RULES:
2v2 Simultaneous Singles; send 2 mons to ref
0 Recovers/0 Chills
1 Day DQ (Battlers); 2 Day DQ (Ref)
all abilities
no items
Arena: UNOWN SNORKELING SOUP
This arena is identical to the standard Unown Soup arena with one exception; at the cost of 5 energy, you may rent out any TC-purchasable from the Unown Snorkeling Shop for the duration of the match for free. Note: It is a 5 energy penalty for the Pokemon that rents out the item, and no Pokemon may rent out more than one item at a time. If your item is Knocked Off, then you may rent another one at the cost of 5 more energy.
TEAMS:
ENGINEER:
Tentacool (Kurage) (M)
Nature: Modest (SpA increased by *, Atk decreased by *)
Type: Water / Poison
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Rain Dish (LOCKED): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Stats: 40 / 40 / 35 / 50 / 100 / 70
HP: 90
Atk-: * (1)
Def: ** (2)
SpA+: *** (3)
SpD: **** (4)
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
Evolution Counter: 1 / 6
Move Counter: 0
Dream Counter: 2 / 5
Attacks:
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
BubbleBeam
Hex
Hydro Pump
Aqua Ring
Confuse Ray
Mirror Coat
Ice Beam
Scald
Substitute
Move Count: 16
Breezi (Shokoli) (F)
Nature: Quiet (SpA increased by *, -10% Evasion, Speed decreased by 15%)
Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (LOCKED): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
Stats: 55 / 36 / 49 / 70 / 45 / 85
HP: 90
Atk: ** (2)
Def: ** (2)
SpA+: **** (4)
SpD: ** (2)
Spe-: 73 (85 / 1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5
Attacks:
Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment
Disable
Stealth Rock
Wish
Taunt
Reflect
Shadow Ball
Move Count: 18
HD_AFK:
Seadra [Poseidon] (M)
Nature: Mild (Defense reduced by *, Special Attack increased by *)
Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 4/9
MC: 0
DC: 1/5
Abilities:
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
Damp (DW - Not Activated): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubblebeam
Agility
Hydro Pump
Disable
Signal Beam
Razor Wind
Scald
Ice Beam
Rain Dance
Lotad [BROtad] (Male)
Nature: Quiet (Adds * to Special Attack, 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Water/Grass
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 25 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 2/9
MC: 1
DC: 2/5
Abilities
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (DW - Not Activated): (Innate) This Pokemon moves at its own pace and cannot be confused by any method.
Attacks
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam
Energy Ball
Giga Drain
Leech Seed
Counter
Toxic
Ice Beam
Swords Dance
Surf
Murkrow [Al Capone] (Male)
Nature: Hasty (+Spe, -Def)
Type: Dark/Flying
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 105 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0/5
Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Prankster (DW - Not Activated): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Brave Bird
Featherdance
Perish Song
Taunt
Snarl
Thunder Wave
1. Engineer sends out mons (post unneeded)...I think, if you guys want, PM me mon positions.
2. HD chooses which mon faces which mon, and orders
3. Engineer orders
4. I ref
2v2 Simultaneous Singles; send 2 mons to ref
0 Recovers/0 Chills
1 Day DQ (Battlers); 2 Day DQ (Ref)
all abilities
no items
Arena: UNOWN SNORKELING SOUP
This arena is identical to the standard Unown Soup arena with one exception; at the cost of 5 energy, you may rent out any TC-purchasable from the Unown Snorkeling Shop for the duration of the match for free. Note: It is a 5 energy penalty for the Pokemon that rents out the item, and no Pokemon may rent out more than one item at a time. If your item is Knocked Off, then you may rent another one at the cost of 5 more energy.
TEAMS:
ENGINEER:
Tentacool (Kurage) (M)
Nature: Modest (SpA increased by *, Atk decreased by *)
Type: Water / Poison
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Rain Dish (LOCKED): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Stats: 40 / 40 / 35 / 50 / 100 / 70
HP: 90
Atk-: * (1)
Def: ** (2)
SpA+: *** (3)
SpD: **** (4)
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
Evolution Counter: 1 / 6
Move Counter: 0
Dream Counter: 2 / 5
Attacks:
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
BubbleBeam
Hex
Hydro Pump
Aqua Ring
Confuse Ray
Mirror Coat
Ice Beam
Scald
Substitute
Move Count: 16
Breezi (Shokoli) (F)
Nature: Quiet (SpA increased by *, -10% Evasion, Speed decreased by 15%)
Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (LOCKED): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
Stats: 55 / 36 / 49 / 70 / 45 / 85
HP: 90
Atk: ** (2)
Def: ** (2)
SpA+: **** (4)
SpD: ** (2)
Spe-: 73 (85 / 1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5
Attacks:
Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment
Disable
Stealth Rock
Wish
Taunt
Reflect
Shadow Ball
Move Count: 18
HD_AFK:
Seadra [Poseidon] (M)
Nature: Mild (Defense reduced by *, Special Attack increased by *)
Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 4/9
MC: 0
DC: 1/5
Abilities:
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
Damp (DW - Not Activated): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubblebeam
Agility
Hydro Pump
Disable
Signal Beam
Razor Wind
Scald
Ice Beam
Rain Dance
Lotad [BROtad] (Male)
Nature: Quiet (Adds * to Special Attack, 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Water/Grass
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 25 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 2/9
MC: 1
DC: 2/5
Abilities
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (DW - Not Activated): (Innate) This Pokemon moves at its own pace and cannot be confused by any method.
Attacks
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam
Energy Ball
Giga Drain
Leech Seed
Counter
Toxic
Ice Beam
Swords Dance
Surf
Murkrow [Al Capone] (Male)
Nature: Hasty (+Spe, -Def)
Type: Dark/Flying
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 105 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0/5
Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Prankster (DW - Not Activated): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Brave Bird
Featherdance
Perish Song
Taunt
Snarl
Thunder Wave
1. Engineer sends out mons (post unneeded)...I think, if you guys want, PM me mon positions.
2. HD chooses which mon faces which mon, and orders
3. Engineer orders
4. I ref