I think i've gone senile! Box versus deadfox081!

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Box's team (people who have caps go first imo):

Box said:

Ninetales (*) Kyuu (Female)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)
Type:
Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire (Type: Innate)
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Drought (Type: Innate, DW Unlocked)
When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Command: (Ability: Drought)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC : 6/6
MC : 0

DC : 5/5

Attacks (19 Total):
Ember (*)
Tail Whip(*)
Roar(*)
Quick Attack(*)
Fire Spin(*)
Will-o-Wisp(*)
Confuse Ray(*)
Imprison(*)
Flame Burst(*)
Flamethrower(*)
Safeguard(*)
Nasty Plot

Extrasensory(*)
Energy Ball(*)
Disable(*)
Magic Coat
Endure
Hex

Substitute(*)
Toxic(*)
Fire Blast(*)
Reflect
Bide

Riolu Jade (Female)
Nature: Brave (Attack increased by * ; Speed decreased by 1.15x, -10 Evasion)
Type:
Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast (Type: Innate)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus (Type: Innate)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (Type: Innate, DW Locked)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 52 (60 / 1.15)
-10 Evade
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC : 0/6
MC : 0

DC : 0/5

Attacks (19 Total):
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Final Gambit

Agility
Hi Jump Kick
Crunch
ThunderPunch
Ice Punch
Magic Coat

Earthquake
Poison Jab
Substitute
Double Team

Dratini Horatio (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Dragon
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin (Type: Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale (Type: Innate)
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC : 2/9
MC : 0
DC : 0/9

Attacks (13 Total):
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Dragon Rush
Extremespeed
Dragon Pulse

Draco Meteor
Ice Beam
Thunderbolt
Flamethrower
Light Screen

Munchlax Vladmir (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pick Up (Type: Innate)
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Thick Fat (Type: Innate)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony (Type: Innate, DW Locked)
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
-10 Evasion
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 0/6
MC: 0
DC: 0/5


Attacks (21 Total):
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Rollout

Counter
Double Edge
Zen Headbutt
Outrage

Thunderbolt
Flamethrower
Ice Beam
Protect
Body Slam
Surf
Earthquake
Brick Break
deadfox081's team:

Dragonite [Dracor] (F)
Nature: Rash (+1 Special Attack, -1 Special Defence)

Type: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Tail
Safeguard
Roost
ThunderPunch
Fire Punch
Outrage
Hurricane
Dragon Rush
Wing Attack

Waterfall
Thunderbolt
Ice Beam
Flamethrower
Surf
Hone Claws
Dragon Claw
Roar
Light Screen
Protect
Thunder
Earthquake
Brick Break
Aerial Ace
Incinerate
Stone Edge
Double Team
Fly
Substitute
Rain Dance
Toxic
Rock Slide
Focus Blast
Hidden Power [Dark-7]

Extremespeed
Dragon Pulse
Dragon Dance
Iron Tail

Draco Meteor
Ice Punch
Superpower
Tailwind
Endure
Ominous Wind
Hydro Pump
Outrage

Focus Punch
Reflect
Bide

Dispel (Raid only)

Move Total: 54

Porygon [Ping]
Nature: Modest (+1 SpA, -1 Att)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 2/9
MC: 1
DC: 1/5

Abilities:

Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.

Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.

Analytic: [DW LOCKED] (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Attacks:
Conversion 2
Tackle
Conversion
Sharpen
Psybeam
Agility
Recover
Magnet Rise
Signal Beam
Tri Attack
Magic Coat
Discharge

Hyper Beam
Thunderbolt
Ice Beam

Move Total: 15

Venipede [Curl] (M)
Nature: Adamant (+1 Att, -1 SpA)

Type: Bug/Poison
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Quick Feet: [DW LOCKED] (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.

Attacks:
Defence Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Bug Bite

Poison Jab
Double Team
Toxic

Toxic Spikes
Spikes
Pin Missile

Move Total: 14

Surskit [Gaze] (F)
Nature: Modest (+1 SpA, -1 Att)

Type: Bug/Water
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish: [DW LOCKED] (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:
Bubble
Quick Attack
Sweet Scent
Water Sport
BubbleBeam

Rain Dance
Ice Beam
Shadow Ball

Hydro Pump
Mud Shot
Psybeam

Move Total: 11
The rules:
Babysitter Brawl
1 FE Mon + 3 littlemons
2 chills / 1 recovery
48 Hour Player DQ / 72 Hour Ref DQ
Arena: Unown Soup
All Abilities
No Switch
No items
Here we are for the nth time at Unown Soup! This time the combatants are the illustrious, supposedly cardboard, Box! At the other end of the stage we have the zombie, fox-like, numberified, deadfox081! Here's how it will go down:

Order of Operations:
I post this
You PM actions to me
You post saying you've PMed actions
I ref

It's that simple!
 
Round 1!

I've been told that Box's movepool for his munchlax is incorrect, as it doesn't get Bide. I was told to replace it with Protect and Body Slam. Please keep that in mind.


HP: 100
Energy: 100
Spe: 80
Status: None
Boosts: None


HP: 100
Energy: 100
Spe: 40
Status: None
Boosts: None


HP: 90
Energy: 100
Spe: 57
Status: None
Boosts: None


HP: 90
Energy: 100
Spe: 65
Status: None
Boosts: None



HP: 100
Energy: 100
Spe: 100
Status: None
Boosts: None


HP: 90
Energy: 100
Spe: 52
Status: None
Boosts: None


HP: 90
Energy: 100
Spe: 43
Status: None
Boosts: None


HP: 120
Energy: 100
Spe: 4
Status: None
Boosts: None


Action 1!

Before anyone can move Ping uses it's Download ability on Kyuu, raising it's attack! And what's this? Dracor's scales are glowing with a powerful aura! Horatio watches in awe as Dracor's Multiscale was activated! That seems to be the en- OH MY GOODNESS IT'S SO HOT! Kyuu's Drought pretty much turned this soup bowl into a wasteland!

Anyways, Kyuu being the fastest uses Confuse Ray on Dracor. Dracor sees pretty lights but she sees those all the time, so it's just slight confusion. Dracor seeing pretty lights everywhere, suddenly has a seizure and hits herself in confusion. thankfully, Multiscale dulled the blow a bit. Gaze the teeny tiny Surskit uses Ice Beam on Horatio, but Hortio is feeling a bit energetic today and uses Evasive Agility to avoid the attack. Ping tries the same tactic of hitting Horatio with Ice Beam but with no success. Jade is Forever Alone because she isn't being targeted, so she Double Team's up 4 clones to keep her company. You may be wondering: what exactly has Vladmir been doing all this time? Let's find ou-WHOOAA! Vladmir just used a Flamethrower+Flamethrower combo on poor Curl, who took a major beating from that! How does Curl retaliate? By spitting a Toxic venom at Vladmir. Why? I don't no, ask him!

Action 2!

Kyuu starts this action out with casting a gigantic, Reflective surface in such a psition so that it shelds Kyuu, Vladmir, and Horatio. Dracor, finally overcoming her slight confusion. Commands Ping and Gaze to open fire on Horatio with a Hyper Beam and Ice Beam respectively, while she throws a Dragon Pulse Horatio's way. BUT THEY ALL MISS because Horatio is still using Evasive Agility! Meanwhile, Vladmir is huffing uncontrollably because of his great combo and can't move for a bit. Jade is frustrated that no one will even look at her, so she Hi Jump Kicks Ping in the face. Nice! Curl is now attempting to spew Toxic venom on Kyuu now, BUT IT MISSES TOO! By that much! The RNG apparently hates somebody in this match!

Let's take a look at the teams:


HP: 96
Energy: 97
Spe: 80
Status: None
Boosts: None


HP: 74
Energy: 82
Spe: 40
Status: None
Boosts: +1 Atk


HP: 45
Energy: 85
Spe: 57
Status: None
Boosts: None


HP: 90
Energy: 85
Spe: 65
Status: None
Boosts: None



HP: 100
Energy: 87
Spe: 100
Status: None
Boosts: Reflect (5 actions)


HP: 90
Energy: 76
Spe: 52
Status: None
Boosts: 4 clones


HP: 90
Energy: 85
Spe: 43
Status: None
Boosts: Reflect (5 actions)


HP: 118
Energy: 64
Spe: 4
Status: None
Boosts: Toxic poisoned (2DPA) / Reflect (5 actions)


Pre-action:
Kyuu summons a Drought for 10 energy. Sun is now in effect.

Dracor's Multiscale is activated for this round.

Ping's Download targets Kyuu and raises it's attack.
1/4 roll for target. Kyuu is chosen.

Action 1:

Horatio uses Evasive Agility for 7 energy. Horatio will evade all attacks directed towards him.

Kyuu uses Confuse Ray on Dracor for 5 energy. Dracor is now confused for 2 actions.
3/3 roll for Confusion. Slight Confusion is rolled.

Dracor hit herself in confusion for 3 energy. Dracor takes 4 damage (Rounded up from 3.5). Dracor's confusion count drops to 0.
1445/10000 roll for confusion. Confusion activates.

Gaze uses Ice Beam on Horatio for 7 Energy. Horatio evades it with Evasive Agility.

Curl uses Toxic on Vladmir for 7 energy. Vladmir is now badly posioned.
1581/10000 roll for hit. Toxic hits.

Jade uses Double Team for 16 energy. Jade created 4 clones.

Ping uses Ice Beam on Horatio for 7 energy. Horatio evades the attack.

Vladmir used Flamethrower+Flamethrower combo on Curl for 36 energy. Curl takes 45 damage.
2015/10000 roll for crit. Crit fails.
7731/10000 roll for Burn. Burn fails.

Post action 1:
Vladmir takes 1 damage from Toxic.

Action 2:
Vladmir has to recover!

Horatio uses Evasive Agility for 11 energy (+4). Horatio will avoid all attacks directed towards him.

Dracor snaps out of confusion and uses Dragon Pulse on Horatio for 7 energy. Horatio evades the attack.

Kyuu uses Reflect for 8 energy. Kyuu, Vladmir, and Horatio are shielded.

Gaze uses Ice Beam on Horatio for 11 energy (+4). Horatio evades the attack.

Curl uses Toxic on Kyuu for 11 energy (+4). Kyuu avoids the attack.
9335/10000 for Toxic hit. Toxic misses.

Jade uses Hi Jump Kick on Ping for 7 energy. Ping takes 26 damage (Rounded down from 26.25).
2232/10000 for hit. Hi Jump Kick hits.
4106/10000 for crit. Crit fails.

Ping uses Hyper Beam on Horatio for 11 energy. Horatio evades the attack. Ping is now sluggish.

Post action 2:
Vladmir takes 1 Damage from Toxic.


Arena:
All unown letter's are left. Drought is also in effect.

PM actions, round 2 is about to start!
 
Round 2!


HP: 96
Energy: 97
Spe: 80
Status: None
Boosts: None


HP: 74
Energy: 82
Spe: 40
Status: None
Boosts: +1 Atk


HP: 45
Energy: 85
Spe: 57
Status: None
Boosts: None


HP: 90
Energy: 85
Spe: 65
Status: None
Boosts: None



HP: 100
Energy: 87
Spe: 100
Status: None
Boosts: Reflect (5 actions)


HP: 90
Energy: 76
Spe: 52
Status: None
Boosts: 4 clones


HP: 90
Energy: 85
Spe: 43
Status: None
Boosts: Reflect (5 actions)


HP: 118
Energy: 64
Spe: 4
Status: None
Boosts: Toxic poisoned (2DPA) / Reflect (5 actions)


I won't be able to do much flavor today, running a bit late. I'll just give you the standings and calculations.

And the fact that Dracor is down.

EDIT: Also, thanks to Sky attack, Jade is very close to being KOed.

HP: -6
Energy: 94
Spe: 80
Status: KOed
Boosts: None


HP: 22
Energy: 70
Spe: 40
Status: None
Boosts: +1 Atk


HP: 45
Energy: 70
Spe: 57
Status: None
Boosts: None


HP: 90
Energy: 71
Spe: 65
Status: None
Boosts: None



HP: 100
Energy: 71
Spe: 100
Status: None
Boosts: Reflect (3 actions)


HP: 5
Energy: 50
Spe: 52
Status: None
Boosts: None


HP: 62
Energy: 49
Spe: 43
Status: None
Boosts: Reflect (3 actions)


HP: 114
Energy: 28
Spe: 4
Status: None
Boosts: Toxic poisoned (3DPA) / Reflect (3 actions)


Pre-action 1:

Vladmir takes 2 damage from Toxic.

Action 1:

Kyuu uses Disable on Dracor's Dragon Pulse for 7 energy. Dracor's Dragon Pulse is disabled for 6 actions.

Dracor uses Aerial Ace on Jade for 3 energy. Jade takes 18 damage.
6534/10000 roll for crit. Crit fails.

Gaze uses Rain Dance for 10 energy. Rain is now in effect.

Curl uses Poison Jab on Horatio for 5 energy. Horatio takes 8 damage (Rounded up from 7.50).
2757/10000 for crit. Crit fails.
9391/10000 for poison. Poison doesn't activate.
7343/10000 for Poison Point chance. Poison Point fails.

Jade uses Hi Jump Kick on Porygon for 11 energy. (+4) Porygon takes 26 damage (Rounded down from 26.25).
1991/10000 for crit. Crit fails.
2455/10000 for hit. Hi Jump Kick hits.

Ping uses Psybeam on Jade for 5 energy. Jade takes 15 damage.
2723/10000 for crit. Crit fails.
9339/10000 for confusion. Confusion fails.

Horatio uses Ice Beam+Ice Beam Combo on Dracor for 36 energy. Dracor takes 51 damage (Rounded up from 50.625).
1831/10000 for crit. Crit fails.
9775/10000 for freeze. Freeze fails.

Vladmir uses Ice Beam+Ice Beam Combo on Dracor for 36 energy. Dracor takes 51 damage (Rounded up from 50.625).
4967/10000 for crit. Crit fails.
2386/10000 for freeze. Freeze fails.

Pre action 2:

Vladmir takes 2 damage from Toxic.

Action 2:

Horatio must recharge!

Vladmir must recharge!

Curl uses Unown S for Sky Attack on Jade for 10 energy. Curl begins charging...

Kyuu re-summons Drought for 9 energy. Drought is now in effect.

Gaze uses Psybeam on Jade for 4 energy. Jade takes 13 damage (Rounded up from 12.75).
6072/10000 for crit. Crit fails.
2126/10000 for confusion. Confusion fails.

Ping uses Ice Beam on Horatio for 7 energy. Horatio takes 12 damage.
5235/10000 for crit. Crit fails.
9260/10000 for freeze. Freeze fails.

Jade uses Hi Jump Kick on Porygon for 15 energy. (+8) Porygon takes 26 damage (Rounded down from 26.25).
8962/10000 for crit. Crit fails.
2008/10000 for hit. Hi Jump Kick hits.

Curl unleashes Sky Attack. Jade takes 21 damage.
3310/10000 for crit. Crit fails.
7265/10000 for flinch. Flinch fails.
4070/10000 for Poison Point. Poison Point fails.


Arena:
Drought is in effect. All unown letter except for S are still in the bowl.

PM actions, this battle is just heating up!
 
Sky Attack: The Pokemon flies up into the air and gathers its strength, then flies down at an incredible speed and slams into the foe. The speed and power of the attack may knock the opponent off balance, causing it to flinch.

Attack Power: 14 | Accuracy: 90% | Energy Cost: 10 | Attack Type: Physical | Effect Chance: 30% | Typing: Flying | Priority: Charge: 1, Hit: -1 | CT: Force
It doesn't take 2 turns, just charges at +1 priority and then hits at -1
 
If it's cool with you df, I'd rather not have to look for subref, so let's wait a little while longer.
 
Round 3!


HP: -6
Energy: 94
Spe: 80
Status: KOed
Boosts: None


HP: 22
Energy: 70
Spe: 40
Status: None
Boosts: +1 Atk


HP: 45
Energy: 70
Spe: 57
Status: None
Boosts: None


HP: 90
Energy: 71
Spe: 65
Status: None
Boosts: None



HP: 100
Energy: 71
Spe: 100
Status: None
Boosts: Reflect (3 actions)


HP: 5
Energy: 50
Spe: 52
Status: None
Boosts: None


HP: 62
Energy: 49
Spe: 43
Status: None
Boosts: Reflect (3 actions)


HP: 114
Energy: 28
Spe: 4
Status: None
Boosts: Toxic poisoned (3DPA) / Reflect (3 actions)


Round 3, action 1!

Kyuu starts this action with a very kind technique of Blocking Jade's Body from hits! How sweet! Gaze even tries to break them up with a Psybeam, but Kyuu takes it like a champ! Curl decides that he's taken enough damage, and sets up 4 clones with Double Team. Somebody wants more friends... Jade, invigorated by Kyuu's friendliness, decides to Hi Jump Kick Ping one more time, Knocking Ping out! Way to go, little dude! Horatio blows a stream of fire at Curl. It's a Flamethrower! Vladmir decides to take out Gaze with a Thunderbolt. It didn't get him quite yet, but it seems to be wearing him down. Vladmir also seems to be taking a bit of damage thanks to his Toxic poison!

OH WAIT, forgot to mention that the flamethrower that Horatio, erm, threw, actually hit one of Curl's clones. That's gotta suck.

Action 2!

Kyuu decides to go on the offense with a Flamthrower on Curl. That's gotta hurt! Oh wait, it didn't because it hit another one of Curl's clones. That's gotta suck even more. Gaze uses Ice Beam on Horatio, which, as it seems to happen for this battle, doesn't freeze or crit. Curl decides to try and take out Kyuu before he dies, using a Poison Jab. Wait, did it really? YES! HAX TAKES DEADFOX'S SIDE!! Poison Jab poisoned Kyuu! Jade, though very weary, Hi Jump Kicks Gaze. Jade isn't looking too good. Horatio hits Gaze too, this time with a super effective Thunderbolt! Vladmir does the same thing with his own Thunderbolt. That really must hurt poor Gaze.
Let's take a look at the teams:

HP: -6
Energy: 94
Spe: 80
Status: KOed
Boosts: None


HP: -4
Energy: 70
Spe: 40
Status: KOed
Boosts: None


HP: 45
Energy: 49
Spe: 57
Status: None
Boosts: 2 clones


HP: 37
Energy: 60
Spe: 65
Status: None
Boosts: None



HP: 84
Energy: 60
Spe: 100
Status: None
Boosts: Reflect (1 actions) // Poisoned


HP: 5
Energy: 8
Spe: 52
Status: None
Boosts: None


HP: 45
Energy: 35
Spe: 43
Status: None
Boosts: Reflect (1 actions)


HP: 108
Energy: 28
Spe: 4
Status: None
Boosts: Toxic poisoned (3DPA) / Reflect (1 actions)


Pre-action 1:

Vladmir takes 3 damage from Toxic.

Action 1:

Kyuu uses Bodyblock on Jade for 5 energy. All attacks directed towards Jade will hit Kyuu instead.

Gaze uses Psybeam on Jade for 4 energy. Kyuu takes the attack for 6 damage. (Rounded up from 5.5)
9139/10000 for crit. Crit fails.
1598/10000 for confusion. Confusion fails.

Curl uses Double Team for 16 energy. Curl creates 4 clones.

Jade uses Hi Jump Kick on Ping for 19 energy. (+12) Ping takes 26 damage (Rounded down from 26.25). Ping faints from this attack.
8853/10000 for hit. Hi Jump Kick hits.
3745/10000 for crit. Crit fails.

Horatio uses Flamethrower on Curl for 7 energy. Curl takes no damage
One of Curl's double teams dissipates!
4/5 roll for hit. Flamethrower misses.

Vladmir uses Thunderbolt on Gaze for 7 energy. Gaze takes 17 damage. (Rounded down from 17.25)
6312/10000 for crit. Crit fails.
9511/10000 for paralysis. Paralysis fails.

Pre-action 2:

Vladmir takes 3 damage from Toxic.

Action 2:

Kyuu uses Flamethrower on Curl for 6 energy. Curl takes no damage.
One of Curl's double teams dissipates!
3/4 roll for hit. Flamethrower misses.

Gaze uses Ice Beam on Horatio for 7 energy. Horatio takes 17 damage. (Rounded down from 17.25)
5826/10000 for crit. Crit fails.
4074/10000 for Freeze. Freeze fails.

Curl uses Poison Jab on Kyuu for 5 energy. Kyuu takes 10 damage. (Rounded up from 9.50)
1638/10000 for crit. Crit fails.
1954/10000 for Poison. Poison activates.

Jade uses Hi Jump Kick on Gaze for 23 energy. (+16) Gaze takes 19 damage.
1846/10000 for hit. Hi Jump Kick hits.
2325/10000 for crit. Crit fails.

Horatio uses Thunderbolt on Gaze for 7 energy. Gaze takes 20 damage. (Rounded up from 19.5)
4216/10000 for crit. Crit fails.
2621/10000 for paralysis. Paralysis fails.

Vladmir uses Thunderbolt on Gaze for 11 energy. (+4) Gaze takes 17 damage. (Rounded down from 17.25)
8288/10000 for crit. Crit fails.
4869/10000 for paralysis. Paralysis fails.


Arena Effects: Drought is in effect and only Unown S has been used.

PM actions, this fight is almost done!
 
Round 4! (This round has a crit! That's unheard of!)


HP: -6
Energy: 94
Spe: 80
Status: KOed
Boosts: None


HP: -4
Energy: 70
Spe: 40
Status: KOed
Boosts: None


HP: 45
Energy: 49
Spe: 57
Status: None
Boosts: 2 clones


HP: 37
Energy: 60
Spe: 65
Status: None
Boosts: None



HP: 84
Energy: 60
Spe: 100
Status: None
Boosts: Poisoned


HP: 5
Energy: 8
Spe: 52
Status: None
Boosts: None


HP: 45
Energy: 35
Spe: 43
Status: None
Boosts: Reflect (1 actions)


HP: 108
Energy: 28
Spe: 4
Status: None
Boosts: Toxic poisoned (3DPA) / Reflect (1 actions)


Round 4, action 1!

Kyuu mimics itself from the last round by Bodyblocking Jade again. How sweet, but now it's getting a bit creepy. Gaze decides to actually use the arena's gimmick to grab Unown D and use Double Team! Now Gaze will never be lonely! Curl uses Poison Jab on Kyuu again. It's probably annoying by now. Jade also utilizes the arena by grabbing Unown B for Bolt Strike! That'll pack a punch! It must've hurt so much that jade faints from exhaustion! Too bad that it actually hit a clone instead... Horatio and Vladmir decide to focus on Gaze with bolts of thunder. But they both miss. Gotta love Double Team.

Round 4, action 2!

Kyuu, being the fast hog/jerk she is, decides to go offensive and use Flame Burst on Curl. Too bad it hit a clone. That's gotta suck. Gaze decided to go out swinging, with an Ice Beam on Horatio. That's gotta hurt. Curl also attempts to take out Horatio by using Unown I with Icicle Crash! That must have hurt even more!

Horatio flinched. lawl, Icicle Crash is just that cool.

And Vladmir goes out with a bang. Or rather a Thunderbolt, but they still have bangs.

Standings:

HP: -6
Energy: 94
Spe: 80
Status: KOed
Boosts: None


HP: -4
Energy: 70
Spe: 40
Status: KOed
Boosts: None


HP: 45
Energy: 34
Spe: 57
Status: None
Boosts: 2 clones


HP: 20
Energy: 37
Spe: 65
Status: None
Boosts: None



HP: 84
Energy: 60
Spe: 100
Status: None
Boosts: Reflect (1 actions) // Poisoned


HP: 5
Energy: -1
Spe: 52
Status: None
Boosts: None


HP: 8
Energy: 24
Spe: 43
Status: None
Boosts: None


HP: 102
Energy: -6
Spe: 4
Status: None
Boosts: Toxic poisoned (3DPA)


Pre-action 1:

Kyuu takes 2 damage from Poison.

Vladmir takes 3 damage from Toxic.

Action 1:

Kyuu uses Bodyblock on Jade for 5 energy. Kyuu will take all hits directed towards Jade.

Gaze uses Unown D for Double Team for 16 energy. Gaze created 4 clones.

Curl uses Poison Jab on Riolu for 9 energy. (+4) Kyuu takes the blow for 10 damage. (Rounded up from 9.5)
9942/10000 for crit. Crit fails.
5163/10000 for poison. Poison fails.

Jade uses Unown B for Bolt Strike on Gaze for 9 energy. Gaze takes no damage. Jade faints from energy exhaustion.
2/5 for hit. Bolt Strike fails.
One of Gaze's clones vanishes!

Horatio uses Thunderbolt on Gaze for 11 energy. (+4) Gaze takes no damage.
3/4 for hit. Thunderbolt fails.
One of Gaze's clones vanishes!

Vladmir uses Thunderbolt on Gaze for 15 energy. (+8) Gaze takes no damage.
2/2 for hit. Thunderbolt fails.
One of Gaze's clones vanishes!

Pre-action 2:

Kyuu takes 2 damage from Poison.

Vladmir takes 3 damage from Toxic.

Action 2:

Kyuu uses Flame Burst on Curl for 5 energy. Venipede takes no damage.
2/3 for hit. Flame Burst fails.
One of Curl's clones vanished!

Gaze uses Ice Beam on Horatio for 7 energy. Horatio takes 17 damage. (Rounded down from 17.25)
7361/10000 for crit. Crit fails.
2833/10000 for freeze. Freeze fails.

Curl uses Unown I for Icicle Crash on Horatio for 6 energy. Horatio takes 20 damage. (Rounded down from 20.25)
3726/10000 for hit. Icicle Crash hits.
170/10000 for crit. Crit succeeds.
58/10000 for flinch. Flinch succeeds.

Horatio flinched!

Vladmir uses Thunderbolt on Gaze for 19 energy. (+12) Gaze takes 17 damage (Rounded down from 17.25) Vladmir faints from energy exhaustion.
3561/10000 for crit. Crit fails.
291/10000 for Paralysis. Paralysis activates.


Let's wrap this up, i happen to like UC!
 
Haha, look I can troll too!

EDIT: Also I assume the lack of energy knock outs have the relevant KO counter go to the target of said attack? Not really sure how that usually works in multibattles.
 
Agreed. Box has been DQed. He forfeits all counters from this match.

I get 5 UC.

Deadfox gets a win on his record, along with 4 TC.
Dracor gets 3 MC.
Ping gets 1 EC, 2 MC, and 1 DC.
Curl gets 1 EC, 2 MC, and 1 DC.
Gaze gets 1 EC, 2 MC, 1 DC, and 2 KOC for making Vladmir and Jade faint from energy exhaustion.

It was a pretty good game, pretty sad how it ended though.
 
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