What's up smogon.
This is my second RMT.
I decided to build a sun team since I love pokemon which can abuse sun.
I have been working on this team for about a week now and I reached 1312 points on the PO ladder.
Though I have hit a dead point now so that's why I am posting my team.
I hope you like it and give me some great feedback! Although any feedback is appreciated! :)
Team at glance:
Ninetales (F) @ Leftovers
Trait: Drought
EVs: 252 HP / 96 SDef / 160 Spd
Timid Nature (+Spd, -Atk)
- Will-O-Wisp
- Overheat
- Sunny Day
- Roar
Ninetales is here to (obviously) bring permanent sun.
Though Ninetales is might look like a lesser pokemon than Tyranitar and Politoed, It can (in my opinion) be way better if you use it right.
It's EVs give it some bulk and lets it outspeed the likes of Dragonite which will try to set up on you.
Ninetales is also a great Excadrill counter.
Will-o-Wisp is very handy to cripple all physical attackers that think they can set up on Ninetales.
Flamethrower for the powerful STAB move in the sun.
Sunny day is great when you expect another weather enduser to come in.
Roar is when the likes of Volcarona try to set up on you.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 90 Def / 168 Spd
Impish Nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Taunt
- Swords Dance
I love Gliscor.
It is a great physical wall which checks lots of threats like Conkeldurr or Terrakion. It's EVS give it some good Poison Heal recovery and physical bulk.
It also lets it outspeed other Gliscors on which I can then Swords Dance and KO.
Earthquake is a powerfull STAB move which can help sweep after a couple Swords Dances.
Ice Fang is for when I expect dragon type like Dragonite to switch in on a predicted Earthquake.
Taunt is great against the likes of Skarmory and Ferrothorn.
It makes them useless while I can set up a Swords Dance or two.
Salamence @ Life Orb
Trait: Intimidate
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Flamethrower
- Earthquake
Salamence is a beast in sun.
With it's intimidate ability it can set up at least 1 Dragon Dance (most of the time).
Flamethrower is quite beastly in sun and with Earthquake and Outrage it has good coverage.
Naive nature because it is a mixed set.
Standard EV's for a sweeping set.
Scizor @ Choice Band
Trait: Technician
Adamant Nature (+Atk, -Spe)
248 Hp/ 252 Atk/ 8 SpD
-Bullet Punch
-U-Turn
-Pursuit
-Superpower
Scizor is a great scout.
It's EV's are great to trap Reunicles/Latios.
Also STAB+Technician is a great strong scout move that will hurt nearly anything that switches in.
Bullet Punch is for the strong STAB priority move and U-turn and Pursuit speak for itself.
Superpower is to OHKO the likes of Ttar and Excadrill.
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
Heatran is great in the sun, as probably anyone knows.
If you switch it into a Fire-type attack Fire Blast gains some power + Sun boost makes it a beastly attack.
Earth Power give the likes of chandelure a bad time.
Also Hidden Power [Ice] makes it a great Dragon counter.
Stealth Rocks speak for itself.
Venusaur (M) @ Black Sludge
Trait: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Growth
- Sludge Bomb
- Energy Ball/Solarbeam
- Hidden Power [Fire]
Venusaur is my main sweeper/revenge killer.
In sun Growth works as a Nasty Plot and thanks to venusaur's movepool it has near perfect coverage.
I'm doubting wether I should choose to run Solarbeam or Energy Ball.
If I lose the weather war venusaur carrying Solarbeam would be almost useless, Though in sun it is way more powerful.
Sludge Bomb is a strong STAB move.
Hidden Power [Fire] gives me coverage against Ferrothorn/Scizor who would otherwise wall me completely
Thanks for reading and I hope you can give me some feedback :D.
This is my second RMT.
I decided to build a sun team since I love pokemon which can abuse sun.
I have been working on this team for about a week now and I reached 1312 points on the PO ladder.
Though I have hit a dead point now so that's why I am posting my team.
I hope you like it and give me some great feedback! Although any feedback is appreciated! :)
Team at glance:
Ninetales (F) @ Leftovers
Trait: Drought
EVs: 252 HP / 96 SDef / 160 Spd
Timid Nature (+Spd, -Atk)
- Will-O-Wisp
- Overheat
- Sunny Day
- Roar
Ninetales is here to (obviously) bring permanent sun.
Though Ninetales is might look like a lesser pokemon than Tyranitar and Politoed, It can (in my opinion) be way better if you use it right.
It's EVs give it some bulk and lets it outspeed the likes of Dragonite which will try to set up on you.
Ninetales is also a great Excadrill counter.
Will-o-Wisp is very handy to cripple all physical attackers that think they can set up on Ninetales.
Flamethrower for the powerful STAB move in the sun.
Sunny day is great when you expect another weather enduser to come in.
Roar is when the likes of Volcarona try to set up on you.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 90 Def / 168 Spd
Impish Nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Taunt
- Swords Dance
I love Gliscor.
It is a great physical wall which checks lots of threats like Conkeldurr or Terrakion. It's EVS give it some good Poison Heal recovery and physical bulk.
It also lets it outspeed other Gliscors on which I can then Swords Dance and KO.
Earthquake is a powerfull STAB move which can help sweep after a couple Swords Dances.
Ice Fang is for when I expect dragon type like Dragonite to switch in on a predicted Earthquake.
Taunt is great against the likes of Skarmory and Ferrothorn.
It makes them useless while I can set up a Swords Dance or two.
Salamence @ Life Orb
Trait: Intimidate
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Flamethrower
- Earthquake
Salamence is a beast in sun.
With it's intimidate ability it can set up at least 1 Dragon Dance (most of the time).
Flamethrower is quite beastly in sun and with Earthquake and Outrage it has good coverage.
Naive nature because it is a mixed set.
Standard EV's for a sweeping set.
Scizor @ Choice Band
Trait: Technician
Adamant Nature (+Atk, -Spe)
248 Hp/ 252 Atk/ 8 SpD
-Bullet Punch
-U-Turn
-Pursuit
-Superpower
Scizor is a great scout.
It's EV's are great to trap Reunicles/Latios.
Also STAB+Technician is a great strong scout move that will hurt nearly anything that switches in.
Bullet Punch is for the strong STAB priority move and U-turn and Pursuit speak for itself.
Superpower is to OHKO the likes of Ttar and Excadrill.
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
Heatran is great in the sun, as probably anyone knows.
If you switch it into a Fire-type attack Fire Blast gains some power + Sun boost makes it a beastly attack.
Earth Power give the likes of chandelure a bad time.
Also Hidden Power [Ice] makes it a great Dragon counter.
Stealth Rocks speak for itself.
Venusaur (M) @ Black Sludge
Trait: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Growth
- Sludge Bomb
- Energy Ball/Solarbeam
- Hidden Power [Fire]
Venusaur is my main sweeper/revenge killer.
In sun Growth works as a Nasty Plot and thanks to venusaur's movepool it has near perfect coverage.
I'm doubting wether I should choose to run Solarbeam or Energy Ball.
If I lose the weather war venusaur carrying Solarbeam would be almost useless, Though in sun it is way more powerful.
Sludge Bomb is a strong STAB move.
Hidden Power [Fire] gives me coverage against Ferrothorn/Scizor who would otherwise wall me completely
Thanks for reading and I hope you can give me some feedback :D.