Battle Subway Challenge: Objection

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Only the challenger and the designated Subway Ref may post.

I would like to challenge the Battle Subway!

Mode:
Doubles

Chosen Abilities:
Honchkrow: Insomnia
Medicham: Pure Power
Jellicent: Water Absorb
Gliscor: Hyper Cutter

Chosen Items:
Honchkrow: Cheri Berry
Medicham: Rawst Berry
Jellicent: Pecha Berry
Gliscor: Rawst Berry


Honchkrow (*) [Facilier] (M)
Nature: Naive (+Speed, -Special Defence)

Type: Dark/Flying
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 82 (+) (Accuracy boost: 7%)

EC: 6/6
MC: 0
DC: 4/5

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks:
Peck (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Night Shade (*)
Assurance (*)
Sucker Punch
Swagger

Confuse Ray (*)
Faint Attack (*)
Whirlwind (*)
Roost

Taunt (*)
Aerial Ace (*)
Snarl (*)

Heat Wave



Medicham (*) [Frollo] (M)
Nature: Adamant (+Attack, -Special Attack)

Type: Fighting/Psychic
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 80

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Pure Power: (Innate) This Pokemon has immense inner strength, raising its Attack by **. If skill swapped, the swapped Pokemon's Attack is only raised by *.
Telepathy (DW UNLOCKED): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Attacks:
Bide (*)
Meditate (*)
Confusion (*)
Detect (*)
Hidden Power Fighting 6 (*)
Swagger
Mind Reader (*)
Feint (*)
Calm Mind (*)
Force Palm
Recover

Drain Punch (*)
Ice Punch (*)
ThunderPunch (*)
Fire Punch
Foresight

Bulk Up (*)
Brick Break (*)
Rock Slide(*)



Jellicent [Ursula] (F)
Nature: Modest (+Special Attack, -Attack)

Type: Water/Ghost
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60

EC: 6/6
MC: 0
DC: 3/5

Abilities:
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recover HP equal to what the damage would have done.
Cursed Body: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Attacks:
Bubble
Water Sport
Absorb
Night Shade
BubbleBeam
Recover
Water Pulse
Water Spout
Rain Dance

Acid Armor
Confuse Ray
Pain Split

Ice Beam
Shadow Ball
Surf
Scald
Energy Ball



Gliscor [Jafar] (M)
Nature: Adamant (+Attack, -Special Attack)

Type: Ground/Flying
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95

EC: 6/6
MC: 1
DC: 5/5

Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Poison Heal (DW UNLOCKED): (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.

Attacks:
Poison Sting
Sand-Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Swords Dance
Acrobatics
Thunder Fang
Fire Fang
Ice Fang
Poison Jab

Metal Claw
Night Slash
Wing Attack

Earthquake
Stone Edge
X-Scissor
Roost
Battle 1


Backpacker David wants to battle!
"I've come here all the way from Kanto!"

RNG rolls for Pokemon: 19/40 and 7/40


Whirlipede (M)

Nature: Impish
+1 Def, -1 SpA

Type: Bug/Poison
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Poison Point:
(Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.

Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Quick Feet (DW):
(Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.

Item:
Sitrus Berry

Stats:
HP: 90
Atk: 2
Def+: 5
SpA-: 1
SpD: 3
Spe: 47

Attacks:
Defense Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Iron Defense
Bug Bite

Pin Missile
Spikes
Toxic Spikes

Toxic
Venoshock
Hidden Power Fire 7
Protect
Frustration
Return
Double Team
Rest
Attract
Struggle Bug
Swagger
Substitute



Liepard (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Dark
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Unburden:
(Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Prankster (DW):
(Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Item:
Life Orb

Stats:
HP: 100
Atk+: 4
Def: 2
SpA-: 2
SpD: 2
Spe: 106

Attacks:
Scratch
Growl
Assist
Sand-attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws

Foul Play
Charm
Yawn

Hone Claws
Taunt
Frustration
Double Team
Aerial Ace
Shadow Claw
Payback
Giga Impact
Thunder Wave
Substitute


Order of actions
Objection sends out the first 2 Pokemon his challenge list.
Backpacker David sends out his Pokemon and issue actions.
Objection issues actions.
REFEREE
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


"Go Whirlipede and Liepard!"

RNG rolls for abilities:-

2/3 and 3/3

"Use Swarm and Prankster!"

"Whirlipede, disable your Poison Point, then use Poison Tail on Honchkrow, then use Toxic on Medicham, and follow up with a Venoshock on Medicham!"

"Liepard use Fake Out on Medicham, then use Yawn on Medicham! End with a Thunder Wave on Honchkrow!"

IF Honchkrow uses Taunt, replace that action with using Taunt On Honchkrow.
 
OK this is going to be tough.

Facilier, I want you to use Aerial Ace on the Whirlipede for some basic damage. After that, I want you to use Confuse Ray on the Liepard because we might need to screw it over. Then Taunt the Liepard. He might try to taunt you back.

Frollo, that Liepard is going to be a real pain in the backside. You're going to get flinched at first, but then you need to Detect the incoming status effects. After that, Bulk Up to strengthen yourself for the following round.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Honchkrow (*) [Facilier] (M)
HP: 110
Energy: 100%


Medicham (*) [Frollo] (M)
HP: 90
Energy: 100%



Whirlipede(M)
HP: 90
Energy: 100%


Liepard(F)
HP: 100
Energy: 100%


Round 1
Whirlipede disabed Poison Point!

Liepard used Fake Out!(Frollo)
RNG Roll-To Crit(<=63 Crit): 995(No)
(4+3+1.5)=8.5~9 damage
Recoil: 1 damage
-4 Energy

Facilier used Aerial Ace!(Whirlipede)
RNG Roll-To Crit(<=63 Crit): 622(No)
(6+3)*1.5 = 13.5~14 damage
-4 energy

Frollo flinched!

Whirlipede used Poison Tail!(Facillier)
RNG Roll-To Crit(<=125 crit): 400(No)
RNG Roll-To Poison(<=100 badly poison): 99(Poisoned)
6=6 damage
-3 energy
Facillier was badly poisoned!
Facillier was hurt by poison!

Round 2
Frollo used Detect!
-6 energy

Liepard used Yawn!(Frollo)
But it failed!
-7 energy

Facilier used Confuse Ray!(Liepard)
RNG Roll-Type Of Confusion(<=333 Slightly Confused, 333< and <= 666 Severely Confused, 666 < and <=999 Intensely confused): 276(Slightly)
Liepard was slightly confused!
-5 energy

Whirlipede used Toxic!(Frollo)
But it failed!
-6 energy

Facillier is hurt by poison!

Round 3
Liepard is confused!
RNG Roll-To Attack(<=500 No): 734(Yes)
Liepard used Taunt!(Facillier)
Faciller fell for the Taunt!
-9 Energy

Facillier couldn't use Taunt after the Taunt!

Frollo used Bulk Up!
Frollo's Attack rose!
Frollo's Defense rose!
-6 energy

Whirlipede used Venoshock!(Medicham)
RNG Roll-To Crit(<=63 crit): 734(No)
7-3+3 = 7 damage
-8 energy

Facillier was hurt by poison!


Honchkrow (*) [Facilier] (M)
HP: 85
Energy: 91%
Toxic Poison(2)
Taunted(5 more actions)


Medicham (*) [Frollo] (M)
HP: 74
Energy: 87%
+1 Atk, +1 Def



Whirlipede(M)
HP: 76
Energy: 83


Liepard(F)
HP: 99
Energy: 80%
Confused(1 more action)
 
Hmm, this has not gone too well. Looks like Facilier will just have to go all out this round. I want you to use Aerial Ace on the Whirlipede, Wing Attack on the Whirlipede and Wing Attack on the Whirlipede. On any action when the Whirlipede uses Protect, use Aerial Ace on the Liepard.

Frollo, your job is to take down the Liepard. Now that you've got a bit of power behind you, I want you to use Drain Punch on the Liepard, Force Palm on the Liepard and Drain Punch on the Liepard.

We've ended up at a disadvantage here, but I reckon we might just be able to pull this off if we can keep the pressure on them.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


"That round went decently. We can do better though! Time to buckle down and FOCUS!"

"Liepard, Charm Medicham~Charm Honchkrow~Shadow Claw Medicham!

"Whirlipede, Bug Bite Medicham~Toxic Medicham~Venoshock Medicham!"
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Honchkrow (*) [Facilier] (M)
HP: 85
Energy: 91%
Toxic Poison(2)
Taunted(5 more actions)


Medicham (*) [Frollo] (M)
HP: 74
Energy: 87%
+1 Atk, +1 Def



Whirlipede(M)
HP: 76
Energy: 83


Liepard(F)
HP: 99
Energy: 80%
Confused(1 more action)

Round 1
Liepard is confused!
RNG Roll-To Attack(<=500 No): 690(Yes)
Liepard used Charm!(Frollo)
Frollo's Attack sharply fell!
-6 energy

Facillier used Aerial Ace!(Whirlipede)
RNG Roll-To Crit(<=63 Crit) 860 No
(6+3)*1.5=13.5~14 damage
-3 energy

Frollo used Drain Punch!(Liepard)
RNG Roll-To Crit(<=63 Crit) 501 No
(8+3+6)*1.5 - 1.5= 24 damage
Frollo healed 12 HP!
-7 energy

Whirlipede used Bug Bite!(Frollo)
RNG Roll-To Crit(<=63 Crit)L 536 No
Whirlipede stole and ate its foe's berry!
6+3-1.5=7.5~8 damage
-3 energy

Facillier was hurt by poison!

Round 2
Liepard used Charm!(Facillier)
Facillier's Attack sharply fell!
-10 energy

Facillier used Wing Attack!(Whirlipede)
RNG Roll-To Crit(<=63 crit): 408 No
(6+3)*1.5 - 3 = 10.5 ~ 11 damage
-3 energy

Frollo used Force Palm!(Liepard)
RNG Roll-To Crit(<=63 crit): 98(No)
RNG Roll-To Paralyze(<=300 paralysis): 204(yes)
(6+3+6)*1.5 - 1.5 = 21 damage
-4 energy

Whirlipede used Toxic!(Frollo)
RNG Roll-To Hit(<=850 hit): 822
Frollo was badly poisoned!
-6 energy

Facillier was hurt by poison!
Frollo was hurt by poison!

Round 3

Facillier used Wing Attack!(Whirlipede)
RNG Roll-To Crit(<=63 crit) 576(No)
(6+3)*1.5 - 3 = 10.5~11 damage
-7 energy

Frollo used Drain Punch!(Liepard)
RNG Roll-To Crit(<=63 crit): 105(No)
(8+6+3)*1.5 - 1.5 = 24 damage
Frollo healed 12 HP!
-7 energy

Whirlipede used Venoshock!(Frollo)
RNG Roll-To Crit(<=63 crit): 152(no)
(13+3-3) = 13 damage
-8 energy

Liepard used Shadow Claw!(Frollo)
RNG-Roll-To Attack(<=850 attack) 407
RNG Roll-To Crit(<=125 crit) 608(No)
(7+1.5)*1.5 - 1.5 = 11.25~11 damage
-5 energy
Recoil 1

Facillier was hurt by poison!
Frollo was hurt by poison!


Honchkrow (*) [Facilier] (M)
HP: 79
Energy: 78%
-2 Atk
Toxic Poison(3)
Taunted(2 more actions)


Medicham (*) [Frollo] (M)
HP: 64
Energy: 69%
+1 Def
Toxic Poison(2)



Whirlipede(M)
HP: 31
Energy: 72%


Liepard(F)
HP: 29
Energy: 69%
10% PAR
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


"That was a disaster......"

"Liepard use Shadow Claw~Shadow Claw~Shadow Claw on Medicham!

"Whirlipede use Venoshockx3 on Honchkrow!"
 
Facilier, Aerial Ace the Whirlipede then Wing Attack the Whirlipede then Aerial Ace the Whirlipede.

Frollo, Drain Punch the Liepard twice then Fire Punch the Whirlipede.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Honchkrow (*) [Facilier] (M)
HP: 79
Energy: 78%
-2 Atk
Toxic Poison(3)
Taunted(2 more actions)


Medicham (*) [Frollo] (M)
HP: 64
Energy: 69%
+1 Def
Toxic Poison(2)



Whirlipede(M)
HP: 31
Energy: 72%


Liepard(F)
HP: 29
Energy: 69%
10% PAR

Round 1
Facillier used Aerial Ace!(Whirlipede)
RNG Roll-To Crit(<=63 crit): 939 (No)
(6+3)*1.5 - 3 = 10.5~11 damage
-3 energy

Frollo used Drain Punch!
RNG Roll-To Crit(<=63 crit): 337(No)
(8+3+6)*1.5 = 25.5~26 damage
Frollo gained 13 HP!
-11 energy

Whirlipede used Venoshock!(Facillier)
RNG Roll-To Crit(<=63 crit): 774(No)
(13+3-3)=13 damage
-12 energy

Liepard used Shadow Claw!(Frollo)
RNG Roll-To Attack(<= 100 no): 524(Yes)
RNG Roll-To Crit(<=125 Crit): 982(No)
(7 + 1.5)*1.5 -1.5 = 11.25~11 damage
-9 energy
Recoil 1

Facillier was hurt by poison!
Frollo was hurt by poison!

Round 2
Faciller used Wing Attack!(Whirlipede)
RNG Roll-To Crit(<=63 crit): 352(no)
(6+3)*1.5 - 3 = 10.5~11
-3 energy

Frollo used Drain Punch!(Liepard)
RNG Roll-To Crit(<=63 crit): 576(No)
(8+3+6)*1.5 = 25.5~26 damage
Liepard fainted!
-19 energy
Frollo gained 1 HP!

Facillier is hurt by poison!
Frollo is hurt by poison!

Round 3
Facillier used Aerial Ace!
RNG Roll-To Crit(<=63 crit): 985(No)
(6+3)*1.5 - 3 = 10.5~11 damage
-3 energy
Whirlipede fainted!

Objection has won the battle!


Honchkrow (*) [Facilier] (M)
HP: 60
Energy: 69%


Medicham (*) [Frollo] (M)
HP: 63
Energy: 39%


Whirlipede(M)
HP: KO
Energy: KO


Liepard(F)
HP: KO
Energy: KO

Order
Objection may cheer while his Pokemon are healed, and send them out.
I send out the next Pokemon and issue actions.
Objection issues actions.
REFEREE
 
Well David, you did well out there, but I could not let these guys lose to pokemon like those.

OK Facilier and Frollo, I think you're up again.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


Preschoolers George and Jane want to fight!

"Our mommies left us here for the day!"

RNG rolls for Pokemon: 38/40, 24/40.

"Go Durant! Go Scraggy!"


Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Truant (DW):
(Innate) This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

Item:
Choice Band

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Crunch

Faint Attack
Rock Slide
Thunder Fang

Dig
Rock Tomb
Facade
Shadow Claw
Giga Impact
Stone Edge
X-Scissor



Scraggy (M)


Nature: Jolly
+15% Speed, +3% Accuracy, -1 SpA

Type: Dark / Fighting
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:
(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Intimidate (DW):
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Item:
Life Orb

Stats:
HP: 90
Atk: 3
Def: 3
SpA-: 1
SpD: 3
Spe+: 55

Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Crunch

Dragon Dance
Drain Punch
Fire Punch
Ice Punch
ThunderPunch

Taunt
Smack Down
Brick Break
Stone Edge
Rock Slide
Dragon Tail


RNG Rolls for abiltiies: 1/3 and 1/3

"Use Shed Skin and Swarm!"

"Durant use Stone Edge~Stone Edge~Stone Edge on Honchkrow! Let's wreck it first!"
"Scraggy use Dragon Dance~Hi Jump Kick~Drain Punch on Honchkrow! If it tries to Taunt you turn 1, use Drain Punch on it that action instead!"
 
OK, Facilier, I want you to begin by using Confuse Ray on the Scraggy, followed by Heat Wave on both opponents and finally Roost to restore your lost health. If, however, you have more than 80 HP by the third action, change your third action to Taunt on the Scraggy so that it doesn't get any more Dragon Dances.

Frollo, I want you to begin with a Bulk Up, followed by two Fire Punches on the Durant. He may be armoured but you are strongth!
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

HP: 90
Energy: 100%


HP: 90
Energy: 100%



Honchkrow (*) [Facilier] (M)
HP: 110
Energy: 100%


Medicham (*) [Frollo] (M)
HP: 90
Energy: 100%

Round 1
Durant used Stone Edge!(Facillier)
RNG Roll-To Hit(<=200 Miss): 507 Hit
RNG Roll-To Crit(<=125 Crit): 48 Crit
(10+8+3)*1.5 = 31.5~32 damage
-8 energy

Facillier used Confuse Ray!(Scraggy)
RNG Roll-Type of Confusion(1 Mild 2 Severe 3 Intense): 2 Severe
Scraggy became confused!
-5 energy

Frollo used Bulk Up!
Frollo's Attack and Defense rose!
-6 energy

Scraggy used Dragon Dance!
RNG Roll-To Attack(<=500 no): 607 Yes
Scraggy's Attack and Speed rose!
-7 energy

Round 2
Durant used Stone Edge!
RNG Roll-To Hit(<=200 no): 523 Yes
RNG Roll-to Crit(<=125 yes): 907 No
(10+8)*1.5 = 27 damage
-10 energy

Scraggy used Hi Jump Kick!(Facillier)
RNG Roll-To Attack(<=500 no): 689 Yes
RNG Roll-To Hit(<=70 no): 801 Yes
RNG Roll-To Crit(<=63 no): 723 No
13+3+3+1.5+1.5=22 damage
-7 energy
Recoil 2

Facillier used Heat Wave!
RNG Roll-To Hit(<=100 No): 176 Yes
RNG Roll-To Hit(<=100 No): 873 Yes
RNG Roll-To Crit(<=63 Yes): 521 No
RNG Roll-To Crit(<=63 Yes): 43 Yes
(10+3)*2.25=29 damage
10+3+1.5=13.5~14 damage
-7 energy

Frollo used Fire Punch(Durant)!
RNG Roll-To Crit(<=63 crit): 62 Yes
RNG Roll-To Burn(<=100 burn): 451 No
(8+3+3)*2.25 +1.5=33 damage
-6 energy

Round 3
Durant used Stone Edge!(Facillier)
RNG Roll: To Hit(<=200 miss): 529 Hit
RNG Roll: To crit: (<=125 crit): 943 No
(10+8)*1.5=27 damage
-12 energy

Scraggy used Drain Punch!(Facillier)
RNG Roll-To Crit(<=63 crit): 629 No
8+3+3 +1.5 + 1.5 = 17 damage
Scraggy healed 8 HP!
-7 energy
Recoil 1

Facillier used Roost!
Facillier healed 20 HP!
-13 energy

Frollo used Fire Punch!
RNG Roll-To Crit(<=63 crit): 546 No
RNG Roll-To Burn(<=100 burn): 42 Yes
Durant was burned!
(8+3)*2.25 + 1.5 = 26.25~26 damage
-10 energy

Durant was hurt by its burn!


HP: 1
Energy: 70%
1st degree burn


HP: 71
Energy: 86%
+1 Atk, +1 Spe


Honchkrow (*) [Facilier] (M)
HP: 32
Energy: 75%


Medicham (*) [Frollo] (M)
HP: 90
Energy: 78%
+1 Atk, +1 Def
 
OK, I know the Durant is going to succumb to a burn shortly, but I don't want you eating any more Stone Edges Facilier, so I want you to Sucker Punch the Durant. Even if it uses a non-attacking move for some reason, it'll still succumb to its burn. Once you've done that, Taunt the Scraggy so at most it'll only get one more Dragon Dance. After that, Aerial Ace the Scraggy.

Frollo, you're in a laughably good position right now, so you can just Brick Break the Scraggy then Drain Punch the Scraggy then Brick Break the Scraggy. If, however, you are hit by a Sand-Attack on action 1, change action 3 to Bulk Up.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


"Let's fight while we can!"

"Durant use Sand-Attack-Sand Attack~Sand Attack on Medicham! Scraggy, use Hi Jump Kick on the Honchkrow, followed by a Drain Punch on the Honchkrow! Finish with a Crunch on Medicham if Honchkrow is KOed, else use Drain Punch on Honchkrow!
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

HP: 1
Energy: 70%
1st degree burn


HP: 71
Energy: 86%
+1 Atk, +1 Spe


Honchkrow (*) [Facilier] (M)
HP: 32
Energy: 75%


Medicham (*) [Frollo] (M)
HP: 90
Energy: 78%
+1 Atk, +1 Def

Round 1
Facillier used Sucker Punch!
But it failed!
-5 energy

Durant used Sand-Attack!(Frollo)
Frollo's accuracy fell!
-3 energy

Scraggy used Hi Jump Kick
RNG Roll-To hit(<=70 miss): 577 Hit
RNG Roll-To Crit(<=63 crit): 248 No
13+3+3+1.5+1.5=22 damage
-7 energy
Recoil 2

Frollo used Brick Break(Scraggy)!
RNG Roll-To Hit(<=250 miss): 913 Hit
RNG Roll-To Crit(<63 crit): 666 No
(8+4.5)*1.5 + 1.5 = 21 damage
-5 energy

Durant was hurt by its burn!

Durant fainted!(KOC to Frollo)

Round 2
Scraggy used Drain Punch!(Facillier)
RNG Roll-To Crit(<=63 crit): 554 No
8+3+3 +1.5 + 1.5 = 17 damage
Scraggy healed 8 HP!
-7 energy
Recoil 2

Facillier was KOed!

Frollo used Drain Punch!
RNG Roll-To Hit(<=250 miss): 118 Miss
Frollo's attack missed!
-7 energy

Round 3
Scraggy used Crunch!
RNG Roll-To Crit(<63 crit): 159 No
RNG Roll-To Lower DEF(<=200 yes): 968 No
8+3=11 damage
-5 energy

Frollo used Bulk Up!
Frollo's Attack and Defense rose!
-6 energy






HP: KO
Energy: KO


HP: 56
Energy: 74%


Honchkrow (*) [Facilier] (M)
HP: KO
Energy: KO


Medicham (*) [Frollo] (M)
HP: 79
Energy: 60%
+1 Atk, +1 Def, -1 Acc
 
OK Frollo, Drain Punch then Chill and then Drain Punch. The accuracy loss is going to be debilitating but right now we can't do much about it.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

HP: KO
Energy: KO


HP: 56
Energy: 74%


Honchkrow (*) [Facilier] (M)
HP: KO
Energy: KO


Medicham (*) [Frollo] (M)
HP: 79
Energy: 60%
+1 Atk, +1 Def, -1 Acc

Round 1
Frollo used Drain Punch!
RNG Roll-To Hit(<=250 miss): 489 Hit
RNG Roll-To Crit(<=63 crit): 209 No
(8+4.5)*1.5 + 1.5 = 21 damage
Frollo healed 10 HP!
-11 energy

Scraggy used Dragon Dance!
Scraggy's Attack and Speed rose!
-7 energy

Round 2
Scraggy used Crunch!
RNG Roll-To Crit(<=63 crit): 263 No
RNG Roll-To drop Def(<=200 yes): 265 No
8+3=11 damage
-5 energy
Recoil 1

Frollo chilled out!
Frollo gained 12 energy!

Round 3
Scraggy used Crunch!
RNG Roll-To Crit(<=63 crit): 927 No
RNG Roll-To drop Def(<=200 yes): 775 No
8+3=11 damage
-9 energy
Recoil 1

Frollo used Drain Punch!
RNG Roll-To Hit(<=250 miss): 430 Hit
RNG Roll-To Crit(<=63 crit): 969 No
(8+4.5)*1.5 + 1.5 = 21 damage
Frollo healed 10 HP!
-7 energy



HP: KO
Energy: KO


HP: 12
Energy: 60%
+1 Atk, +1 Spe


Honchkrow (*) [Facilier] (M)
HP: KO
Energy: KO


Medicham (*) [Frollo] (M)
HP: 77
Energy: 68%
+1 Atk, +1 Def
 
I have to admit, your Scraggy is quite the tough customer and your Durant was a real pain in the neck to begin with. Congratulations on taking Facilier out, but I'm afraid I can't let Frollo lose now. Especially since he managed to see through the sand and land two Drain Punches.

Brick Break until it hits. That should be enough to KO him, but if for any reason it isn't, Force Palm for the rest of the round.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

HP: KO
Energy: KO


HP: 12
Energy: 60%
+1 Atk, +1 Spe


Honchkrow (*) [Facilier] (M)
HP: KO
Energy: KO


Medicham (*) [Frollo] (M)
HP: 77
Energy: 68%
+1 Atk, +1 Def

Round 1
Scraggy used Sand-Attack!
Frollo's accuracy fell!
-3 energy

Frollo used Brick Break!
RNG Roll-To Hit(<=250 Miss): 974 Hit
RNG Roll-To Crit(<=63 crit): 177 No
(8+4.5)*1.5 + 1.5 = 21 damage
-5 energy

Scraggy has been KOed! Objection has won!

Order
Objection may cheer for his Pokemon as they are healed, and sends out his first 2 Pokemon.
The next trainer appears, chooses Pokemon, and issues orders.
Objection issues orders.
REFEREE
 
Ah Frollo, when it comes to punching power and staying power, you never disappoint. Once you have Zen Headbutt, you'll be unstoppable! Facilier ... well, you did all you could. Maybe the next battle will provide you with an opponent you can shine against.

Just one more battle for you guys and then maybe you can take a break.
 

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