Battle between Travellog and Lyris1035!
2vs2 singles
2 day DQ
2 recoveries and 5 chills
arena: The Temple of Crypt-Myth-Zoo
"Look at that Truffles! What could be up there?" Glacier upwards as they were trekking through a forest. The Mamoswine raised he head lazily, and grunted in reply. Glacier gave him a dirty look. "Be positive silly. It looks like an abandoned building on the side of a mountain. Maybe there's gold!" the teen exclaimed, and his pokemon just rolled his eyes. Glacier was always making his pokemon go to extremes just to find old junk. "Maaaaaaamo." Truffles whined, suggesting that they should just stick to the path. But Glacier had a one track mind at times, and this was one of them. "Let's roll!" He yelled, steering Truffles into a course that led them up the rocky slope.
"Mamo?" Truffles murmured as they got up to the top. Glacier got off of his mamowine in awe, never taking his eyes off the place. It wasn't an abonded building like he had thought, it was a ancient temple, forgotten but now found. Glacier gave a squeal of excitement. "Truffles look at this stuff!" he called to his buddy as he ran carelessly through the open temple field, poking and touching pillars, columns, and other things he shouldn't have poked. Truffles gave a sigh, and then stepped into the borders of the Temple.
It all happened in a flash, literally. A white light suddenly consumed the Mamowine, and the column across from where Glacier was started to glow. There were pictures on the column of pegasi, and half of them magically leapt off the column! Glacier watched in awe as the pictures floated gracefully thorugh the air, and merged with the light. as soon as they did though the light turned pale yellow, and a whinny of a horse could be heard from inside. "Truff-ff-l-les?" Glacier spoke in syllables, too nervous to talk correctly. another whinny was heard and suddenly two huge tan wings spurted from the top of the light orb. Then in another flash the light was gone.
"What?" was all Glacier could say. Truffles the Mamoswine looked perfectly fine- except now he had wings. "What is this!?!" the teen cried, touching the soft feathery down from one of the wings. "Mamo-neiiiiiigh!" the Pokemon called out, and with a look of glee took, soaring high around the temple. as if this was some movie Glacier started laughing, screaming, "He can fly! HE CAN FLLLLLLLLY!" and that was when he was interrupted.
"So thats what the Temple does." Another teen, though more built and stoic, commented from behind Glacier. Glacier turned aorund to see not only Travellog, the owner of the mysterioius voice, but Lyris as well! "What are you guys doing here? and what happened to Truffles?" the nervous teen asked, and Travellog gave a comforting smile. "No worries, Truffles will be fine. Ref our match and i can tell you everything." Glacier gave a grumble, but he nodded. "WELL GREAT LET'S GET TO IT." Lyris bellowed out in a volume that could even bust Mamoswine's ears (even though he was 200 feet in the air), and she grabbed Travellog and tossed him into place. "Jeez women." he murmured spitefully, and Glacier just shrugged his shoulders. "Alright guys, begin!"
Travellog
Duclohm [Cid] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW) UNLOCKED: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 60
EC: 5/9
MC: 0
DC: 5/5
Attacks:
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom
Double Hit
Discharge
Hurricane
Slack Off
Hyper Beam
Zap Cannon
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Signal Beam
Water Pulse
Dragon Tail
Flamethrower
Protect
Thunderbolt
Torment
Aron [Kadaj] (F)
Nature: Adamant (+Atk, -SpA)
Type: Steel/Rock
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock:Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Head Smash
Stealth Rock
Superpower
Aerial Ace
Earthquake
Protect
Murkrow [Don Krow] (M)
Nature: Rash (+SpA, -SpD)
Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 91
EC: 3/6
MC: 0
DC: 1/5
Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Taunt
Sucker Punch
Confuse Ray
Roost
Sky Attack
Double Team
Fly
Hidden Power (Fighting, 7)
Shadow Ball
Lyris1035
Zoroark (*) Zorroaaku (F)
Nature: Naive (+15% Speed, +17% Accuracy, -1 SpD)
Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction
Abilities:
Illusion: (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion.
Stats:
Natue: Naive
HP: 90
Atk: Rank 4
Def: Rank 2
SpA: Rank 5
SpD: Rank 2
Spe: 121 (105 * 1.15 = 120.75, which rounds up to 121)(+)
EC: 6/6
MC: 0
Attacks:
U-turn
Scratch (*)
Leer (*)
Pursuit (*)
Fake Tears (*)
Fury Swipes (*)
Faint Attack (*)
Scary Face (*)
Taunt (*)
Foul Play
Night Daze
Agility
Nasty Plot
Torment
Embargo
Night Slash
Dark Pulse (*)
Extrasensory (*)
Snatch (*)
Sucker Punch
Counter
Hone Claws (*)
Shadow Ball (*)
Snarl (*)
Aerial Ace
Flamethrower
Sunny Day
Samurott (*) Aquarai (F)
Nature: Naughty (+1 Atk, -1 SpD)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Torrent: When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by
two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Shell Armor (DW Unlocked): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
Nature: Naughty
HP: 100
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 70
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Megahorn
Tackle (*)
Tail Whip (*)
Water Gun (*)
Water Sport (*)
Focus Energy (*)
Razor Shell (*)
Fury Cutter (*)
Water Pulse (*)
Revenge (*)
Aqua Jet
Encore
Aqua Tail
Retaliate
Hydro Pump
Hydro Cannon
Water Pledge
Air Slash (*)
Brine (*)
Night Slash (*)
Ice Beam (*)
Rain Dance (*)
Scald (*)
Swords Dance
Surf
X-Scissor
Taunt
Dragon Tail
Aerial Ace
Servine (F)
Nature: Hasty (+15% Speed, +16% Accuracy, -1 Def)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW Unlocked): (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
Stats:
Nature: Hasty
HP: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 96 (83 * 1.15 = 95.45, which rounds up to 96.)(+)
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Leaf Blade
Giga Drain
Gastro Acid
Leaf Storm
Grass Pledge
Mirror Coat
Captivate
Sweet Scent
Iron Tail
Attract
Protect
Aerial Ace
Solarbeam
Safeguard
Energy Ball
Lyris has said one ability, and items are on.
Travellog gets to say if there is switch or not
Travellog will send out his first pokemon
Lyris will send her first pokemon out and give actions
Travellog will give actions
i will ref (and try to get truffles to stop flying)
etc etc etc
Good luck you two! (literally! i RNG which creature your pokemon will be mixed with, so i hope you have good luck!)
EDIT: you dont need to send in abilities. just do the other parts
2vs2 singles
2 day DQ
2 recoveries and 5 chills
arena: The Temple of Crypt-Myth-Zoo
"Look at that Truffles! What could be up there?" Glacier upwards as they were trekking through a forest. The Mamoswine raised he head lazily, and grunted in reply. Glacier gave him a dirty look. "Be positive silly. It looks like an abandoned building on the side of a mountain. Maybe there's gold!" the teen exclaimed, and his pokemon just rolled his eyes. Glacier was always making his pokemon go to extremes just to find old junk. "Maaaaaaamo." Truffles whined, suggesting that they should just stick to the path. But Glacier had a one track mind at times, and this was one of them. "Let's roll!" He yelled, steering Truffles into a course that led them up the rocky slope.
"Mamo?" Truffles murmured as they got up to the top. Glacier got off of his mamowine in awe, never taking his eyes off the place. It wasn't an abonded building like he had thought, it was a ancient temple, forgotten but now found. Glacier gave a squeal of excitement. "Truffles look at this stuff!" he called to his buddy as he ran carelessly through the open temple field, poking and touching pillars, columns, and other things he shouldn't have poked. Truffles gave a sigh, and then stepped into the borders of the Temple.
It all happened in a flash, literally. A white light suddenly consumed the Mamowine, and the column across from where Glacier was started to glow. There were pictures on the column of pegasi, and half of them magically leapt off the column! Glacier watched in awe as the pictures floated gracefully thorugh the air, and merged with the light. as soon as they did though the light turned pale yellow, and a whinny of a horse could be heard from inside. "Truff-ff-l-les?" Glacier spoke in syllables, too nervous to talk correctly. another whinny was heard and suddenly two huge tan wings spurted from the top of the light orb. Then in another flash the light was gone.
"What?" was all Glacier could say. Truffles the Mamoswine looked perfectly fine- except now he had wings. "What is this!?!" the teen cried, touching the soft feathery down from one of the wings. "Mamo-neiiiiiigh!" the Pokemon called out, and with a look of glee took, soaring high around the temple. as if this was some movie Glacier started laughing, screaming, "He can fly! HE CAN FLLLLLLLLY!" and that was when he was interrupted.
"So thats what the Temple does." Another teen, though more built and stoic, commented from behind Glacier. Glacier turned aorund to see not only Travellog, the owner of the mysterioius voice, but Lyris as well! "What are you guys doing here? and what happened to Truffles?" the nervous teen asked, and Travellog gave a comforting smile. "No worries, Truffles will be fine. Ref our match and i can tell you everything." Glacier gave a grumble, but he nodded. "WELL GREAT LET'S GET TO IT." Lyris bellowed out in a volume that could even bust Mamoswine's ears (even though he was 200 feet in the air), and she grabbed Travellog and tossed him into place. "Jeez women." he murmured spitefully, and Glacier just shrugged his shoulders. "Alright guys, begin!"
Travellog

Duclohm [Cid] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW) UNLOCKED: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 60
EC: 5/9
MC: 0
DC: 5/5
Attacks:
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom
Double Hit
Discharge
Hurricane
Slack Off
Hyper Beam
Zap Cannon
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Signal Beam
Water Pulse
Dragon Tail
Flamethrower
Protect
Thunderbolt
Torment

Aron [Kadaj] (F)
Nature: Adamant (+Atk, -SpA)
Type: Steel/Rock
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock:Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Head Smash
Stealth Rock
Superpower
Aerial Ace
Earthquake
Protect

Murkrow [Don Krow] (M)
Nature: Rash (+SpA, -SpD)
Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 91
EC: 3/6
MC: 0
DC: 1/5
Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Taunt
Sucker Punch
Confuse Ray
Roost
Sky Attack
Double Team
Fly
Hidden Power (Fighting, 7)
Shadow Ball
Lyris1035

Zoroark (*) Zorroaaku (F)
Nature: Naive (+15% Speed, +17% Accuracy, -1 SpD)
Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction
Abilities:
Illusion: (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion.
Stats:
Natue: Naive
HP: 90
Atk: Rank 4
Def: Rank 2
SpA: Rank 5
SpD: Rank 2
Spe: 121 (105 * 1.15 = 120.75, which rounds up to 121)(+)
EC: 6/6
MC: 0
Attacks:
U-turn
Scratch (*)
Leer (*)
Pursuit (*)
Fake Tears (*)
Fury Swipes (*)
Faint Attack (*)
Scary Face (*)
Taunt (*)
Foul Play
Night Daze
Agility
Nasty Plot
Torment
Embargo
Night Slash
Dark Pulse (*)
Extrasensory (*)
Snatch (*)
Sucker Punch
Counter
Hone Claws (*)
Shadow Ball (*)
Snarl (*)
Aerial Ace
Flamethrower
Sunny Day

Samurott (*) Aquarai (F)
Nature: Naughty (+1 Atk, -1 SpD)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Torrent: When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by
two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Shell Armor (DW Unlocked): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
Nature: Naughty
HP: 100
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 70
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Megahorn
Tackle (*)
Tail Whip (*)
Water Gun (*)
Water Sport (*)
Focus Energy (*)
Razor Shell (*)
Fury Cutter (*)
Water Pulse (*)
Revenge (*)
Aqua Jet
Encore
Aqua Tail
Retaliate
Hydro Pump
Hydro Cannon
Water Pledge
Air Slash (*)
Brine (*)
Night Slash (*)
Ice Beam (*)
Rain Dance (*)
Scald (*)
Swords Dance
Surf
X-Scissor
Taunt
Dragon Tail
Aerial Ace

Servine (F)
Nature: Hasty (+15% Speed, +16% Accuracy, -1 Def)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW Unlocked): (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
Stats:
Nature: Hasty
HP: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 96 (83 * 1.15 = 95.45, which rounds up to 96.)(+)
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Leaf Blade
Giga Drain
Gastro Acid
Leaf Storm
Grass Pledge
Mirror Coat
Captivate
Sweet Scent
Iron Tail
Attract
Protect
Aerial Ace
Solarbeam
Safeguard
Energy Ball
Lyris has said one ability, and items are on.
Travellog gets to say if there is switch or not
Travellog will send out his first pokemon
Lyris will send her first pokemon out and give actions
Travellog will give actions
i will ref (and try to get truffles to stop flying)
etc etc etc
Good luck you two! (literally! i RNG which creature your pokemon will be mixed with, so i hope you have good luck!)
EDIT: you dont need to send in abilities. just do the other parts