Battle Subway Challenge: Acklow

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
This is the Subway Challenge thread for Acklow.

The only people that should post in this thread are the referees and the user whose challenge thread this is.

The first challenge uses the following setup:

I guess I'm about to challenge this deal.

Mode: Singles
Thread: N/A

Chosen Abilities:
Torkoal: White Smoke
Hippowdon: Sand Stream
Dusknoir: Pressure

Chosen Items:
Torkoal: None
Gligar: None
Dusknoir: None

I'm playing this challenge hardcore.


Torkoal * (Male)
Nature: Sassy (Adds One (1) Rank to Special Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Characteristic:
Type:
Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 100
Atk: 3
Def: 5
SpA: 3
SpD: 4(+)
Spe: 17 (0.85 x 20v)

MC: 0
DC: 1/5

Abilities:
White Smoke: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Initimidate, etc.)
Shell Armor (DW): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:
Ember
Smog
Withdraw
Curse
Fire Spin
Smokescreen
Rapid Spin
Yawn
Eruption
Clear Smog
Double Team
Will-o-Wisp
Solarbeam
Body Slam
Shell Smash
Flail



Dusknoir * (Female)
Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks).
Characteristic: Proud of its power. Luna is the pride of Acklow's team. She tends to be very logical about she battles and makes sure to cover any issues with every single action. Her defensive characteristic makes her a great leader on Acklow's team, giving her a chance to cover any of her teammates weaknesses with ease.
Type:
Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

Stats:

HP: 90
Atk: 5(+)
Def: 5
SpA: 3
SpD: 5
Spe: 39 (45/1.15v)

MC: 0

Abilities:
Pressure: This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks:

Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Telekinesis
Psychic
Trick Room
Imprison
Pain Split
Skill Swap
Fire Punch
Ice Punch
Thunderpunch
Gravity
Bind
Will-o-wisp
Shadow Punch
Payback
Focus Punch
Curse



Hippowdon * (Male)
Nature: Impish (Adds One (1) Rank to Defense; Subtracts One (1) Rank From Special Attack)
Characteristic: Highly persistant. Hippeo tends to continue fighting even when the situation doesn't look too well. He's can be a bit weird at times, enjoying to chew on Needles' arms at times, which turns into a comedic session between the two. However, he still is strong-willed at heart, and will fight for his friends as long as he can.
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 110
Atk: 4
Def: 5(+)
SpA: 2(-)
SpD: 3
Spe: 47

MC: 0
DC: 4/5

Abilities:
Sand Stream: When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. The flying gravel and rocks of Sandstorm will do two (2) damage per action to Pokemon that do not have hard bodies (Rock, Ground, and Steel-types) or the Sand Veil, Sand Strength, or Sand Throw Abilities.
Sand Force (DW): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Tackle(*)
Sand-attack(*)
Bite(*)
Yawn(*)
Take Down(*)
Dig(*)
Sand Tomb(*)
Stockpile(*)
Sleep Talk(*)
Toxic(*)
Rock Tomb(*)
Earthquake(*)
Rest
Fire Fang
Ice Fang
Thunder Fang
Slack Off
Double Team


LET'S DO THIS!!!!
Battle 1


Pilot Barry wants to fight!
"Let's get ready to fly you back home!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
21/40

Pokemon:

Lilligant (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Own Tempo:
(Innate) This Pokemon moves at its own pace and cannot be confused by any method.

Leaf Guard (DW):
(Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Item:
Wise Glasses

Stats:
HP: 100
Atk-: 1
Def: 3
SpA+: 5
SpD: 3
Spe: 90

Attacks:
Growth
Leech Seed
Mega Drain
Synthesis
Teeter Dance
Absorb
Sleep Powder
Magical Leaf
Stun Spore
Quiver Dance

Ingrain
Natural Gift
Worry Seed

Toxic
Hidden Power Fire 7
Sunny Day
Solarbeam
Energy Ball
Substitute


Turn Order:

Acklow sends out the first Pokemon in his/her challenge list.
Pilot Barry sends out his Pokemon and issues actions.
Acklow issues actions.
REFEREE
 

Acklow

I am always tired. Don't bother me.
"Sorry, but I prefer travel via Subway"


Club the Torkoal (M)
Sassy @ White Smoke
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

"Look at that ash. It might put our flight off course!"

RNG Role for ability:
2/3

"Use your Own Tempo and follow your own pace!"


Ability: Own Tempo
Item: Wise Glasses

"Ok Lilligant, let's do our best against this firey opposition!"

Sleep Powder ~ Leech Seed ~ Toxic
 

Acklow

I am always tired. Don't bother me.
Alright, let's hope we can try this out:

Club, I want you to try to Rapid Spin away that Sleep Powder. Use as much power in that spin to create a gust to dissipate it into thin air. Hopefully we can avoid such a maneuver. Follow up by firing an Eruption at that Liligant. Finish this round by Shell Smashing.

So:
1)Rapid Spin to blow away Sleep Powder
2)Eruption Liligant
3)Shell Smash
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

Lilligant

HP: 100
EN: 100
SPE: 90
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: N/A
OTHR: N/A


Torkoal
HP: 100
EN: 100
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Lilligant used Sleep Powder!
RNG Roll (To-Hit) [<=750 Yes]: 474/1000 (Yes)
-6 energy
Club falls into a Light Sleep!
Club is asleep!

Action 2:

Lilligant used Leech Seed!
RNG Roll (To-Hit) [<=900 Yes]: 106/1000 (Yes)
Club was Seeded!
- 9 energy
Club woke up!
Club used Eruption!
RNG Roll (To-Crit) [<= 63 Yes]: 885/1000 (No)
(15+3)*1.5=27 damage to Lilligant
- 7 energy
Club takes 3 damage from Leech Seed!
Lilligant regains 3 HP from Leech Seed!

Action 3:

Lilligant used Toxic!
RNG Roll (To-Hit) [<=900 Yes]: 633/1000 (No)
Club was badly poisoned!
-7 energy
Club used Shell Smash!
Stat Changes: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
-18 energy
Club takes 1 damage from Toxic!
Club takes 3 damage from Leech Seed!
Lilligant regains 3 HP from Leech Seed!


Lilligant

HP: 79
EN: 78
SPE: 90
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: N/A
OTHR: N/A


Torkoal
HP: 93
EN: 75
SPE: 34 (+2)
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
OTHR: Toxic, Leech Seed for 4 more actions.

Arena: N/A

Pilot Barry issues actions.
Acklow issues actions.
REFEREE
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus


"Ok, we are now in mid-flight. Get ready for some turbulence!"

Quiver Dance ~ Energy Ball ~ Energy Ball
 

Acklow

I am always tired. Don't bother me.
"Is that a siren I hear?"

Eruption once. Follow up with another Eruption. Finish with a Fire Spin.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

Lilligant

HP: 79
EN: 78
SPE: 90
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: N/A
OTHR: N/A


Torkoal
HP: 93
EN: 75
SPE: 34 (+2)
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
OTHR: Toxic, Leech Seed for 4 more actions.

Arena: N/A

Action 1:

Lilligant used Quiver Dance!
Stat Changes: +1 SpA, +1 SpD, +1 Spe
-9 energy
Club used Eruption!
RNG Roll (To-Crit) [<= 63 Yes]: 26/1000 (Yes)
((15*0.93)+3+3)*1.5+(1*1.5)=31 damage to Lilligant
- 7 energy
Club takes 2 damage from Toxic!
Club takes 3 damage from Leech Seed!
Lilligant regains 3 HP from Leech Seed!

Action 2:

Lilligant used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 459/1000 (No)
RNG Roll (For SpD drop) [<=100 Yes]: 500/1000 (No)
(9+3)*0.67+(2*1.5)=11 damage to Club
- 5 energy
Club used Eruption!
RNG Roll (To-Crit) [<= 63 Yes]: 885/1000 (No)
((15*0.88)+3)*1.5+(1*1.5)=26 damage to Lilligant
- 10 energy
Club takes 2 damage from Toxic!
Club takes 3 damage from Leech Seed!
Lilligant regains 3 HP from Leech Seed!

Action 3:

Lilligant used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 246/1000 (No)
RNG Roll (For SpD drop) [<=100 Yes]: 147/1000 (No)
(9+3)*0.67+(2*1.5)=11 damage to Club
- 8 energy
Club used Fire Spin!
RNG Roll (To-Hit) [<=850 Yes]: 625/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 671/1000 (No)
(4+3)*1.5+(1*1.5)=12 damage to Lilligant
- 3 energy
Lilligant was trapped in the vortex!
Club takes 2 damage from Toxic!
Club takes 3 damage from Leech Seed!
Lilligant regains 3 HP from Leech Seed!
Lilligant takes 2 damage from Fire Spin!



Lilligant

HP: 18
EN: 56
SPE: 135 (+1)
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: +1 SpA, +1 SpD, +1 Spe
OTHR: Trapped in a Fire Vortex for 3 more actions.


Torkoal
HP: 56
EN: 55
SPE: 26 (+1)
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +1 Atk, -1 Def, +1 SpA, -1 SpD, +1 Spe
OTHR: Toxic, Leech Seed for 1 more action.

Arena: N/A

Acklow issues actions.
Pilot Barry issues actions.
REFEREE
 

Acklow

I am always tired. Don't bother me.
"Let's finish him Club!!"

Clear Smog once. Follow up with Eruption. End with Ember.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

Lilligant

HP: 18
EN: 56
SPE: 135 (+1)
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: +1 SpA, +1 SpD, +1 Spe
OTHR: Trapped in a Fire Vortex for 3 more actions.


Torkoal
HP: 56
EN: 55
SPE: 26 (+1)
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +1 Atk, -1 Def, +1 SpA, -1 SpD, +1 Spe
OTHR: Toxic, Leech Seed for 1 more action.

Arena: N/A

Action 1:

Lilligant used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 632/1000 (No)
RNG Roll (For SpD drop) [<=100 Yes]: 750/1000 (No)
(9+3)*0.67+(2*1.5)=11 damage to Club
- 5 energy
Club used Clear Smog!
RNG Roll (To-Crit) [<= 63 Yes]: 399/1000 (Yes)
(5)*1.5+(1*1.5)=9 damage to Lilligant
- 4 energy
Club takes 3 damage from Toxic!
Club takes 3 damage from Leech Seed!
Lilligant regains 3 HP from Leech Seed!

Action 2:

Lilligant used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 573/1000 (No)
RNG Roll (For SpD drop) [<=100 Yes]: 482/1000 (No)
(9+3)*0.67+(1*1.5)=10 damage to Club
- 5 energy
Club used Eruption!
RNG Roll (To-Crit) [<= 63 Yes]: 339/1000 (No)
((15*0.29)+3)*1.5+(1*1.5)=13 damage to Lilligant
- 7 energy

Lilligant fainted!




Lilligant

HP: KO
EN: KO
SPE: 135 (+1)
NATR: Modest
ABIL: Own Tempo
ITEM: Wise Glasses
STAT: +1 SpA, +1 SpD, +1 Spe
OTHR: Trapped in a Fire Vortex for 3 more actions.


Torkoal
HP: 29
EN: 44
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: N/A
OTHR: N/A

Arena: N/A

Pilot Barry comments.
Acklow's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Battle 2

Musician Eleanor would like to fight!
"Smoke, on the water!!!"

Format: 1v1 Singles
RNG Adjust:
0%

RNG Roll for Pokemon:
9/40

Pokemon:

Zebstrika (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Electric Gem

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 2
SpD: 3
Spe: 116

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark

Double Kick
Screech
Rage

Hidden Power Water 7
Return
Facade
Giga Impact
Flash
Thunder Wave
Wild Charge


Turn Order:

Acklow sends out first Pokemon in his challenge list.
Musician Eleanor sends out her Pokemon and issues actions.
Acklow issues actions.
REFEREE
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

"Yeehaw, lets get some country western baby!"

RNG Role for ability:
2/3

"Lets run that motor with your Motor Drive!"


Ability: Motor Drive
Item: Electric Gem

"Come on Zebra, lets own this stupid turtle! *Some cool chords are being played*."

Screech ~ Wild Charge (Gem activated) ~ Giga Impact
 

Acklow

I am always tired. Don't bother me.
"Turtles aren't stupid. They are always turtley enough for the Turtle Club."

Shell Smash once to get your party on. Then follow up with a powerful STAB Eruption. Finish up with one last Eruption.

Edit:

I would like to suspend this match for the duration of 8 Days please. You can ref this round, but I will be gone for the entirety of next week and I am going to be unable to do anything until around Sunday the 26th. So yeah, thanks!
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

Zebstrika

HP: 100
EN: 100
SPE: 116
NATR: Adamant
ABIL: Motor Drive
ITEM: Electric Gem
STAT: N/A
OTHR: N/A


Club
HP: 100
EN: 100
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:


Zebstrika used Screech!
White Smoke prevents stat changes!
- 6 energy
Club used Shell Smash!
Stat Changes: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
- 18 energy

Action 2:

Zebstrika used Wild Charge!
RNG Roll (To-Crit) [<=63 Yes]: 832/1000 (No)
9+3+3+1.5=17 damage to Club.
4 recoil damage to Zebstrika.
- 6 energy
Club used Eruption!
RNG Roll (To-Crit) [<=63 Yes]: 602/1000 (No)
(15*0.83)+3+3=18 damage to Zebstrika.
- 7 energy

Action 3:

Zebstrika used Giga Impact!
RNG Roll (To-Hit) [<=900 Yes]: 554/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 436/1000 (No)
15+1.5=17 damage to Club
- 10 energy
Club used Eruption!
RNG Roll (To-Crit) [<=63 Yes]: 659/1000 (No)
(15*0.66)+3+3=16 damage to Zebstrika.
- 10 energy


Zebstrika

HP: 62
EN: 78
SPE: 116
NATR: Adamant
ABIL: Motor Drive
ITEM: Electric Gem (4 more uses)
STAT: N/A
OTHR: N/A


Club
HP: 66
EN: 65
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
OTHR: N/A

Arena: N/A

Acklow issues actions.
Musician Eleanor issues actions.
REFEREE
 

Acklow

I am always tired. Don't bother me.
"This is music to my ears."

Body Slam once. Follow up with a Will-o-wisp. Finish up with Body Slam.

If Will-o-wisp misses, replace the final action with Will-o-wisp.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

"Come on Zebra, let's turtle a lesson. Gaga oooo lalala!"

Wild Charge (Gem Activated) ~ Hidden Power Water ~ Wild Charge (Gem Activated)
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

Zebstrika

HP: 62
EN: 78
SPE: 116
NATR: Adamant
ABIL: Motor Drive
ITEM: Electric Gem (4 more uses)
STAT: N/A
OTHR: N/A


Club
HP: 66
EN: 65
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
OTHR: N/A

Arena: N/A

Action 1:


Zebstrika used Wild Charge!
RNG Roll (To-Crit) [<=63 Yes]: 342/1000 (No)
9+3+3+1.5 = 17 damage to Club!
4 recoil damage to Zebstrika!
- 6 energy
Club used Body Slam!
RNG Roll (To-Crit) [<=63 Yes]: 100/1000 (No)
9+3 = 12 damage to Zebstrika
RNG Roll (For paralysis) [<=300 Yes]: 750/1000 (No)
- 7 energy

Action 2:

Zebstrika used Hidden Power Water!
RNG Roll (To-Crit) [<=63 Yes]: 694/1000 (No)
(7-3)*1.5+1.5 = 8 damage to Club.
- 5 energy
Club used Will-O-Wisp!
RNG Roll (To-Hit) [<=750 Yes]: 16/1000 (Hit)
- 6 energy

Zebstrika was burned!

Zebstrika takes 2 damage from burn.

Action 3:

Zebstrika used Wild Charge!

RNG Roll (To-Crit) [<=63 Yes]: 55/1000 (Yes)
9+3+3+3+1.5-2 = 18 damage to Club!
4 recoil damage to Zebstrika!
- 6 energy
Club used Body Slam!
RNG Roll (To-Crit) [<=63 Yes]: 281/1000 (No)
9+3 = 12 damage to Zebstrika
RNG Roll (For paralysis) [<=300 Yes]: 925/1000 (No)
- 7 energy
Zebstrika takes 2 damage from burn.


Zebstrika

HP: 26
EN: 61
SPE: 116
NATR: Adamant
ABIL: Motor Drive
ITEM: Electric Gem (2 more uses)
STAT: N/A
OTHR: 2nd degree burn


Club
HP: 23
EN: 45
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
OTHR: N/A

Arena: N/A

Musician Eleanor issues actions.
Acklow issues actions.
REFEREE
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

"Oh, I wish I could sing better when playing..."

Wild Charge (Gem Activated) ~ Wild Charge (Gem Activated) ~ Hidden Power Water
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus

Zebstrika

HP: 26
EN: 61
SPE: 116
NATR: Adamant
ABIL: Motor Drive
ITEM: Electric Gem (2 more uses)
STAT: N/A
OTHR: 2nd degree burn


Club
HP: 23
EN: 45
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
OTHR: N/A

Arena: N/A

Action 1:


Zebstrika used Wild Charge!
RNG Roll (To-Crit) [<=63 Yes]: 738/1000 (No)
9+3+3+1.5-2 = 15 damage to Club!
4 recoil damage to Zebstrika!
- 6 energy
Club used Flail!
RNG Roll (To-Crit) [<=63 Yes]: 679/1000 (No)
15+3 = 18 damage
- 10 energy
Zebstrika takes 2 damage from burn.

Action 2:

Zebstrika used Wild Charge!
RNG Roll (To-Crit) [<=63 Yes]: 894/1000 (No)
9+3+3+1.5-2 = 15 damage to Club!
2 recoil damage to Zebstrika!
- 5 energy
Zebstrika fainted!
Club fainted!



Zebstrika

HP: KO
EN: KO
SPE: 116
NATR: Adamant
ABIL: Motor Drive
ITEM: Electric Gem (0 more uses)
STAT: N/A
OTHR: 2nd degree burn


Club
HP: KO
EN: KO
SPE: 17
NATR: Sassy
ABIL: White Smoke
ITEM: None
STAT: +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
OTHR: N/A

Arena: N/A

Results:

Acklow defeated.
Challenge ended.
 

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