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Old May 27th, 2011, 5:17:18 PM   #1
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Default Korski vs. Frosty a very, gravitational match

Heellllooooo people, welcome today to a very exicting match between Korski and Frosty, first off lets see what the rules are!

...
...



Now lets see what the teams look like here today!
...



And heres Frosty's!

Frosty's team


I believe it goes,
Frosty releases a pokemon
Korski then sends out his pokemon and abilities w/actions
Next Frosty will choose actions
I'll ref
Then Frosty goes first
Korski next
SO on and so forth. GOod luck to both battlers,
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Last edited by Blazikenmaster-Zeo; May 30th, 2011 at 7:01:47 PM.
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Old May 27th, 2011, 5:28:02 PM   #2
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I'll start with Gespenst the Duskull
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Old May 27th, 2011, 5:36:48 PM   #3
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I'll send out Turvy to kick things off.

I don't want any foul play here, so start off with a Taunt. Then Screech at the little thing, get up close, and lay down with a mighty Crunch!

Taunt~Screech~Crunch
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Old May 27th, 2011, 7:29:10 PM   #4
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crap. he has taunt. should have used another poke <_<;.

Oh well, let's make a lemonade out of this!

return - night shade - return
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Old May 27th, 2011, 8:48:49 PM   #5
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Duskull and Deino take the field and prepare to battle eachother to the end. Both pokemon look super intense too, its crazy! Deino pulls a low blow, Taunting (10 Energy) Duskull because he doesn't have any legs! What a jerk! Duskull decides to just think good thoughts about Frosty and then charges Deino with Return.(7 energy)

Deino returns the favor by Screeching (6 Energy)right in Duskull's face! (I'm assuming Duskull has some sort of ear holes to hear it) Duskull is very upset by this and Night Shade (7 Energy)

Duskull decides to keep his momentum going and hits Deino with a second Return (7 energy) Duskull must really be liking his trainer right now or something! While Deino takes a nice bite of Duskull with Crunch (6 energy)

Calcs



Afterwards


Hp: 58
Energy: 88



Hp:55
Energy: 79
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Old May 28th, 2011, 4:40:45 AM   #6
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bad choice indeed >_<

Return - Return - Shadow Sneak
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Old May 28th, 2011, 6:12:03 AM   #7
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That's some good damage, Turvy, try and keep it up! Hit it with a Dark Pulse, followed by a Crunch and another Crunch. That ought to do.

Dark Pulse~Crunch~Crunch
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Last edited by Korski; May 28th, 2011 at 7:16:31 AM.
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Old May 28th, 2011, 10:26:31 AM   #8
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Round 2! Battle of Darkness

Deino who is just running circles around Duskull decides to try out a new move, Dark pulse (6 Energy, no flinch) Bad thoughts fly through Duskulls mind, but not enough to flinch him, with all of these bad thoughts Duskull gets really angry at Deino and moves in for a Return (7 Energy) attack!

Duskull goes first this round and is still steaming from that Dark pulse firing off a Return attack (7 energy) Deino is probably getting really tired of those, as he grabs a bite of Duskull with Crunch (6 energy) which is enough to put the poor ghost pokemon back in his Pokeball.

Calcs


Hp: 36
Energy:76


Hp: KO
Energy: KO

Need your new pokemon Frosty
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Old May 28th, 2011, 10:48:15 AM   #9
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..such a bad choice. Sorry gespenst-boy.

go Thor the Monohm
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Old May 28th, 2011, 10:54:54 AM   #10
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Great work, Turv, but it's now duelling Dragons and you're at a definite disadvantage. Thunder Wave it to slow it down, then Screech and Crunch if you can make it that far.

Thunder Wave~Screech~Crunch
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Old May 28th, 2011, 11:02:53 AM   #11
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that is a big if.

alrighty almighty god of thunder, start by firing a Dragon Pulse at Mr. Ringo and his adorable hairdo. After that heal the paralysis with Heal Bell. Finalize with another dragon pulse to make it submerge like a yellow submarine (oh god that was awful). If paralysis attacks (OMGHAX) replace the second dragon pulse with heal bell.

Dragon Pulse - Heal Bell - Dragon Pulse/heal bell
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Old May 28th, 2011, 11:30:32 AM   #12
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Frosty whats Monohm's SpA its writen as rank 43.

Edit:Nevermind, but you should probably fix that afterwards. Thanks haha
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Old May 28th, 2011, 11:40:12 AM   #13
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Monohm looks very upset from Duskull going down against this Deino and he's looking for revenge. He throws a powerful Dragon Pulse down range towards Deino (7 Energy), but Deino throws a thunder wave right back at him, Paralyzing him (7 Energy)

But Paralyzing isn't the only thing Deino wants to do to poor Monohm, he moves in closer to him and screechs, lowering Mono's Defence by 2! (6 energy). But you can hear Monohm's Heal bell begin to ring in the air, healing him of that paralyzation. (9 Energy)

Monohm, now not Paralyzed Fires off a second Dragon Pulse and effectively Knocks Deino out (7 energy)


Calcs




Hp: Ko
Energy: Ko



Hp: 90
Energy: 77


Fix'd thanks Frosty
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Old May 28th, 2011, 11:50:15 AM   #14
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erm... that does not seem right. According to my calcs, it was supposed to deal (9 + 3 (stab) + 1.5(4-2))x1.5(SE) = 22.5.

I may be wrong, but I really doubt it would deal 42 damage in one shot.
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Old May 28th, 2011, 11:50:58 AM   #15
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Let me check my calculator. I probably added a wrong number in somewhere... Sorry guys.

I got 21 damage upon seeing I multiplied by 2 and added 2 extra damage in somewhere, I must have been on drugs, I'll edit it into the last post, My bad guys.
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Old May 28th, 2011, 12:17:39 PM   #16
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Sending out Crumbles.
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Old May 28th, 2011, 9:39:15 PM   #17
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okay, thor. I think we should be gentle and use more strategic moves.


....


naaaaah

Hydro Pump x 3. The increased gravity may make those earthquakes inavoidable, but it should make it unable of escaping your attacks.
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Old May 28th, 2011, 10:42:05 PM   #18
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Yep no Magnet Rise for you, no hope of a miss for me. Yikes. Crumbles, try and take advantage of Thor's devastated defense. Don't let Turvy go down in vain!

Earthquake x3
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Old May 28th, 2011, 11:38:19 PM   #19
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We have Monohm starting off our fine Round this time, running laps around Rhydon in speed, who throws a nice little Hydro Pump (8 energy)into Rhydon's face, really making him upset, as he is scared of water. He throws his front legs up in the air and smashes them down in a powerful Earthquake (7 energy)

Rhyhorn is so mad that he does the same thing, but instead, he decides to show off and use his back legs, shooting off a second Earthquake (11 energy), Monohm also seems to like how the last round went down and smashes Rhyhorn with a second Hydro Pump (12 Energy)

Monohm, just like a broken Record Shoots a record 3rd Hydro Pump (16 energy) and Rhyhorn must be the other side of the same record and uses a third Earthquake (15 Energy)

Calcs



Hp: KO
Energy: KO





Hp:46
Energy:41

Hopefully my math is right this time. Those are the fix'd things, Obviously now Rhyhorn is KO'd new pokemon please
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Old May 29th, 2011, 9:21:49 AM   #20
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erm...I am not 100% sure of this, but I think the math is wrong at places. Lemme try to explain.

The damage formula is: ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5).

For Hydro Pump, the result is supposed to be: ((12 + 0 + 0 + 2*1.5 + 0 + 0 + 0 - 0 - 0)*2.25) + 0. 12 is te base power, 2 is the rank difference (4 spa and 2 spd) and 2.25 is the multiplier for x4 weaks. Result being 33.75

For Earthquake, the result is supposed to be: ((10 + 3 + 0 + 3*1.5 + 0 + 0 + 0 - 0 - 0) * 1.5) + 0. 10 is the base power, 3 for STAB, 3 is also the rank difference due to screech and 1.5 is the multiplier for x2 weak. Result being 26.25.

I believe for EQ you just forgot screech. and for Hydro Pump the rank difference. not sure though.

Also, the energies are off:

Rhyhorn: 100 - 7 - 11 - 15 = 67
Monohm: 77 - 8 - 12 - 16 = 41


Again, I am not sure. Just trying to help.
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Old May 29th, 2011, 10:26:07 AM   #21
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My god, I'm just going to stop reffing after this. I clearly can't do this math right.
I don't know if you guys want a new ref or what, I keep doing this wrong...
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Old May 29th, 2011, 10:32:31 AM   #22
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I'd prefer if you continued. The match is already on its way to the finish and mistakes happen really.


But if you want, I can find another ref.
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Old May 29th, 2011, 10:42:19 AM   #23
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No I'll finish, I'm deteremed to find this error I keep making in my math. I'll switch the Hp's and Energys around.
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Old May 29th, 2011, 8:50:16 PM   #24
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That's pretty weak, Crumbles. Bad rhino.If I'm going down, I'll go down with crucial EC. Topsy, you're up.

Tackle~Tackle~Flail
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Old May 30th, 2011, 3:06:14 AM   #25
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I wanted my zorua to get some EC too. But oh well.

Thunderbolt - Thunderbolt - Thunderbolt
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