Gerard vs Leethoof (2v2 Doubles)

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Rules:
2v2 Doubles
2 day DQ
2 recovers, 5 chills per mon
One Ability
Only first stage pokemons

Arena: "Paris Opera House" The A Dark room in very old building, it's an antique teather with a lot of rooms, there are big spaces and a lot of places like balconys and a big Arena where the pokemons can battle, still, in this antique construction there are some pokes living and they don't like to be disturbed (little rat and poison pokes and some naughty ghosts)
*still because this is a historycal place, the use of earthquake is strictly forvided

SWITCH: OH YEAH (Just kidding lol)
ITEMS: Sure, why not?
Abilities: One!!

Solosis (Gavroche) {M}
577.png


Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Psyquic
Psyquic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1)

Abilities:

Magic Guard: (Innate)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Overcoat: (Innate)
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Regenerator (DW): (Innate)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.

Stats:

HP: 90
Atk: *(-)
Def: **
SpA: *****(+)
SpD: **
Spe: 20

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Psywave
Reflect
Rollout
Snatch
Hidden Power Fire (7)
Light Screen
Charm
Recover
Psyshock

Confuse Ray
Acid Armor
Trick

Calm Mind
Psychic
Shadow Ball


Bagon (Karma) {F}
Spr_5b_371_s.png

Nature: Mild (Adds * to Special Attack; Subtracts * From Defense)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).

Abilities:

Rock Head: (Innate)
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Sheer Force (DW): (Can be Enabled)
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 90
Atk: ***
Def: *(-)
SpA: ***(+)
SpD: **
Spe: 50

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Rage
Bite
Lee
Headbutt
Focus Energy
Ember

Hydro Pump
Dragon Dance
Dragon Pulse

Flamethrower
Brick Break
Dragon Claw

333.gif

Swablu (Wooly)
Modest (Adds * to Special Attack; Subtracts * From Attack)

HP: 90
Atk: *(-)
Def: **
SpA: ***(+)
SpD: ***
Spe: 50

Type
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Normal:Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

Ability
Natural Cure:This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Cloud Nine (DW):This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered.

Attacks
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist
Dragon Pulse
Perish Song

Ice Beam
Hidden Power [Electric]
Double Team

Hyper Voice
Roost
Agility

EC: 2/6
MC: 0
DC: 1/5


410.gif

Shieldon (Vanguard) (M)
Nature: Relaxed (Adds * to Defense; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type:
<Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
<Steel>: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

Abilities:
Sturdy: This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Soundproof (DW): Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Stats:
HP: 90
Atk: **
Def: *****(+)
SpA: **
SpD: ***
Spe: 25 (30/1.15 = 25)

EC:4/6
MC:0
DC:3/5

Attacks:
Tackle*
Protect*
Taunt*
Metal Sound*
Take Down*
Iron Defense*
Swagger*
Stealth Rock*
Wide Guard*
Screech*
Earthquake*
Smack Down*
Sandstorm*
Heavy Slam
Metal Burst
Rock Blast
Thunderbolt

Since the sending out of mons is a mere formality, Leethoof makes his moves first, then Gerard acts.
 
Ok Mr.Bossosaurus Vanguard, holding your Oran Berry, I need you to Taunt Solosis. And then, proceed to walk all over Bagon with a Rock Blast ->Smack Down

Wooly, also with Oran Berry: This is an opera house, so lets play along and belt out a Hyper Voice+Sing to put them both to sleep. Finish by blasting a Dragon Pulse at Bagon.

Vanguard: taunt solosis->Rock Blast Bagon->Smack Down Bagon
Wooly: Hyper Voice+Sing->Dragon Pulse Bagon
 
Ok, first Gavroche (Solosis) is Item-less but Karma (Bagon) has a Chesto Berry

Karma is ready for action, first he'll do a Hydro Pump directed to Shieldon, then Dragon Claw to Altaria, ad Repeat Hydro Pump to Shieldon

Gavroche is angry so he will use Hidden Power Fire against Shieldon, then Psyquic against him and another HP to finish shieldon


Karma: Hydro Pump (Shieldon) - Dragon Claw (Altaria) - Hydro Pump (Shieldon)
Gavroche: Hidden Power Fire 7 (Shieldon) - Psyquic (Shieldon) - Hidden Power Fire 7 (Shieldon)
.
 
Before Round 1:
Gavroche the Solosis [Gerard]
577.png

HP: 90
Energy: 100
Item: None
Atk: *
Def: **
SAtk: *****
SDef: **
Speed: 20
Boosts/Drops: None
Status Conditions: None

Karma the Bagon [Gerard]
Spr_5b_371_s.png

HP: 90
Energy: 100
Item: Chesto Berry
Atk: ***
Def: *
SAtk: ***
SDef: **
Speed: 50
Boosts/Drops: None
Status Conditions: None

Vanguard the Shieldon [Leethoof]
410.gif

HP: 90
Energy: 100
Item: Oran Berry
Atk: **
Def: *****
SAtk: **
SDef: ***
Speed: 26
Boosts/Drops: None
Status Conditions: None

Wooly the Swablu [Leethoof]
333.gif

HP: 90
Energy: 100
Item: Oran Berry
Atk: *
Def: **
SAtk: ***
SDef: ***
Speed: 50
Boosts/Drops: None
Status Conditions: None

"Best. Opera. Ever."
"I know, right. That Hyper Voice and Sing combo was... was... zzz..."
"Great. There he goes. Anyway, this is looking pretty intense. That Shieldon is taking hits like a man, but both it and Gerard's Bagon has taken massive damage. This might not end well for them..."
"zzz... huh? What'd I miss?"
"Nothing much; the action has yet to heat up."

From here on out, audience members are permitted to comment as they will on the battle at hand. If you're reading this, feel free to say whatever (as long as it's somewhat related, mind); people actually visit here!

After Round 1:
Gavroche the Solosis [Gerard]
577.png

HP: 90
Energy: 84
Item: None
Atk: *
Def: **
SAtk: *****
SDef: **
Speed: 20
Boosts/Drops: None
Status Conditions: Taunted (3 actions)

Karma the Bagon [Gerard]
Spr_5b_371_s.png

HP: 38
Energy: 78
Item: Chesto Berry (1/2)
Atk: ***
Def: *
SAtk: ***
SDef: **
Speed: 50
Boosts/Drops: None
Status Conditions: Smacked Down (6 actions)

Vanguard the Shieldon [Leethoof]
410.gif

HP: 29
Energy: 82
Item: Oran Berry
Atk: **
Def: *****
SAtk: **
SDef: ***
Speed: 26
Boosts/Drops: None
Status Conditions: None

Wooly the Swablu [Leethoof]
333.gif


HP: 76
Energy: 81
Item: Oran Berry
Atk: *
Def: **
SAtk: ***
SDef: ***
Speed: 50
Boosts/Drops: None
Status Conditions: None

- Wooly uses a COMBINATION ATTACK: Hyper Voice + Sing (hits Karma, misses Gavroche). Karma takes Intense Sleep, 13 Energy
- Karma's Chesto Berry activates (success). Chesto Berry partially expended, Karma awoken
- Karma uses Hydro Pump on Vanguard (hit). 17 DMG, 8 Energy
- Vanguard uses Taunt on Solosis (hit). 10 Energy, Solosis Taunted
- Gavroche uses Hidden Power Fire 7 on Vanguard (hit). 9 DMG, 5 Energy
- Wooly is recovering from its earlier combination... it cannot move!
- Karma uses Dragon Claw on Wooly (hit). 14 DMG, 6 Energy
- Vanguard uses Rock Blast on Karma (hit). 17 DMG, 5 Energy
- Gavroche uses Psychic on Vanguard (hit). 9 DMG, -1 SDef, 6 Energy
- Wooly uses Dragon Pulse on Karma (Critical Hit!). 25 DMG, 6 Energy
- Karma uses Hydro Pump on Vanguard (hit). 17 DMG, 8 Energy
- Vanguard uses Smack Down on Karma (hit). 9 DMG, 3 Energy, Karma Smacked Down
- Gavroche uses Hidden Power Fire 7 on Vanguard (hit). 10 DMG, 5 Energy
 
Chesto Berry: Cures Sleep twice.

Berry Cost: 2
Activation: When put to sleep.
Natural Gift: 6 Power, Water.

So why is Karma even sleep? he should have been able to attack and do all his actions for the round

Posting actions when this is done...
 
OK, Thanks, then...

Karma use Hydro Pump on Vanguard Twice, that should be enough to take him down but if he is not down yet, the use another Hydro Pump, if he is just Dragon Claw Wooly

Gavroche you better stop that bird, use Psyshock against Wooly, then Psyquic against it, and repeat Psyshock

Karma: Hydro Pump (Shieldon) - Hydro Pump (Shieldon) - Dragon Claw (Swablu)
*If Shieldon isn't down yet use another Hydro Pump
Gavroche: Psyshock (Swablu) - Psyquic (Swablu) - Psyshock (Swablu)

PS: Swablu and bagon share the same speed so i they speed tie and because there should be a untie before every action (like a coin toss between them before actions)
 
Well, well. THE BOSSOSAURUS WILL BE AVENGED. First step Vanguard, Protect Hydro Pump numero uno. Then, use your final move to create a horrendous Metal Sound to contribute to the opera music, targeting Gavroche. If you survive to action three, then hit Gavroche with a Rock Blast.

Wooly, this battle is all up to you! Finish that silly dragon with Dragon Pulse and a Ice Beam. If it is still alive, kill it with another Dragon Pulse. If it does fall as expected, then focus Gavroche with an Hyper Voice.

Vanguard: Protect->Metal Sound Gavroche->Rock Blast Gavroche
Wooly: Dragon Pulse Karma->Ice Beam Karma->Dragon Pulse Karma/Hyper Voice Gavroche if Karma is fainted
 
OoC: Gerard, I rolled for each speed tie; Wooly just won all three.

Before Round 2:
Gavroche the Solosis [Gerard]
577.png

HP: 90
Energy: 84
Item: None
Atk: *
Def: **
SAtk: *****
SDef: **
Speed: 20
Boosts/Drops: None
Status Conditions: Taunted (3 actions)

Karma the Bagon [Gerard]
Spr_5b_371_s.png

HP: 38
Energy: 78
Item: Chesto Berry (1/2)
Atk: ***
Def: *
SAtk: ***
SDef: **
Speed: 50
Boosts/Drops: None
Status Conditions: Smacked Down (6 actions)

Vanguard the Shieldon [Leethoof]
410.gif

HP: 29
Energy: 82
Item: Oran Berry
Atk: **
Def: *****
SAtk: **
SDef: ***
Speed: 26
Boosts/Drops: None
Status Conditions: None

Wooly the Swablu [Leethoof]
333.gif


HP: 76
Energy: 81
Item: Oran Berry
Atk: *
Def: **
SAtk: ***
SDef: ***
Speed: 50
Boosts/Drops: None
Status Conditions: None

"Hey, guys, check it out! More Pokemon fighting!"
"I know, right. That Shieldon was really lucky with that Protect, or it would be in serious trouble right now!"
"You wanna talk serious trouble? Karma is definitely down after this round. Do you see those Dragon Pulse wounds? Those won't be healing any time soon."
"Wooly isn't in great shape either. This next round is definitely going to be the clincher!"

After Round 2:
Gavroche the Solosis [Gerard]
577.png

HP: 81
Energy: 68
Item: None
Atk: *
Def: **
SAtk: *****
SDef: **
Speed: 20
Boosts/Drops: -2 SDef
Status Conditions: None

Karma the Bagon [Gerard]
Spr_5b_371_s.png

HP: KO
Energy: KO
Item: Chesto Berry (1/2)
Atk: ***
Def: *
SAtk: ***
SDef: **
Speed: 50
Boosts/Drops: KO
Status Conditions: KO

Vanguard the Shieldon [Leethoof]
410.gif

HP: 22
Energy: 57
Item: None
Atk: **
Def: *****
SAtk: **
SDef: ***
Speed: 26
Boosts/Drops: None
Status Conditions: None

Wooly the Swablu [Leethoof]
333.gif


HP: 16
Energy: 62
Item: None
Atk: *
Def: **
SAtk: ***
SDef: ***
Speed: 50
Boosts/Drops: None
Status Conditions: None

- Vanguard uses Protect (hit). 7 Energy
- Karma uses Hydro Pump on Vanguard (blocked by Protect). 6 Energy (Vanguard), 8 Energy
- Wooly uses Dragon Pulse on Karma (hit). 20 DMG, 6 Energy
- Gavroche uses Psyshock on Wooly (hit). 16 DMG, 5 Energy
- Karma uses Hydro Pump on Vanguard (hit). 17 DMG, 8 Energy
- Oran Berry activates (+10 HP)
- Wooly uses Ice Beam on Karma (hit). 17 DMG, 7 Energy
- Vanguard uses Metal Sound on Gavroche (hit). 5 Energy, -2 SDef
- Gavroche uses Psychic on Wooly (hit). 15 DMG, 6 Energy
- Karma uses Dragon Claw on Wooly (Critical Hit!). 23 DMG, 5 Energy
- Oran Berry activates (+10 HP)
- Wooly uses Dragon Pulse on Karma (hit). 20 DMG (KO), 6 Energy
- Gavroche uses Psyshock on Wooly (hit). 16 DMG, 5 DMG
- Vanguard uses Rock Blast on Gavroche (2 hits). 9 DMG, 5 Energy
 
Ouchy! That Gavroche hurt! First Taunt it, and then kill it quick with a Thunderbolt, and then let it be hurt it even more with another Metal Sound.

Wooly, you need to lull it to sleep with an accurate, focused Hyper Voice+Sing. Then, regain some health with Roost.
 
Ok, Gavroche, it's you against the world

First, use Psyshock on Wooly, if she is down then finish with two HP Fire to Vanguard, if not, use Psyquic against Wooly and finish with HP fire to Vanguard
 
Before Round 3:
Gavroche the Solosis
[Gerard]
577.png

HP: 81
Energy: 68
Item: None
Atk: *
Def: **
SAtk: *****
SDef: **
Speed: 20
Boosts/Drops: -2 SDef
Status Conditions: None

Vanguard the Shieldon [Leethoof]
410.gif

HP: 22
Energy: 57
Item: None
Atk: **
Def: *****
SAtk: **
SDef: ***
Speed: 26
Boosts/Drops: None
Status Conditions: None

Wooly the Swablu [Leethoof]
333.gif


HP: 16
Energy: 62
Item: None
Atk: *
Def: **
SAtk: ***
SDef: ***
Speed: 50
Boosts/Drops: None
Status Conditions: None

"Whoa, bros, this is getting really intense."
"Yeah, that one combo that Swablu used is really a killer. It's like Solosis can't even do anything!"
"Yeah; it didn't get hurt much this round, but it's sure to take a beating next round."
"Speaking of taking a beating, have you seen that Shieldon? Not a pretty sight. Two more hits and it's gone, no doubt."
"Looks like the Swablu is healing up nicely, though. See that Roost? It'll be around for awhile yet."

After Round 3:
Gavroche the Solosis
[Gerard]
577.png

HP: 69
Energy: 63
Item: None
Atk: *
Def: **
SAtk: *****
SDef: **
Speed: 20
Boosts/Drops: -3 SDef
Status Conditions: Taunted (3 Actions)

Vanguard the Shieldon [Leethoof]
410.gif

HP: 12
Energy: 45
Item: None
Atk: **
Def: *****
SAtk: **
SDef: ***
Speed: 26
Boosts/Drops: None
Status Conditions: None

Wooly the Swablu [Leethoof]
333.gif


HP: 36
Energy: 38
Item: None
Atk: *
Def: **
SAtk: ***
SDef: ***
Speed: 50
Boosts/Drops: None
Status Conditions: None

- Wooly uses Hyper Voice + Sing on Gavroche (hit). 13 Energy, Deep Sleep inflicted on Gavroche
- Vanguard uses Taunt on Gavroche (hit). 10 Energy, Gavroche Taunted
- Gavroche is fast asleep...
- Wooly is recovering from the combo move...
- Vanguard uses Thunderbolt on Gavroche (hit). 12 DMG, 7 Energy
- Gavroche is fast asleep...
- Wooly uses Roost (success). +20 HP, 11 Energy
- Vanguard uses Metal Sound (hit). -2 SDef, 5 Energy
- Gavroche uses HP Fire 7 on Vanguard (hit). 10 DMG, 5 Energy
 
First, use Psyshock on Wooly, if she is down then finish with two HP Fire to Vanguard, if not, use Psyquic against Wooly and finish with HP fire to Vanguard
 
Let's finish this right now! All out attacking! Wooly, you need to go opera style, but no more lullabies. FULL HEAVY METAL HYPER VOICES mixed with a ICE BEAM.

Vanguard, ROCK BLAST ITS FACE (which is all of it), and then blast some Thunderbolt, and then somehow survive and ROCK BLAST its face again.

Wooly: Hyper Voice->Ice Beam->Hyper Voice
Vanguard: Rock Blast->Thunderbolt->Rock Blast
 
Before Round 4:
Gavroche the Solosis
[Gerard]
577.png

HP: 69
Energy: 63
Item: None
Atk: *
Def: **
SAtk: *****
SDef: **
Speed: 20
Boosts/Drops: -3 SDef
Status Conditions: Taunted (3 Actions)

Vanguard the Shieldon [Leethoof]
410.gif

HP: 12
Energy: 45
Item: None
Atk: **
Def: *****
SAtk: **
SDef: ***
Speed: 26
Boosts/Drops: None
Status Conditions: None

Wooly the Swablu [Leethoof]
333.gif


HP: 36
Energy: 38
Item: None
Atk: *
Def: **
SAtk: ***
SDef: ***
Speed: 50
Boosts/Drops: None
Status Conditions: None

"Wow, what a finish!"
"Yeah - I thought Gavroche had it for awhile there!"
"Me too; however, those combined assaults were simply too much for it to handle."
"Pity he doesn't get the KO, though..."
"What a Hyper Voice KO!"
"Encore! Encore! Encore!"
"They're not going to battle again, bro..."

Rewards:
Gerard: 2 TC
Gavroche: 1 EC, 2 MC, 1 DC
Karma: 1 EC, 2 MC, 1 DC
Leethoof: 2 TC
Vanguard: 1 EC, 2 MC, 1 DC
Wooly: 1 EC, 2 MC, 1 DC, 2 KOC
Me: 4 RC

Status update really isn't needed.

- Wooly uses Hyper Voice (hit). 18 DMG, 6 Energy
- Vanguard uses Rock Blast (3 hits). 12 DMG, 5 Energy
- Gavroche uses Psyshock on Wooly (hit). 16 DMG, 6 Energy
- Wooly uses Ice Beam (hit). 16 DMG, 7 Energy
- Vanguard uses Thunderbolt (hit). 15 DMG, 7 Energy
- Gavroche uses Psychic (hit). 15 DMG, 6 Energy
- Wooly uses Hyper Voice (hit). 18 DMG (KO), 6 Energy
 
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