Battle Castle Challenge - DarkSlay

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Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Only DarkSlay and referees should post in this thread.

Challenge 1:
Mode: Singles
Thread: N/A
Rank: 1
Starting CP: 0

Abilities:
Absol: Super Luck
Sableye: Prankster
Bisharp: Defiant

Items:
Absol: N/A
Sableye: N/A
Bisharp: N/A


Absol [Midnight] (M)
Nature: Mild (Adds * to Special Attack. Subtracts * from Defense.)

Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75

EC: 0 / 0
MC: 0
DC: 5 / 5

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Justified (UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Attacks:
Scratch (*)
Feint (*)
Leer (*)
Taunt (*)
Quick Attack (*)
Razor Wind (*)
Bite (*)
Pursuit (*)
Swords Dance (*)
Night Slash
Perish Song
Double Team
Sucker Punch
Detect
Psycho Cut

Zen Headbutt (*)
Megahorn (*)
Magic Coat (*)

Counter
Bounce

Fire Blast (*)
Stone Edge (*)
Thunderbolt (*)
Ice Beam
Thunder Wave
Snarl
Claw Sharpen
Torment


Sableye [Bling] (M)
Nature: Relaxed (Adds a rank to Defense. Subtracts 15% from Speed.)

Type: Dark / Steel
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 42 (50 - 15%)

EC: 0 / 0
MC: 0
DC: 0 / 5

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Attacks:
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak

Metal Burst
Recover
Sucker Punch

Toxic
Taunt
Psychic


Bisharp [Shank] (M)
Nature: Careful (Adds a rank to Special Defense. Subtracts a rank from Special Attack.)

Type: Dark / Steel
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 70

EC: 6 / 6
MC: 0
DC: 2 / 5

Abilities:
Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks:
Metal Burst
Scratch (*)
Leer (*)
Fury Cutter (*)
Torment (*)
Faint Attack (*)
Scary Face (*)
Metal Claw (*)
Night Slash
Iron Head
Swords Dance
Iron Defense

Sucker Punch (*)
Psycho Cut (*)
Pursuit (*)

Brick Break (*)
Taunt (*)
Dig (*)
Thunder Wave
Stone Edge
Protect
Torment
Toxic
Battle 1:

RNG Rolls:
77/79, 2/2


Worker Phil would like to fight!
"Working is so difficult sometimes..."

Emolga (M)
Nature: Mild
+SpA, -Def

Item:
Castle Electric Gem

Type: Electric / Flying
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Motor Drive: (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 90
Atk: 3
Def: 1
SpA: 4
SpD: 2
Spe: 103
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Attacks:
ThunderShock
Quick Attack
Tail Whip
Charge
Spark
Pursuit
Double Team
Shock Wave

Air Slash
Charm
Iron Tail

Hidden Power Ice 7
Taunt
Light Screen
Protect
Rain Dance
Thunder
Aerial Ace
Thunder Wave
U-turn
Substitute
Toxic
Frustration
Acrobatics
Flash
Volt Switch

"At least I have Pokemon to cheer me up in battle with... motors..."

Double Team (4) - Thunder (GEM) - Air Slash
IF (Razor Wind is ordered as either A1 or A2) THEN (Change your entire action set to Thunder - Air Slash - Thunder)
IF (Midnight has DT clones up when it's your turn) THEN (Use Shock Wave (GEM) instead and push back the queue)
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Well, Double Team would give us fits...if we didn't have a move that could hit more than one target! Let's go ahead and try this:

Snarl -> Ice Beam -> Sucker Punch
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Absol (M) @ Nothing
HP: 100 | En: 100
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck

Emolga (M) @ Castle Electric Gem (5/5)
HP: 90 | En: 100
3 / 1 / 4 / 2 / 103
SC:1 | WC:1 | Sub:1
Motor Drive

Action 1:

Emolga used Double Team!
4 clones were created!
-16 energy
Midnight used Snarl!
RNG Roll (Clones) (<=600 Yes) 478/1000 (Yes)
(6 + 3 + 3) * 1 = 12 damage
-1 SpA (Emolga)
All the clones dissipated!
-4 energy

Action 2:

Emolga used Thunder!
RNG Roll (To-Hit) (<=700 Yes) 188/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 218/1000 (No)
RNG Roll (To-PRZ) (<=300 Yes) 11/1000 (Yes)
(12 + 3 + 3 + 3) * 1 - 1.75 = 19.25 ~ 19 damage
Midnight is paralyzed! It may be unable to move!
-7 energy
Midnight used Ice Beam!
RNG Roll (Full PRZ) (<=200 Yes) 576/1000 (No)
RNG Roll (To-Crit) (<=125 Yes) 705/1000 (No)
RNG Roll (To-FRZ) (<=100 Yes) 563/1000 (No)
(10 + 3) * 1.5 = 19.5 ~ 20 damage
-7 energy

Action 3:

Absol used Sucker Punch!
RNG Roll (Full PRZ) (<=200 Yes) 702/1000 (No)
RNG Roll (To-Crit) (<=125 Yes) 76/1000 (Yes)
A critical hit!
(8 + 3 + 3 + 6) * 1 = 20 damage
-5 energy
Emolga used Air Slash!
RNG Roll (To-Hit) (<=950 Yes) 908/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 11/1000 (Yes)
A critical hit!
(8 + 3 + 3 + 3) * 1 = 17 damage
-5 energy

Absol (M) @ Nothing
HP: 64 | En: 84
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck
PRZ (15)

Emolga (M) @ Castle Electric Gem (4/5)
HP: 38 | En: 72
3 / 1 / 4 / 2 / 103
SC:1 | WC:1 | Sub:1
Motor Drive
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Stone Edge -> Ice Beam -> Stone Edge

IF (
Emolga uses Protect) AND (It is successful), THEN (Use Double Team to make two clones the first time this happens, and then use Claw Sharpen the second time this happens.)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Absol (M) @ Nothing
HP: 64 | En: 84
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck
PRZ (15)

Emolga (M) @ Castle Electric Gem (4/5)
HP: 38 | En: 72
3 / 1 / 4 / 2 / 103
SC:1 | WC:1 | Sub:1
Motor Drive
-1 SpA (3a)

Action 1:

Emolga used Double Team!
4 clones were created!
-16 energy
Midnight used Stone Edge!
RNG Roll (Full PRZ) (<=150 Yes) 957/1000 (No)
RNG Roll (Clones) (<=200 Yes) 678/1000 (No)
A clone dissipated!
-7 energy

Action 2:

Emolga used Thunder!
RNG Roll (To-Hit) (<=700 Yes) 81/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 631/1000 (No)
RNG Roll (To-PRZ) (<=300 Yes) 380/1000 (Yes)
(12 + 3 + 3 + 3) * 1 - 1.75 = 19.25 ~ 19 damage
-7 energy
Midnight used Ice Beam!
RNG Roll (Full PRZ) (<=150 Yes) 267/1000 (No)
RNG Roll (Clones) (<=250 Yes) 673/1000 (No)
A clone dissipated!
-7 energy

Action 3:

Emolga used Thunder!
RNG Roll (To-Hit) (<=700 Yes) 927/1000 (No)
The attack missed!
-11 energy
Midnight used Stone Edge!
RNG Roll (Full PRZ) (<=150 Yes) 508/1000 (No)
RNG Roll (Clones) (<=333 Yes) 304/1000 (Yes)
RNG Roll (To-Hit) (<=800 Yes) 609/1000 (Yes)
RNG Roll (To-Crit) (<=250 Yes) 71/1000 (Yes)
A critical hit!
(10 + 3 + 6) * 1.5 = 28.5 ~ 29 damage
-7 energy

Absol (M) @ Nothing
HP: 45 | En: 63
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck
PRZ (10)

Emolga (M) @ Castle Electric Gem (3/5)
HP: 9 | En: 38
3 / 1 / 4 / 2 / 103
SC:1 | WC:1 | Sub:1
Motor Drive


"Why is this happening... my life is just surrounded by boredom..."

Spark (GEM) - Thunder (GEM) - Thunder (GEM)
IF (Midnight uses Sucker Punch) THEN (Use Thunder Wave and push actions back the first instance; Charge the second; and Charm the third)
IF (Midnight uses Quick Attack in any way, shape, or form) THEN (Protect and push actions back the first instance; Quick Attack + Quick Attack the second instance)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Absol (M) @ Nothing
HP: 45 | En: 63
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck
PRZ (10)

Emolga (M) @ Castle Electric Gem (3/5)
HP: 9 | En: 38
3 / 1 / 4 / 2 / 103
SC:1 | WC:1 | Sub:1
Motor Drive

Action 1:

Emolga used Spark!
RNG Roll (To-Crit) (<=63 Yes) 90/1000 (No)
RNG Roll (To-PRZ) (<=300 Yes) 68/1000 (Yes)
Midnight is paralyzed! It may be unable to move!
(7 + 3 + 3 + 3) * 1 = 13 damage
-4 energy
Midnight used Pursuit!
RNG Roll (Full PRZ) (<=200 Yes) 511/1000 (No)
(4 + 3 + 6) * 1 = 13 damage
-4 energy
Emolga fainted!

Absol (M) @ Nothing
HP: 32 | En: 59
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck
PRZ (15)

Emolga (M) @ Castle Electric Gem (2/5)
HP: 9 | En: 38
3 / 1 / 4 / 2 / 103
SC:1 | WC:1 | Sub:1
Motor Drive


"DarkSlay, good show. A hard-fought win, yes? Thanks to our increase in funding, Lady Caitlin has instructed me to award you an increased amount of 153 CP."

0 CP + 153 CP = 153 CP.

Heal up your Pokemon!
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
I will buy one Full Restore, one Full Heal, and one Dark Gem. That should leave me with 42 CP.

EDIT: And a Lava Cookie for this round. 22 CP left.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
153 CP - 75 [Full Restore] - 15 [Full Heal] - 21 [Dark Gem] - 20 [Lava Cookie] = 22 CP.

Battle 1-2:

RNG Rolls: 48/79, 2/2


Swimmer Julia would like to fight!
"I like them big and round!"

Wailord ate the Lava Cookie!
+20 HP
+1 to all raw stats

Wailord (M)
Nature: Quiet
+SpA, -15% Speed, -10% Evasion

Item: Castle Mystic Water

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability:
Water Veil:
(Innate) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 150
Atk: 4
Def: 3
SpA: 5
SpD: 3
Spe: 52
Size Class: 7
Weight Class: 8
Base Rank Total: 19

Attacks:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Water Spout

Aqua Ring
Body Slam
Thrash

Hidden Power Grass 7
Ice Beam
Hyper Beam
Protect
Earthquake
Double Team
Scald
Substitute
Surf
Strength
Toxic
Rain Dance
Endure
Avalanche
Waterfall

"Just like Wailord!"

Water Spout - Scald - Water Spout
IF (Absol uses Bounce) THEN (Use Mega Water Pulse and push actions back twice; use Double Team (2) if on A3)
IF (Absol uses Double Team) THEN (Use Surf and push actions back)
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Fuck it, I'm going out in style. If I'm meant to get crushed, so be it.

Thunderbolt -> Thunder Wave -> Bite
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Absol (M) @ Castle Dark Gem (5/5)
HP: 82 | En: 100
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck

Wailord (M) @ Castle Mystic Water
HP: 150 | En: 100
4 / 3 / 5 / 3 / 52
SC:7 | WC:8 | Sub:1

Action 1:

Midnight used Thunderbolt!
RNG Roll (To-Crit) (<=63 Yes) 822/1000 (No)
RNG Roll (To-PRZ) (<=100 Yes) 390/1000 (No)
(10 + 1.5) * 1.5 = 17.25 ~ 17 damage
-7 energy
Wailord used Water Spout!
RNG Roll (To-Crit) (<=63 Yes) 580/1000 (No)
(13.3 + 3 + 4.5) * 1 + 4 = 24.8 ~ 25 damage
-7 energy

Action 2:

Midnight used Thunder Wave!
Wailord is paralyzed! It may be unable to move!
-7 energy
Wailord used Scald!
RNG Roll (Full PRZ) (<=250 Yes) 54/1000 (Yes0
Wailord is paralyzed! It can't move!
-0 energy

Action 3:

Midnight used Bite!
RNG Roll (To-Crit) (<=125 Yes) 900/1000 (No)
RNG Roll (To-Flinch) (<=300 Yes) 480/1000 (No)
(6 + 3 + 3) * 1 = 12 damage
-3 energy
Wailord used Water Spout!
RNG Roll (Full PRZ) (<=200 Yes) 525/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 601/1000 (No)
(12.1 + 3 + 4.5) * 1 + 4 = 23.6 ~ 24 damage
-7 energy

Absol (M) @ Castle Dark Gem (5/5)
HP: 33 | En: 83
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck

Wailord (M) @ Castle Mystic Water
HP: 121 | En: 86
4 / 3 / 5 / 3 / 52
SC:7 | WC:8 | Sub:1
PRZ (15)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"You heard him! Continue!"

Scald - Mega Surf - Surf
IF (Mega Surf actually works) THEN (Use cooldown on A3 instead)

DarkSlay, are you happy with this? I'm using a sub xD

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Absol (M) @ Castle Dark Gem (5/5)
HP: 33 | En: 83
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck

Wailord (M) @ Castle Mystic Water
HP: 121 | En: 86
4 / 3 / 5 / 3 / 52
SC:7 | WC:8 | Sub:1
PRZ (15)

Action 1:

Midnight used Thunderbolt!
RNG Roll (To-Crit) (<=125 Yes) 401/1000 (No)
(10 + 1.5) * 1.5 = 17.25 ~ 17 damage
-7 energy
Wailord used Scald!
RNG Roll (Full PRZ) (<=150 Yes) 508/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 423/1000 (No)
RNG Roll (To-BRN) (<-300 Yes) 321/1000 (No)
(8 + 3 + 4.5) * 1 + 4 = 19.5 ~ 20 damage
-7 energy

Action 2:

Midnight used Bite!
RNG Roll (To-Crit) (<=125 Yes) 103/1000 (Yes)
A critical hit!
RNG Roll (To-Flinch) (<=300 Yes) 898/1000 (No)
(6 + 3 + 3 + 3) * 1 = 15 damage
-3 energy
Wailord used Mega Surf!
RNG Roll (Full PRZ) (<=150 Yes) 327/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 2/1000 (Yes)
A critical hit!
(22.5 + 3 + 3 + 4.5) * 1 + 4 = 37 damage
-35 energy
OVERKILL.

Absol (M) @ Castle Dark Gem (5/5)
HP: KO | En: 73
5 / 1 / 4 / 2 / 75
SC:3 | WC:3 | Sub:2
Super Luck

Wailord (M) @ Castle Mystic Water
HP: 89 | En: 44
4 / 3 / 5 / 3 / 52
SC:7 | WC:8 | Sub:1
PRZ (10)


"Wailord, you are so awesome and I don't know how you got that powerful?!?"

Swimmer Julia wins!

Final Battle:
1-2
Continuable: No

Rewards:
DarkSlay:
1 BP, 0 CP
Midnight:
6 MC, 1 KO

Engineer Pikachu:
3 + (2+2) = 7 BT

Cheers. I'm gonna go make Lava Cookie weaker now xD
 
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