2 v 2 Doubles open challenge!
2 Day DQ
0 Recoveries/Chills
Arena: ASB Arena
Yup DF
No items
No switching
All abilities
Mr.L: Welcome to the ASB Arena! I'm your host, the mighty Mr.L, and I'll be the referee this match! I have Auron here with me today as my first poke-coref! Auron, would you like to give your evaluation of this match-up?
Auron: They both look like they want to kill each other and wear the other's intestines as a belt, L!
Mr.L: Really, you think so? They look like they're just here to have fun, get rewards, and beat the snot out of their opponent's pokemon...not necessarily kill them.
Auron: ...Killjoy...
Mr.L: Anywho, onto the Team Bios!
In the Blue Corner, we have Dogfish44, who appears to bringing the Electric pride along with him!

Emolga [Boltair] (Female) (*)
Nature: Mild (+1 Sp.Atk ; -1 Def)
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 103
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Abilities:
Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Motor Drive (DW) (Innate): This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.
EC: N/A
MC: 0
DC: 5/5
Attacks:
Level Up (15, 14 Excluding repeats from other areas):
ThunderShock (*)
Quick Attack (*)
Tail Whip (*)
Charge (*)
Spark (*)
Pursuit (*)
Double Team (*)
Shock Wave (*)
Light Screen
Agility
Electro Ball
Encore
Volt Switch
Discharge
Acrobatics (Repeated from TMs)
Egg (5, 4 Excluding repeats from other areas):
Air Slash (*)
Iron Tail (*)
Roost (*)
Tickle
Shock Wave (Repeated from Level Up moves)
TM/HM (15, 12 Excluding repeats from other areas):
Toxic (*)
Thunderbolt (*)
Acrobatics (*)
U-Turn
Taunt
Flash
Substitute
Thunder Wave
Charge Beam
Protect
Taunt
Hidden Power (Grass)
Volt Switch (Repeated from Level Up moves)
Light Screen (Repeated from Level Up moves)
Double Team (Repeated from Level Up moves)
Total Moves: 30
Wanted: Astonish (Egg) ; Baton Pass (Egg) ; Charm (Egg) ; Covet (Egg) ; Rain Dance (TM) ; Frustration (TM) ; Thunder (TM) ; Aerial Ace (TM) ; Facade (TM) ; Rest (TM) ; Attract (TM) ; Round (TM) ; Fling (TM) ; Swagger (TM) ; Wild Charge (TM) ; Cut (HM)

Manectric [Sparky] (Male)
Nature: Mild (+1 Sp.Atk -1 Def)
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 105
Size Class: 3
Weight Class: 3
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Abilities:
Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
LightningRod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Minus (DW) (Innate): This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.
Attacks:
Tackle
Thunder Wave
Leer
Howl
Quick Attack
Spark
Odor Sleuth
Ice Fang
Crunch
Discharge
Fire Fang
Flamethrower
Volt Change
Hidden Power (Psychic - Power 7)
Thunderbolt
Protect
Total Moves: 16
And in the Red Corner, we have BM_Zeo, who's coming with an assortment of pokemon today!

Blaziken* Zoul (Male)
Type: Fire/Fighting
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Nature: Quiet (+SpA, -Speed)
Info on Zoul: Zoul was the first pokemon that Zeo got on his pokemon adventure, it was given to him by his father on his 15th birthday as a pokemon egg. This was the last egg that his father had gotten from his prized Blaziken that he traveled with when he was younger. Telling him to raise this egg like it was his own child, and thats what Zeo did and soon a Torchic was hatched, and he named it Zoul because it sounded like his own name, which seemed to make it happy whenever someone would say it. Zoul currently training at Zeo's ranch while Zeo trains all of the new pokemon that he obtained while traveling. Zeo is currently unaware of Zoul's true power because of the fact he hasn't seen him since before it started its training.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 69(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC:9/9
MC:0
DC:5/5
Level Up Moves
Hi Jump Kick
Fire Punch
Scratch*
Growl*
Focus Energy*
Ember*
Double Kick
Peck*
Sand-Attack*
Quick Attack
Blaze Kick
Slash
Fire Spin*
Brave Bird
Flare Blitz
Egg Moves
Baton Pass*
Counter
Crush Claw*
Flame Burst*
Night Slash
Tutor Moves
Blast Burn
Bounce
Thunder Punch
Mud Slap
Magic Coat
TM/HM Moves
Toxic
Solar Beam
Dig
Focus Blast
Over Heat
Work Up
Earthquake
Brick Break
Protect
Flamethrower*
Acrobatics
Shadow Claw
Giga Impact
Stone Edge
Sword dance*
Will-o-Wisp*
Rock Slide
Work Up
Substitute
Abilities:Blaze: Innate When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Speed Boost(DW): Innate Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Crobat(Tabba)(male)
Types: Flying/Poison
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Poison
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Nature:Hasty (+15% speed, +26 acc, -Defense)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 3
Spe: 150(+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC:0
DC:5/5
Level Up Moves:
Cross Poison
Leech Life
Super Sonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Haze
Air Slash
Egg Moves:
Giga Drain
Pursuit
Zen Headbutt
Tutor Moves:
Bide
TM/HM Moves:
Taunt
Toxic
Venoshock
Shadow Ball
Aerial Ace
Torment
Acrobatics
Substitute
Sludge Bomb
Fly
Abilties:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator:
Type: Innate
Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.
Auron: Here's the order you will complete this match in:
BM_Zeo will issue orders
Dogfish44 will issue orders
Mr.L will ref the round
Dogfish44 will issue orders
BM_Zeo will issue orders
Mr.L will ref the round
Repeat from the top