Another Sketchy battle? It's Darkamber vs. SimonSays

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The Challenge
Oh, Mrc is reffing Box. .-.

Posting an identical challenge if you want to ref that :D


Open Challenge
2v2 Doubles Training Battle (Doesn't count towards w/l)
2 Day DQ (3 Day Ref)
2 Recovery/4 Chills
Send 2 Pokemon to Ref
Darkamber8828 goes second during first round
Arena: Smeargle's Studio

Littered with paintings, all moves are allowed because stuff can come out of the paintings because they're magic. The first round, no abilities or items will be active, and moves will do no damage, have no effect, and cost no energy, except for Sketch. Sketch costs no Energy and has -100 priority on Round 1.
Accepting DA8828, because it's fun. =]

Items = On
Abilities = All
Switch = KO

The teams for today are...

Darkamber8828's More Useful Pokemon

Smeargle (Useless) (M)
Nature: Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+9% Acc.], subtracts one (1) Rank from Attack.)
Type: Normal

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (75*1.15^)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: N/A
MC: 0
DC: 3/5

Attacks:
Haze
Will-O-Wisp
Hypnosis
Reflect
Light Screen
Snatch
Recover
Imprison
Confuse Ray
Night Shade
Counter
Mirror Coat
Volt Switch
Protect
Substitute
Spore
Pain Split
Fake Out
Taunt
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot
Sketch Slot

Moves: 19


Gyarados (Ceadeus) (M)
Nature: Lonely (Adds + to Attack; Subtracts - From Defense)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again. Command: (Ability: Intimidate)

Moxie (DW): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 4
Spe: 81

EC: 6/6
MC: 0
DC: 1/5

Moves:

Splash
Tackle
Flail
Thrash
Bite
Dragon Rage
Dragon Dance

Bounce


SimonSays his Pokemon are better though

Slowpoke [Sleuth] (M)
Nature: Relaxed (Adds one (1) Rank to Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)
Type: Water/Psychic
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 13 (15/1.15, rounded down)
Eva: -10%
Size Class: 2
Weight Class: 3


EC: 3/6
MC: 1
DC: 3/5


Attacks:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Slack Off
Amnesia
Heal Pulse

Belly Drum
Mud Sport
Zen Headbutt

Trick Room
Telekinesis
Fire Blast

Aqua Tail
Pay Day
Magic Coat

Moves: 19


Revenankh (Pharaoh) [M]
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Ghost / Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.


Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Mummy (DW): (Innate) This Pokemon's skin has a lasting curse on it. When struck by an opponent's contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.


Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20


EC: N/A
MC: 0
DC: 5/5


Attacks:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Revenge
Power Whip
Hammer Arm
Moonlight
Superpower

Counter
Force Palm
Destiny Bond

Knock Down
Taunt
Torment
Drain Punch

Moves: 21


The pleasure is all mine guys.

Battle!

Simon orders
Dark orders
I ref
Reverse, repeat, rewards!

Have fun y'all.
 

"... Umm... I really like the art around here. It truly shows off the skills of th- BOOBS. CHOU TOSHIO DREW BOOBS."

Sleuth @ Amulet Coin: Magic Coat ~ Pay Day (Smeargle) ~ Heal Pulse (Pharaoh)

Pharaoh @ Nothing: Destiny Bond (Smeargle) ~ Torment (Gyarados) ~ Bide
 
asdf choices

Smeargle @ Amulet Coin

Gyarados @ Nothing

Smeargle: Sketch (Slowpoke) ~ Sketch (Slowpoke) ~ Sketch (Slowpoke)

Remember, -100 priority!!!

Gyarados: SPLASH
 
Yes, so nothing happens except Smeargle gains Magic Coat, Heal Pulse and Pay Day.

Sorry I didn't post this earlier, Internet was down the whole day.
 
Good enough for me then.

Gyarados needs a better movepool. Let's get a kill before we get slaughtered eh.

Smeargle: Spore (Rev) ~ Taunt (Rev) ~ Reflect

If Rev uses Drain Punch or Hammer Arm on you, Counter it.

Gyarados should be Intimidating. Bounce (Rev) ~ Bite (Rev) ~ Bounce (Rev). If it uses Counter, redirect actions to Slowpoke that action.
 

"I was hoping to use Rev's superb disruptive movepool... but I guess there are ways around it all. Sleuth, show them why they shouldn't have left you Untaunted!"

Pharaoh, Upon waking: Smack Down (Gyarados) ~ Power Whip (Gyarados) ~ Power Whip (Gyarados)
IF You wake up before/on a2, use Taunt (Smeargle) a2 and push actions along.

Sleuth: Trick Room ~ Pay Day (Smeargle) ~ Zen Headbutt (Smeargle)

Shouldn't Gyarados have access to some more Tutor/Special moves from when it was a Magikarp? It doesn't learn any TMs, nor does it get Egg moves...
 

Reffin' all night. Note that Revenankh has Taunt (5a) because Trick Room makes Smeargle Taunt after Revenankh's "action".

Smeargle: Spore (Revenankh) ~ Taunt (Revenankh) ~ Reflect
>If Revenankh uses Drain Punch or Hammer Arm on you, then use Counter

Gyarados: Bounce (Revenankh) | Bite (Revenankh) | Bounce (Revenankh). If it uses Counter, redirect actions to Slowpoke that action.
---
Revenankh: Smack Down (Gyarados) | Power Whip (Gyarados) | Power Whip (Gyarados)
>If you wake up before/on a2,then use Taunt (Smeargle) a2 and push actions back

Slowpoke: Trick Room | Pay Day (Smeargle) | Zen Headbutt (Smeargle)
Smeargle - Gyarados - Revenankh - Slowpoke

A1
Gyarados is intimidating!
Revenankh's Attack fell!
Slowpoke's Attack fell!

Smeargle used Spore!
3/3 Deep Sleep
Revenankh fell asleep!
-8 En

Gyarados used Bounce!
Gyarados bounced up high!
-9 En

Revenankh is fast asleep!

Gyarados fell down wtf!
3517 Hit
1237 No Crit
9127 No Para
Revenankh: (10 + 3 + 4) * 1.5 = 25.5 Damage (Total 26 Revenankh)

Slowpoke used Trick Room!
This is fuckin' trippin'!!
-9 En

--
A2
Slowpoke used Pay Day!
2742 No Crit
Smeargle: 4 + 1.5 = 5.5 Damage (Total 6 Smeargle)
A Currency Counter dropped for SimonSays
-2 En

Revenankh is fast asleep!

Gyarados used Bite!
6465 No Crit
Revenankh: 6 + 4 = 10 Damage
-4 En

Smeargle used Taunt!
Revenankh was taunted!
-10 En

--
A3
Slowpoke used Zen Headbutt!
900 Hit
9937 No Crit
1752 Flinch
Smeargle: (8 + 3 + 1.5) = 12.5 Damage (Total 13 Smeargle)
-5 En

Revenankh woke up!
Revenankh used Smack Down!
9082 No Crit
Gyarados: (5 + 4.5) * 1.5 = 14.25 Damage (Total 14 Gyarados)
-4 En

Gyarados used Bounce!
Gyarados belly flopped into the air!
-9 En

Gyarados reached his peak and came crashing down!
5115 Hit
8117 No Crit
8085 No Para
Revenankh: (10 + 3 + 4) * 1.5 = 25.5 Damage (Total 26 Revenankh)


---
Post Round 2

(Shall I paint you a portrait)
--
Useless
#Own Tempo / Technician
0 / 2 / 1 / 2
87 Speed
Size 2 / Weight 4
HP: 71
EN: 82
Buffs: -
Debuffs: -

(GROAWRGRARGRORRR)
--
Ceadeus
#Intimidate
6 / 2 / 2 / 4
81 Speed
Size 6 / Weight 6
HP: 86
EN: 78
Buffs: -
Debuffs: -

(I sorta look like a battle-tank, don't I?)
--
Sleuth
#Oblivious / Own Tempo

3 / 4 / 2 / 2
13 Speed / -10 Evade
Size 2 / Weight 2

HP: 100
EN: 84

Buffs: -
Debuffs: Attack -1


(I pity the fools)
--
Pharoah
#Shed Skin / Air Lock / Mummy

5 / 3 / 2 / 4
65 Speed
Size 3 / Weight 3

HP: 38
EN: 96

Buffs: -
Debuffs: Attack -1
, Taunt (5a)

Arena Conditions
Trick Room active (3R)
SimonSays has 1 CC

---
You're up, Simon.
 
Just a few discrepancies... Bounce should have failed, due to Smack Down's effect. And I have 2 CC, due to Amulet Coin. Just making that known...


"Boys, let's show them exactly what we can do! FULL POWER, GO!"

Sleuth: Heal Pulse (Pharaoh) ~ Fire Blast (Smeargle) ~ Pay Day (Gyarados)
IF Taunt, then Magic Coat and push actions along

Pharaoh: Drain Punch (Smeargle) *3
IF Smeargle would use Counter that action, use Power Whip (Gyarados)


EDIT: Sonofabitch...
 
fuck smack down

Smeargle: Imprison (Heal Pulse, Pay Day, Magic Coat) (Slowpoke) ~ Spore (Rev) ~ Taunt (Slowpoke)

Gyarados: Dragon Rage ~ Bounce ~ Bounce (REV)
 

Howdy.

Sleuth: Heal Pulse (Pharaoh) | Fire Blast (Smeargle) | Pay Day (Gyarados)
>If
Taunted, then use Magic Coat and push actions backPharaoh: Drain Punch (Smeargle) | Drain Punch (Smeargle) | Drain Punch (Smeargle)
>If Smeargle uses Counter, then use Power Whip (Gyarados) that action
==
Smeargle: Imprison (Heal Pulse, Pay Day, Magic Coat) (Slowpoke) | Spore (Rev) | Taunt (Slowpoke)

Gyarados: Dragon Rage (Revenankh) | Bounce (Revenankh) | Bounce (Revenankh)
Slowpoke - Revenankh - Gyarados - Smeargle

A1
Slowpoke used Heal Pulse!
Revenankh: +20 HP
-13 En

Revenankh used Drain Punch!
No Crit
Smeargle: (8 + 3 + 4.5) * 1.5 - 1.75 = 21.5 Damage
Revenankh: +11 HP
-11 En

Gyarados used Dragon Rage!
Revenankh: 10 Damage
-5 En

Smeargle used Imprison!
Slowpoke was imprisoned!
-8 En

--
A2
Slowpoke used Fire Blast!
Miss
-8 En

Revenankh used Drain Punch!
No Crit
Smeargle: (8 + 3 + 4.5) * 1.5 - 1.75 = 21.5 Damage
Revenankh: +11 HP
-15 En

Gyarados used Bounce!
-9 En

Smeargle used Spore!
Revenankh fell asleep!
3/3 Intense Sleep
-8 En

Gyarados reached his peak and came crashing down!
Hit
No Crit
No Para
Revenankh: (10 + 3 + 4) * 1.5 = 25.5 Damage (Total 26 Revenankh)

--
A3
Slowpoke used Magic Coat!
But it failed!

Revenankh is fast asleep!

Gyarados used Bounce!
-13 En

Smeargle used Taunt!
Slowpoke was taunted!
-10 En

Gyarados reached his peak and came crashing down!
Hit
No Crit
No Para
Revenankh: (10 + 3 + 4) * 1.5 = 25.5 Damage (Total 26 Revenankh)


---
Post Round 3

(Some call me an artist; I prefer the term Technician)
--
Useless
#Own Tempo / Technician
0 / 2 / 1 / 2
87 Speed
Size 2 / Weight 4
HP: 25
EN: 56
Buffs: -
Debuffs: -

(I like to Intimidate little girls)
--
Ceadeus
#Intimidate
6 / 2 / 2 / 4
81 Speed
Size 6 / Weight 6
HP: 86
EN: 51
Buffs: -
Debuffs: -

(Don't ask me, I'm Oblivious!)
--
Sleuth
#Oblivious / Own Tempo
3 / 4 / 2 / 2
13 Speed / -10 Evade
Size 2 / Weight 2
HP: 100
EN: 63
Buffs: -
Debuffs: Imprison (4a), Taunt (6a)

(I want my Mummy!)
--
Pharoah
#Shed Skin / Air Lock / Mummy
5 / 3 / 2 / 4
65 Speed
Size 3 / Weight 3
HP: 28
EN: 70
Buffs: -
Debuffs: Taunt (2a), Asleep (1a)

Arena Conditions
Trick Room active (2R)
SimonSays has 1 CC

---
Go Darkamber.
 
AND THAT'S HOW THE GAME IS PLAYED (sorry bout that fire blast miss)

Smeargle: Pain Split (Slowpoke) ~ Spore (Rev) ~ chill

Gyara: BOUNCE UNTIL REV IS DED

IF Rev is ded, Bite, then Bounce, then Bite Slowpoke
 
Dammit, here I was, thinking that Smack Down worked like Gravity. Well then, let's go out swinging!

Also, did you roll for Shed Skin? I can't help but feel like it would really save my ass right now.

Pharaoh: Super Power (Smeargle) ~ Drain Punch*2 (Smeargle)
IF Smeargle Faints, use Power Whip (Gyarados) *3

Sleuth: Zen Headbutt (Smeargle) ~ Aqua Tail (Smeargle) ~ Zen Headbutt (Smeargle)
IF Smeargle Faints, use Zen Headbutt (Gyarados)*3
 
DA, I do believe our Ref has fallen of the edge of the internet. Should we seek a subref? (It's a little climatic, see?)
 
Slowpoke: Zen Headbutt Smeargle: 13 damage, flinch, 5 energy
Revenankh is asleep!
Gyarados bounced up high: 17 energy
Smeargle flinched!
Gyarados: Bounce Rev: 26 damage, paralysis 20% inflicted

Revenankh: Drain Punch Smeargle: 12 damage, KO, 11 energy, 6 damage healed
Slowpoke: Zen Headbutt: 11 damage, 9 energy, flinch
Gyarados flinched!

Revenankh: Power Whip: 15 damage, 8 energy
Slowpoke: Zen Headbutt: 11 damage, 13 energy
Gyarados: Bounce Revenankh: 8 damage, 9 energy, KO


(Some call me an artist; I prefer the term Technician)
--
Useless
#Own Tempo / Technician
0 / 2 / 1 / 2
87 Speed
Size 2 / Weight 4
HP: KO
EN: KO
Buffs: -
Debuffs: -

(I like to Intimidate little girls)
--
Ceadeus
#Intimidate
6 / 2 / 2 / 4
81 Speed
Size 6 / Weight 6
HP: 49
EN: 25
Buffs: -
Debuffs: -

Killstreak: 1


(Don't ask me, I'm Oblivious!)
--
Sleuth
#Oblivious / Own Tempo
3 / 4 / 2 / 2
13 Speed / -10 Evade
Size 2 / Weight 2
HP: 100
EN: 36
Buffs: -
Debuffs: Imprison (1a), Taunt (3a)

(I want my Mummy!)
--
Pharoah
#Shed Skin / Air Lock / Mummy
5 / 3 / 2 / 4
65 Speed
Size 3 / Weight 3
HP: KO
EN: KO
Buffs: -
Debuffs: N/A
Killstreak: 1
 
Trick Room's up for another round, but I doubt that changes many orders. If you want to change DA (I highly doubt you will Simon), you may do so.
 
Headbutt: 7 damage, flinch, 5 energy
Zen Headbutt: 11 damage, 5 energy
Bounce: 16 damage, 9 energy
Pay Day: 4 damage, 2 energy, coins scattered everywhere
Chill: +12 energy


(I like to Intimidate little girls)
--
Ceadeus
#Intimidate
6 / 2 / 2 / 4
81 Speed
Size 6 / Weight 6
HP: 31
EN: 28
Buffs: -
Debuffs: -

Killstreak: 1



(Don't ask me, I'm Oblivious!)
--
Sleuth
#Oblivious / Own Tempo
3 / 4 / 2 / 2
13 Speed / -10 Evade
Size 2 / Weight 2
HP: 100
EN: 24
Buffs: -
Debuffs: ---
 
j/s slowpoke should have 84 hp

bounce bite bounce

if slowpoke is paralyzed a3 use bite again

PARAFLINCH GOGOGO

GYARADOS WHY DO YOU SUCK SO MUCH
 
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