welcome to a battle of artists! hmm? oh, its a pokemon battle? right, I knew that.... Ok we have Darkamber on one side and a box on the other. Wait, the guy's name is Box? ok then, Box on the other. (Remind me to fire whoever gives me my information). All right back to the battle, rules are:
2v2 training battle.
2 day DQ
2 recovery/5 chill.
No items
One ability
Switch? how can you switch in a 2v2 double?
Also: All moves in the first round have no effect except for sketch. all attacks in the first round also cost no energy including sketch. (assuming this includes commands too, though correct me if im mistaken).
Darkamber's team:
Smeargle (Useless) (M)
Nature: Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+9% Acc.], subtracts one (1) Rank from Attack.)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Moody (DW): (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (75*1.15^)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: N/A
MC: 0
DC: 0/5
Attacks:
Haze
Will-O-Wisp
Hypnosis
Reflect
Light Screen
Snatch
Recover
Imprison
Confuse Ray
Night Shade
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Moves: 10
Krilowatt Shiny (Female)
Nature: Mild: +1 Special Attack, -1 Defense
Typing:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 125
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC 6/6
MC: 0
DW 5/5
Moves:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Imprison
Hydro Pump
Thunder
Heart Swap
Discharge
Copycat
Counter
Mirror Coat
Me First
Sleep Talk
Whirlpool
Scald
Thunderbolt
Ice Beam
Surf
Hidden Power Grass
Substitute
Volt Switch
Substitute
Rest
Toxic
Earthquake
Moves: 29
Box's team
Munchlax Vladmir (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Pick Up (Type: Innate)
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat (Type: Innate)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (Type: Innate, DW Locked)
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
-10 Evasion
Size Class: 1
Weight Class: 5
Base Rank Total: 16
EC: 0/6
MC: 0
DC: 0/5
Attacks (22 Total):
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Rollout
Body Slam
Counter
Double Edge
Zen Headbutt
Outrage
Thunderbolt
Flamethrower
Ice Beam
Surf
Earthquake
Brick Break
Protect
Dratini Horatio (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Dragon
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shed Skin (Type: Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Type: Innate)
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC : 2/9
MC : 0
DC : 0/9
Attacks (13 Total):
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Rush
Extremespeed
Dragon Pulse
Draco Meteor
Ice Beam
Thunderbolt
order:
Darkamber sends out and chooses abilities,
Box sends out, chooses abilities, and issues actions,
Dark issues actions,
I ref!
2v2 training battle.
2 day DQ
2 recovery/5 chill.
No items
One ability
Switch? how can you switch in a 2v2 double?
Also: All moves in the first round have no effect except for sketch. all attacks in the first round also cost no energy including sketch. (assuming this includes commands too, though correct me if im mistaken).
Darkamber's team:
Smeargle (Useless) (M)
Nature: Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+9% Acc.], subtracts one (1) Rank from Attack.)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Moody (DW): (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (75*1.15^)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: N/A
MC: 0
DC: 0/5
Attacks:
Haze
Will-O-Wisp
Hypnosis
Reflect
Light Screen
Snatch
Recover
Imprison
Confuse Ray
Night Shade
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Moves: 10
Krilowatt Shiny (Female)
Nature: Mild: +1 Special Attack, -1 Defense
Typing:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 125
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC 6/6
MC: 0
DW 5/5
Moves:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Imprison
Hydro Pump
Thunder
Heart Swap
Discharge
Copycat
Counter
Mirror Coat
Me First
Sleep Talk
Whirlpool
Scald
Thunderbolt
Ice Beam
Surf
Hidden Power Grass
Substitute
Volt Switch
Substitute
Rest
Toxic
Earthquake
Moves: 29
Box's team
Munchlax Vladmir (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Pick Up (Type: Innate)
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat (Type: Innate)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (Type: Innate, DW Locked)
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
-10 Evasion
Size Class: 1
Weight Class: 5
Base Rank Total: 16
EC: 0/6
MC: 0
DC: 0/5
Attacks (22 Total):
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Rollout
Body Slam
Counter
Double Edge
Zen Headbutt
Outrage
Thunderbolt
Flamethrower
Ice Beam
Surf
Earthquake
Brick Break
Protect
Dratini Horatio (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Dragon
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shed Skin (Type: Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Type: Innate)
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC : 2/9
MC : 0
DC : 0/9
Attacks (13 Total):
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Rush
Extremespeed
Dragon Pulse
Draco Meteor
Ice Beam
Thunderbolt
order:
Darkamber sends out and chooses abilities,
Box sends out, chooses abilities, and issues actions,
Dark issues actions,
I ref!