Rewindman vs. Deadfox081. (AR: Ragnarokalex, TR: Flora)

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Welcome to the Rewindman vs Deadfox081 Faceoff!!! The Challenge has been issued and the call must be answered!!! This epic clash between the mighty forces of Rewindman and Deadfox081 will begin soon, but let us take a moment to review the rules for this encounter:

I'm issuing an Open Challenge:
2v2 doubles
2 Recovers, 5 chills
1 Day DQ, 2 for ref
Arena:
One of these days I'll get creative with arenas, but today is not that day. Basic Tournament field.
I'll take up your challenge Rewind.

All abilities
No Items
And now the Teams!

Deadfox081s team


Magneton* [Shocta]
Nature: Modest (+1 Special Attack, -1 Attack)

Type: Electric/Steel
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 70

EC: 6/9
MC: 0
DC: 5/5

Abilities:

Magnet Pull: (Can be activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.

Surdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Analytic: (Can be activated) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

Attacks:
Metal Sound (*)
Tackle (*)
Thundershock (*)
Supersonic (*)
SonicBoom (*)
Thunder Wave (*)
Spark (*)
Magnet Bomb (*)
Discharge (*)
Magnet Rise (*)
Tri Attack

Rain Dance (*)
Protect (*)
Explosion (*)
Thunder
Volt Switch
Flash Cannon
Thunderbolt


Weavile [Slica] (M)

Nature: Adamant (+1 Attack, -1 Special Attack)

Type: Dark/Ice
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 125

EC: 6/6
MC: 1
DC: 3/5

Abilities:

Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Pickpocket: [DW LOCKED] (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Attacks:
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Hone Claws
Ice Shard
Embargo
Revenge
Assurance
Nasty Plot
Night Slash

Brick Break
Aerial Ace
Shadow Claw
X-Scissor

Ice Punch
Bite
Fake Out


Escavalier [Lanca] (M)
Nature: Brave (+1 Attack, -15% Speed, +10% Accuracy for oponent)

Type: Bug/Steel
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 17 (20/1.15)

EC: 6/6
MC: 0
DC: 2/5

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Overcoat: [DW LOCKED] (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Attacks:
Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
Bug Buzz
Quick Guard
Twineedle
Iron Head
Reversal
Giga Impact

Aerial Ace
X-Scissor
Poison Jab

Faint Attack
Bug Bite
Screech


Rewindmans Team


Gyarados (Titan) (M)
Nature: Adamant (Adds + to Attack; Subtracts - From Special Attack)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Type: Flying
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Moxie: (DW)This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. (DW)



Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81

EC: 6/6
MC: 0
DC: 1/5

Moves:

Splash
Thrash
Tackle
Bite
Dragon Rage
Flail
Ice Fang
Aqua tail

Bounce


Tomohawk[Chai] (M)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85

EC: 6/6
MC: 0
DC: 1/5

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Sunny Day
Aura Sphere
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Air Slash
Hurricane

Roost
Yawn
Confuse Ray

Taunt
Toxic
Reflect


Servine (Tangle)(F)
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)

Type:
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 83
EC:7/9
MC:1
DC:5/5

Abilities:
Overgrow: (innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW)(Can be enabled)
This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Attacks:
Level moves :
Tackle
Leer
Vine Whip
Wrap
Growth
Grass Mixer
Leech Seed
Mega Drain
Slam
Giga Drain
Leaf Storm

Glare
Twister
Mirror Coat

Hidden Power (Fire 7)
Taunt
Reflect
Substitute
Light Screen
Toxic


Alright On my mark we shall begin this contest in the following order:
Rewindman sending out his 2 pokes
Deadfox081 send out pokes and issue commands for round 1
Rewindman Issue round 1 commands
Ill ref and well switch order

BEGIN!!
 
Ok, lets go Shocta and Lanca!

Shocta: Thunder Wave > Thunderbolt > Thunder all on Titan
IF you are Taunted on action 1 then replace the action with Thunder (Titan)

Lanca: Iron Head > Giga Impact > Iron Head all on Titan
IF Titan uses Bounce on any action then redirect your hit to Chai
 
Titan: Start out with an aqua tail against Shocta. Follow it up with a bouce against Lanca, and finish it with an Aqua Tail agaist Shocta.

Chai: Confuse ray on shocta, then yawn Shocta, and finish it off with an aura sphere against shocta. Hopefully we can prevent that thunderwave and force the magnet to be out of commission for sometime.
 
Round 1 - The Bell Tolls!

Sorry for it taking a bit to get the round up, but here it is!


Gyarados (Titan) Male
nature: adamant
hp: 100
energy: 100%
status: none
boosts: none
Speed: 81


Tomohawk (Chai) Male
nature: Modest
hp: 110
energy: 100%
status: none
boosts: none
Speed: 85



Magneton (Shocta)
nature: Modest
hp: 90
energy: 100%
status: none
boosts: none
Speed: 70


Escavalier [Lanca] Male
nature: Brave
hp: 100
energy: 100%
status: none
boosts: none
Speed: 17​


Speed Order:
Chai
Titan
Shocta
Lanca

In a sudden explosion of sound and energy, the match begins! The crowd roars to life as the bell rings and the combatants are released onto the field. The actions begins instantly as Chai quickly shoots an eerie Confuse Ray at Shocta, which intensely confuses it! Titan, motivated by his foe's confusion, rushes foward, quickly swings around, and smashes Shocta with an Aqua Tail. Shocta wet from the earlier assault, builds up an electrical charge as if it's about to zap something but instead only shocks itself in confusion. Angered by the already ruthless assault against his teammate, Lanca sneaks up to Titan and smashes him with an Iron Head attack! Titan is surprised by the attack but doesn't appear to be hurt too badly by it.

Bored by the apparently dull battle going on around him, Chai Yawns deeply at Shocta, who can't help but start to feel drowsy itself. Meanwhile, Titan gets miffed about being struck, and decides he's not up for anymore punishment at the moment, and quickly Bounces into the air, just in time to avoid a very odd tackle from Shocta, who just plows into the ground and hurts itself in confusion again. However, all this punishment has snapped Shocta back to his senses and it rejoins the fight as a coherent battler. Lanca, however is more than ready for Titan's sudden leap into the air, and quickly tackles Chai with all his might in a Giga Impact, and then stumbles back to his partner in a daze, right as Titan comes crashing back down to earth, damaging Lanca in the process.

Content with the havoc he has sown, Chai decides that its time to go on the offensive - he builds power and releases a nasty Aura Sphere that crashes into Shocta for significant damage. Titan takes advantage of the confusion from the attack to launch another Aqua Tail directly into Shocta, who doesn't seem to be appreciating the punishment very well. So it decides to finally get it's act together and bring the Thunder, as great bolts of lightning arc from it into Titan, causing massive amounts of damage. Lanca finishes up the round by adding his own touch: another Iron Headbutt straight to Titan's face, who doesn't seem to be holding up to the punishment much better than Shocta.


Gyarados (Titan) Male
nature: adamant
hp: 43
energy: 82%
status: none
boosts: none
Speed: 81


Tomohawk (Chai) Male
nature: Modest
hp: 91
energy: 82%
status: none
boosts: none
Speed: 85



Magneton (Shocta)
nature: Modest
hp: 35
energy: 87%
status: Drowzy (1)
boosts: none
Speed: 70


Escavalier [Lanca] Male
nature: Brave
hp: 85
energy: 82%
status: none
boosts: none
Speed: 17​


Chai used Confuse Ray -> Shocta, successful -5 Energy
Titan used Aqua Tail -> Shocta, 15 Damage -6 Energy
Shocta hits itself in confusion, 2 Damage -3 Energy
Lanca Used Iron Head -> Titan, 10 Damage -4 Energy

Chai Used Yawn -> Shocta, Successful -7 Energy
Titan Sprang up in the air!
Shocta hits itself in confusion, 2 Damage -3 Energy
Lanca Used Giga Impact -> Chai, 19 Damage -10 Energy
Titan used Bounce -> Lanca, 15 Damage -6 Energy

Chai used Aura Sphere -> Shocta, 21 Damage -6 Energy
Titan used Aqua Tail -> Shocta, 15 Damage -6 Energy
Shocta used Thunder -> Titan, 37.125 ~ 37 Damage - 7 energy
Lanca used Iron Head -> Titan, 10 Damage -4 Energy Flinch triggered (No Effect)


Alright Rewindman, your actions.
 
That went awesome

Chai: finish off shocta with an aura sphere, then yawn Lanca and finally aura sphere lanca. Of shocta protect on action 1, use that action to attack lanca with yawn then attack shocta with aura shere.

Titan:
Finish off shocta with aqua tail, then bounce lanca followed
by an aqua tail. If shocta protects on action one, bounce lanca, then aqua tail shocta then bounce lanca
 
Bullshit hax -.-

Shocta: If by some miracle you survive the incoming attacks (ie Aqua Tail misses) then you should use your Analytic ability to further boost another Thunderbolt at Titan. Then if luck strikes twice and you manage to wake up by the end of the round then do the same thing to Chai.
Analytic Thunderbolt (Titan) > Sleep > Analytic Thunderbolt (Chai)

Lanca: We can't even KO Titan this round without some luck, and having you fall asleep again soon is gonna suck too. Hmm..
Giga Impact (Titan) > Iron Head (Chai) > Giga Impact (Titan)
IF by some slim miracle Titan is KOed action 3 THEN redirect your attack to Chai
 

Gyarados (Titan) Male
nature: adamant
hp: 43
energy: 82%
status: none
boosts: none
Speed: 81


Tomohawk (Chai) Male
nature: Modest
hp: 91
energy: 82%
status: none
boosts: none
Speed: 85



Magneton (Shocta)
nature: Modest
hp: 35
energy: 87%
status: Drowzy (1)
boosts: none
Speed: 70


Escavalier [Lanca] Male
nature: Brave
hp: 85
energy: 82%
status: none
boosts: none
Speed: 17​

Speed Order:
Chai
Titan
Shocta
Lanca

The 2nd round begins with as much fervor as the 1st, the combatants ready to end the match quickly before too large of an advantage can be gained either way. Chai starts off the round, determined to help out his teammate before he can get in over his head, with an Aura Sphere to Shocta, which through Chai's conviction manages to land a critical hit! Titan capitalizes on the intense blow by following up with a quick Aqua Tail which manages to knock out the poor magnet pokemon. Enraged at the punishment inflicted on his teammate, Lanca launches a powerful Giga Impact at Titan, which leaves Titan reeling from the blow.

Chai tires himself out from the powerful blow, and Yawns at Lanca, who feels tired himself. Meanwhile Titan senses danger and springs up in the air as Lanca switches gears and pounds Chai with an Iron Headbutt. Just as Lanca backs off from Chai, Titan comes down on him with a horrible Bounce attack.

Chai, finally getting irritated from Lanca's attacks, decides to bring his own offensive down on him with an Aura Sphere. Titan follows this up with another Aqua Tail. Lanca desperately tries to bring his foes down quickly with another Giga Impact, dealing significant damage to Titan, but he barely hangs in there.


Gyarados (Titan) Male
nature: adamant
hp: 5
energy: 64%
status: none
boosts: none
Speed: 81


Tomohawk (Chai) Male
nature: Modest
hp: 76
energy: 63%
status: none
boosts: none
Speed: 85



Magneton (Shocta)
nature: Modest
hp: 0
energy: 0%
status: KO
boosts: none
Speed: 70


Escavalier [Lanca] Male
nature: Brave
hp: 42
energy: 58%
status: Drowsy (2)
boosts: none
Speed: 17​


Chai used Aura sphere -> Shocta CRIT! 25.5 ~ 26 Damage, -6 energy
Titan used Aqua Tail -> Shocta 15 Damage, -6 energy
Lanca used Giga Impact -> Titan 19 Damage, -10 energy

Chai used Yawn -> Lanca successful, -7 energy
Titan sprang into the air!
Lanca used Iron Head -> Chai, 15 Damage, -4 Energy
Titan used Bounce -> Lanca, 15 Damage -6 Energy

Chai used Aura Sphere -> Lanca 13.5 ~ 14 Damage, -6 energy
Titan used Aqua Tail -> Lanca 13.5 ~ 14 Damage, -6 energy
Lanca used Giga Impact -> Titan 19 Damage, -10 energy
 
Ok Slica, you get out there and finally we can have some speed on our side.

Slica: Let's hit Titan with a move we know can't fail just to make sure he goes down in Faint Attack. Then you should focus all your attentions on Chai. Hit him with your strongest move twice and see how he liked it.
Faint Attack (Titan) > Ice Punch (Chai) > Ice Punch (Chai)

Lanca: I think Chai may end up focussing on Slica this round so you can do some hefty damage while you're still awake. I'll give you an instruction for your third action anyway, even though I don't really see how you could be awake. Hey, better safe than sorry!
Iron Head (Chai) > Giga Impact (Chai) > Iron Head (Chai)
 
unless i missed something i think the fights only 2v2, the third pokemon PMed to me was just sposed to be an alternate so you could choose which two based on what your opponent sent in. Anyway ill need ya to repost your actions and such. sorry for the ramble, so tired i cant see straight lol
 
Oh crap, forgot that part completely haha. I just scrolled up and saw we each had 3 and assumed it to be 3v3.

New actions!

Lanca: Iron Head (Titan) > Giga Impact (Chai) > Iron Head (Chai)

Sorry about that.
 
Titan: Bounce over the Iron head, then attack with Aqua Tail then finish it with another Bounce

Bounce - Aqua Tail - Bounce
Chai: Rain dance on action one, then fire a Hurricane and followed by an aura sphere.

Rain Dance - Hurricane - Aura Sphere
 

Gyarados (Titan) Male
nature: adamant
hp: 5
energy: 64%
status: none
boosts: none
Speed: 81


Tomohawk (Chai) Male
nature: Modest
hp: 76
energy: 63%
status: none
boosts: none
Speed: 85



Magneton (Shocta)
nature: Modest
hp: 0
energy: 0%
status: KO
boosts: none
Speed: 70


Escavalier [Lanca] Male
nature: Brave
hp: 42
energy: 58%
status: Drowsy (2)
boosts: none
Speed: 17​


The round begins with an all-out assault from Rewindman, ready to finish this fight before his battlers get too tired. Titan bounces high into the air to protect himself, while Chai channels a Rain Dance to create a downpour. Lanca tries to finish off Titan before he gets away but doesn't make it there in time, causing Titan to crash down on him with his Bounce attack.

Chai ends his dance with a Hurricane. The powerful storm winds batter Lanca around the field, and directly into Titan's Aqua Tail that proves to be too much for Lanca.

MATCH FINISHED!!

Congratulations to Rewindman on his victory and Deadfox for his valiant effort!

Chai used Rain Dance -> Successful, -10 energy
Titan Sprang into the air!
Lanca used Iron Head -> Titan miss, -4 energy
Titan used Bounce -> Lanca 15 damage, -6 energy

Chai used Hurricane -> Lanca 17 damage, -7 energy
Titan used Aqua Tail -> Lanca 17 damage, -7 energy
MATCH OVER


Rewards
rewindman: 2 Trainer Counters
- Titan: 2 MCs | 1 DC | 2 KOCs
- Chai: 2 MCs | 1 DC
deadfox081: 2 Trainer Counters
- Shocta: 1 EC | 2 MCs
- Lanca: 2 MCs | 1 DC
Ragnarokalex: 4 Ref Tokens
Flora: 2 Ref Tokens

Thanks for all the help reffing Flora :D
 
Thanks for the match deadfox! And first-class Ragnarokalex. But then again, didn't expect any less from Flora's apprentice.
 
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