Engineer Pikachu and Endquote!! Poison vs Poison!!

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Well...I was expecting Engineer to PM me some last minute poison mons, but Endquote was totally unexpected.

RULES:
2v2 Singles
1 Day DQ (Battlers), 2 Day DQ (Ref)
0 Chills/Recovers
All Pokemon must be NFE and share at least one type.
Arena: UNOWN SOUP: YEAH
Switch=KO
Abilities=One
Items=Off

TEEMS:

ENGINESEER PICHAKU

Tentacool (Kurage) (M)
Nature: Modest (SpA increased by *, Atk decreased by *)

Type: Water / Poison
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Rain Dish (LOCKED): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats: 40 / 40 / 35 / 50 / 100 / 70

HP: 90
Atk-: * (1)
Def: ** (2)
SpA+: *** (3)
SpD: **** (4)
Spe: 70

Size Class: 2
Weight Class: 3
Base Rank Total: 15

Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5

Attacks:
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
BubbleBeam

Aqua Ring
Confuse Ray
Mirror Coat

Ice Beam
Scald
Substitute

Move Count: 14

Breezi (Shokoli) (F)
Nature: Quiet (SpA increased by *, -10% Evasion, Speed decreased by 15%)

Abilities:
Persistent:
(Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (LOCKED): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats: 55 / 36 / 49 / 70 / 45 / 85

HP: 90
Atk: ** (2)
Def: ** (2)
SpA+: **** (4)
SpD: ** (2)
Spe-: 73 (85 / 1.15)

Size Class: 1
Weight Class: 1
Base Rank Total: 14

Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5

Attacks:
Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment

Disable
Stealth Rock
Wish

Taunt
Reflect
Shadow Ball

Move Count: 18


STARTQUOTE:

Gulpin(*) Smudge (M)

Nature: Quiet: Adds * to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 35 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/6
MC: 0
DC: 4/5

Abilities:

Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Gluttony (DW): (Innate, Locked) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks: (16)

Pound (*)
Yawn (*)
Poison Gas (*)
Sludge (*)
Amnesia (*)
Encore (*)
Toxic
Gastro Acid
Sludge Bomb

Counter

Destiny Bond (*)
Mud-Slap (*)
Pain Split (*)

Ice Beam (*)
Shadow Ball (*)
Double Team (*)
Protect
Dream Eater


Nidoran M: Odin (M)
Nature: Quiet: Adds * to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/9
MC: 0
DC: 1/5

Abilities:

Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group
Hustle: (DW): (Can be Enabled, Locked) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks: (16)

Leer
Peck
Focus Energy
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand
Flatter
Toxic Spikes

Counter
Disable
Endure

Ice Beam
Thunderbolt
Sludge Bomb


1. EP sends out mon with ability
2. EQ sends out mon, ability, and orders
3. EP orders
4. I ref
5. You know
 
This is SO going to be epic.

You got this, Odin!
Both of your abilities are bloody useless here, but go for Poison Point, because it's fun to say.

We can't do much because of Encore and Taunt (EDIT: And Unown M: Magic Coat), so go for some serious damage!
Thunderbolt ~ Ice Beam ~ Thunderbolt
IF Thunderbolt is Disabled, use Ice Beam a3.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
There's absolutely no way we can outdamage you right now, so let's stall and hope for the best!

Unown L: Leech Seed - Stealth Rock - Shadow Ball
 
In a poison type duel to the death (faint), Engineer Pikachu and Endquote face off! Endquote's Odin the Nidoran and Engineer's Shokoli the Breezi are the first matchup.

Breezi begins with some simple Unown-mongering, grabbing L for Leech Seed. The psychic pokemon suddenly turns green and poofs into seeds that suck the life out of Odin. Odin does not like this, and shoots a powerful Thunderbolt to shock his foe.

Breezi continues the non-attacking madness, preparing for Gulpin with a Stealth Rock, but these rocks won't stop the incoming Ice Beam! Finally attacking, Shokoli sends out a mystical Shadow Ball, and is hit with another Thunderbolt from Nidoran.


Shokoli
HP: 48
EN: 72
Stats: None
Status: None


Odin
HP: 70
EN: 79
Stats: None
Status: Seeded (3A)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
You're doing great for a Pokemon with no real attacking options!

Go for a Unown T: Torment now, then follow up with a Sand-Attack and a Shadow Ball!
IF (Nidoran uses Protect A1) THEN (Use Reflect and push actions back, but replacing Sand-Attack with Shadow Ball)
 
Alright, two can play this game!
His minus-speed nature should help, too.
Unown M: Magic Coat ~ Ice Beam ~ Ice Beam
 
Shokoli decides to be tricky and obnoxiously Torment her foe with the Unown T, but the attack is reflected right back as Odin grabs an Unown M Magic Coat. Although angry at the previous action, Shokoli tosses some Sand Attack in Odin's eyes, but the incoming Ice Beam still connects. Shokoli is far too angry to muster the shadow ball, but Odin can defenitely not live up to his name and use Ice Beam again.


Shokoli
HP: 25
EN: 52
Stats: None
Status:Torment (3A)


Odin
HP: 61
EN: 51
Stats: -1 Accuracy
Status: Stealth Rock
 
We got this, Odin! (His nickname both a Norse god and Nido backwards. Slam-dunk)
Once again, we really can't do much because of encore/taunt/disable/unown shenanigans.
Keep up the offense!

Thunderbolt ~ Ice Beam ~ Thunderbolt
If Ice Beam is Disabled, use Thunderbolt a2.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
We won't be able to win, but we can still help out Tentacool!

Unown P: Psycho Boost - Disable (Thunderbolt) - Shadow Ball
 
Shokoli para-dives into the Unown Soup, popping out with Unown P in hand. It looks like hes firing a powerful Psycho Boost towards Odin, and it hurt the little rat-thing quite a lot. Regardless, he retaliates with another Thunderbolt, zapping the flying Breezi.

As a final goodbye, Shokoli Disables Thunderbolt, before her parachute gets frozen by an Ice Beam and she dive-bombs into the ground, fainted. Engineer then sends out Kurage the Tentacool.


Shokoli
HP: less than one
EN: more than one
Stats: -90 HP
Status:crashed


Odin
HP: 35
EN: 37
Stats: -1 Accuracy
Status: Stealth Rock, Thunderbolt Disabled (5A)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Kurage, let's try and make a comeback! (also, recording which Unowns were used could be helpful)

Start off with an Unown E: Earth Power, then shoot a Confuse Ray followed by Aqua Ring. If Odin uses Protect on A2, then just swap A2 and A3. No biggie.
 
Now the newcomer Kurage the Tentacool comes onto the battlefield, and comes out with style, grabbing Unown E for Earth Power to achieve massive damage on Odin! Odin is actually impressed, and showers Kurage with compliments, Flattering the Tentacool and confusing it for 2 actions!

Kurage fights through the confusion and fires a Confuse Ray of his own. Odin also seems to make it through the confusion, and shoots a Shadow Ball at Kurage.

On action three, in a ridiculous comedic trolol, both combatants hit themselves in confusion.


Kurage
HP: 80
EN: 93
Stats: +1 Special Attack
Status: None


Odin
HP: 15
EN: 27
Stats: -1 Accuracy
Status: Stealth Rock, Thunderbolt Disabled (2A)
 
lol, every attack I want to use starts with either E or P.
Well, at least Unown S is still there. (Confusion, we meet again)
Keep it up, Odin!
Endure ~ Unown S for Shock Wave ~ Thunderbolt
IF Unown S isn't there, use Unown V for Volt Switch instead.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
CAN'T ESCAPE MY RESIDUAL DAMAGE

Wrap - Aqua Ring - Water Gun
IF (Wrap misses A1) THEN (Use Wrap - Scald as your remaining actions)
 
Odin braces itself from the incoming attack, preparing to Endure even the strongest of combos and terrible super-effective Unowns, and is suddenly taken, nearly knocked out, by a......wrap?. how anti-climatic

Odin, still bracing himself, grabs an Unown S and tosses it at Tentacool to Shock Wave him. Kurage ignores it and sets up a nice little Aqua Ring to heal himself.

Odin finally remembers how to create THUNDERBOLTS and then does so, striking Kurage for super-effective damage. Unfortunately, he falls to a combination of tentacleness and Water Guns.


Kurage
HP: 62
EN: 80
Stats: None
Status: None


Odin
HP: less than one
EN: more than one (maybe 1 actually)
Stats: sad
Status: Stealth Rock, Needs less thunderbolt disabled
 
You did great, Odin. Take a good rest.
Finish him, Smudge!

Items are off, so use Liquid Ooze.

I think it's Engineer's turn to order?

Also, for my benefit: A B C D F G H I J K N O Q R U V W X Y Z
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
err, I think I'm faster than Nidoran so T-Bolt shouldn't have hit? Also, you forgot to note Aqua Ring.

Anyways, go for a nice Confuse Ray, since that can't possibly hurt. Follow up with a Scald and Ice Beam.
 
Since I used Endure, Odin endured the Water Gun and then was KOed by Wrap (End of turn)
I think.

Anyway, Smudge, nobody likes being confused, so let's go for Unown V for Volt Switch to snap out of it, then Yawn, then Shadow Ball!
IF an action fails, push it back.

Also, EP, I don't think you specified an ability for Tentacool.
 
Kurage the Tentacool decides to be tricky and sneaky against Smudge, sending out a Confuse Ray, but Smudge snaps right out of it with a Unown V helping him Volt Switch. Kurage sends out some Scalding water, succesfully burning Smudge, but the little blob is not impressed, and Yawns, also making Tentacool quite tired! Kurage then fires an Ice Beam, while Smudge uses Shadow Ball.


Kurage
HP: 47
EN: 63
Stats: None
Status: Fall asleep after 1-action


Smudge
HP: 49
EN: 82
Stats: None
Status: Burnded
 
EP, would you mind specifying an ability?
I have two radically different ideas, depending on whether you choose Clear Body or Liquid Ooze.
 
Don't worry about it.

Smudge, we're going to have to apply some creativity!
Unown C for Camouflage ~ Shadow Ball ~ Shadow Ball
Use Dream Eater on any action Tentacool is asleep.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Let's try this.

Water Gun + Unown Z: Zap Cannon combo - cooldown - Mirror Coat
With the combo, spray the water over Gulpin to create the drenched effect then immediately shoot the Zap Cannon for maximum effect. If this would not work, then use the following set of actions:

Acid + Water Gun combo - cooldown - Unown D: Discharge
With the combo, shoot the acid-tainted water at the now-Water-typed Gulpin, creating the drenched effect and smothering it in poison. Since the CT and BP are the same, I get to choose the type, which will be Poison. Yippee.
 
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