Hi guys , this is my 2nd post on the RMT forum.
My previous team (as in the hidden part) is decent.
It is (i believe) at its maximum potential knowing i couldnt get legends or dreamworld ability's.
This is different now. So here i am again , posting the team that i have at this moment.
What is my goal this time:
1) One thing that bugs me is that both skarmory and jellicent are weak to electricity , this means (for me) that i cant switch between walls when there is an electricity user as my opponent. This really has been a disadvantage allready , so that is one thing i wish to change.
2) I want a defensive core (as there is now with jelli+skarmory and Ttar kinda) that can take hits and recover from it too .
3) I need atleast 1 pokemon that can succesfully sweep walls , my salamence has been doing this , i dont know if any legend would do it better then salamance does allready , if so , i'd like to see the options. I like how salamance has earthquake too tho , this has been misleading for the opponents as they expect me to switch after a draco meteor.
4) I want to keep a phazer or something like that in my team. Have considered quagsire but not sure if that would be the best option for that matter.
5) I like to have taunt to destroy batonpass teams (but then again , there is a phazer so this is more secondary)
6) I want to keep a rapid spinner an entry hazards , but only SR would be enough
7) Any suggestions can be OU with allowed dreamworld abillity's , dont suggest ubers or unreleased/illegal sets please :)
8) If this set is legal (which i'm not sure about) i would like to add it to this team to kill of opposing leads.
9) I want a grass attack for bulky waters , a fire attack for ferrothorn and friends , a fighting attack for the obvious reasons , and ofcourse ice attacks for dragons
Anyways , those are my wishes , i'm well aware that it will be hard to impossible to fullfill them all at once. Obviously this is a sandstorm team with a twist kinda.
Thank you all in advance allready , i know you wont let me down ^^
Exchanged:
Pokemon: Lucario
Ability: Inner Focus
Nature: Adamant
Moves: Swords Dance , ExtremeSpeed , Ice punch, Close Combat
Item: Life Orb
EV set: 252 Attack, 252 Speed , 6 Hp
This is my physical boosting sweeper. He is a bit slow for my taste but manages to get alot of kills of if given the change to buff up.
ExtremeSpeed as priority , ice punch for dragons if i outspeed, close combat for anything that doesnt resist.
Life orb set to get even more dammage off.
This guy alone has given me some victory's in the past ,i like him , but i want a little faster physical sweeper.
Pokemon: Jellicent
Ability: Water Absorb
Nature: Bold
Moves: Taunt , Will-o-wisp , Scald , Recover
Item: Leftovers
EV set: 252 Hp , 144 Def , 112 Speed (Shouldnt i put some special defence on him ? )
This is my special wall if you can call it that. It takes most special hits nicely unless its weak to it. He isnt a fully specially defensive set , as he has almost same defense stat as special defense stat with this spread.
Recover for the obvious healing. Scald for stab and chance for burn BUT i'm considering changing this to a surf , why ? Because i have Will-o-Wisp to burn and sometimes i do not want to get a pokemon burned (conkeldurr and friends.) . Taunt helps to stop other walls from healing while stalling them out with burn dammage and scald.
Changes are in BOLD ^^
My previous team (as in the hidden part) is decent.
It is (i believe) at its maximum potential knowing i couldnt get legends or dreamworld ability's.
This is different now. So here i am again , posting the team that i have at this moment.
What is my goal this time:
1) One thing that bugs me is that both skarmory and jellicent are weak to electricity , this means (for me) that i cant switch between walls when there is an electricity user as my opponent. This really has been a disadvantage allready , so that is one thing i wish to change.
2) I want a defensive core (as there is now with jelli+skarmory and Ttar kinda) that can take hits and recover from it too .
3) I need atleast 1 pokemon that can succesfully sweep walls , my salamence has been doing this , i dont know if any legend would do it better then salamance does allready , if so , i'd like to see the options. I like how salamance has earthquake too tho , this has been misleading for the opponents as they expect me to switch after a draco meteor.
4) I want to keep a phazer or something like that in my team. Have considered quagsire but not sure if that would be the best option for that matter.
5) I like to have taunt to destroy batonpass teams (but then again , there is a phazer so this is more secondary)
6) I want to keep a rapid spinner an entry hazards , but only SR would be enough
7) Any suggestions can be OU with allowed dreamworld abillity's , dont suggest ubers or unreleased/illegal sets please :)
8) If this set is legal (which i'm not sure about) i would like to add it to this team to kill of opposing leads.
Mincinno @ life orb
Ability: Skill link
Nature: Jolly/adamant
Moves :
Tail Slap
Rock Blast
Seed ... (the grass version of tail slap:p)
U-Turn
Ability: Skill link
Nature: Jolly/adamant
Moves :
Tail Slap
Rock Blast
Seed ... (the grass version of tail slap:p)
U-Turn
9) I want a grass attack for bulky waters , a fire attack for ferrothorn and friends , a fighting attack for the obvious reasons , and ofcourse ice attacks for dragons
Anyways , those are my wishes , i'm well aware that it will be hard to impossible to fullfill them all at once. Obviously this is a sandstorm team with a twist kinda.
Thank you all in advance allready , i know you wont let me down ^^
So here goes :
This is the team .
In detail :
Tyranytar @ Leftovers
Ability: Sand Stream
EV set: 252 Hp , 252 Sp.Def , 6 Attack
Carefull Nature (SpDef+ , SpAtt -)
- Pursuit
- Crunch
- SuperPower
- Stealth Rock
This tyranitar is usually my lead.
He puts up stealth rocks and will either sweep a bit if possible (if there is no weatherwars to be won) or go out to scare off reuniclus/lati@s and friends.
Pursuit when i expect them to switch , crunch when i expect them to stay in. Superpower to kill off opposion tyranitars and anything that is weak to it really.
Fully specially defensive set , this makes him able to survive a focusblast from even reuniclus (if no crit).
I tried a chople berry (the one to weaker fighting) but it didnt work out really as most of the times he isnt hit with fighting but with water/bug , to take those a bit better i need leftovers.
Salamance @ Life Orb
Ability: Intimidate
EV set: 116 Attack , 216 Sp.Attack , 176 Speed
Naive Nature (Spd+ , Sp.Def - )
- EarthQuake
- Draco Meteor
- Fire Blast
- Roost
This salamance is my wallbreaker and as you can see, the only special attacker on this team. Draco meteor to kill any non-steel walls . Fire blast for ferrothorn/forretress/scizor and friends. Earthquake is very nice as people would expect me to switch after a draco meteor, but then i can earthquake and kill off most pokemons that still come in .
Roost is in the set to heal off life orb dammage but also (because of sandstorm) i can kinda stall a vaporeon to the point earthquake will kill . So thats usefull.
Skarmory @ Shed Shell
Ability: Sturdy
EV set: 252 Hp , 158 Def , 100 SpDef
Impish nature (Def+ , Sp.Atk-)
- Roost
- Spikes
- Brave Bird
- Whirlwind
Skarmory is my counter to almost all physical sweepers. Phazing out all boosting ones , stalling out all normal ones. Spikes make a nice entry hazard together with stealthrock . That is very nicely , it won me several matches when the opponent didnt carry a spinner.
Shed shell to be able to switch out from magnezone . If there is no magnezone i could use leftovers but better safe then sorry :D
Changed Drill peck for brave bird as adviced by almost any1. This will deal more dammage to the conkeldurrs trying to set up on me , and can make me win a 1vs1 with excadrill.
Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Stockpile
- Recover
- Scald
This will be the new special wall. Covering up all of skarmory's weaknesses completely this is the best option possible i believe. Also this set will fairly effective hurt rain teams as it can absorb their water attacks , is immune to thunder , and isnt heavy so wont take too much dammage from grass knot. Stockpile obviously to boost defenses , recover and toxic for walling/stalling , scald as stab + burn chance.
Excadrill @ Air Balloon
Ability: Sand Rush
EV set: 252 Attack , 6 Hp , 252 Speed
Adamant Nature (Atk+ , SpAtk -)
- EarthQuake
- Swords Dance
- Rock Slide
- X-Scissor
Changed Rapid spin to swords dance. This because i have only 1 SR weakness on this team , so excadrill can be used more effectivly. Swords dance set now to boost up and can actually get off an excadrill sweep. Not much more about the moves to be explained , as this is pretty much excadrills best possible set .
Terrakion @ Air Balloon
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Rock Polish
- Close Combat
- Stone Edge
This pokemon will exchange my lucario from the old set. With Rock Pollish and Swords Dance i can boost whatever seems to be needed (according to team preview).
Close Comba and Stone edge as obvious stabs .
Maybe go with rock slide over stone edge ? not sure on that yet.
This is the team .
In detail :
Tyranytar @ Leftovers
Ability: Sand Stream
EV set: 252 Hp , 252 Sp.Def , 6 Attack
Carefull Nature (SpDef+ , SpAtt -)
- Pursuit
- Crunch
- SuperPower
- Stealth Rock
This tyranitar is usually my lead.
He puts up stealth rocks and will either sweep a bit if possible (if there is no weatherwars to be won) or go out to scare off reuniclus/lati@s and friends.
Pursuit when i expect them to switch , crunch when i expect them to stay in. Superpower to kill off opposion tyranitars and anything that is weak to it really.
Fully specially defensive set , this makes him able to survive a focusblast from even reuniclus (if no crit).
I tried a chople berry (the one to weaker fighting) but it didnt work out really as most of the times he isnt hit with fighting but with water/bug , to take those a bit better i need leftovers.
Salamance @ Life Orb
Ability: Intimidate
EV set: 116 Attack , 216 Sp.Attack , 176 Speed
Naive Nature (Spd+ , Sp.Def - )
- EarthQuake
- Draco Meteor
- Fire Blast
- Roost
This salamance is my wallbreaker and as you can see, the only special attacker on this team. Draco meteor to kill any non-steel walls . Fire blast for ferrothorn/forretress/scizor and friends. Earthquake is very nice as people would expect me to switch after a draco meteor, but then i can earthquake and kill off most pokemons that still come in .
Roost is in the set to heal off life orb dammage but also (because of sandstorm) i can kinda stall a vaporeon to the point earthquake will kill . So thats usefull.
Skarmory @ Shed Shell
Ability: Sturdy
EV set: 252 Hp , 158 Def , 100 SpDef
Impish nature (Def+ , Sp.Atk-)
- Roost
- Spikes
- Brave Bird
- Whirlwind
Skarmory is my counter to almost all physical sweepers. Phazing out all boosting ones , stalling out all normal ones. Spikes make a nice entry hazard together with stealthrock . That is very nicely , it won me several matches when the opponent didnt carry a spinner.
Shed shell to be able to switch out from magnezone . If there is no magnezone i could use leftovers but better safe then sorry :D
Changed Drill peck for brave bird as adviced by almost any1. This will deal more dammage to the conkeldurrs trying to set up on me , and can make me win a 1vs1 with excadrill.
Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Stockpile
- Recover
- Scald
This will be the new special wall. Covering up all of skarmory's weaknesses completely this is the best option possible i believe. Also this set will fairly effective hurt rain teams as it can absorb their water attacks , is immune to thunder , and isnt heavy so wont take too much dammage from grass knot. Stockpile obviously to boost defenses , recover and toxic for walling/stalling , scald as stab + burn chance.
Excadrill @ Air Balloon
Ability: Sand Rush
EV set: 252 Attack , 6 Hp , 252 Speed
Adamant Nature (Atk+ , SpAtk -)
- EarthQuake
- Swords Dance
- Rock Slide
- X-Scissor
Changed Rapid spin to swords dance. This because i have only 1 SR weakness on this team , so excadrill can be used more effectivly. Swords dance set now to boost up and can actually get off an excadrill sweep. Not much more about the moves to be explained , as this is pretty much excadrills best possible set .
Terrakion @ Air Balloon
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Rock Polish
- Close Combat
- Stone Edge
This pokemon will exchange my lucario from the old set. With Rock Pollish and Swords Dance i can boost whatever seems to be needed (according to team preview).
Close Comba and Stone edge as obvious stabs .
Maybe go with rock slide over stone edge ? not sure on that yet.
Exchanged:
Pokemon: Lucario
Ability: Inner Focus
Nature: Adamant
Moves: Swords Dance , ExtremeSpeed , Ice punch, Close Combat
Item: Life Orb
EV set: 252 Attack, 252 Speed , 6 Hp
This is my physical boosting sweeper. He is a bit slow for my taste but manages to get alot of kills of if given the change to buff up.
ExtremeSpeed as priority , ice punch for dragons if i outspeed, close combat for anything that doesnt resist.
Life orb set to get even more dammage off.
This guy alone has given me some victory's in the past ,i like him , but i want a little faster physical sweeper.
Pokemon: Jellicent
Ability: Water Absorb
Nature: Bold
Moves: Taunt , Will-o-wisp , Scald , Recover
Item: Leftovers
EV set: 252 Hp , 144 Def , 112 Speed (Shouldnt i put some special defence on him ? )
This is my special wall if you can call it that. It takes most special hits nicely unless its weak to it. He isnt a fully specially defensive set , as he has almost same defense stat as special defense stat with this spread.
Recover for the obvious healing. Scald for stab and chance for burn BUT i'm considering changing this to a surf , why ? Because i have Will-o-Wisp to burn and sometimes i do not want to get a pokemon burned (conkeldurr and friends.) . Taunt helps to stop other walls from healing while stalling them out with burn dammage and scald.
Changes are in BOLD ^^