Well folks, I'll be brief. This is going to quick!
Matchup: Prinplup vs. Metang
Arena: Final Destination, the most fitting place for such a 1v1.
Restricted moves: None.
That's it.
I will assume all abilities and no items unless told otherwise.
IronWall(Metang)(Genderless)
Types
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:-
Quiet nature(Adds 1 Rank to SpA, 15% decrease in Spe)
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3(+)
SpD: Rank 3
Spe: 43(-)
EC: 4/9
MC: 2
DC: 1/5
Abiltiies
Clear Body(Innate): This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Dream World Ability(Locked): Light Metal(Innate): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Attacks
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Iron Head
Zen Headbutt
Iron Defense
Hephaestus the Prinplup (M)
Nature:
Rash - Adds * to Special Attack, and take * from Special Defence.
Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).[/I][/I]
Abilities:
Torrent - (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Defiant (DW) - (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.
HP: 100
Atk: ***
Def: ***
SpA: **** (+)
SpD: ** (-)
Spe: 50
EC: 5/9
MC: 0
DC: 4/5
Attacks:
-Pound
-Growl
-Bubble
-Water Sport
-Peck
-Bubblebeam
-Bide
-Fury Attack
-Hydro Pump
-Yawn
-Flail
-Ice Beam
-Grass Knot
-Substitute
-Bide
-Dig
-Brick Break
DW, you're up first.
Then Atheno.
Then I ref.
Then Atheno.
Then DW again.
etc.
Matchup: Prinplup vs. Metang
Arena: Final Destination, the most fitting place for such a 1v1.
Restricted moves: None.
That's it.
I will assume all abilities and no items unless told otherwise.
IronWall(Metang)(Genderless)
Types
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:-
Quiet nature(Adds 1 Rank to SpA, 15% decrease in Spe)
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3(+)
SpD: Rank 3
Spe: 43(-)
EC: 4/9
MC: 2
DC: 1/5
Abiltiies
Clear Body(Innate): This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Dream World Ability(Locked): Light Metal(Innate): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Attacks
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Iron Head
Zen Headbutt
Iron Defense
Hephaestus the Prinplup (M)
Nature:
Rash - Adds * to Special Attack, and take * from Special Defence.
Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).[/I][/I]
Abilities:
Torrent - (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Defiant (DW) - (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.
HP: 100
Atk: ***
Def: ***
SpA: **** (+)
SpD: ** (-)
Spe: 50
EC: 5/9
MC: 0
DC: 4/5
Attacks:
-Pound
-Growl
-Bubble
-Water Sport
-Peck
-Bubblebeam
-Bide
-Fury Attack
-Hydro Pump
-Yawn
-Flail
-Ice Beam
-Grass Knot
-Substitute
-Bide
-Dig
-Brick Break
DW, you're up first.
Then Atheno.
Then I ref.
Then Atheno.
Then DW again.
etc.