Arcanite said:Open Challenge:
NFEs only, No evolution
1 V 1 Singles
2 Day DQ (includes Ref)
0 Recovers, 2 Chills
Berry Forest: All attacks available, can use an action to pick a berry, no items equipped at start of battle.
barty the beetle said:Accept, Arcanite!
Abilities= all
Switch= KO
Items disabled.
"lalalalalala picking happy berries"
Veran: "Cottocottonee" (translation: lalalalalala with a weird trainer)
"...now that really hurt my feelings"
Trainers: THIS DAY WE FIGHT!
"...the hell! This is a berry forest, a peaceful place home of lovely smurfs! I must prevent this battle from damaging the trees!"
Veran: "cottonee..."(translation: oh please, you only want the ref tokens, since you wasted all of yours. None on me, I shall add).
"Oh shuttup. You know I can't evolve you until you battle. HEY WHAT YOU ARE YOU DOING HERE!"
Arcanite + Barty: THIS DAY WE FIGHT!
"hey hey Megadeth. You can't battle without a ref. Show me you pokemon, I will ref this."
Arcanite

Pupitar (M) Titan
Nature:
Adamant: +1 Atk, -1 Sp Attack
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
- Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
- Shed Skin: (DW) (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. (Not yet active)
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 51
EC: 5/9
MC: 0
DC: 0/5
Attacks:
Bite
Leer
Sandstom
Screech
Chip Away
Rock Slide
Thrash
Scary Face
Earthquake
Stone Edge
Crunch
Outrage
Dragon Dance
Assurance
Dig
Bulldoze
Rock Polish

Quilava (*) Ifrit (Male)
Nature:
Serious: No effect on stats
Type:
Fire:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
- Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
- Flash Fire: (DW) (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost. (Not yet active)
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 80
EC: 4/9
MC: 0
DC: 2/5
Attacks:
Tackle
Leer
Smokescren
Ember
Quick Attack
Flame Wheel
Defence Curl
Rollout
Eruption
Flare Blitz
Crush Claw
Reversal
Protect
Dig
Flamethrower

Phanpy (*) Don Corneo (Male)
Musical Theme: Don of the Slums
Nature:
Adamant: +1 Atk, -1 SpA
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
- Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
- Sand Veil: (DW) (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. (Not yet Active)
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Odor Sleuth
Tackle
Growl
Defence Curl
Flail
Take Down
Rollout
Natural Gift
Slam
Ice Shard
Head Smash
Counter
Earthquake
Stone Edge
Protect
barty the beetle

Pawniard (*)Katana (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Dark, Steel
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure: (Innate, DW locked) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
EC: 0/6
MC:0
DC:0/5
Attacks:
Scratch(*)
Leer(*)
Fury Cutter(*)
Torment(*)
Faint Attack(*)
Scary Face(*)
Metal Claw(*)
Sucker Punch(*)
Psycho Cut(*)
Headbutt(*)
X-Scissor(*)
Poison Jab(*)
Aerial Ace(*)

Pansage (*)Eelwise (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Overgrow: (Innate, DW locked) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Stats:
HP: 90
Atk: Rank 3(+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 64
EC:0/6
MC:0
DC:0/5
Attacks:
Scratch(*)
Leer(*)
Lick(*)
Vine Whip(*)
Fury Swipes(*)
Leech Seed(*)
Bite(*)
Seed Bomb(*)
Torment(*)
Magical Leaf(*)
Tickle(*)
Nasty Plot(*)
Acrobatics(*)
Shadow Claw(*)
Double Team(*)

Riolu (*)PackLeader (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster: (Innate, DW locked) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP:90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 60
EC:0/6
MC:0
DC:0/5
Attacks:
Quick Attack(*)
Foresight(*)
Endure(*)
Counter(*)
Force Palm(*)
Feint(*)
Reversal(*)
Screech(*)
Blaze Kick(*)
Sky Uppercut(*)
Bite(*)
Poison Jab(*)
Brick Break(*)
Low Sweep(*)
Order of Operations
Arcanite chooses pokemon
barty the beetle chooses pokemon and gives orders
Arcanite gives orders
I ref
Arcanite gives orders
barty the beetle gives orders
I ref
???
Profit!
Arcanite's turn!