1v1 singles
no evolved/single-stage pokemon (e.g. Gyarados, Skarmory, Marshtomp or Blaziken)
Arena: Small town at the base of the Himalayas
DQ time=1 day (3 for ref [I know it's hard reffing] and exceptional circumstances allowed)
No Items
All abilities
Okay you guys only sent me one Pokemon each, so I will send them out for you.
<Embirch> [Ebony] (Female)
Nature: Adamant
Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed
Stats: 60 / 40 / 55 / 65 / 50 / 50
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 50
EC:0/9
MC:0
DC:0/5
Attacks:
Bullet Seed
Sweet Scent
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Pound
Egg Moves:
Blaze Kick
Seed Bomb
Sleep Talk
TMs:
Rock Slide
Sword Dance
Rest
Bulbasaur(*) (Rageface) (M)
Nature: Naive (+15% spe, -1 SD, 52^2/350 = 7.7% acc. increase)
Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2 -
Spe: 52 +
EC: 2/9
MC: 4
DC: 2/5
(1 KOC)
Attacks:
Tackle(*)
Growl(*)
Leech Seed(*)
Vine Whip(*)
PoisonPowder(*)
Sleep Powder(*)
Take Down(*)
Razor Leaf(*)
Sweet Scent(*)
Growth(*)
Egg Moves:
Nature Power(*)
Power Whip(*)
Giga Drain(*)
TM's
Sunny Day(*)
Hidden Power (Fire)(*)
Sludge Bomb(*)
I don't want to use the animated sprite for the sake of making this page easier to load, so sorry about that.
Health: 90
Energy: 100%
Boosts/Drops: -
Status: -
Ability: Chlorophyll
no evolved/single-stage pokemon (e.g. Gyarados, Skarmory, Marshtomp or Blaziken)
Arena: Small town at the base of the Himalayas
The sheer cliffs of the Himilaya mountains, combined with the cold temperatures make Fire type moves near impossible to use, while severely boosting rock, Water and Ice type moves...
The small viliage features a surprisingly urban environment, making Poison types feel more at home, but the town can be left for a very sudden change in scenery...
Battlers will start in the central courtyard, quite small with several exotic fruit stands crowding the area. With a cobblestone floor, digging is impossible unless the town is left, where the sheer cliffs make a very unstable battle...
The small viliage features a surprisingly urban environment, making Poison types feel more at home, but the town can be left for a very sudden change in scenery...
Battlers will start in the central courtyard, quite small with several exotic fruit stands crowding the area. With a cobblestone floor, digging is impossible unless the town is left, where the sheer cliffs make a very unstable battle...
In town:
Poison types Boosted
Digging impossible
Crowded environment, making large pokemon have difficulty moving
In cliffs outside of town:
Ice and rock moves boosted
Fire severely nerfed
Cliffs are not secure, Pokemon can climb them (at the base of the mountain)
Poison types Boosted
Digging impossible
Crowded environment, making large pokemon have difficulty moving
In cliffs outside of town:
Ice and rock moves boosted
Fire severely nerfed
Cliffs are not secure, Pokemon can climb them (at the base of the mountain)
DQ time=1 day (3 for ref [I know it's hard reffing] and exceptional circumstances allowed)
No Items
All abilities
Okay you guys only sent me one Pokemon each, so I will send them out for you.
<Embirch> [Ebony] (Female)
Nature: Adamant
Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed
Stats: 60 / 40 / 55 / 65 / 50 / 50
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 50
EC:0/9
MC:0
DC:0/5
Attacks:
Bullet Seed
Sweet Scent
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Pound
Egg Moves:
Blaze Kick
Seed Bomb
Sleep Talk
TMs:
Rock Slide
Sword Dance
Rest
Bulbasaur(*) (Rageface) (M)
Nature: Naive (+15% spe, -1 SD, 52^2/350 = 7.7% acc. increase)
Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2 -
Spe: 52 +
EC: 2/9
MC: 4
DC: 2/5
(1 KOC)
Attacks:
Tackle(*)
Growl(*)
Leech Seed(*)
Vine Whip(*)
PoisonPowder(*)
Sleep Powder(*)
Take Down(*)
Razor Leaf(*)
Sweet Scent(*)
Growth(*)
Egg Moves:
Nature Power(*)
Power Whip(*)
Giga Drain(*)
TM's
Sunny Day(*)
Hidden Power (Fire)(*)
Sludge Bomb(*)
I don't want to use the animated sprite for the sake of making this page easier to load, so sorry about that.
Health: 90
Energy: 100%
Boosts/Drops: -
Status: -
Ability: Chlorophyll
vs.
Health: 90
Energy: 100%
Boosts/Drops: -
Status: -
Abilities: Leaf Guard and Battle Armor
Health: 90
Energy: 100%
Boosts/Drops: -
Status: -
Abilities: Leaf Guard and Battle Armor
Pikabolter, you're up!