Rising_Dusk continues to battle! Kaome is his new opponent! 3v3 Singles

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Alright, issuing a specific training battle challenge to a friend of mine, Kaome!

Beginner Battle
(Only unevolved Pokemon, etc.)
Training Battle
(This battle acts as if it never happened; it will not go on the profile or W/L/T of either player)
Format: 3v3 Singles
DQ: 2 days
Limits: ∞ Recovers / ∞ Chills
Arena: Ageless Sanctum
This sanctuary is a paradox of reality trapped away in a pocket universe, much like the reverse world. This sanctum only benefits one person, however, and that's its owner: Rising_Dusk. Within this sanctuary, Rising_Dusk's Pokemon will never faint, but will instead revive immediately when KOed to continue facing whatever unlucky opponent he faces! Fortunately for his opponent, said opponent is a close friend, so Rising_Dusk has chosen to be a sporting fellow. He will use one Pokemon that revives three times as his Pokemon of choice, while his opponent can choose exactly three of his own Pokemon to face Rising_Dusk's. He considers this good training for both parties involved.

Summary:

  • Rising_Dusk sends the ref only 1 Pokemon.
  • Rising_Dusk's Pokemon revives when it is KOed and counts as his first, second, and third Pokemon in this 3v3 singles. (This results in the Pokemon being in battle 3 times and earning counters that way)
  • Kaome sends the ref 3 Pokemon that are played as normal.
  • No other arena effects.


Very well, I accept.

Switch Status: OK
Items: No Items
Abilities: All

As I only have the three mons, I'm sure you can guess who's coming.

174.png

Igglybuff (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm:
(Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Friend Guard (DW):
(Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Stats:
HP: 100
Atk: 2
Def: 1
SpA+: 3
SpD: 1
Spe-: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Sing-
Charm-
Defense Curl-
Pound-
Sweet Kiss-
Copycat-

Last Resort-
Perish Song-
Wish-

Flamethrower-
Grass Knot-
Toxic-
4.png

*Charmander (F)

Nature: Naive
+15% Spe, +19% Accuracy, -1 SpD

Type: FIRE
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2).

Solar Power (DW):
Type: Innate
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 2
SpD-: 1
Spe+: 75

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Scratch*
Growl*
Ember*
Leer*
Metal Claw*
SmokeScreen*
Rage*
Dragon Rage*
Scary Face*
Fire Fang*

-Egg-
Crunch*
Dragon Rush*
Counter*

-TM/HMs-
Fire Blast*
Dig*
Rock Slide*


140.png

*Kabuto (M)

Nature: Hardy
(Nothing Ventured, Nothing Gained)

Type: Rock/Water
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Swift Swim:
Type: Innate
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

Battle Armor:
Type: Innate
This Pokemon’s thick armor prevents it from taking critical hits.

Weak Armor (DW):
Type: Can be Enabled
The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 2
SpD: 2
Spe: 55

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Scratch*
Harden*
Absorb*
Leer*
Mud Shot*
Sand-Attack*

-Egg Moves-
Foresight*
Giga Drain*
Screech*

-TM/HMs-
Scald*
Ice Beam*
Rock Slide*


72.png


*Tentacool (M)

Nature: Modest
(+1 SpA, -1 Atk)

Type: Water/Poison
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Clear Body:
Type: Innate
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Liquid Ooze:
Type: Innate
This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.

Rain Dish (DW):
Type: Innate
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats:
HP: 90
Atk-: 1
Def: 2
SpA+: 3
SpD: 4
Spe: 70

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Poison Sting*
Supersonic*
Constrict*
Acid*
Toxic Spikes*
Bubblebeam*
Wrap*

-Egg Moves-
Mirror Coat*
Haze*
Aqua Ring*

-TM/HMs-
Scald*
Ice Beam*
Rain Dance*

Good Luck!
 
gsctrainer11-1.gif

"My God...such a devious creature only the likes of you would keep."
Pyreball.png
(Charmander)
"Pyre, let's begin."

4.png


Smokescreen ~ Fire Fang ~ Crunch
(IF Igglybuff uses Toxic THEN use Dig that action)
 
174.png

HP: 100
Energy: 100
Speed: 13
Status: None
Boosts: -10% Evasion
Other: None

4.png

HP: 90
Energy: 100
Speed: 75
Status: None
Boosts: +19 Accuracy
Other: None


ROUND 1:

Welcome to this exiting match between Rising_Dusk and Kaome, his close friend who has recently joined our league! Rising_Dusk has accomadated to Kaome's needs, and is using a weak pokemon in te Beginner Battle. Rising_Dusk enters his arena and sends out Igglybuff. Kaome responds by sending out his own Charmander, barring its fangs and preapred to attack!

Kaome starts by ordering his Charmander to send a screen of smoke at Igglybuff, stopping him from seeing prpoperly. Igglybuff, being so round, natrually curls up into a defensive ball. Curled up, Igglybuff looks like a complete idiot! Why the hell is Rising_Dusk, who is known for his perfectionism, using such a fucked up pokemon??!

Kaome orders his Charmander to bite his fangs into Igglybuff, and the fire inside of him burns her! As she recovers from the pain, she jumps on top of Charmander, and pounds him into the ground. Charmander can do nothing as he lies below the Igglybuff, completely embarrsed.

He manages to crunch into Igglybuff once more, and the dark energy let's him do extra damae. Igglybuff simply wishes she wasn't so suckish, and maybe something can help her in the future. Who knows?

END ROUND 1

174.png

HP: 82
Energy: 79
Speed: 13
Status: None
Boosts: -10% Evasion, +1 Defense, -1 Accuracy
Other: None

4.png

HP: 83
Energy: 86
Speed: 75
Status: None
Boosts: +19 Accuracy
Other: None

Smokescreen | Energy: 4
Defesne Curl | Energy: 4

Fire Fang | Damage: 10, Energy: 4
Pound | Damage: 7, Energy: 1

Crunch | Damage: 8, Energy: 6
Wish | Energy: 16
 
Ingram.gif

"We must take the fortress and destroy all who stand in our way! Fear the mighty Igglybuff!!"

Igglybuff:
Toxic ~ Defense Curl ~ Sweet Kiss
IF (Charmander uses Dig) THEN (Replace action with Defense Curl)
 
174.png

HP: 82
Energy: 79
Speed: 13
Status: None
Boosts: -10% Evasion, +1 Defense, -1 Accuracy
Other: None

4.png

HP: 83
Energy: 86
Speed: 75
Status: None
Boosts: +19 Accuracy
Other: None


ROUND 2:

This match get stupider and stupider by the round!

Due to Rising_Dusk's substitution, Charmander decides to Dig underground. While he does that, Igglybuff curls up once more, before Charmander pops up damaging her. Then, Charmander Leers at her, but she simply continues to curl, becoming more and more defensive. Charmander digs once more, and then Igglybuff continues to curl up. Then, Igglybuff gets here wish and heals HP!

END ROUND 2

174.png

HP: 90
Energy: 55
Speed: 13
Status: None
Boosts: -10% Evasion, +3 Defense
Other: None

4.png

HP: 83
Energy: 70
Speed: 75
Status: None
Boosts: +19 Accuracy
Other: None

Dig | Damage: 6, Energy: 6
Defense Curl | Energy: 4

Leer | Energy: 4
Defense Curl | Energy: 8

Dig | Damage: 6, Energy: 6
Defense Curl | Energy: 12

Wish | +20 HP
 
gsctrainer11-1.gif

"Excellent waste of energy. Change up, go for the Uglybuffs throat."

Pyre (Charmander)
Fire Blast ~ Leer ~ Fire Fang
(IF Igglybuff uses Toxic THEN use Dig that action)
 
174.png

HP: 90
Energy: 55
Speed: 13
Status: None
Boosts: -10% Evasion, +3 Defense
Other: None

4.png

HP: 83
Energy: 70
Speed: 75
Status: None
Boosts: +19 Accuracy
Other: None

ROUND 3:

Charmander let out a powerful Fire Blast, hitting Ugybuff hard. Then, Uglybuff started to Sing, and Charmander fell asleep. While Charmander was asleep, Uglybuff charmed him, weakening his attack strength. Charmander used Fire Fang and Uglybuff copied him. This battle is very slow.

END ROUND 3

174.png

HP: 70
Energy: 35
Speed: 13
Status: None
Boosts: -10% Evasion, +2 Defense
Other: None

4.png

HP: 78
Energy: 59
Speed: 75
Status: None
Boosts: +19 Accuracy, -2 Attack
Other: None

Fire Blast | Damage: 17, Energy: 7
Sing (1 turn) | Energy: 5

Charm | Energy: 5
~Sleep~

Fire Fang | Damage: 3, Energy: 4
Copycat | Damage: 5, Energy: 8
 
Ingram.gif

"I know the going is slow, but keep it up Iggly! We gotta persevere... or something!"

Igglybuff:
Toxic ~ Sweet Kiss ~ Last Resort
IF (Charmander uses Dig) THEN (Replace action with a chill)
 
gsctrainer11-1.gif

"It's a training exercise, take it slow. Play into the enemies hand, see if we can tempt fate."

Pyre (Charmander)
Rock Slide ~ Dragon Rush ~ Dig
 
174.png

HP: 70
Energy: 35
Speed: 13
Status: None
Boosts: -10% Evasion, +2 Defense
Other: None

4.png

HP: 78
Energy: 59
Speed: 75
Status: None
Boosts: +19 Accuracy, -2 Attack
Other: None

ROUND 4:

Will edit after R2 is up. Sorry for being late.

END ROUND 4

174.png

HP: 56
Energy: 43
Speed: 13
Status: None
Boosts: -10% Evasion, +1 Defense
Other: None

4.png

HP: 78
Energy: 40
Speed: 75
Status: Confusion (3)
Boosts: +19 Accuracy, -1 Attack
Other: None

Rock Slide (Flinch) | Damage: 4, Energy: 6
~Flinch~

Dragon Rush | Damage: 6, Energy: 7
Sweet Kiss (4 turns) | Energy: 4

Dig | Damage: 4, Energy: 6
Chill | +12 Energy
 
gsctrainer11-1.gif

No Sweat for the delay.
"Hah! Let's see if we can't press our luck for just a few more actions."

Pyre (Charmander)
Fire Blast ~ Chill ~ Fire Blast
 
174.png

HP: 56
Energy: 43
Speed: 13
Status: None
Boosts: -10% Evasion, +1 Defense
Other: None

4.png

HP: 78
Energy: 40
Speed: 75
Status: Confusion (3)
Boosts: +19 Accuracy, -1 Attack
Other: None

ROUND 5:

Charmander managed to avoid his confused state, and fired a succesful Fire Blast at Uglybuff. Igglybuff responded by sending toxins at Charmander, poisoning him. He tried to just Chill, but he hit himself in confusion, and took some damage. Igglybuff wished once more that she was better at battling, but Charmander got knocked out of his confusion, and fired another fire blast! Uglybuff went to her last resort, but the damage was still pitiful.

END ROUND 5

174.png

HP: 22
Energy: 12
Speed: 13
Status: None
Boosts: -10% Evasion,
Other: Wish

4.png

HP: 58
Energy: 23
Speed: 75
Status: Toxic (2 DPA)
Boosts: +19 Accuracy
Other: None

Fire Blast | Damage: 17, Energy: 7
Toxic | Energy: 7

Chill (Hit self) | Damage: 4, Energy: 3
Wish | Energy: 16

Fire Blast | Damage: 17, Energy: 7
Last Resort | Damage: 13, Energy: 8

Toxic | -3 HP
 
174.png

HP: 22
Energy: 12
Speed: 13
Status: None
Boosts: -10% Evasion,
Other: Wish

4.png

HP: 58
Energy: 23
Speed: 75
Status: Toxic (2 DPA)
Boosts: +19 Accuracy
Other: None

ROUND 6:

Charmander fired a Fire Blast at Igglybudd, leaving her at critical health! She tried to calm Charmander down with Sing, but she missed, and Charmander dug underground. When Igglybuff tried to kiss him,she couldn't because he was underground. He popped up, and KOed the Igglybuff!

END ROUND 6

174.png

HP: 0
Energy: 3
Speed: 13
Status: None
Boosts: -10% Evasion,
Other: Wish

4.png

HP: 54
Energy: 10
Speed: 75
Status: Toxic (3 DPA)
Boosts: +19 Accuracy
Other: None

Fire Blast | Damage: 17, Energy: 7
Sing (Miss) | Energy: 5

Dig | Damage: 5, Energy: 6
Sweet Kiss (Miss) | Energy: 4

Toxic | -4 HP

I'll send in Igglybuff #2

174.png

Kaome issues actions.
Rising_Dusk issues actions
REFEREE
 
gsctrainer11-1.gif

"Alright Kabuto...earn your moniker. I can't call you Decapatops until you evolve."
140.png

Kabuto:
Sand-Attack - Scald - Screech
 
Ingram.gif

"Ack, tricky! Alright, I've got a plan of attack here, but hopefully we hit through that sand..."

Igglybuff:
Grass Knot ~ Toxic ~ Grass Knot
 
174.png

HP: 100
Energy: 100
Speed: 13
Status: None
Boosts: -10% Evasion
Other: None


4.png

HP: 54
Energy: 10
Speed: 75
Status: Toxic (3 DPA)
Boosts: +19 Accuracy
Other: None

Switch:

174.png

HP: 100
Energy: 100
Speed: 13
Status: None
Boosts: -10% Evasion
Other: None

140.png

HP: 90
Energy: 100
Speed: 55
Status: None
Boosts: None
Other: None



ROUND 7:

Kabuto started the round by attacking Igglybuff with sand, causing her eyes to become full of sand, making it hard for her to see. She sturggled, and lookes around the arena trying to attack Kabuto with something. As she wondered across the arena, confused, she saw some grass on the ground. Carefully, she tied it into a know, at attack Kabuto. He yelped from the pain, and reeled backwards. Kabuo replied by heating up some of the water inside of him, and sending it at Igglybuff, causing her to heat up exponentially. She sent some toxins back at her attacker, and they slowly sucker their way into him, taking away his life force. Kabuto let out a loud screech for everyone to hear, and Igglybuff responded by sending another knot at him.

END ROUND 7

174.png

HP: 87
Energy: 81
Speed: 13
Status: None
Boosts: -10% Evasion, -2 Defense
Other: None

140.png

HP: 58
Energy: 85
Speed: 55
Status: Toxic (2 DPA)
Boosts: None
Other: None


Sand-Attack | Energy: 4
Grass Knot | Damage: 15, Energy: 6

Scald | Damage: 13, Energy: 5
Toxic | Energy: 7

Screech | Energy: 6
Grass Knot | Damage: 15, Energy: 6

Toxic | -2 HP
 
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