Athenodoros
Official Smogon Know-It-All
Tiniest_GK. Smallest_GK. My baby Pokemon will crush you.
2v2 Doubles.
2 Day DQ
2 Recovery/5 Chills each
Arena: A forest clearing.
A beautiful forest clearing, there are many tall trees and shrubs around, dense enough for a small Pokemon to avoid detection in. There is a large lake in the middle of the clearing, deep enough for any water Pokemon to hide comfortably in. The canopy of the trees prevents Pokemon from flying too high, but the sheer height of the trees means that there is ample space for flying. It is quite dark here, and humid.
DOUBLES TIME!ok whatever
switch=gk
no items
all abilities
To save time, I'll release your teams here:
Teddiursa [Pawpa] (Male)
Nature: Jolly ((A 15% increase in Base Speed [Rounded Up] and a +5% on this Pokemon's accuracy; Special Attack reduced by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Pick Up: This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Quick Feet: This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Honey Gather (DW): This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
Stats:
Nature: Jolly
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 46
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Covet (*)
Scratch (*)
Leer (*)
Lick (*)
Fake Tears (*)
Fury Swipes (*)
Faint Attack (*)
Sweet Scent (*)
Close Combat (*)
Crunch (*)
Yawn (*)
Swords Dance (*)
Return (*)
Earthquake (*)
Dratini [Noodles] (Male)
Nature: Lonely Adds * to Attack. Subtracts * from Defense.
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
Nature: Lonely
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 50
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Dragon Dance (*)
Extremespeed (*)
Dragon Rush (*)
Waterfall (*)
Return (*)
Fire Blast (*)
Duskull [ionno yet] (Male)
Nature: Quiet
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)
Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 3
Spe: 22 (25 x 0.85)
Counters:
EC: 1/9
MC: 0
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Ominous Wind
Pain Split
Skill Swap
Toxic
Psychic
Trick Room
Shadow Ball
Togepi [ionno yet] (F)
Nature: Modest
Type: Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
Togepi
HP: 90
Atk: Rank 0(-)
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 3
Spe: 20
Counters:
EC: 2/9
MC: 0
DC: 1/5
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Attacks:
Growl
Charm
Metrenome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Extrasensory
Morning Sun
Nasty Plot
Flamethrower
Thunder Wave
Psycho Shock
Ancient Power
Wish
Scraggy[ionno yet] (M)
Nature: Adamant
Type: Dark / Fighting
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 48
Counters:
EC: 4/6
MC: 0
DC: 2/5
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.
Intimidate (DW): (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Attacks:
Leer
Low Kick
Sand Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Drain Punch
Ice Punch
Counter
Stone Edge
Taunt
Dragon Tail
Hi Jump Kick
Crunch
Facade
Focus Punch
This means it is with GK to choose his Pokemon and issue instructions. Off you go!