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View Poll Results: Who will win this battle?
Master Bane 0 0%
C$FP 1 10.00%
-Charmander- 9 90.00%
Voters: 10. You may not vote on this poll

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Categories: Ongoing, Data, Tournament, Completed, Gym, Roleplay
 
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Old May 22nd, 2011, 3:28:42 PM   #1
Charmander
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Default C$FP vs. Master Bane

Here is your basic OP.

2v2 Doubles
3 Day DQ
2 Recoveries per Pokemon/ 3 Chills per trainer
Switch: KO
Items: No
Abilities: All
Arena: I'm feeling lazy, just an endless meadow.

The battlers have agreed that Master Bane will choose the arena and send out first.

C$FP

Master Bane


Master Bane, send out your Pokemon. Then C$FP do all your stuff, and Bane do actions.
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Last edited by Charmander; May 26th, 2011 at 4:28:06 PM.
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Old May 22nd, 2011, 3:34:00 PM   #2
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All right, I will be sending out Zippy, inducer of seizures (Zubat) and Machop
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Old May 22nd, 2011, 3:50:33 PM   #3
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I will send out Swamp Thing the Mudkip and Benedict the Exeggcute.

Swamp Thing, start off with Waterfall at Zippy, then Curse, and another Waterfall at Zippy.

Benedict, use Telekinesis on Zippy, then use Sleep Powder and then Stun Spore on him!
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p

Last edited by C$FP; May 22nd, 2011 at 4:12:25 PM.
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Old May 22nd, 2011, 4:45:28 PM   #4
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Machop, start with a payback at Benedict, then use bulk up and finish off with an earthquake

Zippy, attack with confuse ray at Benedict, then use air cutter on Benedict and finish up with a confuse ray on Swamp Thing!
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Old May 23rd, 2011, 6:51:39 PM   #5
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Glad to know the voters support me lol

For my convenience: Zubat => Exeggcute (RNG 1/2) / Mudkip (RNG 2/2) => Machop

In third grade, we learned to show ALL our work.


Health: 90
Energy: 100%
Status: -
Boosts: -
Ability: Inner Focus
Actions: Confuse Ray (Benedict) ~ Air Cutter (Benedict) ~ Confuse Ray (Swamp Thing)

Health: 90
Energy: 100%
Status: -
Boosts: -
Abilities: Guts and No Guard
Actions:
Payback (Benedict) ~ Bulk Up ~ Earthquake

vs.


Health: 90
Energy: 100%
Status: -
Boosts: -
Ability: Torrent
Actions: Waterfall (Zippy) ~ Curse ~ Waterfall (Zippy)

Health: 90
Energy: 100%
Status: -
Boosts: -
Ability: Chlorophyll
Actions: Telekinesis ~ Sleep Powder ~ Stun Spore (Zippy)

====================

Action One

Zubat uses Confuse Ray on Benedict
[Confusion type: 1 = 1
turn, 2 = 2 turns, 3 = 3 turns] RNG rolls 2/3 => 2 turns of confusion
-5 energy

[Speed tie: 1 = Benedict, 2 = Swamp Thing] RNG rolls 1/2 => Benedict goes first

[Confusion: 1 = success, 2 = failure] RNG rolls 1 => success
Benedict uses Telekinesis => Success
Zippy is held in the air for six (6) actions
-7 energy

Swamp Thing uses Waterfall on Zippy => Success
[Crit: <=625/10,000 = success] RNG rolls 2,814 => failure
16 damage, -5 energy

Machop uses Payback on Benedict
[Boost: Moved last = Success] => Success
[Crit: <=625/10,000 = success] RNG rolls 2,107 => failure
17 damage, -7 energy

[Telekinesis count] 6 => 5
[Confusion count] 2 => 1

Action Two

Zippy uses Air Cutter on Benedict
[High Crit: <= 1,250/10,000 = Success] RNG rolls 937 => Success
[Hit: <=9,500/10,000 = Success] RNG rolls 5,870 => Success
18 damage, -4 energy

[Speed tie: 1 = Benedict, 2 = Swamp Thing] RNG rolls 2/2 => Swamp Thing goes first

Swamp Thing uses Curse
+1 Atk and Def, -1 Spe, -6 energy

[Confusion: 1 = success, 2 = failure] RNG rolls 2 => Failure
Benedict hurts itself in confusion!
1 damage

Machop uses Bulk Up
+1 Atk and Def, -7 energy

[Telekinesis count] 5 => 4
[Confusion count] 1 => 0

Action Three

Zippy uses Confuse Ray on Swamp Thing
[Confusion type: 1 = 1 turn, 2 = 2 turns, 3 = 3 turns] RNG rolls 1/3 => 1 round
-5 energy

Benedict uses Stun Spore on Zippy
[Hit: <=7,500/10,000 = Success] RNG rolls 448 => Success
25% paralysis on Zippy, -7 energy

Machop uses Earthquake
Benedict: [Crit: <=625/10,000 = Success] RNG rolls 1,648 => Failure
9 damage
Swamp Thing:
[Crit: <=625/10,000 = Success] RNG rolls 839 => Failure
15 damage, -7 energy

Swamp Thing uses Waterfall on Zippy
[Confusion: 1 = success, 2 = failure] RNG rolls 2 => Failure
7 damage

[Telekinesis count] 4 => 3
[Confusion count] 1 => 0
[Paralysis count] 25% => 20%

====================


Health: 74
Energy: 86%
Status: Telekinesis (3); Paralysis (20%)
Boosts: -
Ability: Inner Focus

Health: 90
Energy: 86%
Status: -
Boosts: +1 Atk; +1 Def
Abilities: Guts and No Guard
vs.


Health: 68
Energy: 89%
Status: -
Boosts: +1 Atk; +1 Def, -1 Spe
Ability: Torrent

Health: 45
Energy: 86%
Status: -
Boosts: -
Ability: Chlorophyll
Mater Bane => C$FP => -Charmander-
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Old May 23rd, 2011, 7:22:41 PM   #6
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Zippy, start off with a Confuse Ray at Benedict, follow up with a acrobatics at Benedict and finish with a Confuse Ray at Swamp Thing.

Machop, start off with a Payback on Benedict, follow up with an Earthquake and finish with another Payback on Benedict.
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Old May 23rd, 2011, 7:46:36 PM   #7
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Benedict, start with a Sleep Powder at Zippy, followed by a Psychic at Machop, and a Poison Powder at Machop.

Swamp Thing, use Rock Slide at Zippy (and only Zippy), then a Curse, and a Waterfall at Machop.
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old May 24th, 2011, 9:37:33 PM   #8
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Zubat Exeggcute Machop Mudkip


Health: 74
Energy: 86%
Status: Telekinesis (3); Paralysis (20%)
Boosts: -
Ability: Inner Focus
Actions: Confuse Ray ~ Acrobatics (Benedict) ~ Confuse Ray (Swamp Thing)

Health: 90
Energy: 86%
Status: -
Boosts: +1 Atk; +1 Def
Abilities: Guts and No Guard
Actions: Payback (Benedict) ~ Earthquake ~ Payback (Benedict)
vs.


Health: 68
Energy: 89%
Status: -
Boosts: +1 Atk; +1 Def, -1 Spe
Ability: Torrent
Actions: Rock Slide (Zippy) ~ Curse ~ Waterfall (Machop)

Health: 45
Energy: 86%
Status: -
Boosts: -
Ability: Chlorophyll
Actions:
Sleep Powder (Zippy) ~ Psychic ~ Poison Powder (Machop)
====================

Action One

Benedict uses Sleep Powder
[Hit: <=7,500/10,000 = Success] RNG rolls 8,817 => failiure
-7 energy

Machop uses Payback on Benedict
[Boost: Moved last (target moved before it) = Success] => Success
[Crit: <=625/10,000 = success] RNG rolls 3889 => failure
19 damage, -7 energy

Swamp Thing uses Rock Slide on Zippy
[Hit: <=9,000/10,000] RNG rolls 9,534/10,000 => failure
-6 energy

[Paralysis: <=2,000/10,000 = Failiure] RNG rolls 2,941 => Success
Zubat uses Confuse Ray on Benedict
[Confusion type: 1 = 1
turn, 2 = 2 turns, 3 = 3 turns] RNG rolls 3/3 => 3 turns of confusion
-5 energy

[Telekinesis count] 3 => 2
[Confusion count] 3 => 2

Action Two

[Confusion: 1 = success, 2 = failure] RNG rolls 2 => Failure
Benedict hurts itself in confusion!
1 damage

Swamp Thing uses Curse
+1 Atk and Def, -1 Spe, -6 energy

Machop uses Earthquake
Benedict: [Crit: <=625/10,000 = Success] RNG rolls 1,648 => Failure
9 damage
Swamp Thing:
[Crit: <=625/10,000 = Success] RNG rolls 839 => Failure
13 damage, -7 energy

Zippy uses Acrobatics on Benedict
[Crit: <= 625/10,000 = Success] RNG rolls 8,455 => Success
19 damage, -7 energy


[Telekinesis count] 2 => 1
[Confusion count] 2 => 0

Action Three

Machop uses Payback on Swamp Thing
[Boost: Moved last (target moved before it) = Success] => failure
[Crit: <=625/10,000 = success] RNG rolls 4,688 => failure
2 damage, -5 energy

Swamp Thing uses Waterfall on Machop
[Crit: <=625/10,000 = Success] RNG rolls 3,646 => Failure
16 damage, -5 energy

Zippy uses Confuse Ray on Swamp Thing
[Paralysis: <=2,000/10,000 = Failiure] RNG rolls 1,649 => Failiure

[Telekinesis count] 1 => 0
[Paralysis count] 20% => 15%
[Stat boosts] They go down....

====================


Health: 69
Energy: 81%
Status: Paralysis (15%)
Boosts: -
Ability: Inner Focus

Health: 74
Energy: 67%
Status: -
Boosts: -
Abilities: Guts and No Guard
vs.


Health: 57
Energy: 71%
Status: -
Boosts: +1 Atk; +1 Def, -1 Spe
Ability: Torrent

Health: KO
C$ > Bane > Me
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Old May 25th, 2011, 5:22:07 PM   #9
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Use Rock Slide on Zippy, Waterfall on Zippy, and Rock Slide on Zippy.
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old May 25th, 2011, 5:34:01 PM   #10
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Zippy, use Confuse Ray, then Toxic and finish with acrobatics. If confuse ray fails, restart actions from the beginning (Confuse Ray, then Toxic)

Machop, start with Bulk Up, then use Close Combat. Finish with a Low Sweep.
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Old May 26th, 2011, 4:26:46 PM   #11
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Looks like this is the end!


Health: 69
Energy: 81%
Status: Paralysis (15%)
Boosts: -
Ability: Inner Focus
Actions: Confuse Ray ~ Toxic ~ Acrobatics

Health: 74
Energy: 67%
Status: -
Boosts: -
Abilities: Guts and No Guard
Actions: Bulk Up ~ Close Combat ~ Low Sweep
vs.


Health: 57
Energy: 71%
Status: -
Boosts: +1 Atk; +1 Def, -1 Spe
Ability: Torrent
Actions: Rock Slide ~ Waterfall ~ Rock Slide (Zippy)
====================

Action One

Machop uses uses Bulk Up
+1 Atk and SpA, -7 energy

Swamp Thing uses Rock Slide on Zippy
[Hit: <=9,000/10,000] RNG rolls 7,951/10,000 => Success
[Crit: <=625/10,000 = Success] RNG rolls 287 => Success
25 damage, -6 energy

Zubat uses Confuse Ray on Swamp Thing
[Paralysis: <=1,500/10,000 = Failure] RNG rolls 5,825 => Success
[Confusion type: 1 = 1 turn, 2 = 2 turns, 3 = 3 turns] RNG rolls 3/3 => 3 turns of confusion
-5 energy

[Confusion count] 3 => 1

Action Two

Machop uses Close Combat
[Crit: <=625/10,000 = Success] RNG rolls 9,557 => Failure

20 damage, -7 energy
-1 Def; -1 SpD

Mudkip uses Waterfall on Zippy
[Confusion: 1 = Success; 2 = Failure] RNG rolls 2 => Failure
7 damage


Zippy uses Toxic on Mudkip
[Paralysis: <=1,500/10,000 = Failure] RNG rolls 5,631 => Success
[Hit: <=8,500/10,000 = Success] RNG rolls 1,908/10,000 => Success
Mudkip is badly poisoned (1 DPA)

[Confusion count] 1 => 0

Action Three

Machop uses Low Sweep
[Hit: <=9,000/10,000 = Success] RNG rolls 2846 => Success
[Crit: <=625/10,000 = success] RNG rolls 6737 => Failure
12 damage, -4 energy, -1 Spe

Swamp Thing uses Rock Slide on Machop
[Hit: <=9,000/10,000 = Success] RNG rolls 2846 => Success
[Crit: <=625/10,000 = Success] RNG rolls 3,624 => Failure
[Flinch: <=3,000/10,000 = Success] RNG rolls 7,272 => Failure
20 damage, -6 energy

Poison => 1 damage

Zippy uses Acrobatics on Swamp Thing
[Paralysis: <=1,500/10,000 = Failure] RNG rolls 9,812 => Success
[Crit: <=625/10,000 = Success] RNG rolls 69 (lol) => Success
17 damage, -7 energy


MUDKIP DIES

====================


Health: 24
Energy: 76%
Status: Paralysis (15%)
Boosts: -
Ability: Inner Focus

Health: 74
Energy: 49%
Status: +1 Atk; -1 SpD
Boosts: -
Abilities: Guts and No Guard
vs.
DEAD

Nice Job guys!
Both trainers get 2 TC
All Pokemon get 1 EC, 2 MC, and 1 DC
Zippy gets 2 KOC
I get 4 RC
Master Bane gets a win on his record, C$ gets a loss
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