LoudKirbyKing vs Leethoof (Ref: That Wild Wolfe!)

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Heaven or Hell...

In the Year 20xx,
A legendary hero was born,
His name was LOUDKIRBYKING.
However one day, a villain stood in front challenge his might.
He was called LEETHOOF.
Now today, this great hero and villain shall do battle,
But only one shall win,
And become THE GUY!


RULES
Battle Type: 3v3 Singles
DQ Time: 3 Days (72 hour period); 4 Days (96 hour period) for ref
Restrictions: Unlimited recoveries, 2 chills
Arena: I Wanna Be The Guy! (More on this below)
Switch: KO
Items: None
Abilities: All
Other rules: Attacks do 0 damage but still inflict full knockback; area hazards will kill instantly; nearby gib explosions will also kill; objects can be pushed around with attacks
Music: New Journey

loudkirbyking
OOO

Kirlia [Wisdom] (Male)
Nature: Modest
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Telepathy(DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

Kirlia
HP: 90
Atk: Rank 1 (-1)
Def: Rank 2
SpA: Rank 4 (+1)
SpD: Rank 2
Spe: 50

EC: 4/9
MC: 0
DC: 3/5

Attacks:
Growl(*)
Confusion(*)
Double Team(*)
Teleport(*)
Lucky Chant(*)
Magical Leaf(*)
Heal Pulse(*)
Calm Mind (*)
Psychic

Thunderbolt(*)
Will-o-wisp(*)
Shadow Ball(*)
Grass Knot

Synchronize(*)
Shadow Sneak(*)
Confuse Ray(*)
Disable


Aipom [Chocobo] (Male)
Nature: Adamant(+Atk, -Sp. Atk)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Run Away: This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Skill Link (DW): This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:

HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 85

EC: 3/6
MC: 0
DC: 1/5

Attacks:
Scratch
Tail Whip
Sand-Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Agility

Facade
Acrobatics
Shadow Claw
Return

Fake Out
Counter
Pursuit
Seed Bomb


Nosepass [Titan] (Male)
Nature: Relaxed(+1 Def. =1.15 Speed)
Type: Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Magnet Pull: (Can be activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.
Sand force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Stats:

Nosepass
HP: 90
Atk: Rank 2
Def: Rank 6 (+1)
SpA: Rank 2
SpD: Rank 3
Spe: 26 (30/1.15)

EC: 1/6
MC: 0
DC: 1/5

Attacks:
Tackle
Harden
Rock Throw
Block
Thunder Wave
Sandstorm
Power Gem

Thunderbolt
Earthquake
Rest

Stealth Rock
Endure
Magnitude

VS

Leethoof
OOO

Cutie - Cherrim (F)
Nature: Naive (+15% Speed, -Sp Def) (+5% accuracy)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 41 (35x1.15=40.25->41)

EC: 0/6
MC: 0
DC: ...

Attacks:
Morning Sun
Tackle
Growth
Leech Seed
Helping Hand
Magical Leaf
Sunny Day

Grasswhistle
Heal Pulse
Weather Ball

Toxic
Giga Drain
Hidden Power Ice 7


Shieldon (Aegis) (M)
Nature: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type:
<Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
<Steel>: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Soundproof (DW) Locked: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 26 (30/1.15 = 26)

EC: 1/6
MC: 0
DC: 1/5

Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
Metal Burst

Wide Guard
Counter
Stealth Rock

Flash Cannon
Ice Beam
Hidden Power Rock 7
Flamethrower
Thunderbolt


Nosepass (Slag) (M)

Nature: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type: Rock:Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Surdy:This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Magnet Pull:This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.
Sand Force (DW) Locked:This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Stats
HP: 90
Atk: Rank 2
Def: Rank 5
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 26 (30/1.15)

EC: 2/6
MC: 0
DC: 2/5

Attacks:
Tackle
Harden
Rock Throw
Block
Thunder Wave
Power Gem
Earth Power

Endure
Double Edge
Stealth Rock

Smack Down
Thunderbolt
Sandstorm
Toxic
Protect

Notes:
Now as you both know, this arena is based off the sadistically cruel platformer IWBTG. Aside from the special rules listed on the top, there are additional information about the area you two are battling:
-You two will begin in a bright grassy area surrounded with outlying trees with rich delicious fruit. There are walls with embedded spikes at the very ends. Most Pokemon are able to clear the walls by jumping over them. However with the nature of IWBTG, it's not entirely advisable. This screenshot is an example of the setting but not the layout.
-"Typical" hazards such as spikes, fruit, and the Moon will instantly kill your Pokemon. However, the arena is also filled with other nasty surprises that can kill you off in an instant too. What they are, that's a secret and no I'm not telling you.
-The floor is ludicrously breakable. A well-placed Earthquake can split the ground open. But be aware of what lies underneath...
-For that matter, the entire arena is ludicrously breakable. No I'm not making this up. A well aimed Hydro Pump can knock down the walls, a Headbutt can topple trees over and send fruit flying down, etc.
-The key rule in this arena is if something looks harmful, it probably is. If it looks harmless, then refer to the last sentence.

loudkirbyking sends out first.
Leethoof sends out after and attacks first.
loudkirbyking attacks after.
 
Let's start with Wisdom the Kirlia! Don't worry, he might be a stage 1, but in this stage it won't matter as much. Plus, he only has 3 extra attacks...
 
Now what are the chances the only two nosepass owners would both bring theirs to a random battle?

Go, Aegis the Shieldon!

Aslo, I am the villain. Yay.

Taunt that he-she to severely reduce hisher movepool. Then create a shield of Stealth Rock around your body. And Protect like hell.
 
Huh... who woulda thought.

No point in tracing right now, Wisdom, so Outspeed and prep up two clones. Then, Use a Magical leaf to chop delicious down on top of this Shieldon! Finally, prep your own defense grid with Magical leaf around yourself.

Also, if fruit comes after you, replace whatever action needed to block it with a Psychic to send it at that Shieldon!

Double team (2 clones) - Magical leaf to knock fruit onto Shieldon - Magical leaf defensive barrier. If fruit comes at me, replace action with Psychic to send it at Shieldon.
 
DUEL 1!

loudkirbyking
OOO

Kirlia - Wisdom (M)
HP: 1
EP: 100
Status: OK!
Other: Nothing

VS

Leethoof
OOO

Shieldon - Aegis (M)
HP: 1
EP: 100
Status: OK!
Other: Nothing

Arena: I Wanna Be The Guy!
Music: New Journey

ORDERS!
Kirlia: Double Team/Psychic ~ Magical Leaf/Psychic ~ Magical Leaf/Psychic
Shieldon: Taunt ~ Stealth Rock ~ Protect

LET'S ROCK!

To prepare for the oncoming bloodbath, Wisdom shifts himself into three separate images. Aegis responds with some nasty jeers and insults towards the Psychic Pokemon. Now you can see the fire burn in those Kirlia's eyes! Oh yes.

With his newfound rage, Wisdom takes out his anger by firing a Magical Leaf towards the tree where Aegis is standing under, specifically those enticing red apples! The apples have been severed from the tree and they're falling, falling...diagonally towards Wisdom? The Kirlia cringes as the "apples" come dangerously close and strike down one of his images. Looks like apples don't fall diagonally either! Aegis summons four rocks from the ground and gets...giant Moai heads? What?

Aegis quickly throws up a defensive force field around his body to protect against any last minute trickery. Good thing too, as now the Moai heads turn to face him and fire off their deadly ring blasts! Meanwhile, Wisdom tries to focus to guard himself as well. However, he ends up firing his enchanted leaves straight at Aegis, letting them glance uselessly at his shield.

The round ends with no deaths. Bored, Kamikaze the Koopa appears on one of the walls, slips into his shell and ricochets all over the ground like crazy! Looks like Wisdom will have to watch his step! Still, things are even worse for Aegis. Now trapped with four Moai Heads, he's going to need to find a way to get out of this one.

Speed order:
Kirlia > Shieldon

((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

Action 1
-Kirlia used Double Team!
Kirlia made two images!
Energy: -8
Kirlia Double Team: 2 images

-Shieldon used Taunt!
Kirlia fell for the Taunt!
Energy: -10

Action 2
-Kirlia used Magical Leaf!
Kirlia sent Delicious Fruit flying its way!
Double Team Check (1 or 2 = miss; 3 = hit): 2
Energy: -5
Kirlia Double Team: 1 image
Taunt: 5 actions

-Shieldon used Stealth Rock!
Moai Heads surrounded Shieldon!
Energy: -12

Action 3
-Shieldon used Protect!
Energy: -7

-Kirlia used Magical Leaf
Shieldon is protecting itself!
Energy: -9
Taunt: 4 actions

Energy Left:
Kirlia: 78
Shieldon: 71


loudkirbyking
OOO

Kirlia - Wisdom (M)
HP: 1
EP: 78
Status: OK!
Other: Double Team - 1 image; Taunted - 4 actions

VS

Leethoof
OOO

Shieldon - Aegis (M)
HP: 1
EP: 71
Status: OK!
Other: Trapped within four Moai heads.


Arena: A Kamikaze Koopa is ricocheting like crazy on the field.

loudkirbyking attacks first.
Leethoof attacks after.
 
Wisdom, um... don't die. Yeah, let's go with that. First, Use a shadow ball to knock one of those heads into that Shieldon! If it hits, it should ko. Second, Use a Grass Knot to trip that Shieldon so he can't escape if that shell goes for him. Finally, Don't die!(Confusion defense)

If that shell comes at you, replace an action with Psychic to send it back at that Shieldon.

Shadow Ball head into Shieldon - Gras Knot Shieldon - Confusion anything close. If shell comes, Psychic to send it at Shieldon instead of action.
 
Aegis, stay strong. These evil Bropobasses will not stop you because you will create an Iron Defense shield around yourself, maybe even reflecting the shadow ball. Flamethrower a tree near Mr.I-wear-skirts to cause some delicous fruit to fall. Finish by using Hidden Power Rock to recall the Moai statues, convincing them that you know what you're doing.
 
DUEL 2!

loudkirbyking
OOO

Kirlia - Wisdom (M)
HP: 1
EP: 78
Status: OK!
Other: Double Team - 1 image; Taunted - 4 actions

VS

Leethoof
OOO

Shieldon - Aegis (M)
HP: 1
EP: 71
Status: OK!
Other: Trapped within four Moai heads.


Arena: A Kamikaze Koopa is ricocheting like crazy on the field.
Music: New Journey

ORDERS!
Kirlia: Shadow Ball/Psychic ~ Grass Knot/Psychic ~ Confusion/Psychic
Shieldon: Iron Defense ~ Flamethrower ~ Hidden Power

LET'S ROCK!

Let's PARTY! Go for broke!

Wisdom fires an antimatter blast that hits right between Aegis' eyes, sending him flying back between the Moai statues. Shuddering off the blast, Aegis' body begins to glimmer as his hide becomes harder than diamond and his plated face near impenetrable. With the Moai statues turning and taking aim at the Shieldon, could this mighty defense be enough to withstand their deadly rings of doom?

SPLAT!

Oh no it wasn't! It wasn't helpful at all! The poor Shieldon's limbs and body explode in millions of red pixels, showering the vast green landscape with tons of Shieldon gore. Ewwww. And I think I see his head just rolling by a nearby tree too.

The Kamikaze Koopa rebounds off on a distant wall, mowing down two of the Moai statues into fine powder. The remaining two turn their sights right on Wisdom. Let's hope this Kirlia got a trick up within those sleeves of his, or he'll end up just like his buddy just now.

In other news, a Waddle Dee wanders across from the right.

Speed order:
Kirlia > Shieldon

((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

Action 1
-Kirlia used Shadow Ball
Energy: -6
Taunt: 3 actions

-Shieldon used Iron Defense
Energy: -7

Moai statues attack Shieldon!
Attack succeeded!
Shieldon fainted!

Energy Left:
Kirlia: 72
Shieldon: Fainted!


loudkirbyking
OOO

Kirlia - Wisdom (M)
HP: 1
EP: 72
Status: OK!
Other: Double Team - 1 image; Taunted - 3 actions

VS

Leethoof
XOO

Shieldon - Aegis (M)
HP: 0
EP: 0
Status: GAME OVER - Press R to try again.
Other: Nothing


Arena: The field is covered in bright red gore. A Kamikaze Koopa is ricocheting like crazy on the field. Two Moai statues face Wisdom. A Waddle Dee is hopping around.

Leethoof sends out and attacks first.
loudkirbyking attacks after.
 
Go go Cutie!!

Magical Leaf to create a shroud of protection around yourself. Then, use Helping Hand to aid the Kamikaze Koopa in moving towards Skirtdude. Finish by knocking a fruit towards She-Man with a handy-dandy Weather Ball.
 
I don't think fruit likes you... All the fruit.

Nice Hair, Wisdom. Anyway, Do an awesome cover trick!(Aka, knock that little fruit in the way between you and those statues with a Psychic.) Then, when you see that Koopa coming at you, Shock the heck outta it. Finally, let's play Ping pong. When that fruit comes at you, Return it with a Shadow Ball.

Psychic to put Cherubi between Wisdom and statues - Shock the Koopa when it gets close - Shadow Ball fruit away. If Koopa doesn't come close, replace second action with Magical Leafing a tree down at the Cherubi.
 
Sorry the last few reffings have been slow; I'll make sure to get them done faster. I'm still a bit weirded out on how unorthodox this whole battle is. xD

DUEL 3!

loudkirbyking
OOO

Kirlia - Wisdom (M)
HP: 1
EP: 72
Status: OK!
Other: Double Team - 1 image; Taunted - 3 actions

VS

Leethoof
XOO

Cherubi - Cutie (F)
HP: 1
EP: 100
Status: OK!
Other: Nothing


Arena: The field is covered in bright red gore. A Kamikaze Koopa is ricocheting like crazy on the field. Two Moai statues face Wisdom. A Waddle Dee is hopping around.
Music: New Journey

ORDERS!
Kirlia: Psychic ~ Shock/Magical Leaf ~ Shadow Ball
Cherubi: Magical Leaf ~ Helping Hand ~ Weather Ball

LET'S ROCK!

Leethoof sends out his next victim Pokemon, a cute little Cherubi named Cutie! Isn't she she sweetest thing ever? :D

As Cutie sets up an array of multicolored leaves, Wisdom already locks her in with his Psychic powers and drags her in right between the Moai statues. The two statues open fire, yet the Magical Leaf nullifies the blasts, dissipating the leaves. The Kamikaze shell rebounds off a wall, but hits nothing.

Cutie decides to shift her focus on the Koopa and cheers him on, with all the adorable cries a Cherubi can muster. Now invigorated, Kamikaze the Koopa makes a direct path right towards Wisdom. Drawing out his mental prowess, he outstretches his body and delivers a nasty shock upon that shell!

A nasty shock, right?

Wisdom racks his brains, figuring out what his trainer is ordering him to do-

SPLAT!

And there goes Wisdom, send messy Kirlia blood and bits flying all over the bright grass and trees, leaving behind a bright puddle of crimson. Oh man, this is going to take a long time to clean up folks. Cutie is sitting back, giggling at the naughty thing she did, completely oblivious to the menacing Moais right behind her...

SPLAT!

And it's a double kill folks! The Cherubi swells up and then bursts like a balloon, splashing gallons of blood all over the grass, while her eyeballs fly straight into the stratosphere. Where they are now, no one knows.

All the while, the nearby Waddle Dee just hops around a bit. However it only ends up falling flat on its face.

Speed order:
Kirlia > Cherubi

((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

Action 1
-Kirlia used Psychic
Energy: -6
Taunted: 2 actions

-Cherubi used Magical Leaf
Energy: -5

Action 2
-Cherubi used Helping Hand
Energy: -4

-Kirlia used Shock
But it failed!
Double Team Check (1 = miss; 2 = hit): 2
Kirlia fainted!

Cherubi fainted!

Energy Left:
Kirlia: Fainted!
Cherubi: Fainted!


loudkirbyking
XOO

Kirlia - Wisdom (M)
HP: 0
EP: 0
Status: GAME OVER - Press R to try again.
Other: Nothing

VS

Leethoof
XXO

Cherubi - Cutie (F)
HP: 0
EP: 0
Status: GAME OVER - Press R to try again.
Other: Nothing


Arena:
-The field is coated in gross Pokemon guts and gore.
-A Kamikaze Koopa is still ricocheting like crazy on the field.
-Two Moai statues stand on the right side of the field.
-A Waddle Dee is flat on its face.

loudkirbyking sends out first.
Leethoof sends after and attacks first.
loudkirbyking attacks after.
 
loudkirbyking sends out first.
Leethoof sends after and attacks first.
loudkirbyking attacks after.​
I think you attack first, mate... but, it is my turn to attack first, now that I think about it. Sounds like a poke to the ref is required.
 
You attacked second last round, which means that you always attack first the next round.
I'm just going by what the ref said, man. Easy. Probably just a mistake on his part, I know basic ASB format. Eh, no real difference, I suppose.

Titan! Let's be a pro. Show those statues you're one of them by launching a Power Gem to shoot that koopa at that Nosepass knock-off. Once they see you're a true statue like them, then focus on smashing the heck outta everything. Thunder Wave your foe to slow them down even more, and make it hard for them to move at all. Then, finally, Earthquake to shake all the fruit down! Also, if those Moai are about to hit you from rejection, Endure like a pro.

Power Gem Koopa into Nosepass - T-wave foe - Earthquake everything. If Moai attack him, turn and Endure instead of action.
 
SLAG!

You are moai statue. There are two unloved moai statues standing there poor all lonely-like. Use your moai powers (Power Gem+Power Gem as a superpower signal to be stronger than Mr. McFakeNose) to convince them that silly Titan hates them and is really a disguised water-fighting-grass-ground type.

After that epic show of oversized head friendship, position yourself and activate Magnet Push to launch some local spikes at "Titan"...more like "Wimp-an!"
 
Yeah. It was a mistake on my part. Kirby is supposed to attack first this time. I messed up the order since I'm not used to a double-down situation.

I'll get the next round up shortly.
 
DUEL 4!

loudkirbyking
XOO

Nosepass - Titan (M)
HP: 1
EP: 100
Status: OK!
Other: Nothing

VS

Leethoof
XXO

Nosepass - Slag (M)
HP: 1
EP: 100
Status: OK!
Other: Nothing


Arena:
-The field is coated in gross Pokemon guts and gore.
-A Kamikaze Koopa is still ricocheting like crazy on the field.
-Two Moai statues stand on the right side of the field.
-A Waddle Dee is flat on its face.
Music: New Journey

ORDERS!
Nosepass (Titan): Power Gem/Endure ~ Thunder Wave/Endure ~ Earthquake/Endure
Nosepass (Slag): Power Gem + Power Gem ~ Magnet Pull (Attract)

LET'S ROCK!

With both trainers' Pokemon down, both loudkirbyking and Leethoof send out a Nosepass, leading to a mirror match between these two trainers. Titan takes the initiative and charges up a crystalline beam, launching it straight toward the rogue Koopa. The attack angles Kamikaze perfectly, sending him on a direct path towards Titan's evil twin! Slag answers this show of display by charging up a far greater mineral force, directing it towards the Moai statues! For what feels like a whole minute, nothing happens. Then all of a sudden, the statues begin whizzing out of control and launch themselves up, up, and away!

Now, Titan catches Slag off guard and releases a lightning bolt to restrain Slag. Shaking off the paralysis, Slag uses his internal magnets to draw out the sharp spikes on the side of the walls to gore Titan from behind! Any minute now, Titan is going to get slaughtered by some sharp spikes! Just a little more, and...ah who are we kidding? Slag tried hard he did, but all his attempts to pull out the spikes were in vain. Maybe they're made of plastic or concrete? Meanwhile Kamikaze the Koopa knocks away the Waddle Dee, causing him to go poof in stars and smoke.

Finally, Titan pulls out his trump card. With Slag tired and vulnerable from his earlier endeavors, Titan jumps and leaps down into the ground, sending off a massive tremor. The Earthquake is so strong, it causes the trees to snap and the fruit to fly off in wild directions, many which narrowly miss both Nosepasses. The walls collapse inward, one tumbling dangerous close to Slag, while the ground splits asunder releasing hellacious fury from the depths within. The Legions of Hell emerge, among its numbers include the Red Arremer, Death, Diablo, Cyberdemon, and worst of all, those damn birds from Ninja Gaiden leading the charge. Soon, even the clouds and stars collapse from the cosmos, raining the field with their ruthless downpours and searing fire. Not even the King of All Cosmos and his family is safe, tumbling all over the field with their half-finished Katamaris in tow. After that, a massive Thwomp falls from the sky and crushes Kamikaze the Koopa to fine powder. Two more Thwomps appear falling right in front of Titan and Slag respectively, sending them reeling back. The Moai statues from earlier aren't so lucky, as they plunge all the way down to the ground, bursting into bricks. Finally, the sky tears apart from the seams and ultimately implodes, leaving nothing more than the great ether of creation.

Each taking a deep breath, both Titan and Slag slowly emerge from the wreckage. Despite all the destruction, despite all that carnage, both exhale a sigh of relief that two have somehow miraculously survived-

SPLAT! SPLAT!

And then Moon came crashing down, mowing everything down to pieces. The End.

Since loudkirbyking still has one Pokemon left in reserve, I declare him as THE GUY!

Speed order:
Nosepass (loudkirbyking) = Nosepass (Leethoof)

((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

Action 1
-Nosepass (Titan) used Power Gem!
Energy: -4

-Nosepass (Slag) used Power Gem + Power Gem!
Energy: -24

Action 2
-Nosepass (Titan) used Thunder Wave!
Nosepass (Slag) is paralyzed (25%)!
Energy: -7

-Nosepass used Magnet Pull (Attract)!
Fully paralyzed (<=2500): 8220
Energy: -5

Action 3
-Nosepass (Titan) used Earthquake!
Energy: -7

Arena came crashing down on everyone!

Nosepass (Titan) fainted!
Nosepass (Slag) fainted!

Energy Left:
Nosepass (loudkirbyking): Fainted!
Nosepass (Leethoof): Fainted!


VICTORY!
loudkirbyking wins the match!

Spoils of battle:
Leethoof:
-Leethoof obtains 2 Trainer Counters
-Aegis the Shieldon obtains 1 Evolution Counter, 2 Move Counters and 1 Dream Counter
-Cutie the Cherubi obtains 1 Evolution Counter, 2 Move Counters and 1 Dream Counter
-Slag the Nosepass obtains 1 Evolution Counter, 2 Move Counters and 1 Dream Counter
loudkirbyking:
-loudkirbyking obtains 2 Trainer Counters
-Wisdom the Kirlia obtains 1 Evolution Counter, 2 Move Counters, 1 Dream Counter, and 1 KO counter
-Titan the Nosepass obtains 1 Evolution Counter, 2 Move Counters, 1 Dream Counter, and 1 KO counter
TheWolfe:
-I get 6 Ref Counters​

I don't know if Aipom gets any spoils as he didn't participate. Otherwise if you have any questions or spot mistakes, post and I'll fix it. Hope you two had a great time! :]
 
Good job, Leethoof. I hope you enjoyed the arena's madness as much as I did. It was fun to meet another Nosepass user in a game like this. And thanks Wolfe for the reffing. You're pretty good with madness lol.
 
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