Blood Alliance: RMT (OU)

Blood Alliance
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What is up my fellow Smogonites? Here I got a team, named after a PowerQuest album. This team is like my team "Draconic Rebirth"'s brother. A key difference is that Draconic Rebirth is semi-stall, ad this, is HO. Hyper Offense is very new to me, and is completely unorthodox from how I learned how to first play competitive pokemon years back, which is why I'm trying it. So, anyway, I kind of threw random things together here...but it seems to work. I havent really had much matches with this team (damn you school), so that is why I need your help. So, onforth to thy teamith.​

**Master of Illusion
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@ Light Clay
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Reflect
- Light Screen
- Taunt
- Magic Coat

Deoxys...is the reason why HO works. Now, right of the bat, I know what you are thinking. "MAG1C C0AT? U IZ N00Bz. Y0USE T3H R0CKZ". This is the whole point! People dont expect Noob Coat, and it murders opposing Deoxyseseses. Now, the main objective with him is to get up my dual screens and if possible, taunt up them rockers and setuppers. Otherwise, I have no use for this nub. What are your opinions if I change taunt to stealth rock? That is my only possible change with him.

**Never Again
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@ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Extremespeed
- Close Combat
- Bullet Punch

Lucario...I always underestimated him..but NEVER AGAIN will I underestimate this dude. He is awesome and he manages to pull of ESpeed sweeps at around +6, sometimes +4. Holy...he is almost as good as Scizor. Anyway, I chose Lucario because me gusta dragon resists on my team, and he provides nice synergy with the team. Swords Dance is going to be a boosting move for him, while the rest of the moves provide coverage. Close Combat is my primary move unless I make it to +6, then I ESpeed. Crunch Is rarely used, should I replace with Ice Punch? But then I lose to Reuniclus...AH WHATEVAH.

**Kings of Eternity
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@ Lum Berry
Trait: Mold Breaker
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature
- Dragon Dance
- Swords Dance
- Outrage
- Earthquake

Haxorus...another pokemon I have never tried out. I didnt underestimate him, but I just never felt the use to use him. Haxorus is a flat out monster who destroys my team's main weakness, Quagmsire. Dragon Dance provides him with an attack and speed boost, WHICH IS SO BROKEN AND MUST BE BANNED (lol jk...or was I). Taunt is here because it is here, and so I can troll them Skarmory and friends. Outrage is the main attack here, and Lum Berry can either kill the confusion from it, or kill burns/parahaxes and stuff. Earthquake is here for that coverage with Steels who troll all over him.

**Crunching the Numbers
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@ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Rock Polish
- Swords Dance
- Close Combat
- Stone Edge

Terrakion...he was on Draconic Rebirth, and he is on here, with a different set. My main reason for using him is to crunch the numbers off my opponent's remaining pokemon left. Now, unlike the rest of my team, Terrakion contains two boosting moves: Rock Polish and Swords Dance. Polish them Dance shoes. Anyway, he packs a crap ton of damage on to the opponent. Close Combat and Stone Edge provide epic coverage and they are both STABs, which are always fun. Stone Edge is such a bitch: it either misses or criticals...yeah...

**Diamond Sky
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@ White Herb
Trait: Skill Link
EVs: 12 HP / 252 Atk / 244 Spd
Adamant Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Razor Shell

Cloyster...I thought this guy was just a gimmick to be honest. BOY WAS I WRONG. This thing murders unprepared teams whether they like it or not. Shell Smash is his primary boosting move, and Shell Smash has also earned its spot as my favorite move in the game. Icicle Spear is the main move because of that awesome skill link. And what I find even more broken, is the fact that the chance for a crit is boosted by x5...anyway, Rock Blast is a rock type version of Icicle Spear, that sadly, but should really reciceve stab, because how is this thing a water type? Looks more like a rock to me. Razor Shell is just here...but I was opting to use Hydro Pump over it, but I dont wanna lose bulk from Naive nature.

**Strike Force
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@ Iron Plate
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Bullet Punch
- U-Turn
- Brick Break

Scizor...the only pokemon besides Terrakion that I have had previous experience using, and was also on Draconic Rebirth. He also comes with a new set: bulky SD. So, as obvious as it seems, Swords Dance is his main boosting move (no way!). Bullet Punch goes very well with Iron Plate, acting as a mini Life Orb without the recoil. Bug Bite is here for those Reuniclus and stuff, and Brick Break is here for two reasons: to kill steels, and to break opposing screens. Opposing screens can really mess me up good, and would leave us both is stalemate for a while, so that wouldnt be fun. Well, not much else to say about him, but he also serves as a nice draco absorber. Should I give him more attack EVs?

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Um, yeah, THE END.
 
Note- This is my 2nd post and 1st rate, so feel free to correct me

There is one major weakness to your team: Heatran

Heatran @ Air Balloon/ Focus Sash/ Choice Scarf/ Chople
- Fire Blast
- Earth Power
- HP Ice
- Stealth Rock/ toxic/ other

Deoxys-S could pose a threat to Heatran, but if Heatran is scarfed after Deoxys-S is down and Light Screen is not up or misspredict stealth rock and mirror coat, Heatran will

1) Fire Blast Lucario- 2x Effective, if scarfed, it will outspeed Lucario unless you Extreme Speed - which Heatran Resists

2) HP Ice Haxorous- 2x Super Effective, outspeeds if scarfed, resists outrage but could be killed with an EQ if you survive

3) Earth Power Terrakion, if a teamate can break your airballoon, 2x effective

4) Earth Power Cloyster, 2x effective, plus Heatran is 4x resistant to Ice

5) Fire Blast Scizor- 4x effective and Stab, enough said

You do have some options and could beat it if given a chance to set up, but nobody appreciates an opppnent who (if predicts correctly), has coverage of 216.6% on average.

If thats unclear, Heatran has a 2x effective attack on all your pokemon - Deoxys S and resists your Dragon Stab and Ice Stab.

Reading directly from Heatran's Page- you could throw on Latios (since you probably wouldn't want a bulky water/ tank on HO) with Choice Speced Surf

Cheers,

Reader
 
Note- This is my 2nd post and 1st rate, so feel free to correct me

There is one major weakness to your team: Heatran

Heatran @ Air Balloon/ Focus Sash/ Choice Scarf/ Chople
- Fire Blast
- Earth Power
- HP Ice
- Stealth Rock/ toxic/ other

Deoxys-S could pose a threat to Heatran, but if Heatran is scarfed after Deoxys-S is down and Light Screen is not up or misspredict stealth rock and mirror coat, Heatran will


1) Fire Blast Lucario- 2x Effective, if scarfed, it will outspeed Lucario unless you Extreme Speed - which Heatran Resists

2) HP Ice Haxorous- 2x Super Effective, outspeeds if scarfed, resists outrage but could be killed with an EQ if you survive

3) Earth Power Terrakion, if a teamate can break your airballoon, 2x effective

4) Earth Power Cloyster, 2x effective, plus Heatran is 4x resistant to Ice

5) Fire Blast Scizor- 4x effective and Stab, enough said

You do have some options and could beat it if given a chance to set up, but nobody appreciates an opppnent who (if predicts correctly), has coverage of 216.6% on average.

If thats unclear, Heatran has a 2x effective attack on all your pokemon - Deoxys S and resists your Dragon Stab and Ice Stab.

Reading directly from Heatran's Page- you could throw on Latios (since you probably wouldn't want a bulky water/ tank on HO) with Choice Speced Surf

Cheers,



Reader


So you know, HO is about finding ass walls people u will be swept by
On haxorus I know it's different but sub DD w/ leftovers works wonders. Ur set is fine just throwing It out there. Blocks rotom's w-o-w
Also use special sweepers u could change luke
 
Note- This is my 2nd post and 1st rate, so feel free to correct me

There is one major weakness to your team: Heatran

Heatran @ Air Balloon/ Focus Sash/ Choice Scarf/ Chople
- Fire Blast
- Earth Power
- HP Ice
- Stealth Rock/ toxic/ other

Deoxys-S could pose a threat to Heatran, but if Heatran is scarfed after Deoxys-S is down and Light Screen is not up or misspredict stealth rock and mirror coat, Heatran will

1) Fire Blast Lucario- 2x Effective, if scarfed, it will outspeed Lucario unless you Extreme Speed - which Heatran Resists

2) HP Ice Haxorous- 2x Super Effective, outspeeds if scarfed, resists outrage but could be killed with an EQ if you survive

3) Earth Power Terrakion, if a teamate can break your airballoon, 2x effective

4) Earth Power Cloyster, 2x effective, plus Heatran is 4x resistant to Ice

5) Fire Blast Scizor- 4x effective and Stab, enough said

You do have some options and could beat it if given a chance to set up, but nobody appreciates an opppnent who (if predicts correctly), has coverage of 216.6% on average.

If thats unclear, Heatran has a 2x effective attack on all your pokemon - Deoxys S and resists your Dragon Stab and Ice Stab.

Reading directly from Heatran's Page- you could throw on Latios (since you probably wouldn't want a bulky water/ tank on HO) with Choice Speced Surf

Cheers,

Reader

I understand Heatran does serve as a threat, but you are forgetting one major thing: Screens. Yes, Fire Blast will still kill Lucario and Scizor, but there is no way a non-stab HP Ice could take out Haxorus under screens which will leave me free to quake, unless i'm stuck in outrage. Also, if I have Cloyster out before the heatran, I should outspeed and razor shell as long as i shell smashed. But I do agree I should find a heatran counter, but I am not feeling the tendency to use Latios. I want to try sticking to physical attackers, thus the point of an HO team.

So you know, HO is about finding ass walls people u will be swept by
On haxorus I know it's different but sub DD w/ leftovers works wonders. Ur set is fine just throwing It out there. Blocks rotom's w-o-w
Also use special sweepers u could change luke

SubDD seems like a nice set, but Taunt really has saved me with Skarmory and Ferrothorn. And as I stated above, I am not really wanting any special attackers, though I guess maybe one somewhere, but I'm not sure where. I guess Lucario, but idk D:
 
I understand Heatran does serve as a threat, but you are forgetting one major thing: Screens. Yes, Fire Blast will still kill Lucario and Scizor, but there is no way a non-stab HP Ice could take out Haxorus under screens which will leave me free to quake, unless i'm stuck in outrage. Also, if I have Cloyster out before the heatran, I should outspeed and razor shell as long as i shell smashed. But I do agree I should find a heatran counter, but I am not feeling the tendency to use Latios. I want to try sticking to physical attackers, thus the point of an HO team.



SubDD seems like a nice set, but Taunt really has saved me with Skarmory and Ferrothorn. And as I stated above, I am not really wanting any special attackers, though I guess maybe one somewhere, but I'm not sure where. I guess Lucario, but idk D:

You could run mixed cloyster. Ferrothorn will try to leech seed or t-wave haxorus. Gyro ball is pretty rare and not really a threat. Honestly don't leave haxorus in against skarm unless you have lots of boosts. Hydro pump on cloyster could deal with skarm easily. Your set is fine but try it out. Lucario I just love with nasty plot. Personal preference
 
You could run mixed cloyster. Ferrothorn will try to leech seed or t-wave haxorus. Gyro ball is pretty rare and not really a threat. Honestly don't leave haxorus in against skarm unless you have lots of boosts. Hydro pump on cloyster could deal with skarm easily. Your set is fine but try it out. Lucario I just love with nasty plot. Personal preference

I'll test Hydro Pump>Razor Shell. I was thinking, how would MixApe work? I was thinking maybe Terrakion to replace
 
Hi, this is a very solid Hyper Offense team. First of all, I would like to suggest trying Bullet Punch over Extremespeed. Currently, Choice Scarf Terrakion can cause some problems by spamming Close Combat. Your only answer to this is Scizor, who should not be switching in under any circumstance, since Close Combat is going to leave a nasty nasty dent. The only problem with this change is that Bullet Punch is not quite as powerful as Extremespeed. But the ability to goad your opponent to switch in a Poke that would otherwise have its way with this team, only to have their trump card removed from the game. Another alternative is to try Bullet Punch over Crunch for double priority! This lets you hit potential revenge killers as necessary. You already have Scizor dealing with Reuniclus, so the only real issue here is being walled by Jellicent. As well, definately go with a Life Orb on Terrakion. The only reason it ever ran an Air Balloon in the first place is Excadrill. Now that Exca is banned, Terrakion is free to run its Life Orb and power through everybody with Close Combat+Stone Edge. +2 Life Orb Stone Edge has a chance of OHKOing Gliscor after Stealth Rocks, that should be more than enough reason to make the switch.

On Scizor I suggest going with a full 252 Hp/ 252 Atk/ 4 SpD Adamant Nature Spread. With Iron Plate, Scizor's Bullet Punches are equivalent to a CB Bullet Punch even without a boost. This could prove especially useful if a Pokemon like Salamence manage to set up for whatever reason. I would also suggest going with U-Turn over Bug Bite. While this change may make you think WTF? From my experience, The only move Scizor ever clicks when you're going for a Sweep is Bullet Punch. U-Turn often lets you make a switch without losing momentum! Hyper Offense teams are not about never switching, its all about giving everyone a chance to set-up and sweep. U-Turn gives you so many setup opportunities its not even funny.

Finally, I suggest trying a Double Dance Haxorus over your current set. With Dual Screens Up, you can very often get two boosts instead of 1, and at +3/+1, its usually game over. Furthermore, against Stall teams, Swords Dance Haxorus is a much more valuable asset. It allows Haxorus to attain an obscene Attack stat of 864. Unless your opponent has a Skarmory, it will be next to impossible for them to stop Haxorus from taking out multiple members, paving the way for another teammate to clean up the mess. In fact, even teams with Skarmory don't even have a guaranteed way to stop Haxorus. +2 Outrage deals upwards of 48% damage, not exactly something Skarmory can just shrug off. This is a Hyper Offense team, so you will very rarely be using Taunt. What makes HO function is constant Offensive pressure, give the opponent even one free turn and you're in serious trouble. If you waste a turn Taunting as the opponent switches to, say, Scizor. It will not be fun at all.

In Summary:
Bullet Punch>Extremespeed on Lucario
pros: can take out Terrakion, Scarftar and other troublesome ES resists
cons: if running over ES not quite as naturally powerful as ES, if running over Crunch, walled by Jellicent

Life Orb>Air Balloon on Terrakion
pros: SO MUCH POWER, SO MUCH POWER
cons: not much, I guess you lose a ground "immune"?

Scizor new EV spread and U-Turn>Scizor old EV spread and Bug Bite
pros: Incredible power on Bullet Punch, helps build momentum, and gives teammates easy setups
cons: you lose bulk (which you never actually needed), can't Bug Bite, but Scizor will most likely just be spamming Bullet Punch come sweep time anyways

Double Dance Haxorus>Taunt Haxorus
pros: +3/+1, +3/+1, +3/+1, +3/+1, also don't risk losing offensive momentum by taunting a wall as the opponent switches to an offensive poke
cons: I guess you lose Taunt, which is sometimes more cancerous than beneficial for an HO team anyways

GL

Sets:
Lucario @ Life Orb
Inner Focus
Adamant
252 Atk/ 252 Spe/ 4 Hp
- Swords Dance
- Close Combat
- Crunch/ Extremespeed
- Bullet Punch

Terrakion @ Life Orb
Justified
Jolly
252 Atk/ 252 Spe/ 4 Hp
- Swords Dance
- Rock Polish
- Close Combat
- Stone Edge

Scizor @ Iron Plate
Technician
Adamant
252 Hp/ 252 Atk/ 4 SpD
- Swords Dance
- Bullet Punch
- Brick Break
- U-Turn

Haxorus @ Lum Berry
Mold Breaker
Adamant
252 Atk/ 252 Spe/ 4 Hp
- Dragon Dance
- Swords Dance
- Outrage
- Earthquake
 
Hi, this is a very solid Hyper Offense team. First of all, I would like to suggest trying Bullet Punch over Extremespeed. Currently, Choice Scarf Terrakion can cause some problems by spamming Close Combat. Your only answer to this is Scizor, who should not be switching in under any circumstance, since Close Combat is going to leave a nasty nasty dent. The only problem with this change is that Bullet Punch is not quite as powerful as Extremespeed. But the ability to goad your opponent to switch in a Poke that would otherwise have its way with this team, only to have their trump card removed from the game. Another alternative is to try Bullet Punch over Crunch for double priority! This lets you hit potential revenge killers as necessary. You already have Scizor dealing with Reuniclus, so the only real issue here is being walled by Jellicent. As well, definately go with a Life Orb on Terrakion. The only reason it ever ran an Air Balloon in the first place is Excadrill. Now that Exca is banned, Terrakion is free to run its Life Orb and power through everybody with Close Combat+Stone Edge. +2 Life Orb Stone Edge has a chance of OHKOing Gliscor after Stealth Rocks, that should be more than enough reason to make the switch.

On Scizor I suggest going with a full 252 Hp/ 252 Atk/ 4 SpD Adamant Nature Spread. With Iron Plate, Scizor's Bullet Punches are equivalent to a CB Bullet Punch even without a boost. This could prove especially useful if a Pokemon like Salamence manage to set up for whatever reason. I would also suggest going with U-Turn over Bug Bite. While this change may make you think WTF? From my experience, The only move Scizor ever clicks when you're going for a Sweep is Bullet Punch. U-Turn often lets you make a switch without losing momentum! Hyper Offense teams are not about never switching, its all about giving everyone a chance to set-up and sweep. U-Turn gives you so many setup opportunities its not even funny.

Finally, I suggest trying a Double Dance Haxorus over your current set. With Dual Screens Up, you can very often get two boosts instead of 1, and at +3/+1, its usually game over. Furthermore, against Stall teams, Swords Dance Haxorus is a much more valuable asset. It allows Haxorus to attain an obscene Attack stat of 864. Unless your opponent has a Skarmory, it will be next to impossible for them to stop Haxorus from taking out multiple members, paving the way for another teammate to clean up the mess. In fact, even teams with Skarmory don't even have a guaranteed way to stop Haxorus. +2 Outrage deals upwards of 48% damage, not exactly something Skarmory can just shrug off. This is a Hyper Offense team, so you will very rarely be using Taunt. What makes HO function is constant Offensive pressure, give the opponent even one free turn and you're in serious trouble. If you waste a turn Taunting as the opponent switches to, say, Scizor. It will not be fun at all.

In Summary:
Bullet Punch>Extremespeed on Lucario
pros: can take out Terrakion, Scarftar and other troublesome ES resists
cons: if running over ES not quite as naturally powerful as ES, if running over Crunch, walled by Jellicent

Life Orb>Air Balloon on Terrakion
pros: SO MUCH POWER, SO MUCH POWER
cons: not much, I guess you lose a ground "immune"?

Scizor new EV spread and U-Turn>Scizor old EV spread and Bug Bite
pros: Incredible power on Bullet Punch, helps build momentum, and gives teammates easy setups
cons: you lose bulk (which you never actually needed), can't Bug Bite, but Scizor will most likely just be spamming Bullet Punch come sweep time anyways

Double Dance Haxorus>Taunt Haxorus
pros: +3/+1, +3/+1, +3/+1, +3/+1, also don't risk losing offensive momentum by taunting a wall as the opponent switches to an offensive poke
cons: I guess you lose Taunt, which is sometimes more cancerous than beneficial for an HO team anyways

GL

Sets:
Lucario @ Life Orb
Inner Focus
Adamant
252 Atk/ 252 Spe/ 4 Hp
- Swords Dance
- Close Combat
- Crunch/ Extremespeed
- Bullet Punch

Terrakion @ Life Orb
Justified
Jolly
252 Atk/ 252 Spe/ 4 Hp
- Swords Dance
- Rock Polish
- Close Combat
- Stone Edge

Scizor @ Iron Plate
Technician
Adamant
252 Hp/ 252 Atk/ 4 SpD
- Swords Dance
- Bullet Punch
- Brick Break
- U-Turn

Haxorus @ Lum Berry
Mold Breaker
Adamant
252 Atk/ 252 Spe/ 4 Hp
- Dragon Dance
- Swords Dance
- Outrage
- Earthquake

Hey NWO. You never fail to amaze me. I haven't been able to test out your suggestions, but I am 100% testing them out. Changes have been put in bold, and I decided to trash crunch for bullet punch on lucario. I have been actually putting consideration into that beforehand, but I wasn't sure if it would work out, but apparently, it seems like it would. Thanks for the suggestions everyone. Is there anything else I should change?
 
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