Engineer Pikachu
Good morning, you bastards!
COMBO EXHIBITION!
1 v 1 singles!
Arena: Ruby Bridge. A red bridge, merely 2 metres long and about a metre wide. Underneath it runs a small stream, which flows slowly, and meanders. The river sererates 2 fields, about 50 metres wide and 50 metres long. Each field has some Miltank, Bouffalant, Tauros and Rapidash running in them, eating, one field with a willow where Mareep sleep. They're all interested in a good fight though, but won't like it if you hit them.
Special Ruling: Each Round only has 2 actions. Each round, a combo move MUST be used, with a stated effect being required. A combo may only be used once, unless the move will have drastically different effects.
Banned moves: None
Please send just 1 mon to the ref ^_^.
FOGDISH:no items
all abilities
Emonga [Boltair] (Female) (*)
Nature: Mild
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 103
Abilities:
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Motor Drive (DW - NOT ACTIVATED): (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.
EC: N/A
MC: 3
DC: 2/5
Attacks:
ThunderShock (*)
Quick Attack (*)
Tail Whip (*)
Charge (*)
Spark (*)
Pursuit
Double Team (*)
Shock Wave (*)
Air Slash (*)
Iron Tail (*)
Roost (*)
Toxic (*)
Thunderbolt (*)
Acrobat (*)
Light Screen
Agility
Electro Ball
SENVER:
Rose [Gliscor] ()
Nature: Impish (+1 Defense, -1 Special Attack)
Type: Ground/Flying
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Poison Heal (DW): (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 6 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
EC: 6/6
MC: 0
DC: 2/5
Attacks:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Thunder Fang
Ice Fang
Fire Fang
Counter
Night Slash
Cross Poison
Earthquake
Acrobatics
Taunt
Toxic
Stone Edge
Venser, actions please.