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#1 | |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Quote:
You and your Pokemon will be warping to different areas that may or may not be advantageous for your Pokemon. How many are there? Let's find out! Stage 1: Warp Room - Everything goes. Basically the starting place with no effects whatsoever. It's a plain white spacey area. Stage 2: Volcano area - There are lava-made platforms in several places that your Pokemon will be standing on. Fire attacks have a small +1 boost to their Base Attack Power. Some of the lava can be vicious and spurt out, causing harm to your Pokemon, regardless of their typing (25% chance, happens once at the end of the round, 5 damage flat). Stage 3: Prehistoric Times - There are dinosaurs rampaging the area. WATCH OUT! 10% Tyrannosaurus Rex, 25% Stegosaurus, 30% Triceratops, and 35% Velociraptor... 1 will show up at the end of the round. What it will do YOU WILL HAVE TO SEE! There is no safe area - you will be on some flat somewhat grassy plain. Stage 4: Desert (Night time) - It's not burning! But, there's a sandstorm going on. That's it. Haters gonna hate! Stage 5: Hurricane area - THERE'S A HURRICANE COMING AND IT'S RAINING LIKE HELL! (AKA rain is in constant effect.) The hurricane will come wash your Pokemon away for a undetermined amount of damage at the end of the round. Good thing we warp out right when we're about to die! Stage 6: Park area - Playful Pokemon rejoice! All Normal-type moves's Base Attack Power will be increased by 2. Setting off an Earthquake, Surf, or something like that is not advised here! THINK OF THE CHILDREN!!! Stage 7: Hell - It's hell. If it gets to the final stage, the process repeats.
Blazekin
@ShyGuy, I am not entirely sure what you actualy want. At a 3v3, you can only bring up to 3 Pokemon. I'm just bringing the first three on the list (especially Flarelm since Blazekin has a stage-2 as well).
ShyGuy
Blazekin sends out first mon but no actions, then ShyGuy does the same with actions. After that, Blazekin's actions! Last edited by Flora; Jun 4th, 2011 at 4:54:19 PM. |
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#2 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Combusken your on, with Blaze.
Its singles so I would only send out one pokemon?
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#3 |
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Join Date: Nov 2010
Posts: 329
California, United States
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Those were actually the guys I was going to use anyway.
Alright Gordon, let's rock! Start off by using Reflect, followed by Toxic. Then finish off by using Psybeam. Reflect>>>Toxic>>>Psybeam Edit: 100th Post! What better way to start the match? Last edited by ShyGuy1221; May 29th, 2011 at 3:46:58 AM. |
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#4 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Substitute (20 Hp)- Peck- Crush Claw
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#5 |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Blazer (M) HP: 100 Energy: 100 Boosts/Drops: Others: Blaze Gordon (M) HP: 100 Energy: 100 Boosts/Drops: Others: Leaf Guard Battle Armor --------------------------------------------------------- Round 1: The Adventure Begins... And just where are we? I have no idea... Blazer begins the match by quickly setting up a nice and cuddly Substitute, which is sure to take all the hits for him! As for Gordon, looks like he's also preparing himself for this big battle with a shiny Reflect! Thinking he can get some damage in, Blazer goes for the attack - a vicious Peck attack! Sadly, due to the Reflect, it deals absolutely no damage whatsoever! Gordon, not minding the Peck, attempts to intoxicate Blazer, but it's completely blocked by the random Substitute that was sitting there! Seeing how Pecking is no good, Blazer goes in for the Crush Claw, ramming those chicken hands right through Gordon's wooden armor. This slices a good portion of Gordon... to the point that his Defense has dropped! Gordon's still in great condition, however, and fires a Psybeam... at the Substitute, which absorbs the damage without too much trouble. Excellent pace we're at so far! Let's heat it up at the Volcano, shall we? :) --------------------------------------------------------- CALCS Blazer A1: Substitute > [17 Energy] -20 HP A2: Peck > (4-5) + (1.5) x 1.5 = [0 Damage/2 Energy] A3: Crush Claw > (8-5) + (1.5) = 4.5 ~ [5 Damage/6 Energy] Lowers Gordon's Def Gordon A1: Reflect > [8 Energy] A2: Toxic > [7 Energy] A3: Psybeam > 7 + (3) x 1.5 = [15 Damage/5 Energy] Blazer (M) HP: 80 Energy: 75 Boosts/Drops: Others: Substitute (5 HP remaining) Blaze Gordon (M) HP: 95 Energy: 80 Boosts/Drops: -1 Def Others: Reflect (4 more actions) Leaf Guard Battle Armor Blazekin's actions! |
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#6 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Flame Thrower -Crush Claw- Substitute
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#7 |
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Join Date: Nov 2010
Posts: 329
California, United States
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Alright Gordon, we need get rid of that substitue, Use Flamethrower to break the sub, and follow with Toxic, finish with Earthpower to try to break the the other sub.
Flamethrower>>>Toxic>>>Earthpower |
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#8 |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Blazer (M) HP: 80 Energy: 75 Boosts/Drops: Others: Substitute (5 HP remaining) Blaze Gordon (M) HP: 95 Energy: 80 Boosts/Drops: -1 Def Others: Reflect (4 more actions) Leaf Guard Battle Armor Arena: Volcano area --------------------------------------------------------- Round 2: Lava Zone Darn, why did I plan a trip to THIS area? Don't make me take off my... nvm. Anyway, both Fire-types look pretty happy here! Blazer begins by combining some of the heat particles from the lava and firing a inferno-like Flamethrower at Gordon, which deals some hot damage! Likewise, Gordon breaths his own Flamethrower at... Blazer's Substitute, shattering it into black nothingness. Once revealed, Blazer goes into melee combat! He leaps onto the wooden oak thing and crushes him with a sharp claw! However, at such close range, one would never have known that such a Grass-type was full of toxic! Blazer becomes inflicted with HIV and AIDs and all that bad stuff. Ah, and it's only now that he plans to create a Substitute made of heat atoms and ashes. Gordon attempts to take it down with his Earth Power technique, but it only manages to blast most of the Substitute away. There's still bits of it remaining. :( Ah, there seems to be some lava slightly reacting... uh... nevermind. It's nothing too big or serious! That's enough! IT'S TOO HOT HERE! Let's take a trip to the old times! Prehistory! --------------------------------------------------------- CALCS Blazer A1: Flamethrower > (10+1) + 3 - (1.5) = 12.5 ~ [13 Damage/6 Energy] A2: Crush Claw > (8-5) + (1.5) + (1.5) = [6 Damage/6 Energy] 1 toxic poison damage A3: Substitute > [17 Energy] -20 HP 1 toxic poison damage Gordon A1: Flamethrower > (10+1) + 3 + (3) x .67 = 11.39 ~ [11 Damage/6 Energy] The Substitute dissipates! A2: Toxic > [7 Energy] A3: Earth Power > 9 + (3) x 1.5 = [18 Damage/7 Energy] Blazer (M) HP: 58 Energy: 46 Boosts/Drops: Others: Substitute (2 HP remaining), Toxic (1 DPA, +1 every round) Blaze Gordon (M) HP: 76 Energy: 60 Boosts/Drops: -1 Def (1 more round) Others: Reflect (1 more action) Leaf Guard Battle Armor ShyGuy's actions! |
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#9 |
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Join Date: Nov 2010
Posts: 329
California, United States
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Start off with Pound to break the sub. Then follow up with another Psybeam. Finish off by using Reflect again.
Pound>>>Psybeam>>>Reflect Last edited by ShyGuy1221; May 29th, 2011 at 8:16:44 PM. |
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#10 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Flame Thrower, Flame blast, Flame thrower
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#11 |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Blazer (M) HP: 58 Energy: 46 Boosts/Drops: Others: Substitute (2 HP remaining), Toxic (2 DPA, +1 every round) Blaze Gordon (M) HP: 76 Energy: 60 Boosts/Drops: -1 Def (1 more round) Others: Reflect (1 more action) Leaf Guard Battle Armor Arena: Prehistory --------------------------------------------------------- Round 3: rawr? Yay dinosaur land! I'll be sure to keep some in captive! Blazer begins by spewing a Flamethrower onto Gordon's face for some nice damage. He just runs into the flames and pounds the annoying Substitute, though... breaking it into a million pieces. Thinking it wasn't a threat, Blazer shoots a Fire Blast that hits Gordon square on the face! Even the nearby dinosaurs stared in shock of the incredible move! Gordon takes the move with delight and fires his own type of attack - Psybeam! All it did was damage, however. Afterward, Blazer finishes up with another Flamethrower to make Gordon pretty crispy while the woodman sets up a nice and shiny Reflect. Hey, it's a Stegosaurus! Hmm... looks like its swinging its tail and smashing it against both Pokemon! AAAAHHH 10 DAMAGE TO THEM! ... until we're back into the warping phaze! Ahhhh, how about a chill in the desert now? --------------------------------------------------------- CALCS Blazer A1: Flamethrower > 10 + 3 - (1.5) = 11.5 ~ [12 Damage/6 Energy] 2 toxic poison damage A2: Fire Blast > 12 + 3 - (1.5) = 13.5 ~ [14 Damage/7 Energy] 2 toxic poison damage A3: Flamethrower > 10 + 3 - (1.5) = 11.5 ~ [12 Damage/6 Energy] 2 toxic poison damage Stegosaurus dealt 10 damage flat Gordon A1: Pound > break sub [2 Energy] A2: Psybeam > 7 + (3) x 1.5 = [15 Damage/5 Energy] A3: Reflect > [8 Energy] Stegosaurus dealt 10 damage flat Blazer (M) HP: 27 Energy: 27 Boosts/Drops: Others: Toxic (2 DPA, +1 every round) Blaze (Activated) Gordon (M) HP: 28 Energy: 45 Boosts/Drops: Others: Reflect (5 more actions) Leaf Guard Battle Armor Blazekin's actions! @below Sure, that's fine. Last edited by Flora; May 30th, 2011 at 2:06:14 AM. |
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#12 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Flora, I'm going to use the same actions as last round please
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#13 |
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Join Date: Nov 2010
Posts: 329
California, United States
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Alright Gordon this will be the last round for one of two of us. No matter how it goes down you fought well.
Earthpower>>>Psybeam>>>Earthpower |
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#14 |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Blazer (M) HP: 27 Energy: 27 Boosts/Drops: Others: Toxic (3 DPA, +1 every round) Blaze (Activated) Gordon (M) HP: 28 Energy: 45 Boosts/Drops: Others: Reflect (5 more actions) Leaf Guard Battle Armor Arena: Desert --------------------------------------------------------- Round 4: Breezy Deserts can be relaxing. It seems Blazer wants to repeat his orders! He fires off a Flamethrower from his mouth that toasts Gordon with raging heat. He struggles on taking the hit, but he continues on and conjures a Earth Power from below Blazer, which deals great damage. The sandstorm sweeps through the desert and pellets both Blazer and Gordon with madness. Seeing how weakened both have become, Blazer immediately wants to put a end to their misery. He opens his mouth wide and clear and shoots a incredible Fire Blast straight at Blazer, which hits square on the face! This does him in as he topples, wobbles, and falls onto his face! He has been KOed! But wait, the round is not over until the sandstorm says otherwise! The last breeze of sand rushes through the arena and smashes onto Blazer, KOing him as well! And with that said, we're outta here! Say hello to the Hurricane arena next time! --------------------------------------------------------- CALCS Blazer A1: Flamethrower > (10+2) + 3 - (1.5) = 13.5 ~ [14 Damage/6 Energy] 3 toxic poison damage 2 ss damage A2: Fire Blast > (12+2) + 3 - (1.5) = 15.5 ~ [16 Damage/7 Energy] 3 toxic poison damage 2 ss damage Gordon A1: Earth Power > 9 + (3) x 1.5 = [18 Damage/7 Energy] Blazer (M) HP: -1 Energy: ded Boosts/Drops: Others: Toxic (2 DPA, +1 every round) Blaze (Activated) Gordon (M) HP: -4 Energy: ded Boosts/Drops: Others: Reflect (3 more actions for next Pokemon) Leaf Guard Battle Armor that was cool! also don't worry, gordon gets the KO counter on Blazer while vice-versa is true. Blazekin sends in a new Pokemon, but not its orders. Then ShyGuy sends in a new Pokemon and its orders. After that, Blazekin's orders! |
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#15 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Thats the first time I've ever tied to KO a pokemon before, thats pretty cool, but anyways I'll be sending in Gabite
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#16 |
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Join Date: Nov 2010
Posts: 329
California, United States
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Alright, that's one down two to go, for both of us. Libra, let's go!
Start off by using U-Turn to get some distance, then follow up with Agility and finish with Screech. U-Turn>>>Agility>>>Screech |
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#17 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Hone Claws-Jump up and slam down on him with a Dual Chop- finish with Protect
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#18 |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Mighty (M) HP: 100 Energy: 100 Boosts/Drops: Others: Sand Veil Libra (F) HP: 90 Energy: 100 Boosts/Drops: Others: Reflect (3 more actions) Run Away Pick Up Arena: Hurricane --------------------------------------------------------- Round 5: Windy So now we're at some place near a beach where the weather is extremely stormy and... dangerous. YES! Libra, situated on the sandy area, immediately runs over to Mighty, who's over at some corner, at smashes him with a U-turn! As she's running backward, Libra notices that Mighty isn't really up for battling just yet... he's just Honing his Claws! Noting this as a threat, Libra goes into an Agility state where she's zooming from place to place! However, the increased accuracy of Mighty's claws allows him to get a full swipe with a Dual Chop! Well, not to mention that Mighty jumped upward and slammed onto the "not-so-fast" girl! Not so tricky, aren't ya Libra? Feeling the pain from the chop, Libra's anger grows and she Screeches loudly at the ground dragon... just to be blocked by a shield of Protect! Libra stomps the ground in madness of being beat this round... until a huge hurricane pops up from the sea! Aahhhhhhh! It looks like both Libra and Mighty are sucked into the winds of the hurricane and are being thrashes into a million other objects! AHHHHHHHH!! It looks like even the Reflect has shattered from the sheer force of the hurricane! Suddenly, we jump back right into the warp portal to... a much more friendlier area. The Park area! Sheesh, that was a nightmare! --------------------------------------------------------- CALCS Mighty A1: Hone Claws > [6 Energy] A2: Dual Chop > [4 (2) - 5] + 3 + (3) + (1.5) = 10.5 ~ [11 Damage/5 Energy] A3: Protect > [7 Energy] 9 hurricane damage Libra A1: U-turn > 7 + (1.5) = 8.5 ~ [9 Damage/5 Energy] A2: Agility > [7 Energy] A3: Screech > [5 Energy] 6 hurricane damage Mighty (M) HP: 82 Energy: 82 Boosts/Drops: Others: +1 Atk/Accuracy Sand Veil Libra (F) HP: 73 Energy: 83 Boosts/Drops: Others: +2 Spe Run Away Pick Up Blazekin's orders! Last edited by Flora; Jun 1st, 2011 at 12:18:08 AM. |
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#19 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Dual Chop, Dragon Claw, Slash
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#20 |
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Join Date: Nov 2010
Posts: 329
California, United States
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Alright Libra, we weren't able to screech him but that's okay. Go full on offense here.
Fake-Out>>>Double Hit>>>Fury Swipes |
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#21 |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Mighty (M) HP: 82 Energy: 82 Boosts/Drops: Others: +1 Atk/Accuracy Sand Veil Libra (F) HP: 73 Energy: 83 Boosts/Drops: Others: +2 Spe Run Away Pick Up Arena: Park area --------------------------------------------------------- Round 6: Play Nice! Kids! AREN'T THEY SOOO ANNOYING? Libra, being the pesky monkey she is, runs right at Mighty and slaps him up with a Fake Out! This was so darn annoying that it caused him to flinch in pain! Plus, the normally aura of the place made the attack even more painful! Libra keeps up her assault by double hitting Mighty as hard as possible. Both hit and he's in pain! Mighty gets over the damage though and slashes Libra with a bloody Dragon Claw. It rakes with power and critical delight! Not having any of that remain without revenge, Libra jumps onto Mighty for a Fury Swipes attack! Sadly, Libra only manages to get 2 off before being Slashed at the face! What bloody marks both Pokemon have! Ah, that was relaxing! Now let's venture into the "final" arena - Hell! From what I've heard, there's a platform as dark as coal. The platform is surrounded by flames and there's a big bad dude in the middle. I'm pretty sure that's the Devil! He's either nice or mean to you, depending on what he feels like doing. --------------------------------------------------------- CALCS Mighty A1: flinched A2: Dragon Claw > 8 + 3 + 3 (CRIT) + (3) + (1.5) = 18.5 ~ [19 Damage/5 Energy] A3: Slash > (7+2) + (3) + (1.5) = 13.5 ~ [14 Damage/5 Energy] Libra A1: Fake Out > (4+2) + 3 + (1.5) = 10.5 ~ [11 Damage/3 Energy] A2: Double Hit > [(4x2)+2] + 3 + (1.5) = 14.5 ~ [15 Damage/5 Energy] A3: Fury Swipes > [(2x2)+2] + 3 + (1.5) = 10.5 ~ [11 Damage/3 Energy] Mighty (M) HP: 45 Energy: 72 Boosts/Drops: Others: Sand Veil Libra (F) HP: 40 Energy: 72 Boosts/Drops: Others: +1 Spe Run Away Pick Up ShyGuy's orders! Last edited by Flora; Jun 2nd, 2011 at 1:18:35 AM. |
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#22 |
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Join Date: Nov 2010
Posts: 329
California, United States
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Keep up the onslaught Libra.! Start off by Screeching again and follow up with Double Hit then Tickle. If at any point Mighty uses Protect again, use the move you just used again.
Screech>>>Double Hit/Screech (if protected earlier)>>>Tickle/Double Hit (if protected earlier) |
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#23 |
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Join Date: Jul 2008
Posts: 1,507
Ohio
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Dragon rush- Protect- Dragon rush
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#24 |
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floofy
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Join Date: Feb 2008
Posts: 6,781
Location: Santa Clara, CA
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Mighty (M) HP: 45 Energy: 72 Boosts/Drops: Others: Sand Veil Libra (F) HP: 40 Energy: 72 Boosts/Drops: Others: +1 Spe Run Away Pick Up Arena: Hell --------------------------------------------------------- Round 7: Love, Devil Sometimes I think the Devil is actually a very loving person. Sometimes. Hating how the Screech from before has not got into effect, Libra bellows an enormous Screech that's sure to be heard! This distorts Mighty's hearing so much that when he tried to Dragon Rush, he accidentally misses and hits the floor instead! FML. Libra keeps the good luck on and attempts to Double Hit Mighty like the monkey she is, but the dragon is too tough to penetrate with his Protect! This angers Libra and causes her to smash Mighty with another Double Hit, which actually hits! Mighty just takes the hit with all his strength and rams into Libra with his awesome Dragon Rush. It hits! It hits! Liking the equalness of the match, the Devil decides to do nothing and let it be. Will he be so nice to do nothing again I have no idea, but we'll coming back to the main Warp Room to finish things up with these two! --------------------------------------------------------- CALCS Mighty A1: Dragon Rush (MISS) > [6 Energy] A2: Protect > [12 Energy] A3: Dragon Rush > 10 + 3 + (3) = [16 Damage/6 Energy] Libra A1: Screech > [5 Energy] A2: Double Hit > (4x2) + 3 + (1.5) + 3 = 15.5 ~ [16 Damage/5 Energy] (PROTECTED ON) A3: Double Hit > (4x2) + 3 + (1.5) + 3 = 15.5 ~ [16 Damage/9 Energy] Mighty (M) HP: 29 Energy: 48 Boosts/Drops: -1 Def Others: Sand Veil Libra (F) HP: 24 Energy: 53 Boosts/Drops: Others: Run Away Pick Up Blazekin's orders! Last edited by Flora; Jun 2nd, 2011 at 11:34:09 PM. |
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