C$FP vs. Rewindman (Korski refs)

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Korski

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BATTLE ON!

Arena:

ASB Tournament Arena

Rules:

2 vs. 2 Doubles
36-hour DQ
1 Recovery / 2 Chills
Abilities=ONE
Items=ON
Switch=N/A

Teams:

C$FP:

Lucario [Bill] (Male)
Nature: Hasty (+15% Speed, +12% Accuracy (104*104/870=12.43), -1 Def)
Type: Fighting/Steel
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW) [unlocked]: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (90*1.15=103.5)

EC: 6/6
MC:
1
DC:
5/5

Attacks:

Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Dark Pulse
Metal Claw
Metal Sound
Bone Rush
Aura Sphere
Extremespeed
Swords Dance
Nasty Plot
Me First
Agility
Dragon Pulse

Blaze Kick
Crunch
Hi Jump Kick
Vacuum Wave
Ice Punch
Thunder Punch

Earthquake
Focus Blast
Work Up
Drain Punch
Psychic
Flash Cannon

Kitsunoh [Big Poe] (Male)
Nature: Jolly (+15% Speed, +19% Accuracy (127*127/870=18.54), -1 Special Attack)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW) [unlocked]: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (10*1.15=126.5)

EC: 6/6
MC:
1
DC: 5/5

Attacks:

Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Shadowstrike
Perish Song
Ice Fang
Thunder Fang
Fake Out
Shadow Claw

Yawn
Meteor Mash
Foul Play
Pain Split
Super Fang
Magic Coat
Spite

Toxic
Will-o-Wisp
Gyro Ball
U-Turn
Dig
Taunt
Torment
Earthquake
Brick Break
Rock Slide
Substitute

Rewindman:

Combusken [Lark](Male)
Nature: Lonely (+1 Atk, -1 Def)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 55

EC: 8/9
MC: 0
DC: 5/5

Abilities
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Attacks:

Scratch
Growl
Focus Energy
Ember
Peck
Sand Attack
Double Kick
Fire Spin
Flamethrower
Sky Uppercut
Flare Blitz

Counter
Night Slash
Low Kick

Rock Slide
Dig
Substitute
Protect

Sneasel [Bonnie] (Female)
Nature: Adamant (+ to Attack; - from Special Attack)
Type: Dark/Ice
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Ability 1: Inner Focus
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Ability 2: Keen Eye
Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Ability 3 (DW): Pickpocket
Type: Innate
This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (1)
SpD: Rank 3
Spe: 115

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility

Counter
Fake Out
Ice Punch

Dig
Brick Break
Substitute

C$FP releases 2 Pokes, selects Abilities, equips items --> Rewindman releases 2 Pokes, selects Abilities, equips items, issues Actions --> C$FP issues Actions --> Korski refs
 
"Ugh, damnit, I once again forgot to specify NFE or FE. Bill will use a Black Belt and will use his Inner Focus. Big Poe will use his cursed body and Life Orb."
 
Lol you said training, so I assumed NFE, but that's ok, needed to train these guys anyway and this should end quick.

Lark @ expert Belt with speed boost and Bonnie @ a leppa berry with inner focus

Lark: Flare blitz - Flamethrower - Sky uppercut all at lucario

Sneasel: Agility - Dig - Dig both at lucario
If you are taunted on action 1, use brick break agaist lucario instead of agility
 
"Here we go!"

Bill: Hi Jump Kick (Sneasel), Hi Jump Kick (Sneasel), Counter

Big Poe: Fake Out (Sneasel), Dig (Combusken), Shadowstrike (Combusken)
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 1 BEGINS~

Poke: Lucario | Kitsunoh
Item: Black Belt | Life Orb
HP: 100 | 100
Energy: 100 | 100
Boosts: None | None
Other: None | None

VS.

Poke: Combusken | Sneasel
Item: Expert Belt | Leppa Berry
HP: 90 | 90
Energy: 100 | 100
Boosts: None | None
Other: None | None

------------------

I assume you two are comfortable without prose.

------------------

Action 1:

Kitsunoh: Fake Out [Sneasel] (10 damage, -2 HP, -4 energy, flinch fails)
Sneasel: Agility (-7 energy, +2 Spe)
Lucario: Hi Jump Kick [Sneasel] (47 damage, -7 energy, crit fails)
Combusken: Flare Blitz [Lucario] (30 damage, -10 HP, -7 energy, crit fails, Burn fails)

Action 2:

Sneasel: Dig [Evade]
Kitsunoh: Dig [Evade]
Lucario: Hi Jump Kick [Sneasel] (miss, -24 HP, -11 energy)
Combusken: Flamethrower [Lucario] (23 damage, -6 energy, crit fails, Burn fails)
Sneasel: Dig [Lucario] (17 damage, -10 energy, crit fails)
Kitsunoh: Dig [Combusken] (23 damage, -2 HP, -10 energy, crit fails)

Action 3:

Sneasel: Dig [Evade]
Kitsunoh: Shadowstrike [Combusken] (19 damage, -2 HP, -5 energy, crit fails, Def drop fails)
Combusken: Sky Uppercut [Lucario] (6 damage, -5 energy, KO)
Sneasel: Dig [Lucario] (0 damage, -14 energy)
Lucario: KO'd

End of Round: Speed Boost (Combusken +1 Spe, -2 energy)

~ROUND 1 ENDS~

Poke: Lucario | Kitsunoh
Item: Black Belt | Life Orb
HP: 0 | 94
Energy: 82 | 81
Boosts: Done | None
Other: Gone | None

VS.

Poke: Combusken | Sneasel
Item: Expert Belt | Leppa Berry
HP: 39 | 33
Energy: 85 | 69
Boosts: +1 Spe | +1 Spe (1 Round)
Other: None | None

C$FP --> rewindman --> Korski
 
"Oh, I forgot how fast Sneasel is."

Meteor Mash (Sneasel), Earthquake, Earthquake
IF Sneasel uses Dig, THEN use Earthquake that action

OK EDITED
 
Just to point out, sneasel has the inner focus ability, so it shouldn't have flinched from the fakeout.

EDIT:
Anyway,
Lark: Flamethrower - Flare Blitz - Flare Blitz

Bonnie: Agility (to evade meteor mash) - Screech - Faint attack
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Oh look at that, my mistake. This actually changes things to the point where I think it's only fair to let you both reorder, so go ahead and edit into your posts either new Actions or something about how you won't be changing Actions, starting with C$FP.
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 2 BEGINS~

Poke: Kitsunoh
Item: Life Orb
HP: 94
Energy: 81
Boosts: None
Other: None

VS.

Poke: Combusken | Sneasel
Item: Expert Belt | Leppa Berry
HP: 39 | 33
Energy: 85 | 69
Boosts: +1 Spe | +1 Spe (1 Round)
Other: None | None

--------------------

Prose.

--------------------

Action 1:

Sneasel: Agility [Evasive] (-7 energy)
Kitsunoh: Meteor Mash [Sneasel] (miss, -6 energy)
Combusken: Flamethrower [Kitsunoh] (23 damage, -6 energy, crit fails, Burn fails)

Action 2:

Sneasel: Screech [Kitsunoh] (-6 energy, Kitsunoh -2 Def)
Kitsunoh: Earthquake (23 damage [Combusken], 14 damage [Sneasel], -2 HP, -7 energy, crits fail)
Combusken: Flare Blitz [Kitsunoh] (31 damage, -10 HP, -7 energy, crit fails, Burn fails)

Action 3:

Sneasel: Faint Attack [Kitsunoh] (15 damage, -3 energy, crit fails)
Kitsunoh: Earthquake (6 damage [Combusken], 14 damage [Sneasel], -2 HP, -11 energy, crits fail, KO [Combusken])
Combusken: KO'd

~ROUND 2 ENDS~

Poke: Kitsunoh
Item: Life Orb
HP: 21
Energy: 57
Boosts: -2 Def
Other: None

VS.

Poke: Combusken | Sneasel
Item: Expert Belt | Leppa Berry
HP: 0 | 5
Energy: 72 | 53
Boosts: Done | None
Other: Gone | None

rewindman --> C$FP --> Korski
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 3 BEGINS~

Poke: Kitsunoh
Item: Life Orb
HP: 21
Energy: 57
Boosts: -2 Def
Other: None

VS.

Poke: Sneasel
Item: Leppa Berry
HP: 5
Energy: 53
Boosts: None
Other: None

--------------------

C$FP WINS!

--------------------

Action 1:

Kitsunoh: Brick Break (5 damage, -2 HP, -6 energy, KO)
Sneasel: KO'd

~ROUND 3 ENDS~

Poke: Kitsunoh
Item: Life Orb
HP: 19
Energy: 51
Boosts: None
Other: None

VS.

Poke: Sneasel
Item: Leppa Berry
HP: 0
Energy: 53
Boosts: Done
Other: Gone

--------------------

~GG TO BOTH!~

C$FP: 2 TC
  • Bill the LUCARIO: 3 MC
  • Big Poe the KITSUNOH: 3 MC, 2 KOC
Rewindman: 2 TC
  • Lark the COMBUSKEN: 1 EC, 2 MC, 1 KOC
  • Bonnie the SNEASEL: 1 EC, 2 MC, 1 DC
Korski: 4 RT
 
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