Seeking two battles.
NFE Battle
2v2 Doubles
2 Day DQ
2 recovers/5 chills
Arena: ASB Tournament Arena
Though they are both NFE battles, they are not LC battles, so middle Pokemon are fine to be used.
~hoblaph
Accepting both battles of hoblaph's challenges
Switch=KO
All items
No chills/recovers: all abilities
5Chills/2recovers: One ability
Will PM teams for the first battle to levren.
And I'm dropping my earlier battles. Sorry, a few days without anyone picking it up is past my waiting time.
Alright guys, let's get this train wreck started!
Rediamond's team;

Caterpie [-Charmander-'s Revenge] (M)
Nature: Modest (+1 SpA; -1 Atk)
Type: Bug
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 2(+)
SpD: Rank 1
Spe: 50
Size Class: One
Weight Class: One
Base Rank total: ten
EC: 2/5
MC: 2
DC: 1/5
Attacks:
Tackle
String Shot
Bug Bite
Snore

Larvesta [Flare] (F)
Nature: Modest (+1SpAtt, -1Att)
Type:
Bug/Fire: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Stats:
HP: 90
Atk-: Rank 2
Def: Rank 2
SpA+: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13
EC: 4/6
MC: 0
DC: 0/5
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
[DreamLocked]
Attacks:
Ember
String Shot
Leech Life
Take Down
Endure
Magnet Rise
Morning Sun
SolarBeam
Psychic
Hidden Power (Water 7)
And hoblaph's team;

Flarelm [Pyro]* (Male)
Nature: Modest (+1 Special Attack, -1 Attack)
Type:
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 5/9
MC: 1
DC: 3/5
Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. (DW)
Attacks:
Pound*
Bullet Seed*
Sweet Scent*
Growth*
Ember*
Leech Seed*
Flame Wheel*
Giga Drain*
Fire Spin*
Aromatherapy*
Dragonbreath*
Earth Power*
Sunny Day*
Incinerate*
Grass Knot*
Will-o-Wisp
Substitute
Total: 17

Geodude [Charles (Orc)] (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. (DW)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Defence Curl
Mud Sport
Rock Polish
Rock Throw
Magnitude
Selfdestruct
Rollout
Rock Blast
Smack Down
Curse
Hammer Arm
Flail
Protect
Earthquake
Stone Edge
Total: 16

Ponyta [Speedy]* (Female)
Nature: Timid (+ Speed and flat +11% accuracy, -1 Attack)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Stats
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 102 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 0/6
MC: 0
DC: 0/5
Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent. (DW)
Attacks:
Quick Attack*
Growl*
Tackle*
Tail Whip*
Ember*
Flame Wheel*
Stomp*
Flame Charge*
Fire Spin*
Charm*
Double Kick*
Morning Sun*
Incinerate*
Will-o-Wisp*
Wild Charge*
Total: 15
Hoblaph, your two pokemon, then Rediamond's orders!