• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Epic Training Match of the Century! LEethoof vs Lloyd!

Status
Not open for further replies.
Challenging Leethoof to a quick training match

1v1 Doubles Singles
1 day DQ for players, 2 day DQ for refs
2 Chills/2 Recover
Tournament arena I guess
NFE ONLY

OK Smash I accept
Items=Yes
Switch=lol
Abilites=One

Let's get this underway!!!!!!

Leethoof's Team:


Leethoof said:
438.png

Bonsly [Banzai] (M)
Nature: Adamant (+ Atk. - Sp. Atk)
Type:
Rock
: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rattled (DW): (Innate)
These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank lol (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12


EC: 4/6
MC: 0
DC: 0/5

Attacks:
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack

Curse
Endure
Sand Tomb

Rock Slide
Brick Break
Explosion


smashlloyd20's Epic pokemon:


smashlloyd20 said:
447.png

Riolu [Mind Reader] (Male)
Nature: Lonely (+1 Attack, -1 Defense)

Type: Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (DW Locked): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

HP: 90
Atk: 4 (+)
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Attacks (14):
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech

Circle Throw
Hi Jump Kick
Vacuum Wave

Swords Dance
Protect
Shadow Claw


Leethoof makes his move
Smashlloyd20 makes his counter
I ref this fast match
Smashlloyd20 fights hard
Leethoof just tries to get his counters
I ref this fast so we can all be happy
 
Ok...

Equipping my awesome exp share.

Sand Tomb->Rock Slide->Rock Throw. If he counters action 2 or 3, change actions to Curse and Curse.
 
Pre-Round 1

Leethoof's Team:
438.png

Banzai
HP: 90
Ene: 100
Spe: 10
Other: N/a

Smashlloyd20's Team:

447.png

Mind Reader
HP: 90
Ene: 100
Spe: 60
Other: N/a

Umm, flavorless time is flavorless.

Post-Round 1


Leethoof's Team:
438.png

Banzai
HP: 60
Ene: 89
Spe: 10
Other: N/a

Smashlloyd20's Team:

447.png

Mind Reader
HP: 72
Ene: 78
Spe: 60
Other: +2 Atk
 
Use a Sand Tomb+Fake Tears combo to unnerve and blind him by being sad and disorienting his vision, causing his jumping to fail miserably. Then, after your combo rest, Copycat High Jump Kick right back at him!
 
Pre-Round 2

Leethoof's Team:
438.png

Banzai
HP: 60
Ene: 89
Spe: 10
Other: N/a

Smashlloyd20's Team:

447.png

Mind Reader
HP: 72
Ene: 78
Spe: 60
Other: +2 Atk

Umm, flavorless time is flavorless.

Post-Round 2

Leethoof's Team:
438.png

Banzai
HP: 27
Ene: 81
Spe: 10
Other: N/a

Smashlloyd20's Team:

447.png

Mind Reader
HP: 39
Ene: 53
Spe: 60
Other: +3 Atk

Hi Jump Kick (Riolu -> Bonsly)
RNG to Hit [<=9000]: 9362 (No)
Riolu Missed! ; - 11 Energy ; -15 HP (Riolu)

Sand Tears (Bonsly -> Riolu)
Lack of sense of the moves, combo failed



Swords Dance (Riolu)
Riolu's Attack sharply Rose! ; -7 Energy

Nothing (Bonsly)
Yeah...



Hi Jump Kick (Riolu -> Bonsly)
RNG to hit [<=9000]: 5763 (Yes)
RNG to Crit [<=625]: 6034 (No)
Damage: 33 Damage ; -7 Energy

Copycat (Bonsly)
bonsly Copycat'd Hi Jump Kick!
RNG to Hit [<=9000]: 2463 (Yes)
RNG to Crit [<=625]: 8516 (No)
Damage: 18 Damage ; -8 Energy
 
I DO BELIEVE THIS CALLS FOR SOMETHING AWESOME!!!

ENDURE->FLAIL->FLAIL'

If he uses Circle Throw action two, then change actions to
Endure->FLAILING EXPLOSION
 
Pre-Round 3

Leethoof's Team:
438.png

Banzai
HP: 27
Ene: 81
Spe: 10
Other: N/a

Smashlloyd20's Team:

447.png

Mind Reader
HP: 39
Ene: 53
Spe: 60
Other: +3 Atk

Umm, flavorless time is flavorless.

Post-Round 3

Leethoof's Team:
438.png

Banzai
HP: 1
Ene: 36
Spe: 10
Other: N/a

Smashlloyd20's Team:

447.png

Mind Reader
HP: KO'd
Ene: KO'd
Spe: 60
Other: +3 Atk

Endure (Bonsly)
Bonsly's Enduring this enslaught ; -15 Energy

Hi Jump Kick (Riolu -> Bonsly)
RNG to Hit [<=9000]: 7610 (Yes)
RNG to Crit [<=625]: 9165 (No)
damage: 33 Damage ; -11 Energy ; Bonsly Endured the hit



Flail (Bonsly -> Riolu)
RNG to Crit [<=625]: 5449 (No)
Damage: 25 Damage ; -13 Energy

Counter (Riolu -> Bonsly)
Damage: 38 Damage ; -19 Energy



Flail (Bonsly -> Riolu)
RNG to Crit [<=625]: 4300 (No)
Damage: 25 Damage ; -17 Energy ; Riolu fainted!


Leethoof: 2 TC
Bonsly: 1EC/3MC/1DC/1KOC

smashlloyd20: 2 TC
Riolu: 1EC/2MC/1DC

Mr.L: 2 RC
 
Status
Not open for further replies.
Back
Top