Mr.L vs. Galladiator at the ASB Arena!

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Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Looking for a quick 1v1 Match w/ a Beginner pokemon (less than 3 moves other than starting moves).
1v1 Singles
Switch = not possible
1 day DC (looking for a quick match)
No Items
ASB Arena
Boom. Let's do it.

Since you picked everything else, I'll pick All Abilities.
Nothing to do but to get to the good part.

Mr. L:
Bandit the Budew

Budew (*) [Bandit] (Male)
Nature: Timid (+15% Speed, 15% Flat Accuracy Boost, -1 Atk)
Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Lead Guard [DW LOCKED]: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 63 (+) 15% Accuracy increase
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
-Absorb (*)
-Growth (*)
-Water Sport (*)
-Stun Spore (*)
-Mega Drain (*)
-Worry Seed (*)

-Leaf Storm (*)
-Synthesis (*)
-Sleep Powder (*)

-Sludge Bomb (*)
-Sunny Day (*)
-Hidden Power (Ground, 6)

Jingles the Meowth

Meowth (*) [Jingles] (Male)
Nature: Naughty (+1 Atk , -1 SpD)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Unnerve [DW LOCKED]: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Scratch (*)
-Growl (*)
-Bite (*)
-Pay Day (*)
-Fake Out (*)
-Fury Swipes (*)
-Screech (*)
-Faint Attack (*)
-Taunt (*)

-Hypnosis (*)
-Flail (*)
-Odor Sleuth (*)

-Thunderbolt (*)
-Substitute (*)
-Aerial Ace (*)

Auron the Riolu

Riolu (*) [Auron] (Male)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Steadfast:
(Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster [DW LOCKED]: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:

Riolu
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 51 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/6
MC: 2
DC: 1/5

Attacks:
-Quick Attack (*)
-Foresight (*)
-Endure (*)
-Counter (*)
-Force Palm (*)
-Feint (*)
-Reversal (*)
-Screech (*)

-Hi Jump Kick (*)
-Circle Throw (*)
-Iron Defence (*)

-Dig (*)
-Substitute (*)
-Shadow Claw (*)

Galladiator:


Larvesta [Harvey] (M)
Nature: Rash (+ Sp. Atk, - Sp. Def)
Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 60

EC: 2/6
MC: 0
DC: 1/5

Moves:
Ember
String Shot
Leech Life
Take Down
Flame Charge
Bug Buzz

Magnet Rise
Morning Sun
Zen Headbutt

Toxic
Fire Blast
Acrobatics

I'm sure all of you know how turn order operates by now.

Mr.L, send out your Pokemon!
 
Thank goodness that isn't literal.

Start with a Toxic to wear this dog down! Follow it up with your patented Acrobatics+Zen Headbutt combo for massive damage!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Auron (M)
HP: 90
En: 100
4 / 2 / 2 / 2 / 51 (-)
SC: 1, WC: 2, BST: 13
Inner Focus + Steadfast

Harvey (M)
HP: 90
En: 100
3 / 2 / 3 / 1 / 60
Flame Body

BEGIN ROUND ONE

Welcome to the ASB Arena, where we have two smaller Pokemon battling it out today!

Harvey starts the round by shooting a noxious spray of neurotoxins at Auron, who opens his mouth to scream and gets it filled with toxins. Ugh, that doesn't look very pretty! In fact, Auron is now badly poisoned! Valiantly persevering, Auron strengthens his limbs with the power of iron, sharply raising his defense by two stages! Though this would've flushed away some corrosion from acid, it doesn't seem like that poison is going away anytime soon.

All the audience members sit at the edge of their seats as both Pokemon stop moving for a second, seemingly charging up an attack. Harvey moves first, flipping into the air with surprising agility (for a bug, of course). Then, he smashes into Auron with his head, dealing a huge amount of damage. However, Auron counterattacks, dealing even more damage! It seems like the damage output from these two Pokemon is getting greater and greater!

While Harvey lies motionless in the arena, recharging from the last attack, Auron goes for another attack, tunneling deep into the ground. Then, he suddenly pops up just under Harvey, pushing him up and allowing the little bug to crash onto the ground. That looks like it hurt just a little bit.

Though Harvey seems to be exhausted and almost unconscious already, it seems that the toxins in Auron's body are steadily sapping his strength. Will Harvey be able to survive long enough to defeat Auron, or will Auron be able to smash Harvey to a pulp?

END ROUND ONE
Harvey used Toxic!
No rolls to hit due to nature, -7 energy
Auron used Iron Defense!
+2 Def, -7 energy

-1 HP (BPSN on Auron)

Harvey used Acrobatics + Zen Headbutt!
Hits, no crit
(22 + 1.5) * 1.5 - 3.5 = 31.75 ~ 32 damage
-21 energy
Auron used Counter!
32 * 1.5 = 48 damage
-22 energy
No Flame Body activation

-1 HP (BPSN on Auron)

Auron used Dig!
No crit
(8 + 3) * 1 = 11 damage
-6 energy
No Flame Body activation

-1 HP (BPSN on Auron)


Auron (M)
HP: 55
En: 65
4 / 2 / 2 / 2 / 51 (-)
SC: 1, WC: 2, BST: 13
Inner Focus + Steadfast
BPSN (2 DPA NR)
+1 Def

Harvey (M)
HP: 31
En: 72
3 / 2 / 3 / 1 / 60
Flame Body
 
Yay for smartphones letting me continue.

Screech to let him know your pain! Then Shadow Claw x2 to rip him to shreds.
 
Question: are Recovers on?

If yes:
Morning Sun...Fire Blast + Ember

If no:
Fire Blast + Ember...cool down...faint Acrobatics
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
I'm going with 0/0 mainly due to Mr.L's description.

Auron (M)
HP: 55
En: 65
4 / 2 / 2 / 2 / 51 (-)
SC: 1, WC: 2, BST: 13
Inner Focus + Steadfast
BPSN (2 DPA NR)
+1 Def

Harvey (M)
HP: 31
En: 72
3 / 2 / 3 / 1 / 60
Flame Body

BEGIN ROUND TWO

Harvey starts us off again looking quite desperate. He fires off a rather large blast of fire, but launches a smaller, more concentrated spray of flame into the blast, somehow magnifying the attack into a whirling torrent of red-hot flames! Don't ask how that happened, because I have no clue ._. Auron is forced to take a step back and shield his face from those terrifying flames. He decides to scream again, and neurotoxins get stuffed in his mouthHarvey's Defense actually harshly drops! Again, don't ask how that happened, since I really don't know.

As Harvey is recovering from that dazzling display of pyrokinetics, Auron takes the opportunity to slash wildly with shadowy arms. It seems to deal some minor damage, but Harvey doesn't seem to hurt by it.

As he finishes his small recharge period, Harvey leaps up into the air and repeatedly hits Auron with his aerial attacks, dealing significant damage. Quite helpless, Auron retaliates by slashing him with his claws again, but once again, it fails to deal any real damage.

While both Pokemon glare at each other menacingly, panting hard, the trainers ponder the actions they should take. As Auron and Harvey circle each other warily in the arena, Auron suddenly staggers and falls to the ground, finally succumbing to the deadly poison.

END ROUND TWO
Harvey used Fire Blast + Ember!
Hits, no crit, no burn
((4 + 1.5 * 12) + 3 + 1.5) * 1 = 26.5 ~ 27 damage
-16 energy
Auron used Screech!
Hits
-2 Def (Harvey)
-7 energy

-2 HP (Auron)

Harvey is recharging!
Auron used Shadow Claw!

No crit
(7 + 3) * 1 + 3.5 = 14 damage
-5 energy
No Flame Body

-2 HP (Auron)

Harvey used Acrobatics!
No crit
(14 + 1.5) * 1.5 - 1.75 = 21.5 ~ 22 damage
-8 energy
Auron used Shadow Claw!
No crit
(7 + 3) * 1 + 3.5 = 14 damage
-9 energy
No Flame Body

-2 HP (Auron)


Auron (M)
HP: KO
En: 54
4 / 2 / 2 / 2 / 51 (-)
SC: 1, WC: 2, BST: 13
Inner Focus + Steadfast
BPSN (3 DPA NR)

Harvey (M)
HP: 17
En: 48
3 / 2 / 3 / 1 / 60
Flame Body
-1 Def

Galladiator wins!

Each trainer gets 2 TC.
Each Pokemon gets 1 EC, 2 MC, 1 DC.
Harvey the Larvesta gets 1 KOC.

Engineer Pikachu gets 2 RC.

Great job, both of you!
 
Good game, Galladiator.

In hindsight, if i weren't staring at a giant, juicy steak as i was typing my commands, I'd have added a sub for a counter...

Nevertheless, you were the victor, and congrats.
 
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