BATTLE ON!
Arena:
Philmont Base Camp 2011:
A dusty clearing 20 by 50 feet in the middle of lines of tents. The sun is shining brightly, but every round there is a 30% chance of a sandstorm occuring for the round. After the sandstorm, the sun will resume. To avoid messing with the weather pattern, weather moves are banned. Additionally, fire moves are banned due to the extreme fire danger in the area. Additionally, the low humidity makes water moves impossible to perform, and the high heat will reduce the BP of Ice moves by 2. Other than those restrictions, there's not much to say.
Rules:
2 vs. 2 Singles
36-hour Player DQ / 48-hour Ref DQ
2 Recovers / 5 Chills
All Abilities
No Items
Switch=KO
NFE-only Pokemon
Teams:
Rediamond:
Ivysaur [Yoshi] (F)
Nature: Naughty (+ Attack, - Special Defense)
Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 60
EC: 4/9
MC: 3
DC: 1/5
Attacks:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Giga Drain
Light Screen
Power Whip
Toxic
Venoshock
Hidden Power Fire (7)
Togepi [Airplane] (M)
Nature: Modest (+*SpAtt, -*Att)
Type: Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank Zero (-)
Def: Rank Three
SpA: Rank Three(+)
SpD: Rank Three
Spe: 20
EC: 3/9
MC: 0
DC: 1/5
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time. [DreamLocked]
Attacks:
Growl
Charm
Metrenome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Wish
Safegaurd
Extrasensory
Morning Sun
Substitute
Flamethrower
Psychic
Solar Beam
Gerard:
Rediamond releases Pokemon --> Gerard releases Pokemon + Actions --> Rediamond issues Actions --> Korski refs
Arena:
Philmont Base Camp 2011:
A dusty clearing 20 by 50 feet in the middle of lines of tents. The sun is shining brightly, but every round there is a 30% chance of a sandstorm occuring for the round. After the sandstorm, the sun will resume. To avoid messing with the weather pattern, weather moves are banned. Additionally, fire moves are banned due to the extreme fire danger in the area. Additionally, the low humidity makes water moves impossible to perform, and the high heat will reduce the BP of Ice moves by 2. Other than those restrictions, there's not much to say.
Rules:
2 vs. 2 Singles
36-hour Player DQ / 48-hour Ref DQ
2 Recovers / 5 Chills
All Abilities
No Items
Switch=KO
NFE-only Pokemon
Teams:
Rediamond:

Ivysaur [Yoshi] (F)
Nature: Naughty (+ Attack, - Special Defense)
Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 60
EC: 4/9
MC: 3
DC: 1/5
Attacks:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Giga Drain
Light Screen
Power Whip
Toxic
Venoshock
Hidden Power Fire (7)

Togepi [Airplane] (M)
Nature: Modest (+*SpAtt, -*Att)
Type: Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank Zero (-)
Def: Rank Three
SpA: Rank Three(+)
SpD: Rank Three
Spe: 20
EC: 3/9
MC: 0
DC: 1/5
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time. [DreamLocked]
Attacks:
Growl
Charm
Metrenome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Wish
Safegaurd
Extrasensory
Morning Sun
Substitute
Flamethrower
Psychic
Solar Beam
Togetic (Éponine) {F}
Nature: Modest (+1 SpA, -1 Atk)
Type: Normal / Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle: (Can be Enabled)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate)
This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Innate)
This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 40
EC: 6/9
MC: 0
DC: 5/5
Attacks:
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Safeguard
Psychic
Flamethrower
Grass Knot
Shadow Ball
Light Screen
Reflect
Thunder Wave
Psych Up
Nasty Plot
Morning Sun
Magic Coat
Counter
Tri Attack

Nature: Modest (+1 SpA, -1 Atk)
Type: Normal / Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle: (Can be Enabled)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate)
This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Innate)
This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 40
EC: 6/9
MC: 0
DC: 5/5
Attacks:
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Safeguard
Psychic
Flamethrower
Grass Knot
Shadow Ball
Light Screen
Reflect
Thunder Wave
Psych Up
Nasty Plot
Morning Sun
Magic Coat
Counter
Tri Attack
Shelgon (Karma) {F}
Nature: Mild (+1 SpA, -1 Def)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).
Abilities:
Rock Head: (Innate)
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Overcoat: (Innate)
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.
Stats:
HP: 100
Atk: 3
Def: 3 (-)
SpA: 3 (+)
SpD: 2
Spe: 50
EC: 7/9
MC: 5
DC: 5/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Crunch
Protect
Zen Headbutt
Double-Edge
Flamethrower
Brick Break
Dragon Claw
Substitute
Rock Slide
Hydro Pump
Dragon Dance
Dragon Pulse

Nature: Mild (+1 SpA, -1 Def)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).
Abilities:
Rock Head: (Innate)
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Overcoat: (Innate)
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.
Stats:
HP: 100
Atk: 3
Def: 3 (-)
SpA: 3 (+)
SpD: 2
Spe: 50
EC: 7/9
MC: 5
DC: 5/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Crunch
Protect
Zen Headbutt
Double-Edge
Flamethrower
Brick Break
Dragon Claw
Substitute
Rock Slide
Hydro Pump
Dragon Dance
Dragon Pulse
Rediamond releases Pokemon --> Gerard releases Pokemon + Actions --> Rediamond issues Actions --> Korski refs