posts: 1,936
Siberia
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Sorry this took so long to get up - my internet fell apart. On with the battle, though! The brave and daring trainers now explore the deep and mysterious undersea ruins. A glint of gold catches Pippy's eye, but C$FP will not leave empty-handed. A pokemon battle is of course the only logical way to solve this dispute, so its on!
3 vs 3 singles Pre-evos only 2 day DQ Switch=KO items=none abilities=all Arena: Undersea Ruins: a completely submerged, crumbling ruin. The arena is 50 ft underwater, but there are plenty of bubbles for non-water Pokemon to breath. Pippy's team:
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And here is the challenger: C$FP
Soul Edge the Pawniard
Swamp Thing the Mudkip
Electro the Magnemite
The order of the battle begins: 1.Pippy sends out pokemon. 2. C$FP sends out pokemon and orders. 3. Pippy orders. 4. I ref 5. Pippy orders 6. C$FP orders 7. I ref 8. C$FP orders 9. Pippy orders 10. I REF 11. etc Last edited by Leethoof; May 19th, 2011 at 9:42:30 PM. |
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#2 |
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Join Date: Apr 2011
Posts: 645
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Alright then! Sorry, I had trouble finding this. So let's start this battle off with Ukelele!
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#3 |
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Join Date: May 2011
Posts: 4,349
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Ok, I'll send in Soul Edge to start this match off. Start with Stealth Rock, Faint Attack, and then use Swords Dance for a stat boost in the next round.
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#4 |
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Join Date: Apr 2011
Posts: 645
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Alright Ukelele, first find a crack or crevice to hide in while he uses stealth rock, then fire off a Thunderbolt. (remember, we're underwater, so no matter where he is, it will hit him) Afterwards, use Thunder Wave when he swords dances.
Hide, Thunderbolt, Thunder Wave
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#5 |
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Join Date: Feb 2011
Posts: 1,936
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Pawniard [Soul Edge] (Male) Nature: Adamant HP: 90 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 60 Energy: 100 Status: None vs Pichu [Ukelele] (Male) Nature: Naive HP: 80 Atk: ** Def: * SpA: ** SpD: * (-) Spd: 69 (60X1.15^) Deep underwater, the battle begins. Pippy sends out his beloved Pichu, Ukelele, and C$FP counters with the malicous Soul Edge Pawniard. Pichu seems incredibly terrified of the evil blades, and hides behind a rock while Soul Edge blasts out floating Stealth Rocks to interrupt further movement. Ukelele then pops out to blast a shocking ThunderBolt at the Pawniard, also killing many innocent fish. The Thunderbolt is incredibly strong underwater, and achieves a critical hit as it charges the water surrounding the Pawniard. Soul Edge then dissappears into the shadows of the depths momentaritly, only to reappear and Faint Attack the Pichu! Pichu hits the up-close Soul Edge with a paralyzing Thunder Wave, but Soul Edge ignores its stiff muscles and begins Swords Dancing, hyping it up for next round! Pawniard [Soul Edge] (Male) Nature: Adamant HP: 74 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 15 (Para) Energy: 75 Status: Paralyzed (20%), Swords Dance (+2) vs Pichu [Ukelele] (Male) Nature: Naive HP: 66 Atk: ** Def: * SpA: ** SpD: * (-) Spd: 69 (60X1.15^) Energy: 83 Status: Stealth Rock It seems that both combatants are capable of incredible damage against eachother, but Ukelele is faster and not paralyzed. WHERE WILL THE BATTLE GO NEXT??? Pippy, you're up! |
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#6 |
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Join Date: Apr 2011
Posts: 645
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Alright Ukelele, hide behind a rock again so you don't get hit, then follow up with Nasty Plot. Then put everything you've got into a Thunderbolt!
Hide, Nasty Plot, Thunderbolt
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#7 |
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Join Date: May 2011
Posts: 4,349
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Since Ukelele is hiding to start, use another Swords Dance, then use a boosted Faint Attack, and then use Suckerpunch since Ukelele will be attacking.
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#8 |
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Join Date: Feb 2011
Posts: 1,936
Siberia
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Pawniard [Soul Edge] (Male) Nature: Adamant HP: 74 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 15 (Para) Energy: 75 Status: Paralyzed (20%), Swords Dance (+2) vs Pichu [Ukelele] (Male) Nature: Naive HP: 66 Atk: ** Def: * SpA: ** SpD: * (-) Spd: 69 (60X1.15^) Energy: 83 Status: Stealth Rock Once again, stuff starts happpening! Ukelele quickly rushes and cowers behind a rock, while Soul Edge begins to pump himself up with a Swords Dance, but he can't complete the movement, and is fully paralyzed. Pichu, still hiding behind the rock, thinks up evil thoughts as he Nasty Plots in preparation for future attacks. Soul Edge dissappears into the murky depths, only to appear right behind the Pichu and strike it with a Faint Attack. Pichu then begins to prepare an incredible amount of electricity, but Pawniard gets the first hit with a powerful Sucker Punch, knocking Ukelele back through the water. Ukelele still gets off his Thunderbolt and blasts Soul Edge back through the water in the other direction. Pawniard [Soul Edge] (Male) Nature: Adamant HP: 56 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 15 (Para) Energy: 65 Status: Paralyzed (15%), Swords Dance (+1) vs Pichu [Ukelele] (Male) Nature: Naive HP: 30 Atk: ** Def: * SpA: ** SpD: * (-) Spd: 69 (60X1.15^) Energy: 66 Status: Stealth Rock, Nasty Plot (+2) It doesn't look like Pichu can take many more hits from Soul Edge, but neither can Soul Edge take many more hits from Pichu! C$FP is now up! |
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#9 |
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Join Date: May 2011
Posts: 4,349
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Here we go, let's try to finish him off right now. Use Faint Attack, Swords Dance, and then another Faint Attack.
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#10 |
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Join Date: Apr 2011
Posts: 645
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FINISH HIM! Thunderbolt, Nasty Plot, Thunderbolt! If at any time his paralysis should kick in, use Nasty Plot again.
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#11 |
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Join Date: Feb 2011
Posts: 1,936
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Pawniard [Soul Edge] (Male) Nature: Adamant HP: 56 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 15 (Para) Energy: 65 Status: Paralyzed (15%), Swords Dance (+1) vs Pichu [Ukelele] (Male) Nature: Naive HP: 30 Atk: ** Def: * SpA: ** SpD: * (-) Spd: 69 (60X1.15^) Energy: 66 Status: Stealth Rock, Nasty Plot (+2) Deep underwater, this first brawl may come to a close! Pichu opens up by shocking the entire area with a Thunderbolt. Soul Edge takes the hit and sinks into the shadowy depths, only to reappear and Faint Attack Ukelele. The angry Pichu then thinks evil thoughts with a Nastty Plot, preparing for one final attack. Meanwhile, Pawniard dances a crazy underwater Swords Dance to sharpen his blades for one final attack. Pichu then attacks with a massively powerful THUNDERBOLT. Soul Edge then jumps out again to strike him with one last Faint Attack, defeating the frail Ukelele. Pawniard [Soul Edge] (Male) Nature: Adamant HP: 20 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 15 (Para) Energy: 48 Status: Paralyzed (10%), Swords Dance (+2) vs Pichu [Ukelele] (Male) Nature: Naive HP: 0 Atk: ** Def: * SpA: ** SpD: * (-) Spd: 69 (60X1.15^) Energy: 45 Status: Stealth Rock Pippy, send out your next pokemon and give it orders. Then, C$FP gives orders. |
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#12 |
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Join Date: Apr 2011
Posts: 645
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Alright, let's go Pippy!
Pippy
Alright, Pippy, we need this thing KO'd, so spam Hydro Pumps until it's KO'd.
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#13 |
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Join Date: May 2011
Posts: 4,349
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Very good job, Soul Edge. I know you can get in some damage, so just use Suckerpunch for all three actions.
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#14 |
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Join Date: Feb 2011
Posts: 1,936
Siberia
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Pawniard [Soul Edge] (Male) Nature: Adamant HP: 20 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 15 (Para) Energy: 48 Status: Paralyzed (10%), Swords Dance (+2) vs Piplup [Pippy] (M) Nature: Timid HP: 90 Atk: *(-) Def: ** SpA: *** SpD: ** Spe: 48 (40X1.15^) Energy: 100 Status: After Pichu's defeat, Pippy sends out his namesake, Pippy the Piplup! The small penguin feels at home underwater, and inhales water for a massive attack. Before he can get it off, Soul Edge rushes in for a Sucker Punch. At such close range, though, the Pawniard cannot avoid the incoming Hydro Pump. It nearly faints the Pawniard, but it still barely hangs on. Pippy prepares another giant attack, but Pawniard gets a final attack off with Sucker Punch before getting blasted in the face with a Hydro Pump. Soul Edge, with paralyzed muscles and rusted metal, finally faints. Pawniard [Soul Edge] (Male) Nature: Adamant HP: 0 Atk: **** (+) Def: *** SpA: * (-) SpD: ** Spe: 15 (Para) Energy: 32 Status: Fainted vs Piplup [Pippy] (M) Nature: Timid HP: 62 Atk: *(-) Def: ** SpA: *** SpD: ** Spe: 48 (40X1.15^) Energy: 80 Status: C$FP reveals pokemon and gives orders, then Pippy gives orders. |
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#15 |
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Join Date: May 2011
Posts: 4,349
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Did the Stealth Rock hurt Pippy?
Anyway, I will send in Electro, the Magnemite! Let's just get straight into attacking and hopefully Pippy won't last very long! Use Thunderbolt, Metal Sound, and then another Thunderbolt. |
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#16 |
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Join Date: Apr 2011
Posts: 645
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Alright Pippy! I'm not named after you for nothing! Use Agility to avoid his first Thunderbolt, then use Supersonic to confuse him. Follow up with a BubbleBeam to do damage and get in the way of his Thunderbolt.
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#17 |
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Join Date: Feb 2011
Posts: 1,936
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Sorry, C$FP, forgot the stealth rock damage but I'll add it in this round.
Magnemite [Electro] Genderless Nature: Modest HP: 80 Atk: * (-) Def: *** SAtk: **** (+) SDef: ** Spd: 45 Energy: 100 Status: vs Piplup [Pippy] (M) Nature: Timid HP: 62 Atk: *(-) Def: ** SpA: *** SpD: ** Spe: 48 (40X1.15^) Energy: 80 Status: C$FP proudly recalls Soul Edge, and then tosses out Electro the Magnemite's pokeball! Pippy understands the danger in fighting a Magnemite underwater, and Agilily attempts to avoid the incoming Thunderbolt. Unfortunately, this battle takes place underwater so the electric attack finds its target nontheless, though the evasive maneuvers tone the damage down. Pippy, now significantly faster, sends confusing Supersonic waves towards Electro, and the Magnemite is intensely confused. It still manages to release a harsh grating Metal Sound at the Piplup, paining its ears and reducing its resistance to Electro's attacks! Pippy then gathers some surrounding bubbles and blast them at Electro in a Bubblebeam. Electro ignores its confusion again and blasts an even more powerful Thunderbolt at Pippy. Pippy can't seem to take another thunderbolt, but will Electro's confusion keep him alive a little longer? Magnemite [Electro] Genderless Nature: Modest HP: 68 Atk: * (-) Def: *** SAtk: **** (+) SDef: ** Spd: 45 Energy: 80 Status: Confused for two rounds vs Piplup [Pippy] (M) Nature: Timid HP: 13 Atk: *(-) Def: ** SpA: *** SpD: ** Spe: 48 (40X1.15^) Energy: 64 Status: Agility (+1 Speed), Metal Sound (-2 Special Defense) |
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#18 |
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Join Date: Apr 2011
Posts: 645
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OK Pippy, just spam Hydro Pumps and pray his confusion kicks in.
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#19 |
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Join Date: May 2011
Posts: 4,349
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Nice job Electro. Hopefully we can finish off Pippy in the first action, but you'll definitely KO him by the end of the round, with as little energy as possible. Use Thundershock, Discharge, and then Thundershock.
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#20 |
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Join Date: Feb 2011
Posts: 1,936
Siberia
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Magnemite [Electro] Genderless Nature: Modest HP: 68 Atk: * (-) Def: *** SAtk: **** (+) SDef: ** Spd: 45 Energy: 80 Status: Confused for two rounds vs Piplup [Pippy] (M) Nature: Timid HP: 13 Atk: *(-) Def: ** SpA: *** SpD: ** Spe: 48 (40X1.15^) Energy: 64 Status: Agility (+1 Speed), Metal Sound (-2 Special Defense) Pippy will not let up on his foe, blasting it with a Hydro Pump. Between the spray of water and the confusing sonic waves, Electro cannot manage to attack and instead hits itself in confusion. Pippy fires off yet another Hydro Pump for massive damage, but Electro regains its senses and hits the Piplup with a wave of Discharging energy. The Piplup collapses on the seafloor, and Pippy the trainer recalls his wounded friend. Magnemite [Electro] Genderless Nature: Modest HP: 31 Atk: * (-) Def: *** SAtk: **** (+) SDef: ** Spd: 45 Energy: 71 Status: vs Piplup [Pippy] (M) Nature: Timid HP: 0 Atk: *(-) Def: ** SpA: *** SpD: ** Spe: 48 (40X1.15^) Energy: 44 Status: Fainted Pippy auto-releases his eevee, so C$FP orders first. |
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#21 |
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Join Date: May 2011
Posts: 4,349
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Doesn't confusion last for 4 actions instead of 4 rounds?
Anyway, fantastic job Electro, let's get some massive damage in before you faint. With the combination of the stealth rock and what you're about to do (I'm giddy with excitement just typing this), Eevee should be an easy KO for Swamp Thing. Here we go! Use Thunderwave, then Thunderwave again if he isn't paralyzed, and then use EXPLOSION! Well, use Explosion at the first opportunity that he isn't Detecting, but if he does Detect then just use Thundershock. |
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#22 |
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Join Date: Apr 2011
Posts: 645
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OK... this is just great. Alright Surprises, time to live up to your name. Use Dig to dodge the EXPLOSION! (I hope Electro is obedient, because you're not using detect) If for some reason Electro disobeys his trainer's orders, use Detect, then another Dig. Don't forget, you have Run Away to dodge those entry hazards.
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#23 |
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Join Date: Feb 2011
Posts: 1,936
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Magnemite [Electro] Genderless Nature: Modest HP: 31 Atk: * (-) Def: *** SAtk: **** (+) SDef: ** Spd: 45 Energy: 71 Status: vs Eevee [Surprises] F Nature: Naive HP: 90 Atk: ** Def: ** SpA: ** SpD: ** (-1) Spe: 64 (55X1.15^) Energy: 100 Status: After Pippy was shocked into submission, Pippy the trainer sent out Surprises the Eevee. It appears that Electro doesn't plan on doing much to the Eevee, and just prepares to explode! Surprises quickly dives into the soft mud of the seafloor, Digging into safety. Then, the Magnemite EXPLODESSSSSSS!!!!!! Surprises avoids some of the damage, but the seafloor's mud is too soft to properly make a protective tunnel. Both trainers are down to their last pokemon now! Mudkip [Swamp Thing] M Nature: Adamant HP: 90 Atk: **** (+) Def: ** SAtk: * (-) SDef: ** Spd: 40 Energy: 100 Status vs Eevee [Surprises] F Nature: Naive HP: 76 Atk: ** Def: ** SpA: ** SpD: ** (-1) Spe: 64 (55X1.15^) Energy: 94 Status: Pippy orders first. |
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#24 |
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Join Date: Apr 2011
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Alright Surprises, let's make that Swamp Thang fall in love with Attract, then hit 'em with two Grass Knots. If he manages to attack, use Detect to avoid 'dem attacks. (can I stop talking like this? XD)
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#25 |
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Join Date: May 2011
Posts: 4,349
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This is your time to shine, your first time in battle! Use Yawn to open an opportunity later, followed by Mudslap and then Water Gun avoid those Grass Knots!
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