Litwick (Analysis)

Diana

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Litwick



Status: Done!
QC checks: Elevator Music, Nails
GP checks: cosmicexplorer, Aeron Ee1


[Overview]

<p>Litwick is a unique Pokemon that has the exclusive Fire / Ghost typing, which grants it three immunities when combined with the Flash Fire ability. That seems nice, but sadly the typing also is a curse for Litwick, with weaknesses to very common types in Dark, Ghost, Water, and Ground, as well as taking extra damage from Stealth Rock. It is also quite slow, meaning it needs Trick Room support to work well. Despite the many drawbacks, Litwick still hits hard and has a good movepool, which allows it to work as a good sweeper under the effects of Trick Room.</p>

[SET]
name: Trick Room Sweeper
move 1: Fire Blast
move 2: Shadow Ball
move 3: Hidden Power Ground
move 4: Energy Ball / Trick Room
item: Life Orb
ability: Flash Fire
nature: Quiet
evs: 116 HP / 76 Def / 240 SpA
ivs: 30 SpA / 30 SpD / 3 Spe

[SET COMMENTS]

<p>Litwick's good Special Attack and low Speed make it a great sweeper on a Trick Room team. Fire Blast is Litwick's powerful STAB move, dealing massive damage to anything that doesn't resist it. Shadow Ball has very good coverage alongside Fire Blast, with perfect accuracy. Hidden Power Ground is used in the third moveslot, since it allows Litwick to hit Chinchou and Houndour for super effective damage. In the last slot, Energy Ball is the best option if Litwick's teammates are providing Trick Room, as it hits Water-types, most of which can take a Shadow Ball. Trick Room could be set up by Litwick itself if it can come in on something threatened such as Ferroseed, though it is very unreliable because of Litwick's frailty.</p>

[ADDITIONAL COMMENTS]

<p>Stunky is a huge problem for Litwick, being able to use Sucker Punch and Pursuit to put Litwick into a checkmate situation. Trapinch can trap Stunky in Trick Room, and while Cubone can't trap it, it forces Stunky's team to think long and hard about what to switch in due to its incredible power. Slowpoke, Porygon, and Bronzor make good teammates for Litwick to set up Trick Room, freeing Litwick to use four attacks instead of having to set the effect up by itself. Ferroseed's low Speed lets it work well in Trick Room; it also has amazing synergy with Litwick, allowing it to be a solid defensive teammate. It also works well with Slowpoke as a makeshift defensive core for a Trick Room team. Solosis can sweep alongside Litwick, as the two can weaken each other's counters. Lastly, Tentacool is a good teammate for its decent synergy outside of a shared Ground-type weakness; it can also set up useful Toxic Spikes that wear down defensive Pokemon such as Munchlax and Frillish.</p>

[Other Options]

<p>Litwick has a few good other options in its movepool to consider. Calm Mind could be used to try to set up, but Litwick is better off hitting as hard as possible under the limited turns granted by Trick Room. Psychic is an option to hit Fighting-types, although Fire Blast hits them just as hard. Flamethrower is available as a reliable STAB move, but Fire Blast provides the power that Litwick badly needs. Overheat is a powerful move, although Litwick has to switch after using it and use up a valuable turn of Trick Room. Sunny Day support is an interesting option, as it boosts Fire Blast to incredible levels of power. Memento could be used as a last-ditch effort to do something when Litwick is about to faint and could give a teammate an opening to set up. If Toxic Spikes is being used, Hex is an option, as it is more powerful than Shadow Ball on a poisoned Pokemon. Lastly, Litwick has a large support movepool, with moves such as Toxic, Will-O-Wisp, Haze, Pain Split, Confuse Ray, Taunt, Acid Armor, and Clear Smog, but Litwick is much too frail to take advantage of these normally useful moves.</p>

[Checks and Counters]

<p>Munchlax can easily take any move that Litwick carries and can trap with Pursuit or just KO with Earthquake, making it Litwick's best counter. Stunky is a good check with Sucker Punch and Pursuit, which means Litwick has to play a guessing game to survive the encounter. Houndour can do a similar job with Flash Fire, but takes major damage from Hidden Power Ground, which makes it a bit more shaky. Bulky Staryu and Chinchou take heavy damage from Energy Ball but easily KO Litwick with their Water-type attacks. Deino resists both of its STAB moves and posesses a powerful Crunch, which easily deals with Litwick. Trapinch can trap and KO Litwick in Trick Room, and Diglett does the same outside of it. Lastly, basically any Pokemon with a super effective move can beat Litwick when Trick Room isn't up due to its low defenses.</p>

[Dream World]

<p>Litwick gets Shadow Tag from the Dream World, which is an incredible ability. If and when it is released, it will become by far the best ability Litwick can use, which could be used to remove a troublesome Ferroseed or could just allow Litwick to set up on something that can barely touch it.</p>
 
hm... not so sure if Trick Room should be slashed first because I think that other, bulkier users of the move (Slowpoke, Bronzor) should be setting it up because Litwick is going to be very hard-pressed to find a good time to use it.
 

Diana

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Actually thanks, that's a really good point. I didn't find myself really using either honestly but Substitute might be more viable. Trick Room needs to stay slashed because it's nice in a pinch.
 
hm... not so sure if Trick Room should be slashed first because I think that other, bulkier users of the move (Slowpoke, Bronzor) should be setting it up because Litwick is going to be very hard-pressed to find a good time to use it.
Ferroseed!!!

Also, I'd personally put Energy Ball over Substitute. Killing Chinchou, Staryu, and Rock and Ground types is pretty damn good, and Substitute is kind of a waste of a TR turn.

-Ferroseed gets good synergy with Litwick, each resisting the other's weaknesses
Well, Ferroseed doesn't resist ground.

A mention of Sunny Day support, maybe?

-Solosis can sweep alongside Bronzor and weaken some of their similar counters
By Bronzor, do you mean Litwick?

Memento is cool.

Uh, Hex with Tspikes support? BTW, mention Tspikes support, cause Bulky Waters and Munchlax hate it, and Tentacool has okay synergy with Litwick. Also, Litwick/Tenta/Ferro for makeshift core!

Houndour is another dark-type that shits on Litwick, but it's also handily immune to Fire Blast. HP Fighting does hurt, though.
 

Nails

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add deino to checks because resists both stabs

take energy ball out of ac because it's on the set

[STAMP 2/2]
 

cosmicexplorer

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[Overview]

<p>Litwick is a unique Pokemon that has the exclusive Fire/Ghost typing, which grants three immunities when combined with the Flash Fire ability. That seems nice, but sadly the typing also is a curse for Litwick, with weaknesses to very common types in Dark, Ghost, Water, and Ground, as well as taking extra damage from Stealth Rock. It is also quite slow, meaning it needs Trick Room support to work well. Despite the many drawbacks, Litwick still hits hard and has a good movepool, which allows it to work as a good sweeper under the effects of Trick Room.</p>

[SET]
name: Trick Room Sweeper
move 1: Fire Blast
move 2: Shadow Ball
move 3: Hidden Power Ground / Hidden Power Fighting
move 4: Energy Ball / Trick Room
item: Life Orb
ability: Flash Fire
nature: Quiet
evs: 116 HP / 76 Def / 240 SpA
ivs: 30 SpA / 30 SpD / 3 Spe

[SET COMMENTS]

<p>Litwick's good Special Attack and low Speed make it a great sweeper on a Trick Room team. Fire Blast is Litwick's powerful STAB move, dealing massive damage to Pokemon that fail toanything that doesn't resist it. Shadow Ball has very good coverage alongside Fire Blast, and is a safer move thanks to itswith perfect accuracy. Hidden Power Ground is preferred in the third moveslot, since it allows Litwick to hit Chinchou and Houndour for super effectively damage. Hidden Power Fighting is another option which hits Carvanha instead of Chinchou, though Carvanha is hurt badly by Fire Blast anyway. In the last slot, Energy Ball is the best option if Litwick's teammates are providing Trick Room, as it hits Water-types, most of which can take a Shadow Ball. Trick Room could be set up by Litwick itself if it can come in on something threatened such as Ferroseed, though it is very unreliable because of Litwick's fraliilty.</p>

[ADDITIONAL COMMENTS]

<p>If Litwick is using Hidden Power Fighting, IVs of 30 Def / 30 SpA / 30 SpD / 2 Spe should be used. 4 EVs should be, with 4 more EVs added to Defense as well. Stunky is a huge problem for Litwick, being able to use Sucker Punch and Pursuit to put Litwick into a checkmate situation. Trapinch can trap Stunky in Trick Room, and while Cubone can't trap it forces Stunky's team to think long and hard about what to switch in due to its incredible power. Slowpoke, Porygon, and Bronzor make good teammates for Litwick to set up Trick Room, freeing Litwick to use four attacks instead of setting the effect up by itself. Ferroseed's low Speed lets it work well in Trick Room and has amazing synergy with Litwick, allowing it to be a solid defensive teammate. It also works well with Slowpoke as a makeshift defensive core for a Trick Room team. Solosis can sweep alongside Litwick, as the two can weaken each other's counters. Lastly, Tentacool is a good teammate for its decent synergy outside of a shared Ground-type weakness and sets up useful Toxic Spikes that can wear down defensive Pokemon such as Munchlax and Frillish.</p>

[Other Options]

<p>Litwick has a good few other options in its movepool to consider. Calm Mind could be used to try to set up, but Litwick is better off hitting as hard as possible under the limited turns granted by Trick Room. Psychic is an option to hit Fighting-types, although Fire Blast hits them just as hard. Hidden Power Ice is an option to hit Gligar, and the move is really an option with anything with even a decent Special Attack statcan hit Gligar for a KO. Flamethrower is available as a reliable STAB move, but Fire Blast provides the power that Litwick badly needs. Overheat could be used ais a powerful move, although Litwick would havehas to switch after useing it and use up a valuable turn of Trick Room. Sunny Day support is an interesting option, as it boosts Fire Blast to incredible levels of power. Memento could be used as a last-ditch effort to do something when Litwick is about to faint and could give a teammate an opening to set up. If Toxic Spikes is being used, Hex is an option, as it is more powerful than Shadow Ball on a poisoned Pokemon. Lastly, Litwick has a large support movepool, with moves such as Toxic, Will-O-Wisp, Haze, Pain Split, Confuse Ray, Taunt, Acid Armor, and Clear Smog, but Litwick is much too frail to take advantage of these normally useful moves.</p>

[Checks and Counters]

<p>Munchlax can easily take a Hidden Power Fighting and can trap with Pursuit or just KO with Earthquake, causing it to bemaking it Litwick's best counter. Stunky is a good check with Sucker Punch and Pursuit, which means Litwick has to play a guessing game to survive the encounter. Houndour can do a similar job with Flash Fire, but takes major damage from Hidden Power Ground and Fighting, which makes it a bit more shaky. Bulky Staryu and Chinchou take heavy damage from Energy Ball but easily KO Litwick with their Water-type attacks. Deino resists both of its STAB moves and posesses a powerful Crunch, which easily deals with Litwick. Trapinch can trap and KO Litwick in Trick Room, and Diglett does the same outside of it. Lastly, basically any Pokemon with a super effective move can beat Litwick when Trick Room isn't up due to its low defenses.</p>

[Dream World]

<p>Litwick gets Shadow Tag from the Dream World, which is an incredible ability. If and when it is released, it will become by far the best ability Litwick can use, which could be used to remove a troublesome Ferroseed or could just allow Litwick to set up on something that can barely touch it.</p>


Very well written.

GP 1/2
 

Aeron Ee1

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[Overview]

<p>Litwick is a unique Pokemon that has the exclusive Fire / Ghost typing, which grants it three immunities when combined with the Flash Fire ability. That seems nice, but sadly the typing also is a curse for Litwick, with weaknesses to very common types in Dark, Ghost, Water, and Ground, as well as taking extra damage from Stealth Rock. It is also quite slow, meaning it needs Trick Room support to work well. Despite the many drawbacks, Litwick still hits hard and has a good movepool, which allows it to work as a good sweeper under the effects of Trick Room.</p>

[SET]
name: Trick Room Sweeper
move 1: Fire Blast
move 2: Shadow Ball
move 3: Hidden Power Ground / Hidden Power Fighting
move 4: Energy Ball / Trick Room
item: Life Orb
ability: Flash Fire
nature: Quiet
evs: 116 HP / 76 Def / 240 SpA
ivs: 30 SpA / 30 SpD / 3 Spe

[SET COMMENTS]

<p>Litwick's good Special Attack and low Speed make it a great sweeper on a Trick Room team. Fire Blast is Litwick's powerful STAB move, dealing massive damage to anything that doesn't resist it. Shadow Ball has very good coverage alongside Fire Blast, with perfect accuracy. Hidden Power Ground is preferred in the third moveslot, since it allows Litwick to hit Chinchou and Houndour for super effective damage. Hidden Power Fighting is another option which hits Carvanha instead of Chinchou, though Carvanha is hurt badly by Fire Blast anyway. In the last slot, Energy Ball is the best option if Litwick's teammates are providing Trick Room, as it hits Water-types, most of which can take a Shadow Ball. Trick Room could be set up by Litwick itself if it can come in on something threatened such as Ferroseed, though it is very unreliable because of Litwick's frailty.</p>

[ADDITIONAL COMMENTS]

<p>If Litwick is using Hidden Power Fighting, IVs of 30 Def / 30 SpA / 30 SpD / 2 Spe should be used, with 4 more EVs added to Defense. Stunky is a huge problem for Litwick, being able to use Sucker Punch and Pursuit to put Litwick into a checkmate situation. Trapinch can trap Stunky in Trick Room, and while Cubone can't trap it, it forces Stunky's team to think long and hard about what to switch in due to its incredible power. Slowpoke, Porygon, and Bronzor make good teammates for Litwick to set up Trick Room, freeing Litwick to use four attacks instead of having to set the effect up by itself. Ferroseed's low Speed lets it work well in Trick Room; it also has amazing synergy with Litwick, allowing it to be a solid defensive teammate. It also works well with Slowpoke as a makeshift defensive core for a Trick Room team. Solosis can sweep alongside Litwick, as the two can weaken each other's counters. Lastly, Tentacool is a good teammate for its decent synergy outside of a shared Ground-type weakness; it can also set up useful Toxic Spikes that can wear down defensive Pokemon such as Munchlax and Frillish.</p>

[Other Options]

<p>Litwick has a few good other options in its movepool to consider. Calm Mind could be used to try to set up, but Litwick is better off hitting as hard as possible under the limited turns granted by Trick Room. Psychic is an option to hit Fighting-types, although Fire Blast hits them just as hard. Hidden Power Ice can hit Gligar for a KO. Flamethrower is available as a reliable STAB move, but Fire Blast provides the power that Litwick badly needs. Overheat is a powerful move, although Litwick has to switch after using it and use up a valuable turn of Trick Room. Sunny Day support is an interesting option, as it boosts Fire Blast to incredible levels of power. Memento could be used as a last-ditch effort to do something when Litwick is about to faint and could give a teammate an opening to set up. If Toxic Spikes is being used, Hex is an option, as it is more powerful than Shadow Ball on a poisoned Pokemon. Lastly, Litwick has a large support movepool, with moves such as Toxic, Will-O-Wisp, Haze, Pain Split, Confuse Ray, Taunt, Acid Armor, and Clear Smog, but Litwick is much too frail to take advantage of these normally useful moves.</p>

[Checks and Counters]

<p>Munchlax can easily take a Hidden Power Fighting and can trap with Pursuit or just KO with Earthquake, making it Litwick's best counter. Stunky is a good check with Sucker Punch and Pursuit, which means Litwick has to play a guessing game to survive the encounter. Houndour can do a similar job with Flash Fire, but takes major damage from Hidden Power Ground and Fighting, which makes it a bit more shaky. Bulky Staryu and Chinchou take heavy damage from Energy Ball but easily KO Litwick with their Water-type attacks. Deino resists both of its STAB moves and posesses a powerful Crunch, which easily deals with Litwick. Trapinch can trap and KO Litwick in Trick Room, and Diglett does the same outside of it. Lastly, basically any Pokemon with a super effective move can beat Litwick when Trick Room isn't up due to its low defenses.</p>

[Dream World]

<p>Litwick gets Shadow Tag from the Dream World, which is an incredible ability. If and when it is released, it will become by far the best ability Litwick can use, which could be used to remove a troublesome Ferroseed or could just allow Litwick to set up on something that can barely touch it.</p>


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