Battle Castle Challenge - Arcanite

Status
Not open for further replies.

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Challenge 1:

Originally Posted by Fat Arcanite
Mode: Singles
Thread: N/A
Rank: 1
Starting CP: 0

Abilities:
Firion: Intimidate
Sir. Auron: Inner Focus
Bahamut: Multiscale

Items:
N/A



Arcanine (*) Firion (Male)

Musical Theme: Battle Scene II

Nature:
Serious:
No effect on stats

Type:
  • Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
  • Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
  • Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
  • Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Original Base Rank Total: 20


EC: 6/6
MC: 0
DC: 5/5

Attacks: (37)
Fire Fang
Thunder Fang
Bite (*)
Roar (*)
Ember (*)
Leer (*)
Odour Sleuth (*)
Take Down (*)
Helping Hand (*)
Flame Wheel (*)
Reversal (*)
Heat Wave
Crunch
Extremespeed
Flare Blitz
Flamethrower

Close Combat (*)
Morning Sun (*)
Howl (*)
Safeguard

Endure

Flame Charge (Nitro Boost) (*)
Aerial Ace (*)
Wild Charge (*)
Will-O-Wisp
Toxic
Protect
Substitute
Dig
Bulldoze
Snarl
Bide
Reflect
Solarbeam
Sunny Day
Thief
Return


Lucario (*) Sir. Auron (Male)

Musical Theme: Auron's Theme

Nature:
Lonely: +1 Atk, -1 Def

Type:
  • Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
  • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
  • Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
  • Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Justified: (DW) (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Original Base Rank Total: 20


EC: 6/6
MC: 0
DC: 5/5

Attacks: (31)
Dark Pulse
Detect
Metal Claw
Quick Attack (*)
Foresight (*)
Endure (*)
Counter (*)
Force Palm (*)
Feint (*)
Reversal (*)
Screech (*)
Bone Rush
Metal Sound
Swords Dance
Extremespeed
Aura Sphere
Close Combat
Dragon Pulse
Nasty Plot
Heal Pulse
Quick Guard

Blaze Kick (*)
Hi Jump Kick (*)
Crunch (*)
Circle Throw

Ice Punch
ThunderPunch

Drain Punch (*)
Work Up (*)
Rock Slide (*)
Protect
Earthquake
Stone Edge
Dig
Brick Break
Psychic
Shadow Ball
Flash Canon
Endure


Dragonite: Bahamut (Male)

Musical Theme: Those who Fight Further

Nature:
Rash:
+1 SpA, -1 SpD

Type:
  • Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.(Dragonite line can breathe underwater.)
  • Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
  • Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Marvel Scale: (DW) (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Original Base Rank Total: 22


EC: 9/9
MC: 1
DC: 5/5

Attacks: (33)
Fire Punch
Thunder Punch
Roost
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Dance
Aqua Tail
Outrage
Dragon Tail
Safeguard
Hurricane
Hyper Beam

Extremespeed
Dragon Pulse
Light Screen

Thunder
Fire Blast
Ice Beam
Thunderbolt
Reflect
Protect
Rain Dance
Dragon Claw
Earthquake
Bide
Surf

Draco Meteor
Tailwind
Battle 1-1:


Swimmer Sparkles would like to fight!

RNG Roll [Pokemon] | 77/79 [Emolga]
RNG Roll [Ability] | 1/2 [Static]


Emolga (M)
Nature:
Mild+SpA, -Def

Item: Castle Electric Gem

Type: Electric / Flying
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Motor Drive: (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 90
Atk: 3
Def: 1
SpA: 4
SpD: 2
Spe: 103
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Attacks:
ThunderShock
Quick Attack
Tail Whip
Charge
Spark
Pursuit
Double Team
Shock Wave

Air Slash
Charm
Iron Tail

Hidden Power Ice 7
Taunt
Light Screen
Protect
Rain Dance
Thunder
Aerial Ace
Thunder Wave
U-turn
Substitute

--------------------


"My parents were addicted to drugs and they named me Sparkles!"

Rain Dance~Thunder [Castle Electric Gem]~Air Slash
IF Arcanine is ordered to use Sunny Day, THEN use Substitute [20 HP] and push Actions back.
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

Arcanine @ None
HP: 100
Energy: 100
Boosts: None
Other: None

VS.

Emolga @ Castle Electric Gem (5)
HP: 90
Energy: 100
Boosts: None
Other: None

--------------------

Before Round: Intimidate (Emolga -1 Atk)

Action 1:

Emolga used Rain Dance! (-10 energy, weather changes to Rain for 4 Rounds)

Arcanine used Snarl! (-5 energy, Emolga -1 SpA)
RNG Roll [to-hit] (yes<950/1000) | 11/1000 (yes)

Action 2:

Emolga used Substitute! (-20 HP, -18 energy)

Arcanine used Sunny Day! (-9 energy, weather changes to Sunlight for 4 Rounds)

Action 3:

Emolga used Thunder! (18 damage, -7 energy, crit fails, Paralysis fails)
RNG Roll [to-hit] (yes<500/1000) | 321/1000 (yes)
RNG Roll [to-crit] (yes<63/1000) | 392/1000 (no)
RNG Roll [to-paralyze] (yes<300/1000) | 544/1000 (no)
Damage=12+3+3+1.5-1.75=17.75

Arcanine used Flame Charge! (16 damage [Substitute], -3 energy, crit fails, +1 Spe)
RNG Roll [to-crit] (yes<63/1000) | 756/1000 (no)
Damage=5+3+4.5+3=15.5

--------------------


Arcanine @ None
HP: 82
Energy: 83
Boosts: +1 Spe
Other: None

VS.

Emolga @ Castle Electric Gem (4)
HP: 70
Energy: 65
Boosts: -1 Atk, -1 SpA (1 Round)
Other: Substitute (4 HP)

Field Effects: Sunlight (3 Rounds)
 
^Intimidate^

Now that you are faster, let's pile on the pressure! Let's begin with thief, to break the substitute, and possibly steal the electric gem! Then go for a flamethrower, and another Snarl!
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

Arcanine @ None
HP: 82
Energy: 83
Boosts: +1 Spe
Other: None

VS.

Emolga @ Castle Electric Gem (4)
HP: 70
Energy: 65
Boosts: -1 Atk, -1 SpA (1 Round)
Other: Substitute (4 HP)

Field Effects: Sunlight (3 Rounds)

--------------------

Action 1:

Arcanine used Thief! (4 damage [Substitute], -4 energy, crit fails, Substitute breaks)
RNG Roll [to-crit] (yes<63/1000) | 628/1000 (no)
Damage=4+4.5=8.5

Emolga used Thunder Wave! (-6 energy, Arcanine 25% Paralyzed)

Action 2:

Emolga used Rain Dance! (-10 energy, weather changes to Rain for 4 Rounds)

Arcanine used Flamethrower! (13 damage, -6 energy, crit fails, Burn fails)
RNG Roll [to-be Fully Paralyzed] (yes<250/1000) | 550/1000 (no)
RNG Roll [to-crit] (yes<63/1000) | 281/1000 (no)
RNG Roll [to-burn] (yes<100/1000) | 925/1000 (no)
Damage=10+3+3-3=13

Action 3:

Emolga used Thunder! (18 damage, -7 energy, crit fails, Paralysis fails)
RNG Roll [to-crit] (yes<63/1000) | 828/1000 (no)
Damage=12+3+3+1.5-1.75=17.75

Arcanine used Snarl! (miss, -5 energy)
RNG Roll [to-be Fully Paralyzed] (yes<250/1000) | 662/1000 (no)
RNG Roll [to-hit] (yes<950/1000) | 976/1000 (no)

--------------------


Arcanine @ None
HP: 64
Energy: 68
Boosts: +1 Spe (1 Round)
Other: 20% Paralyzed

VS.

Emolga @ Castle Electric Gem (3)
HP: 57
Energy: 42
Boosts: -1 Atk
Other: None

Field Effects: Rain (3 Rounds)

--------------------


"Go for the finish!"

Thunder [Castle Electric Gem]~Air Slash~Thunder [Castle Electric Gem]
IF Arcanine is ordered to use Sunny Day, THEN use Taunt and push Actions back (once).
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

Arcanine @ None
HP: 64
Energy: 68
Boosts: +1 Spe (1 Round)
Other: 20% Paralyzed

VS.

Emolga @ Castle Electric Gem (3)
HP: 57
Energy: 42
Boosts: -1 Atk
Other: None

Field Effects: Rain (3 Rounds)

--------------------

Action 1:

Arcanine used Bide!

Emolga used Thunder! (23 damage, -11 energy, crit successful)
RNG Roll [to-crit] (yes<63/1000) | 54/1000 (yes)
Damage=12+3+3+3+1.5=22.5
Energy=7+4

Action 2:

Arcanine held Bide!

Emolga used Air Slash! (13 damage, -5 energy, crit fails)
RNG Roll [to-hit] (yes<950/1000) | 785/1000 (yes)
RNG Roll [to-crit] (yes<63/1000) | 744/1000 (no)
Damage=8+3+1.5=12.5

Action 3:

Arcanine released Bide! (57 damage, -38 energy, KO)
RNG Roll [to-be Fully Paralyzed] (yes<200/1000) | 210/1000 (no)
Damage=(23+13)*1.75=63
Energy=6+(63/2)=37.5

Emolga was KO'd!

--------------------


Arcanine @ None
HP: 28
Energy: 30
Boosts: None
Other: 15% Paralyzed

VS.

Emolga @ Castle Electric Gem (2)
HP: 0
Energy: 26
Boosts: Done
Other: Gone

--------------------


"I've never finished anything!"

--------------------


"Excellent show, Arcanite. Lady Caitlin has instructed me to award you 101 CP for your efforts."

"You may now spend some time looking through the Mid-Challenge Shop while awaiting your next battle!"
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

"Good choices. Firion will begin the next battle with 78 HP, 80 Energy, and no status ailments. You will be left with 11 CP moving forward."

"Best of luck in your upcoming battle! Don't get cocky now!"

--------------------

Battle 1-2:


Preschooler Damien would like to fight!

RNG Roll [Pokemon] | 13/79 [Kingler]
RNG Roll [Ability] | 3/3 [Sheer Force]


Kingler (M)
Nature:
Careful
+SpD, -SpA

Item: Castle Mystic Water

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability:
Hyper Cutter:
(Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Sheer Force: (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
HP: 90
Atk: 5
Def: 4
SpA: 1
SpD: 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Attacks:
Mud Sport
Bubble
Vicegrip
Leer
Harden
Bubblebeam
Mud Shot
Metal Claw
Stomp
Guillotine
Wide Guard

Bide
Knock Off
Swords Dance

Hone Claws
Protect
Rain Dance
Dig
Brick Break
Double Team
Giga Impact
Rock Slide
X-Scissor
Strength

--------------------


"I don't wanna!"

[Enable Sheer Force] Dig~Bubblebeam~Dig
IF Arcanine uses Bide, THEN replace A3 with Protect
IF Arcanine uses Sunny Day, THEN use Rain Dance and push Actions back
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

Arcanine @ None
HP: 78
Energy: 80
Boosts: None
Other: None

VS.

Kingler @ Castle Mystic Water
HP: 90
Energy: 100
Boosts: None
Other: None

--------------------

Before Round: Intimidate (Kingler -1 Atk)

Action 1:

Arcanine used Reflect! (-8 energy, Reflect active for 6 Actions)

Kingler used Dig! (7 damage, -10 energy, crit fails)
RNG Roll [to-crit] (yes<63/1000) | 148/1000 (no)
Damage=(8+3-5)*1.5-1.75=7.25

Action 2:

Arcanine used Thunder Fang! (11 damage, -5 energy, crit fails, Paralysis fails, flinch fails)
RNG Roll [to-hit] (yes<950/1000) | 389/1000 (yes)
RNG Roll [to-crit] (yes<63/1000) | 167/1000 (no)
RNG Roll [to-Paralyze] (yes<100/1000) | 368/1000 (no)
RNG Roll [to-flinch] (yes<100/1000) | 412/1000 (no)
Damage=7*1.5=10.5

Kingler used Bubblebeam! (14 damage, -4 energy, crit fails)
RNG Roll [to-crit] (yes<63/1000) | 271/1000 (no)
Damage=(7+2+3-3)*1.5=13.5

Action 3:

Arcanine is taking in Sunlight!

Kingler burrowed underground!

Arcanine used Solarbeam! (miss, -8 energy)

Kingler used Dig! (7 damage, -10 energy, crit fails)
RNG Roll [to-crit] (yes<63/1000) | 889/1000 (no)
Damage=(8+3-5)*1.5-1.75=7.25

--------------------


Arcanine @ None
HP: 50
Energy: 59
Boosts: None
Other: Reflect (4 Actions)

VS.

Kingler @ Castle Mystic Water
HP: 79
Energy: 76
Boosts: -1 Atk
Other: None
 
Will' o wisp> Solarbeam > Thunder Fang

if Dig is used on the same action as solarbeam, make a 20 Hp Sub on that action instead of solarbeam.
If Protect is used a1, Howl, and move actions down.
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Oops forgot to apply the Mystic Water last Round. Looks like you get a freebie. Also, as a gift, I'll remind you that non-Valet Castle opponents only qualify for 1 Substitution, not two, AND I'll let it slide this time instead of ignoring both Substitutions altogether. I'm in a good mood!


"But i WANT another COOKIE!"

Rain Dance~Bubblebeam~Bubblebeam
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

Arcanine @ None
HP: 50
Energy: 59
Boosts: None
Other: Reflect (4 Actions)

VS.

Kingler @ Castle Mystic Water
HP: 79
Energy: 76
Boosts: -1 Atk
Other: None

--------------------

Action 1:

Arcanine used Will-o-Wisp! (miss, -6 energy)
RNG Roll [to-hit] (yes<750/1000) | 787/1000 (no)

Kingler used Rain Dance! (-9 energy, weather changes to Rain for 4 Rounds)

Action 2:

Arcanine is taking in Sunlight!

Kingler used Bubblebeam! (22 damage, -4 energy, crit fails)
RNG Roll [to-crit] (yes<63/1000) | 124/1000 (no)
Damage=(7+2+3+3-3)*1.5+4=22

Arcanine used Solarbeam! (16 damage, -8 energy, crit successful)
RNG Roll [to-crit] (yes<63/1000) | 37/1000 (yes)
Damage=(12/2+3+1.5)*1.5=15.75

Action 3:

Arcanine used Thunder Fang! (11 damage, -5 energy, crit fails, Paralysis successful, flinch fails, Kingler 15% Paralyzed)
RNG Roll [to-hit] (yes<950/1000) | 789/1000 (yes)
RNG Roll [to-crit] (yes<63/1000) | 728/1000 (no)
RNG Roll [to-Paralyze] (yes<100/1000) | 6/1000 (yes)
RNG Roll [to-flinch] (yes<100/1000) | 441/1000 (no)
Damage=7*1.5=10.5

Kingler used Bubblebeam! (22 damage, -8 energy, crit fails)
RNG Roll [to-be Fully Paralyzed] (yes<150/1000) | 558/1000 (no)
RNG Roll [to-crit] (yes<63/1000) | 897/1000 (no)
Damage=(7+2+3+3-3)*1.5+4=22
Energy=4+4=8

--------------------


Arcanine @ None
HP: 6
Energy: 40
Boosts: None
Other: Reflect (1 Action)

VS.

Kingler @ Castle Mystic Water
HP: 52
Energy: 55
Boosts: -1 Atk
Other: 10% Paralyzed

Field Effects: Rain (3 Rounds)

--------------------


"You're not my real dad!"

Bubble~Bubblebeam~Bubblebeam
IF Arcanine uses Endure, THEN use Double Team [4 Clones] on the same Action and push Actions back.
IF Arcanine uses Dig, THEN use Dig and push Actions back.
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

Arcanine @ None
HP: 6
Energy: 40
Boosts: None
Other: Reflect (1 Action)

VS.

Kingler @ Castle Mystic Water
HP: 52
Energy: 55
Boosts: -1 Atk
Other: 10% Paralyzed

Field Effects: Rain (3 Rounds)

---------------------

Action 1:

Arcanine used Endure! (-15 energy)

Kingler used Double Team! (-16 energy, 4 Clones created)
RNG Roll [to-be Fully Paralyzed] (yes<100/1000) | 646/1000 (no)
Energy=4x4=16

Action 2:

Kingler used Bubble! (5 damage, -1 energy, crit fails)
RNG Roll [to-be Fully Paralyzed] (yes<100/1000) | 505/1000 (no)
RNG Roll [to-crit] (yes<63/1000) | 187/1000 (no)
Damage=(4+3+2+3-3)*1.5+4=17.5

Arcanine used Super Reversal! (miss, -20 energy, 1 Clone disappears)
RNG Roll [to-hit] (yes<250/1000) | 486/1000 (no)
Energy=(3+(3+4))*2=20

Action 3:

Arcanine cooled down!

Kingler used Bubblebeam! (0 damage, -4 energy, crit fails)
RNG Roll [to-be Fully Paralyzed] (yes<100/1000) | 780/1000 (no)
RNG Roll [to-crit] (yes<63/1000) | 733/1000 (no)
Damage=(7+2+3+3-3)*1.5+4=22

----------------------


Arcanine @ None
HP: 1
Energy: 5
Boosts: None
Other: Cannot Endure (1 Round)

VS.

Kingler @ Castle Mystic Water
HP: 52
Energy: 34
Boosts: -1 Atk
Other: 5% Paralyzed, Double Team [3 Clones]

Field Effects: Rain (2 Rounds)
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

"My mommy says if I win, then I get to go to Circus Pizza, and Nana might come, and I want to win, and I love Circus Pizza it's my favorite!"

Bubble~Bubblebeam~Bubble
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus

Arcanine @ None
HP: 1
Energy: 5
Boosts: None
Other: Cannot Endure (1 Round)

VS.

Kingler @ Castle Mystic Water
HP: 52
Energy: 34
Boosts: -1 Atk
Other: 5% Paralyzed, Double Team [3 Clones]

Field Effects: Rain (2 Rounds)

--------------------

Action 1:

Kingler used Bubble! (1 damage, -1 energy, crit fails, KO)
RNG Roll [to-be Fully Paralyzed] (yes<100/1000) | 447/1000 (no)
RNG Roll [to-crit] (yes<63/1000) | 850/1000 (no)
Damage=(4+3+2+3-3)*1.5+4=17.5

Arcanine was KO'd!

--------------------


Arcanine @ None
HP: 0
Energy: 5
Boosts: Done
Other: Gone

VS.

Kingler @ Castle Mystic Water
HP: 52
Energy: 33
Boosts: -1 Atk
Other: Double Team [3 Clones]

Field Effects: Rain (1 Round)

--------------------


"Oof tough going. Looks like your Castle Challenge ends here, Arcanite. You may rechallenge the Castle in 7 days from the moment of this post."

"You made a valiant effort, though. Come back again soon!"

Arcanite: 1 BP (CP=0)
Firion the ARCANINE: 6 MC, 1 KOC

Korski: 7 BT
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top