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Old Jul 24th, 2011, 9:28:02 AM   #1
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Default Battle at Pinnacle Ruins! LouisCyphre vs Temperantia! (3v3 singles)

Quote:
Looking for a leisurely battle that will occupy my time for a while.

3v3 Evolution-Capable Singles
2 Day Disqualify
∞ Recovers / ∞ Chills
Switching is permitted.

Bring four Pokémon. Once you've used three of them in battle, the remaining Pokémon must sit out for the rest of the match. You don't select which one sits out until the moment you send out your third Pokémon.
Quote:
I'm accepting this! Please don't drop it! D:

Switch=OK (Obviously)
No Items
All Abilities


Need a ref.
Pinnacle Ruins

Sized for - 3 Pokémon per side. (Large)
Water Depth - Shallow (Surf, Muddy Water, and Dive can be used by drawing on the water source. Small Pokémon can submerge themselves, larger Pokémon can simply wade through the water with little difficulty.)
Seismic Activity - Allowed (The arena is sufficiently far from unprotected structures, or is properly insulated against this sort of punishment. Earthquake, Magnitude, Fissure, and Dig are permitted.)

A ruined complex from a bygone age, these crumbling pillars and walls bask in the high-altitute sunlight. The air is fridgid in this altitutes, but the sun alleviates this.


Pinnacle Ruins has the following traits:
  • The long trek up to reach this arena takes its toll on even the hardiest traveler - both players' lead Pokémon (or only Pokémon as the case may be) have one less rank in Attack and Special Attack for the first three rounds of battle.
  • Weather affinity (Sun) and Weather affinity (Hail). The appropriate weathers last an additional two (2) rounds.
  • Seismic attacks, while not forbidden, are hazardous. Each time one is used, the user risks a 10% chance that a nearby pillar or old wall will crumple onto them; dealing damage as a R5 user of non-STAB Rock Slide.

LouisCyphre's possible choices:

Larvesta
Horsea
Teddiursa
Scratchet


Temperantia's possible choices:

Hoppip
Nidorino
Shellder
Zubat


Order of actions:
~ Temperantia chooses which Pokemon they will use
~ LouisCyphre chooses which Pokemon they will use and posts actions
~ Temperantia posts actions
~ I ref the round

GOOD LUCK EVERYONE!
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Old Jul 25th, 2011, 8:21:22 AM   #2
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"Sorry we're late everyone! We took a wrong turn into a cave mouth on the way here. Let's go, Pazuzu the Zubat!"

"Oh dear brother, you do realize you don't have to release your Pokemon, don't you? He's been following behind you all the way up the mountain."
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Old Jul 25th, 2011, 6:29:26 PM   #3
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"Alright, Pumyra, this shouldn't be too difficult. The terrain favors you in a big way - it's ruined and dusty; but builings are still unnatural, and unnatural means Tri Attack!"

Substitute (25 HP) | Nature Power (Tri-Attack) | Fury Swipes
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Old Jul 25th, 2011, 7:14:33 PM   #4
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"Acrobatics Pazuzu! Then, follow up with Wing Attack and finish with Confuse Ray. If for some reason his substitute isn't broken by the third action, Sludge Bomb it."
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Old Jul 25th, 2011, 10:03:44 PM   #5
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Pre-Round


Both challengers have roughed their way up the mountain to the arena, and all their Pokemon are looking tired. LouisCyphre commands Pumyra the Scratchet to step forward, while Temperantia gives a knowing look to Pazuzu the Zubat as he flaps his way to the center of the arena. Pumyra starts out by swiftly making a Substitute to shield herself from Pazuzu's strikes, while Pazuzu counters back with an Acrobatics. The attack fails to break the substitute, partly because Pazuzu is already worn out from his long trek. Pumyra responds to this by using Nature Power, summoning a Tri Attack that weakly hits Pazuzu. Pumyra must also be tired from getting here. Pazuzu, still trying to break Pumyra's substitute, uses a weak Wing Attack that somehow manages to shred the substitute into pieces. He then follows up with a Confuse Ray, which lands an Intense Confusion on Pumyra. Pumyra attempts to counterattack with Fury Swipes, but hits herself in confusion! However, she barely does any damage to herself with her high defenses and weakened attack power from the climb...

Post-Round

Calculations


Order of actions:
~ Temperantia posts actions
~ LouisCyphre posts actions
~ I ref the round
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Old Jul 25th, 2011, 10:50:33 PM   #6
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Scratchet actually has 2 more actions of confusion left, js.
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Old Jul 26th, 2011, 12:41:50 AM   #7
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When you hurt yourself in confusion, the counter is brought down to 1 (thus it would snap out of confusion before it attacked next). I just listed it as snapping out of confusion then for simplicity.
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Old Jul 26th, 2011, 12:44:36 AM   #8
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The counter is brought down by 1 (ie from 3 actions to 2).
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Old Jul 26th, 2011, 11:15:46 AM   #9
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Alright, the data audit thread specifically says to one, but after talking with others I agree it should be by one, so I'll change it so that Scratchet has 2 actions of confusion left
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Old Jul 26th, 2011, 1:42:06 PM   #10
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"Let's pressure our opponents with offense, Pazuzu! Use Air Cutter to bring some luck into the equation, then use Brave Bird. Finish with Confuse Ray, but if Scratchet sets up a successful Substitute on the second or third action, replace your second and third actions with Acrobatics and Wing Attack, respectively!"
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Old Jul 26th, 2011, 4:15:56 PM   #11
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"Alright, this isn't as good as I had hoped. Your first taste of battle is at a disadvantage like I wanted, but we're having the rules changed on us. Don't worry about it - all the better to learn from!"

Nature Power | Substitute (25 HP) | Roost
If you hit yourself on Action 2 or 3, push actions down the queue.
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Old Jul 26th, 2011, 7:45:24 PM   #12
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Pre-Round


Pumyra start off the round breaking through her confusion with a Nature Power, which again becomes a Tri Attack. This time, however, it manages to inflict Light Freeze on Pazuzu, freezing it for one action. Pazuzu attempts to attack Pumyra, but is frozen solid! Pumyra finally snaps out of confusion and sees that her opponent is unable to move, so she sets up another Substitute. Pazuzu suddenly cracks open the ice encasing him, and uses swift Acrobatics to retaliate, however, it fails to break the substitute. Pumyra starts to recover HP using Roost (how......?), while Pazuzu uses a Wing Attack to rip open the new substitute.


Post-Round

Calculations


Order of actions:
~ LouisCyphre posts actions
~ Temperantia posts actions
~ I ref the round
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Old Jul 26th, 2011, 8:47:43 PM   #13
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"Okay, that's that. This match-up is beyond hope for you right now. Pumyra, you're tagging out with Roosevelt. Teddy; be on your guard - their likely switches are Nidorino or Shellder."
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Old Jul 26th, 2011, 10:52:20 PM   #14
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"Ha, your tactics are amusing. But, I'll meddle with your plan. Iris, go!
Iris, start by setting up a Reflect to destroy his offenses. Then, set up a Leech Seed on Roosevelt and finish by using some Acrobatics to rough him up. If he ever uses Belly Drum, replace your next action with Encore only once."

"Playing around with your opponents, brother?"

"Heh, never underestimate the power of proper set-up, Lenneth..."
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Old Jul 27th, 2011, 12:32:18 AM   #15
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"Well, at least the 26th president can catch a break! Let's see if your standard setup goes like you promised. If not; well, we'll burn that bridge when we cross it."

Yawn | Protect | Frustration
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Old Jul 27th, 2011, 5:22:57 PM   #16
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Pre-Round


The round starts off as both players choose to withdraw their Pokemon and send out new ones. LouisCyphre sends out Roosevelt the Teddiursa, while Temperantia sends out Iris the Hoppip! Iris, with her superior Speed, starts off by putting up a Reflect to shield herself. This bores Roosevelt, who Yawns loudly and then sucks some honey off his paw. Roosevelt then senses that an attack is coming, and Protects himself against the Leech Seeds Iris suddenly shoots out! Iris, apparently tired from this, falls into a deep sleep. Roosevelt notices this, and runs up to Iris to hit her with a Frustration! Poor Iris.... that's just mean of Roosevelt! Oh well, at least Iris will wake up next action...

Post-Round

Calculations


Order of actions:
~ LouisCyphre posts actions
~ Temperantia posts actions
~ I ref the round
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Old Jul 29th, 2011, 6:13:37 AM   #17
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I can't believe I wasn't notified of this match's post. I subbed and everything. One second...



"We'll err on the side of caution for now; no need to be in any sort of hurry. We have a one hated move; even if there are other annoyances in store."

Fury Swipes | Frustration | Fury Swipes
If Hoppip uses Leech Seed, Protect on that action.
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Last edited by LouisCyphre; Jul 29th, 2011 at 6:38:34 AM.
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Old Jul 29th, 2011, 9:20:57 AM   #18
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"Well, Iris, we can handle this. Stun Spore your first action. Follow with an Encore of his Fury Swipes and finish with Leech Seed."
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Old Jul 29th, 2011, 2:38:06 PM   #19
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Pre-Round


Iris, suddenly waking up from her sleep, launches tiny Stun Spores at Roosevelt, paralyzing him. The paralysis activates Roosevelt's Quick Feet, and him starts speeding towards Iris, preparing to smack him with a Fury Swipes. However, he is not used to his newfound Speed, and his attack misses. This angers Roosevelt, so he follows up with a Frustration, dealing a critical hit and bypassing the Reflect Iris set up. Iris found this fascinating, and orders an Encore of this performance (why....?). Roosevelt delivers, using Frustration again, although this time it does not crit. Iris is disappointed, and she takes this out by spreading Leech Seeds all over Roosevelt to sap his HP.

Post-Round

Calculations


Order of actions:
~ Temperantia posts actions
~ LouisCyphre posts actions
~ I ref the round
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Old Jul 29th, 2011, 3:20:31 PM   #20
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"Iris, set up another Reflect. Follow with Sunny Day and finish with Acrobatics."
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Old Jul 29th, 2011, 4:07:35 PM   #21
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"That's more like it! We can't do anything about Encore; but we can muscle on through, right Ted?"

Frustration (Encored) | Yawn | Belly Drum
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Old Jul 29th, 2011, 10:04:20 PM   #22
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Pre-Round


Roosevelt hurriedly finished up his encore performance with another Frustration, doing good damage as there was nothing protecting Iris. Iris immediately fixes this by putting up another Reflect. Roosevelt finds using screens really boring, so he Yawns, while Iris shoots a red beam up at the sky using Sunny Day, making the sun shine brightly for 6 rounds! This extra sunlight activates Iris's Chlorophyll ability, allowing it to outspeed Roosevelt and slam it with an Acrobatics. Roosevelt, upset that Iris once again outspeeds him, pounds on his Belly like a Drum, putting him in a frenzy and increasing his Attack stat by an enormous amount. Roosevelt's Yawn kicks in, but Iris's Leaf Guard ability activates as the sun is shining, so she does not fall asleep!

Post-Round

Calculations


Order of actions:
~ LouisCyphre posts actions
~ Temperantia posts actions
~ I ref the round
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Old Jul 29th, 2011, 10:16:44 PM   #23
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"Those don't have Leaf Guard... oh for the love of; alright then. Plan Γ, Ted - you know what to do!"

Frustration | Frustration | Frustration
If Hoppip uses Encore; use Frustration for lack of superior options.
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Old Jul 30th, 2011, 12:15:29 AM   #24
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"Iris, my first command is simply one word: Encore. This should keep his hands tied drumming his belly while you fire a Seed Bomb and use Acrobatics on him for the KO."
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Old Jul 30th, 2011, 9:18:21 AM   #25
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I really could have reffed this a couple of different ways, but all of them would have ended up in Teddiursa fainting anyways. This one made the most sense to me so i just went with it.

Pre-Round


Iris was amazed by the intense fury that Roosevelt suddenly created, and wanting to see it again, she used Encore. Roosevelt tried his hardest to whip up that same anger with another Belly Drum, but found himself too tired to continue and fainted from a lack of energy!

Post-Round

Calculations


Order of actions:
~ LouisCyphre sends out his next Pokemon
~ Temperantia decides whether or not to counterswitch, and either way posts actions
~ LouisCyphre posts actions
~ I ref the round
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