Metagross

muffinhead

b202 wifi vgc
is a Forum Moderator Alumnusis a Contributor Alumnus


[Overview]

<p>Metagross is a dominating physical attacker in VGC 2012. Its Steel typing allows it to check hail teams and resist Rock Slide, while its bulkiness prevents it from being OHKOed by common spread attacks. In past years, Metagross was closely associated with Explosion. However, Explosion no longer halves the Defense of Pokemon before it hits, so it is less useful than before. Despite the nerf, Metagross is incredibly difficult to take down without it dishing out serious damage beforehand.</p>

[SET]
name: Standard
move 1: Meteor Mash
move 2: Bullet Punch
move 3: Earthquake / Explosion
move 4: Protect / Explosion
item: Occa Berry / Normal Gem
nature: Adamant
ability: Clear Body
evs: 252 HP / 252 Atk / 4 Spe

[SET COMMENTS]

<p>This is a straightforward set focusing on pure damage output. Metagross's ability, Clear Body, prevents Intimidate and other stat-reduction strategies from crippling it. STAB Meteor Mash deals enormous damage to anything that does not resist it. Bullet Punch is a useful priority attack for dealing with Focus Sash users and fast, frail Pokemon. Earthquake somewhat rounds out coverage. It gives Metagross a way to hit opposing Metagross, Jolteon, and Fire-type Pokemon. Earthquake is not always the best option for Metagross, however. Explosion still has 187.5 base power when factoring in how spread moves' Base Powers are calculated in double battles. As such, Explosion may be necessary in order to deal heavy damage to Pokemon such as Zapdos, Gyarados, and Rotom-W. Occa Berry allows Metagross to survive most Fire-type attacks. This is especially important because of its lower base Special Defense and the widespread use of Heat Wave. Normal Gem is also an option in conjunction with Explosion, drastically increasing its damage output.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature and 252 Attack EVs are preferred to give Metagross as much power as possible. Meteor Mash followed by Bullet Punch grabs a 2HKO on a huge portion of Pokemon in VGC 2012. Bullet Punch alone 2HKOes Abomasnow, Weavile, Terrakion, and Froslass. If a Normal Gem is given to Metagross, Explosion's power will surpass that of a 2x super effective Earthquake. Normal Gem-boosted Explosion OHKOes most Zapdos, Garchomp, and Rotom-W, some of Metagross' best counters otherwise.</p>

<p>Metagross requires a teammate that can handle Zapdos, Garchomp, and Fire-type Pokemon. Latios provides superb offensive and defensive coverage. Latios can OHKO Garchomp and resists Fire- and Electric-type moves. It is also immune to Ground-type moves, forcing the opponent to think again before using Earthquake. Cresselia functions a lot like Latios, but focuses on support more. Cresselia can use Icy Wind or Trick Room to help Metagross overcome Zapdos while also having a Ground-type immunity. Both of these Pokemon are also immune to Metagross's own Earthquake.</p>

[SET]
name: Choice Scarf
move 1: Iron Head / Meteor Mash
move 2: Ice Punch
move 3: Explosion
move 4: Trick
item: Choice Scarf
nature: Jolly
ability: Clear Body
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Metagross is rarely seen as a Pokemon who can outspeed its enemies. This set is situational, but it yields an incredibly high reward if it pays off. With a Choice Scarf, Metagross outspeeds many of its counters and hits them with a super effective move. Many prominent Pokemon in VGC 2012 have trouble dealing with fast Steel- and Ice-type attacks. Iron Head is a decent STAB attack, and the flinch rate is even more useful with Choice Scarf. Ice Punch deals heavy damage to Zapdos and Garchomp. A super fast Explosion can catch teams completely off-guard. Double Protecting to scout for Explosion is quite rare after its nerf, allowing a first-turn Explosion to be more effective. Earthquake can be used to get coverage on Heatran and opposing Metagross. Trick is extremely useful as Metagross can Trick its Choice Scarf onto support Pokemon, such as Cresselia. Getting rid of the Choice Scarf also allows Metagross to switch attacks if the matchup becomes unfavorable.</p>

[ADDITIONAL COMMENTS]

<p>With as much Speed investment as possible, Metagross hits 201 Speed, outspeeding Jolteon, Aerodactyl, and Crobat while equipped with a Choice Scarf. Iron Head is preferred over Meteor Mash for its accuracy. Risking two Meteor Mash misses against a Focus Sash user can put Metagross and your team at a major disadvantage; however, the additional power that Meteor Mash brings may be worth it in some cases.</p>

<p>Dusclops and Dusknoir work the best with Choice Scarf Metagross, as it is easy to mistake a team with this combination for a Trick Room team. As such, this draws the attention of the opponent to Dusclops and Dusknoir in an attempt to prevent Trick Room from going up, allowing Metagross to fire off unexpected attacks. Dusclops and Dusknoir can also boost Metagross's attacks with Helping Hand. They have an immunity to Explosion also, allowing them to boost it or use any number of supporting moves the same turn. Ironically, Dusclops and Metagross also cause this set the most trouble. Metagross's best option against Dusclops is to use Trick; nevertheless, Dusclops can still use Will-O-Wisp, crippling Metagross, and then switch out. Opposing Metagross resist Iron Head, Ice Punch, and Explosion, putting your own Metagross at a disadvantage.</p>

[Other Options]

<p>Zen Headbutt gives neutral coverage on Zapdos, Politoed, and Ludicolo and also hits Hitmontop for super effective damage. Iron Head is a decent alternative to Meteor Mash, improving Metagross's accuracy, at the cost of power. If Ferrothorn becomes a problem, Hammer Arm is a good coverage move that can hit Ferrothorn; it can also lower Metagross's Speed, allowing it to function in Trick Room. If Trick Room Metagross is appealing, a Brave nature with 0 Speed IVs is recommended, allowing it to be one of the "fastest" Pokemon on the field in Trick Room. Metagross can make use of ThunderPunch or Ice Punch on any set to deal with Gyarados or Garchomp, respectively. Lum Berry is a solid item choice, protecting Metagross from being frozen by multiple Blizzards, being put to sleep by Spore users, or being burned by Will-O-Wisp.</p>

[Checks and Counters]

<p>Metagross hates battling against physically bulky Pokemon who resist its powerful Steel-type moves. Exceptional counters to Metagross are those who can also also resist or are immune to Earthquake on top of its Steel-type attacks. Zapdos, Rotom-W, Garchomp, Suicune, and Gyarados render almost all of Metagross' attacks useless. Zapdos and Garchomp deserve special mention because of their ability to hit Metagross with a super effective Heat Wave or Earthquake, respectively. Ninetales (and sun teams in general) give Metagross all kinds of trouble; Fire-type Pokemon such as Heatran resist Meteor Mash and can KO Metagross through Occa Berry if sun is up.</p>

[Dream World]

<p>Metagross receives Light Metal as its Hidden Ability. However, Clear Body is so incredibly useful in VGC 12 due to the prevalence of Intimidate and Icy Wind that Light Metal should not be considered.</p>
 

sandman

Bum bum bum bum
is a Forum Moderator Alumnus
Zen Headbutt should probably at least get a mention or even slashed on the main set. It gives metagross a lot better coverage then Meteor Mash hitting things like Zapdos, Politoed, Ludicolo, and Hitmontop harder.
 

breh

強いだね
yeah, I'd agree with sandman. zen headbutt is a great move. its accuracy is shit, but so is MM's, so you can't really say much about that. Probably an AC mention, IMO.

life orb deserves OO or (possibly) an AC mention; with it, Metagross hits idiotically hard. You aboslutely need rain support to make gross not useless because of this, though.
 

Eraddd

One Pixel
is a Community Leader Alumnusis a Smogon Media Contributor Alumnus


[Overview]

<p>Metagross is a dominating physical attacker in VGC 12. Its Steel typing allows it to check Hail teams and resist Rock Slide, while its bulkiness prevents it from being OHKOed by common spread attacks. In past years, Metagross was closely associated with Explosion. However, Explosion no longer halves the Defense of Pokemon before it hits. Despite the nerf, Metagross is incredibly difficult to take down without taking serious damage.</p>

[SET]
name: Standard
move 1: Meteor Mash
move 2: Bullet Punch
move 3: Earthquake / Explosion
move 4: Protect / Explosion
item: Occa Berry / Normal Gem
nature: Adamant
ability: Clear Body
evs: 252 HP / 252 Atk / 4 Spe

[SET COMMENTS]

<p>This is a straightforward set focusing on pure damage output. Metagross' ability, Clear Body, prevents Intimidate and other strategies from crippling it. STAB-boosted Meteor Mash deals enormous damage to anything that does not resist Steel-type attacks. Bullet Punch is a useful Priority attack against Focus Sash users and fast, and frail Pokemon. Earthquake somewhat rounds out coverage. It gives Metagross a way to hit opposing Metagross, Jolteon, and Fire-type Pokemon. Occa Berry allows Metagross to survive most Fire-type attacks. This is especially important because of its lower base Special Defense and the widespread use of Heat Wave. Earthquake is not always the best option for Metagross, however. Explosion still has a 187.5 base attack power, when factoring in double battles. As such, Explosion may be necessary in order to deal heavy damage to Pokemon such as Zapdos, Gyarados, and Rotom-W.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature and 252 Attack EVs are preferred to give Metagross as much power as possible. Meteor Mash followed by Bullet Punch grabs a 2HKO on a huge portion of Pokemon in VGC 2012. Bullet Punch alone 2HKOes Abomasnow, Weavile, Terrakion, and Froslass. If a Normal Gem is given to Metagross, Explosion's power will surpass that of a 2x super effective Earthquake. Normal Gem-boosted Explosion OHKOes most Zapdos, Garchomp, and Rotom-W, some of Metagross' best counters.</p>

<p>Metagross requires a teammate that can handle Zapdos, Garchomp, and Fire-type Pokemon. Latios provides superb offensive and defensive coverage. Latios can OHKO Garchomp and resists Fire- and Electric-type moves. Latios is also immune to Ground-type moves, forcing the opponent to think again before using Earthquake. Cresselia functions a lot like Latios, but focuses on support more. Cresselia can use Icy Wind or Trick Room to help Metagross overcome Zapdos while maintaining Ground-type immunity.</p>

[SET]
name: Choice Scarf
move 1: Iron Head / Meteor Mash
move 2: Ice Punch
move 3: Explosion
move 4: Trick
item: Choice Scarf
nature: Jolly
ability: Clear Body
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Metagross is rarely seen as a pokemon who can outspeed its enemies. This set is situational, but yields an incredibly high reward if it pays off. With a Choice Scarf, Metagross outspeeds many of its counters and hits them with a super effective move. Many prominent Pokemon in VGC 2012 have trouble dealing with fast Steel- and Ice-type attacks. Iron Head is a decent STAB attack, and the flinch rate is even more useful with Choice Scarf. Ice Punch deals heavy damage to Zapdos and Garchomp. A super fast Explosion can catch teams completely off-guard. Double Protecting to scout for Explosion is quite rare after Explosion's nerf, allowing it to be more effective. Earthquake can be used to get coverage on Heatran and opposing Metagross. Trick is extremely useful as Metagross can Trick its Choice Scarf onto support Pokemon, such as Cresselia. Getting rid of the choice item also allows Metagross to switch attacks if the matchup becomes unfavorable.</p>

[ADDITIONAL COMMENTS]

<p>With as much investment as possible, Metagross hits 201 Speed, outspeeding Jolteon, Aerodactyl, and Crobat. Iron Head is preferred over Meteor Mash in order to reliably hit the target. Risking two Meteor Mash misses against a Focus Sash user can put Metagross and your team at a major disadvantage; however, the additional power that Meteor Mash brings may be worth it in some cases. Earthquake can replace Explosion to hit Heatran and opposing Metagross, but Explosion's insane damage output is usually too good to pass up.</p>

<p>Dusclops and Dusknoir work the best with Choice Scarf Metagross, as it is easy to mistake this team for a Trick Room Team. As such, this draws the attention of the opponent to Dusclops and Dusknoir, allowing Metagross to fire off unexpected attacks. Dusclops and Dusknoir can also boost Metagross' attacks with Helping Hand. They have an immunity to Explosion also, allowing them to boost it or use any number of supporting moves the same turn. Ironically, Dusclops and Metagross also cause this set the most trouble. Metagross' best option against Dusclops is to use Trick; nevertheless, Dusclops can still use Will-O-Wisp, crippling Metagross' Attack stat, and switch out. Opposing Metagross resist Iron Head, Ice Punch, and Explosion, putting Metagross at a disadvantage.</p>

[Other Options]

<p>Zen Headbutt gives neutral coverage on Zapdos, Politoed, and Ludicolo and also hits Hitmontop for super effective damage. Iron Head is a decent alternative to Meteor Mash, improving Metagross' accuracy, at the cost of power. If Ferrothorn becomes a problem, Hammer Arm is a good coverage move that can hit Ferrothorn; it can also lower Metagross' Speed, allowing it to function in Trick Room. If Trick Room Metagross is appealing, a Brave nature with 0 Speed IVs is recommended, allowing it to be one of the fastest Pokemon on the field in Trick Room. Metagross can make use of ThunderPunch or Ice Punch on any set to deal with Gyarados or Garchomp, respectively.</p>

[Checks and Counters]

<p>Metagross hates battling against physically bulky Pokemon who resist its powerful Steel-type moves. Exceptional counters to Metagross are those who can also resist or are immune to Earthquake on top of its Steel-type attacks. Zapdos, Rotom-W, Garchomp, Suicune, and Gyarados render almost all of Metagross' attacks useless. Zapdos and Garchomp deserve special mention because of their ability to hit Metagross with a super effective Heat Wave or Earthquake respectively. Ninetales (and sun teams in general) give Metagross all kinds of trouble; Fire-type Pokemon such as Heatran resist Meteor Mash and can KO Metagross through Occa Berry if sun is up.</p>

[Dream World]

<p>Metagross receives Light Metal as its Hidden Ability. However, Clear Body is so incredibly useful in VGC 12 due to the prevalence of Intimidate and Icy Wind that Light Metal should not be considered.</p> >


GP 1 / 2
 

Jibaku

Who let marco in here????
is a Top Team Rater Alumnusis a Senior Staff Member Alumnusis a Smogon Discord Contributor Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Two-Time Past SPL Champion
I'd mention Lum Berry in OO. I've found it pretty useful as Metagross absolutely hates getting burned and is capable of beating up most sleep users (Breloom, Smeargle, Amoonguss, to name a few) one on one. Oh and it definitely helps against Blizzard spamming too, as Meta is one of the few Pokemon that can absorb multiple Blizzards and likely murder an opponent afterwards lol.
<p>Metagross is rarely seen as a Speed Pokemon.
9.9
 
I ran Psychic Gem/Zen Headbutt on my trick room metagross in Newark and won that. Main purpose is for amoonguss, hate that li'l guy, but its also the best non explosion ludicolo counter. The psychic gem isn't that necessary, but it does help guarantee kills on bulky fighting types.
 

cosmicexplorer

pewpewpew
is a Forum Moderator Alumnusis a Contributor Alumnus
Since Zen Headbutt already OHKOes both Conkeldurr and Machamp, as well as Heracross, Psychic Gem isn't altogether necessary. It's very useful for Ludicolo, but it requires Bullet Punch to complete the KO.

EDIT: Jibaku sucks, it doesn't OHKO 252 HP Conkeldurr, so Psychic Gem is useful there, too.
 


[Overview]

<p>Metagross is a dominating physical attacker in VGC 2012. Its Steel typing allows it to check hail teams and resist Rock Slide, while its bulkiness prevents it from being OHKOed by common spread attacks. In past years, Metagross was closely associated with Explosion. However, Explosion no longer halves the Defense of Pokemon before it hits, so it is less useful than before. Despite the nerf, Metagross is incredibly difficult to take down without it dishing out taking serious damage beforehand.</p>

[SET]
name: Standard
move 1: Meteor Mash
move 2: Bullet Punch
move 3: Earthquake / Explosion
move 4: Protect / Explosion
item: Occa Berry / Normal Gem
nature: Adamant
ability: Clear Body
evs: 252 HP / 252 Atk / 4 Spe

[SET COMMENTS]

<p>This is a straightforward set focusing on pure damage output. Metagross's ability, Clear Body, prevents Intimidate and other stat-reduction strategies from crippling it. STAB-boosted Meteor Mash deals enormous damage to anything that does not resist it Steel-type attacks. Bullet Punch is a useful priority attack for dealing with against Focus Sash users, (remove comma) and fast, and frail Pokemon. Earthquake somewhat rounds out coverage. It gives Metagross a way to hit opposing Metagross, Jolteon, and Fire-type Pokemon. Earthquake is not always the best option for Metagross, however. Explosion still has 187.5 base power when factoring in how spread moves' Base Powers are calculated in (add this) double battles. As such, Explosion may be necessary in order to deal heavy damage to Pokemon such as Zapdos, Gyarados, and Rotom-W. (this section fits better here) Occa Berry allows Metagross to survive most Fire-type attacks. This is especially important because of its lower base Special Defense and the widespread use of Heat Wave. Normal Gem is also an option in conjunction with Explosion, drastically increasing its damage output. Earthquake is not always the best option for Metagross, however. Explosion still has 187.5 base power when factoring in double battles. As such, Explosion may be necessary in order to deal heavy damage to Pokemon such as Zapdos, Gyarados, and Rotom-W.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature and 252 Attack EVs are preferred to give Metagross as much power as possible. Meteor Mash followed by Bullet Punch grabs a 2HKO on a huge portion of Pokemon in VGC 2012. Bullet Punch alone 2HKOes Abomasnow, Weavile, Terrakion, and Froslass. If a Normal Gem is given to Metagross, Explosion's power will surpass that of a 2x super effective Earthquake. Normal Gem-boosted Explosion OHKOes most Zapdos, Garchomp, and Rotom-W, some of Metagross' best counters otherwise.</p>

<p>Metagross requires a teammate that can handle Zapdos, Garchomp, and Fire-type Pokemon. Latios provides superb offensive and defensive coverage. Latios It can OHKO Garchomp and resists Fire- and Electric-type moves. Latios is also immune to Ground-type moves, forcing the opponent to think again before using Earthquake. Cresselia functions a lot like Latios, but focuses on support more. Cresselia can use Icy Wind or Trick Room to help Metagross overcome Zapdos while maintaining also having a Ground-type immunity. Both of these Pokemon are also immune to Metagross's own Earthquake.</p>

[SET]
name: Choice Scarf
move 1: Iron Head / Meteor Mash
move 2: Ice Punch
move 3: Explosion
move 4: Trick
item: Choice Scarf
nature: Jolly
ability: Clear Body
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Metagross is rarely seen as a Pokemon who can outspeed its enemies. This set is situational, but it yields an incredibly high reward if it pays off. With a Choice Scarf, Metagross outspeeds many of its counters and hits them with a super effective move. Many prominent Pokemon in VGC 2012 have trouble dealing with fast Steel- and Ice-type attacks. Iron Head is a decent STAB attack, and the flinch rate is even more useful with Choice Scarf. Ice Punch deals heavy damage to Zapdos and Garchomp. A super fast Explosion can catch teams completely off-guard. Double Protecting to scout for Explosion is quite rare after its nerf, allowing it a first-turn Explosion to be more effective. Earthquake can be used to get coverage on Heatran and opposing Metagross. Trick is extremely useful as Metagross can Trick its Choice Scarf onto a support Pokemon, such as Cresselia. Getting rid of the Choice Scarf item also allows Metagross to switch attacks if the matchup becomes unfavorable.</p>

[ADDITIONAL COMMENTS]

<p>With as much Speed investment as possible, Metagross hits 201 Speed, outspeeding Jolteon, Aerodactyl, and Crobat while equipped with a Choice Scarf. Iron Head is preferred over Meteor Mash for its accuracy in order to reliably hit the target. Risking two Meteor Mash misses against a Focus Sash user can put Metagross and your team at a major disadvantage; however, the additional power that Meteor Mash brings may be worth it in some cases. Earthquake can replace Explosion to hit Heatran and opposing Metagross, but Explosion's insane damage output is usually too good to pass up (already said in the above paragraph)</p>

<p>Dusclops and Dusknoir work the best with Choice Scarf Metagross, as it is easy to mistake this a team with this combination for a Trick Room team. As such, this draws the attention of the opponent to Dusclops and Dusknoir in an attempt to prevent Trick Room from going up, allowing Metagross to fire off unexpected attacks. Dusclops and Dusknoir can also boost Metagross' attacks with Helping Hand. They have an immunity to Explosion also, allowing them to boost it or use any number of supporting moves the same turn. Ironically, Dusclops and Metagross also cause this set the most trouble. Metagross's best option against Dusclops is to use Trick; nevertheless, Dusclops can still use Will-O-Wisp, crippling Metagross' Attack stat, and then switch out. Opposing Metagross resist Iron Head, Ice Punch, and Explosion, putting your own Metagross at a disadvantage.</p>

[Other Options]

<p>Zen Headbutt gives neutral coverage on Zapdos, Politoed, and Ludicolo and also hits Hitmontop for super effective damage. Iron Head is a decent alternative to Meteor Mash, improving Metagross's accuracy, at the cost of power. If Ferrothorn becomes a problem, Hammer Arm is a good coverage move that can hit Ferrothorn; it can also lower Metagross's Speed, allowing it to function in Trick Room. If Trick Room Metagross is appealing, a Brave nature with 0 Speed IVs is recommended, allowing it to be one of the "fastest" Pokemon on the field in Trick Room. Metagross can make use of ThunderPunch or Ice Punch on any set to deal with Gyarados or Garchomp, respectively. Lum Berry is a solid item choice, protecting Metagross from being frozen by multiple Blizzards, beating being put to sleep by Spore users, or being burned by Will-O-Wisp.</p>

[Checks and Counters]

<p>Metagross hates battling against physically bulky Pokemon who resist its powerful Steel-type moves. Exceptional counters to Metagross are those who can also also resist or are immune to Earthquake on top of its Steel-type attacks. Zapdos, Rotom-W, Garchomp, Suicune, and Gyarados render almost all of Metagross' attacks useless. Zapdos and Garchomp deserve special mention because of their ability to hit Metagross with a super effective Heat Wave or Earthquake, respectively. Ninetales (and sun teams in general) give Metagross all kinds of trouble; Fire-type Pokemon such as Heatran resist Meteor Mash and can KO Metagross through Occa Berry if sun is up.</p>

[Dream World]

<p>Metagross receives Light Metal as its Hidden Ability. However, Clear Body is so incredibly useful in VGC 12 due to the prevalence of Intimidate and Icy Wind that Light Metal should not be considered.</p>


For future reference Pokemon whose names end in s still use 's as the possessive form, i.e. Metagross's, Zapdos's, etc.


GP Approved 2/2
 

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