BABIES ARE FIGHTING! Terrador vs gerard (6v6 Brawl)

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Open Challenge!
6v6 Brawl
Beginner Battle (The Pokemon can't have rarity higher than 2, can't have DW abilities unlocked, must be bottom-stage, cannot have significant MC investment)
Arena: ASB Tournament Arena
No, not the Unown Soup arena, you gooses.
Necesary bump (DQ can change if needed)

PS: Terrador, I'll battle you (just tell me if kurt is ok, or i should buy that bronzor i've been planning)
Terrador's Team

Mudkip [Charles] (Male)
Nature: Quiet (+ SpA, -Spe, -10 Eva)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp (DW): (Innate)
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
BST: 13

EC: 1/4/9
MC: 0
DC: 1/5

Attacks:
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport

Counter
Mirror Coat
Whirlpool

Endure

Ice Beam
Earthquake
Surf

Total: 13


Embirch [Ike] (Male)
Nature: Brave (+Atk, -Spe, -10 Eva)
Type:
Fire/Grass: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 3
BST: 13

EC: 0/4/9
MC: 0
DC: 0/5

Attacks:
Pound
Bullet Seed
Sweet Scent
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin

Counter
Aromatherapy
Endure

Substitute
Light Screen
Reflect

Total: 15


Syclar [Cooler] (Male)
Nature: Mild (+ SpA, - Def)
Type:
Ice/Bug: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 2
BST: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
Icicle Spear

Earth Power
Counter
Spikes

Taunt
Blizzard
Substitute

Total: 15


Slowpoke [Pants] (Male)
Nature: Relaxed (+ Def, - Spe, -10 Eva)
Type:
Water/Psychic: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Size Class: 3
Weight Class: 3
BST: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Curse
Yawn
Tackle
Growl
Confusion
Water Gun
Disable
Headbutt

Safeguard
Zen Headbutt
Me First

Substitute
Flamethrower
Ice Beam

Total: 14


Monohm [Spiffy] (Male)
Nature: Modest (+ SpA, - Atk)
Type:
Electric/Dragon: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
BST: 14

EC: 0/4/9
MC: 0
DC: 0/5

Attacks:
Tackle
Growl
Dragon Rage
Charge
ThunderShock
Rain Dance
Sonicboom
Leer
Twister
Spark

Power Gem
Hydro Pump
Magnet Rise

Rain Dance
Substitute
Thunder

Total: 16


Breezi [Twitch] (Male)
Nature: Modest (+ SpA, - Atk)
Type:
Poison/Flying: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (DW): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
BST: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment

Disable
Spikes
Earth Power

Taunt
Light Screen
Reflect

Total: 17
Gerard's Team
Meowth (Isis) {F}


Nature: Rash (+1 SpA, -1 SpD)
Type: Normal

  • Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:


  • Pick Up: (Innate)
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
  • Technician: (Innate)
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
  • Unnerve (DW):(Innate)
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:

HP: 90
Atk:
2
Def:
2
SpA:
3 (+)
SpD: 2
(-)
Spe: 90
SC: 1
WC: 1
BST: 13


EC: 3/6
MC: 2
DC: 3/5


Attacks:

Scratch
Growl
Bite
Pay Day
Fake Out
Fury Swipes
Screech
Faint Attack
Screech
Taunt

Hypnosis
Assist
Snatch

Hone Claws
Body Slam
Thunderbolt

Double Team
Water Pulse
Dig
Dratini (Christine) {F}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon

  • Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).

Abilities:


  • Shed Skin: (Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
  • Marvel Scale (DW): (Innate)
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:

HP: 90
Atk:
3
Def:
2
SpA: 3
(+)
SpD:
2
Spe: 43
(-)
SC: 2
WC: 1
BST: 13


EC: 3/9
MC: 2
DC: 3/5


Attacks:

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Outrage

Light Screen
ExtremeSpeed
Dragon Pulse

Flamethrower
Thunderbolt
Ice Beam
Surf
Reflect
Protect
Staryu (Vogue) {O}

Nature: Modest (+1 SpA, -1 Atk)
Type: Water

  • Water Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:


  • Illuminate: (Can be Activated)
When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.
  • Natural Cure: (Innate)
This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
  • Analytic (DW): (Can be Enabled)
If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.
Stats:

HP: 90
Atk: 1 (-)
Def:
2
SpA: 4 (+)
SpD: 2
Spe: 85

SC: 2
WC: 3
BST: 19


EC 2/6
MC 5
DC 2/5



Attacks:

Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift

Light Screen
Minimize
Hydro Pump


Surf
Ice Beam
Thunderbolt


Aurora Beam
Barrier
Supersonic
Ralts (Katherine) {F}

Nature: Modest (+1 SpA, -1 Atk)
Type: Psychic

  • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Abilities:


  • Synchronize: (Innate)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
  • Trace: (Can be activated)
This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
  • Telepathy (DW): (Innate)
This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:

HP: 90
Atk: 0 (-)
Def:
1
SpA: 3 (+)
SpD: 2
Spe: 40

SC: 1
WC: 1
BST: 10


EC 2/9
MC 4
DC 2/5



Attacks:

Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse

Calm Mind

Thunderbolt
Shadow Ball
Will-O-Wisp


Disable
Confuse Ray
Encore
Abra (Nessarose) {M}

Nature: Hasty (+15% Speed, +30% Accuracy, -1 Def)
Type: Psychic

  • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Abilities:


  • Synchronize (Innate)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
  • Inner Focus (Innate)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Magic Guard (DW) (Innate)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
Stats:

HP: 90
Atk: 1
Def:
0
(-)
SpA: 4
SpD: 2
Spe: 104 (90 x 1.15 = 103.5)

SC: 2
WC: 2
BST: 18


EC 0/9
MC 0
DC 0/5



Attacks:
Teleport

Guard Split
Light Screen
Encore

Psychic
Shadow Ball
Energy Ball
Slowpoke (Kurt) {M}


Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water/Psyquic

  • Psyquic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

  • Water Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:


  • Oblivious: (Innate)
This Pokemon is incapable of being effected by Attract or Cute Charm.​
  • Own Tempo: (Innate)
This Pokemon moves at its own pace and cannot be confused by any method.
  • Regenerator (DW) : (Innate)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 100
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 2
Spe: 13 (15/1.15)
SC: 2
WC: 3
BST: 14


EC: 0/6
MC: 1
DC: 0/5


Attacks:

Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Slack Off
Psyquic
Rain Dance
Zen Headbutt

Safeguard
Sleep Talk
Mud Sport

Fire Blast
Flamethrower
Ice Beam
Earthquake
Trick Room
Grass Knot
Light Screen
Substitute
Reflect

Protect
Endure

Scald
Surf

Bide
Order:

I send out your pokemon. (I choose you Mudkip, Embirch, Syclar, Slowpoke, Monohm, Breezi, Meowth, Dratini, Staryu, Ralts, Abra, and Slowpoke!)
PM me actions.
I ref.
 
gerard, your Abra should have 80 HP, not 90.


HP: 90
Energy: 100
Other: N/A


HP: 90
Energy: 100
Other: N/A

HP: 90
Energy: 100
Other: N/A


HP: 90
Energy: 100
Other: N/A


HP: 100
Energy: 100
Other: N/A


HP: 90
Energy: 100
Other: N/A


HP: 90
Energy: 100
Other: N/A

HP: 90
Energy: 100
Other: N/A

HP: 90
Energy: 100
Other: N/A

HP: 90
Energy: 100
Other: N/A


HP: 80
Energy: 100
Other: N/A

HP: 100
Energy: 100
Other: N/A


Arena: N/A
Speed:
Abra --> Syclar --> Meowth --> Breezi/Staryu --> Monohm --> Embirch/Dratini --> Ralts --> Mudkip --> Slowpoke/Slowpoke

Round 1:

Abra used Light Screen! Dratini, Slowpoke and Staryu were protected by a Light Screen (-7 energy)
(Targets RNGed) Syclar used Blizzard! Meowth was hit by the Blizzard! (-14 HP) Dratini was hit by the Blizzard! (-15 HP) Abra was hit by the Blizzard! (-14 HP) (-7 energy)
Meowth used Taunt! Breezi was Taunted! (-10 energy)
Staryu used Ice Beam! (-20 HP, -7 energy)
Breezi used Shadow Ball! (-9 HP, -6 energy)
Monohm used Rain Dance! It began to rain! (-10 energy)
Embirch used Bullet Seed! 5 Hits! (-27 HP, -5 energy)
Dratini used Dragon Pulse! (-20 HP, -6 energy)
Ralts used Confuse Ray! Mudkip was confused for 2 actions! (-5 energy)
Mudkip hit himself in confusion! (-6 HP, -3 energy)
gerard's Slowpoke used Flamethrower! (-23 HP, -7 energy)
Terrador's Slowpoke used Ice Beam! (-8 HP, -7 energy)

Abra used Light Screen! Abra, Meowth, and Ralts were protected by a Light Screen (-11 energy)
(Targets RNGed) Syclar used Blizzard! Staryu was hit by the Blizzard! (-7 HP) Slowpoke was hit by the Blizzard! (-7 HP) Abra was hit by the Blizzard! (-10 HP) (-11 energy)
Meowth used Taunt! Embirch was Taunted! (-14 energy)
Breezi used Shadow Ball! (-9 HP, -10 energy)
Staryu used Ice Beam! (-20 HP, -11 energy)
Monohm used Thunder! (-20 HP, -7 energy)
Embirch used Giga Drain! (-11 HP, -11 energy)
Dratini used Dragon Pulse! (-20 HP, -10 energy)
Ralts used Confuse Ray! Slowpoke was confused for 2 actions! (-9 energy)
Mudkip used Ice Beam! (-10 HP, -7 energy)
Terrador's Slowpoke hit himself in confusion! (-3 HP, -3 energy)
gerard's Slowpoke used Flamethrower! (-23 HP, -11 energy)

End Round 1


HP: 84
Energy: 90
Other: N/A


HP: 90
Energy: 84
Other: Taunt (5a)

HP: 44
Energy: 82
Other: N/A


HP: 10
Energy: 83
Other: N/A


HP: 97
Energy: 90
Other: N/A


HP: 90
Energy: 84
Other: Taunt (4a)


HP: 76
Energy: 76
Other: Light Screen (5a)

HP: 57
Energy: 84
Other: Light Screen (4a)

HP: 83
Energy: 82
Other: Light Screen (4a)

HP: 90
Energy: 86
Other: Light Screen (5a)


HP: 56
Energy: 72
Other: Light Screen (5a)

HP: 17
Energy: 72
Other: Light Screen (4a)


Arena: Rain Dance
Speed:
Abra --> Syclar --> Meowth --> Breezi/Staryu --> Monohm --> Embirch/Dratini --> Ralts --> Mudkip --> Slowpoke/Slowpoke​
 

HP: 84
Energy: 90
Other: N/A


HP: 90
Energy: 84
Other: Taunt (5a)

HP: 44
Energy: 82
Other: N/A


HP: 10
Energy: 83
Other: N/A


HP: 97
Energy: 90
Other: N/A


HP: 90
Energy: 84
Other: Taunt (4a)


HP: 76
Energy: 76
Other: Light Screen (5a)

HP: 57
Energy: 84
Other: Light Screen (4a)

HP: 83
Energy: 82
Other: Light Screen (4a)

HP: 90
Energy: 86
Other: Light Screen (5a)


HP: 56
Energy: 72
Other: Light Screen (5a)

HP: 17
Energy: 72
Other: Light Screen (4a)


Arena: Rain Dance
Speed:
Abra --> Syclar --> Meowth --> Breezi/Staryu --> Monohm --> Embirch/Dratini --> Ralts --> Mudkip --> Slowpoke/Slowpoke

Round 2:

gerard's Slowpoke used Endure (-15 energy)
Meowth used Fake Out! (-9 HP, -3 energy)
Abra used Psychic! Critical Hit! (-17 HP, -4 energy)
Syclar flinched!
Staryu used Aurora Beam! (-10 HP, -5 energy) Monohm fainted!
Breezi used Heal Pulse! The attack failed (Taunt)
Embirch used Bullet Seed! 3 Hits! (-18 HP, -5 energy) Slowpoke Endured the hit!
Dratini used Flamethrower! (-26 HP, -7 energy) Syclar fainted!
Ralts used Disable! Mudkip's Ice Beam was Disabled! (-7 energy)
Mudkip used Ice Beam! The attack failed (Disable)
Terrador's Slowpoke used Zen Headbutt! (-13 HP, -5 energy)

Meowth used Fake Out! (-7 HP, -7 energy)
Abra used Psychic! (-20 HP, -8 energy)
Breezi flinched!
Staryu activated Illuminate! All opponents Accuracy was lowered!
Embirch used Bullet Seed! 5 Hits! (-29 HP, -9 energy)
Dratini used Surf! The Surf hit Breezi! (-11 HP) The Surf hit Embirch! (-11 HP) The Surf hit Mudkip! (-8 HP) The Surf hit Staryu! (-5 HP) The Surf hit Slowpoke! (-5 HP) Slowpoke Endured the hit! (-7 energy)
Ralts used Heal Pulse! gerard's Slowpoke's health was restored! (-13 energy)
Mudkip used Ice Beam! Mudkip used Struggle! Ralts was hurt by Struggle! (-8 HP, -5 energy, 3 recoil)
Terrador's Slowpoke used Zen Headbutt! The attack missed! (-9 energy)
gerard's Slowpoke used Trick Room! EVERYBODY'S SPEED WAS MESSED UP! (-9 energy)

End Round 2


HP: 73
Energy: 85
Other: -1 Accuracy, Ice Beam Disabled (4a)


HP: 79
Energy: 70
Other: -1 Accuracy, Taunt (3a)

HP: KO
Energy: KO
Other: KO


HP: KO
Energy: KO
Other: KO


HP: 97
Energy: 76
Other: -1 Accuracy


HP: 52
Energy: 84
Other: Taunt (2a), -1 Accuracy


HP: 76
Energy: 66
Other: Light Screen (3a)

HP: 44
Energy: 70
Other: Light Screen (2a)

HP: 49
Energy: 77
Other: Light Screen (2a)

HP: 90
Energy: 66
Other: Light Screen (3a)


HP: 56
Energy: 60
Other: Light Screen (3a)

HP: 21
Energy: 48
Other: Light Screen (2a)


Arena: Rain Dance, Trick Room
Speed:
Slowpoke/Slowpoke --> Mudkip --> Ralts --> Embirch/Dratini --> Breezi/Staryu --> Meowth --> Abra
 

HP: 73
Energy: 85
Other: -1 Accuracy, Ice Beam Disabled (4a)


HP: 79
Energy: 70
Other: -1 Accuracy, Taunt (3a)

HP: KO
Energy: KO
Other: KO


HP: KO
Energy: KO
Other: KO


HP: 97
Energy: 76
Other: -1 Accuracy


HP: 52
Energy: 84
Other: Taunt (2a), -1 Accuracy


HP: 76
Energy: 66
Other: Light Screen (3a)

HP: 44
Energy: 70
Other: Light Screen (2a)

HP: 49
Energy: 77
Other: Light Screen (2a)

HP: 90
Energy: 66
Other: Light Screen (3a)


HP: 56
Energy: 60
Other: Light Screen (3a)

HP: 21
Energy: 48
Other: Light Screen (2a)


Arena: Rain Dance, Trick Room
Speed:
Slowpoke/Slowpoke --> Mudkip --> Ralts --> Embirch/Dratini --> Breezi/Staryu --> Meowth --> Abra

Round 3:

Meowth used Fake Out! (-7 HP, -11 energy)
Mudkip flinched!
gerard's Slowpoke used Disable! Embirch's Bullet Seed was disabled! (-7 energy)
Terrador's Slowpoke used Zen Headbutt! The attack missed! (-13 energy)
Ralts used Encore! Mudkip's Ice Beam was encored! (-10 energy)
Embirch used Giga Drain! (-11 HP, -11 energy, +6 HP)
Dratini used Ice Beam! Critical Hit! (-21 HP, -7 energy)
Breezi used Shadow Ball! (-9 HP, -6 energy)
Staryu used Surf! The Surf hit Breezi! (-14 HP) The Surf hit Embirch! (-14 HP) The Surf hit Mudkip! (-10 HP) The Surf hit Dratini! (-7 HP) The Surf hit Slowpoke! (-6 HP)
Abra used Psychic! (-20 HP, -12 energy) Breezi was KOed!

Terrador's Slowpoke used Zen Headbutt! The attack missed! (-17 energy)
gerard's Slowpoke used Slack Off! (+20 HP, -12 energy)
Mudkip used Ice Beam! Mudkip used Struggle! Staryu was hurt by Struggle! (-8 HP, -5 energy, 3 recoil)
Ralts used Confuse Ray! Embirch was confused for 4 actions! (-5 energy)
Embirch hit himself in confusion! (-6 HP, -3 energy)
Dratini used Dragon Pulse! (-14 HP, -6 energy)
Staryu used Hydro Pump! (-21 HP, -7 energy)
Meowth used Water Pulse! (-11 HP, -6 energy)
Abra used Shadow Ball! (-17 HP, -6 energy)

End Round 3


HP: 63
Energy: 80
Other: -1 Accuracy, Ice Beam Disabled (2a), Ice Beam encored (1a)


HP: 19
Energy: 56
Other: -1 Accuracy, Taunt (1a), Confused (2a), Bullet Seed Disabled (4a)


HP: 80
Energy: 46
Other: -1 Accuracy


HP: KO
Energy: KO
Other: KO


HP: 76
Energy: 47
Other: Light Screen (1a)

HP: 37
Energy: 57
Other: N/A

HP: 30
Energy: 64
Other: N/A

HP: 90
Energy: 51
Other: Light Screen (1a)


HP: 56
Energy: 60
Other: Light Screen (1a)

HP: 26
Energy: 29
Other: N/A


Arena: Rain Dance, Trick Room
Speed:
Slowpoke/Slowpoke --> Mudkip --> Ralts --> Embirch/Dratini --> Staryu --> Meowth --> Abra
 

HP: 63
Energy: 80
Other: -1 Accuracy, Ice Beam Disabled (2a), Ice Beam encored (1a)


HP: 19
Energy: 56
Other: -1 Accuracy, Taunt (1a), Confused (2a), Bullet Seed Disabled (4a)


HP: 80
Energy: 46
Other: -1 Accuracy


HP: KO
Energy: KO
Other: KO


HP: 76
Energy: 47
Other: Light Screen (1a)

HP: 37
Energy: 57
Other: N/A

HP: 30
Energy: 64
Other: N/A

HP: 90
Energy: 51
Other: Light Screen (1a)


HP: 56
Energy: 60
Other: Light Screen (1a)

HP: 26
Energy: 29
Other: N/A


Arena: Rain Dance, Trick Room
Speed:
Slowpoke/Slowpoke --> Mudkip --> Ralts --> Embirch/Dratini --> Staryu --> Meowth --> Abra

Round 4:

Meowth used Fake Out! (-7 HP, -3 energy)
gerard's Slowpoke used Psychic! (-12 HP, -6 energy) Embirch was KOed!
Terrador's Slowpoke used Zen Headbutt! (-13 HP, -21 energy)
Mudkip used Ice Beam! Mudkip used Struggle! Staryu was hurt by Struggle! (-8 HP, -5 energy, 3 recoil)
Ralts used Heal Pulse! Dratini's health was restored! (-13 energy)
Dratini used Thunderbolt! Pants was paralyzed! (-17 HP, -7 energy)
Staryu used Thunderbolt! (-20 HP, -7 energy)
Abra used Energy Ball! (-17 HP, -6 energy)

Mudkip used Bide!
Terrador's Slowpoke used Zen Headbutt! (-13 HP, -25 energy) Slowpoke fainted from lack of energy! Staryu was KOed!
gerard's Slowpoke Chilled! (+12 energy)
Ralts used Confuse Ray! Mudkip was confused for 3 actions! (-5 energy)
Dratini used Thunderbolt! There was no target! (-11 energy)
Meowth used Thunderbolt! There was no target! (-7 energy)
Abra used Shadow Ball! (-17 HP, -6 energy)
Abra used Energy Ball! (-17 HP, -10 energy)

End Round 4


HP: 26
Energy: 75
Other: -1 Accuracy, Bide (2), Confused (3)


HP: KO
Energy: KO
Other: KO


HP: KO
Energy: KO
Other: KO


HP: 76
Energy: 37
Other: N/A

HP: 57
Energy: 39
Other: N/A

HP: KO
Energy: KO
Other: KO

HP: 90
Energy: 33
Other: N/A

HP: 56
Energy: 44
Other: N/A

HP: 26
Energy: 35
Other: N/A


Arena: Trick Room
Speed:
Slowpoke --> Mudkip --> Ralts --> Dratini --> Meowth --> Abra
 

HP: 26
Energy: 75
Other: -1 Accuracy, Bide (2), Confused (3)


HP: KO
Energy: KO
Other: KO


HP: KO
Energy: KO
Other: KO


HP: 76
Energy: 37
Other: N/A

HP: 57
Energy: 39
Other: N/A

HP: KO
Energy: KO
Other: KO

HP: 90
Energy: 33
Other: N/A

HP: 56
Energy: 44
Other: N/A

HP: 26
Energy: 35
Other: N/A


Arena: Trick Room
Speed:
Slowpoke --> Mudkip --> Ralts --> Dratini --> Meowth --> Abra

Round 5:

Mudkip used Bide!
Slowpoke used Zen Headbutt! (-14 HP, -5 energy)
Ralts used Thunderbolt! (-17 HP, -7 energy) Mudkip was KOed!

End Round 5


HP: KO
Energy: KO
Other: KO


HP: 76
Energy: 37
Other: N/A

HP: 57
Energy: 39
Other: N/A

HP: 90
Energy: 27
Other: N/A

HP: 56
Energy: 44
Other: N/A

HP: 26
Energy: 30
Other: N/A


Arena: Trick Room
Speed:
Slowpoke --> Ralts --> Dratini --> Meowth --> Abra

gerard wins!
 
Rewards:

Terrador

Mudkip/Embirch/Syclar/Monohm/Breezi: 1 EC, 2 MC, 1 DC
Slowpoke: 1 EC, 2 MC, 1 DC, 1 KOc
Trainer: 4 TC

gerard

Meowth: 1 EC, 2 MC, 1 DC
Slowpoke/Staryu/Dratini/Ralts: 1 EC, 2 MC, 1 DC
Abra: 1 EC, 2 MC, 1 DC, 2 KOc

Fire Blast

13 RC (:D)

Woo 7 posts in a row
 
GG Gerard, sorry I couldn't put up much of a fight. Your typings crapped all over my team, and that Slowpoke is a monstah.
 
I hope we can fight again once all the mons are more trained, it was a very nice battle, thank you for reffinf FB, and yeah, slowpoke is awesome
 
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