All right, fellows, you know the drill. Follow the rules, take care of yourselves, and FOR THE LOVE OF GOD DON'T WHACK THE ROCK.
Bolderdash [Rabbi]
Nature: Modest
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
About Rabbi: On the last stop of a sight-seeing trip Spenstar and Rabbi took with the rest of the team, it evolved into a Bolderdash. Evolution has made Rabbi stronger and more sure of its own abilities. However, it still has a hard time controlling its ancient powers, but until it does, it has the support of the entire team to fall back on.
Stats:
HP: 90
Atk: Rank 1(-1)
Def: Rank 2
SpA: Rank 5(+1)
SpD: Rank 2
Spe: 110
EC: 8/9
MC: 1
DC: 3/5
Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (locked) (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Attacks:
Level-Up:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Metal Sound
Paleo Wave
Ancientpower
Earth Power
TMs:
Flamethrower
Sandstorm
Hidden Power (Flying, 6)
Protect
Gen IV:
Swift
Total Moves: 18
Pinsir [Bugoff] (Male)
Nature: Careful (+1 special defense, -1 special attack)
Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
About Bugoff: Bugoff was a member of a pack of Pinsir and served as the team's voice of reason; his cautious attitude and pseudo-anticipation saved the pack from many a threat many times. He ran into Spenstar while he was at the rainforest, and the two became fast friends. Spenstar wasn't the only one there, however, who had taken an interest in the pinsir. Spenstar's insane sister had followed him there, and brought with her an powerful Electivire that threatened to tear the entire pack (and that part of the rainforest) to shreds. Spenstar and Bugoff agreed to join forces to stop the powerful threat. They had impressive chemistry as trainer and Pokemon, and handily defeated the Electivire and temporarily drove Spenstar's sister away. The two then decided to join forces from then on, and Bugoff joined Spenstar's team.
Bugoff isn't afraid to go all-out offensive, but is very anti-reckless with his actions. Careful execution of offensive moves makes him an effective battler.
Stats:
Pinsir
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1(-1)
SpD: Rank 4(+1)
Spe: 85
MC: 0
DC: 1/5
Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Moxie(DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Attacks:
Level-Up:
Vicecrip
Focus Energy
Bind
Seismic Toss
Harden
Revenge
Brick Break
Vital Throw
Egg Moves:
Bug Bite
Fient
Faint Attack
Quick Attack
TMs:
X-Scissor
Earthquake
Rock Slide
Total Moves: 15
Plicowatt (Battery) (Male)
Nature: Mild (+Sp.ATK, -DEF)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Stats:
Plicowatt
HP: 80
Atk: Rank 2
Def: Rank 0(-1)
SpA: Rank 3(+1)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 5/6
MC: 0
DC: 0/5
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Me First
Signal Beam
Muddy Water
Scald
Thunderbolt
Ice Beam
Total Moves: 11
Doran Dragon's Team:
Bayleef [Orita-chan] (Female)
Personality:
Orita-chan was Silvan's second pokemon, and first Starter pokemon. She has always had a positive disposition on everything, and the biggest mouth in terms of cheering her teammates on. When ever things seem to be looking down or the team is anything but happy, Orita-chan will give the most inspiring positivity speaches. Many gym battles in Johto and Hoenn were struggled through, but were pulled through because of Orita-chan's positive cheers.
Favorite Quote: "Is your glass half full or half empty?" ~Optimism proverb~
Nature:
Modest
Type:
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 1/1/1
Battle 5: 0/0/0
Battle 6: 2/1/1
Battle 7: 1/1/1
Battle 8: 1/2/1
Battle 9: 1/2/0
Battle 10: 1/2/0
Battle 11: 1/2/1
Battle 12: 0/0/0
Total : 8/11/5
Abilities:
1) Overgrow: Type: Innate When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
DW) Leaf Guard: Type: Innate In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions
Attacks:
Level up:
L1 - Growl
L1 - Tackle
L1 - Razor Leaf
L1 - PoisonPowder
L1 - Reflect
L12 - Synthesis
L22 - Magical Leaf
L26 - Natural Gift
Egg-learned
EG - Ancient Power
EG - Leaf Storm
EG - Heal Pulse
BW-TM
TM11 - Sunny Day
TM22 - SolarBeam
TM90 - Substitute
Ekans [Enaks-chan] (Male)
Nature:
Adamant
Type: Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 55
Size Class: 2
Weight Class: 1
Base Rank Total: 12
EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 1/1/1
Battle 5: 1/1/1
Battle 6: 1/1/1
Battle 7: 0/0/0
Battle 8: 1/2/1
Battle 9: 1/2/0
Battle 10: 1/2/1
Battle 11: 0/0/0
Battle 12: 0/0/0
Total : 6/9/5
Abilities:
1) Intimidate: Type: Can be Activated
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
2) Shed Skin: Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
DW) Unnerve: Type: Innate
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Attacks:
L1 - Leer
L1 - Wrap
L4 - Poison Sting
L9 - Bite
L12 - Glare
L17 - Screech
L20 - Acid
L25 - Stockpile
L25 - Spit up
L25 - Swallow
EG - Poison Tail
EG - Beat Up
EG - Iron Tail
TM6 - Toxic
TM9 - Venoshock
TM26 - Earthquake
Turn Order:
- Spenstar sends out his Pokemon, declares ability
- Doran Dragon sends out his Pokemon, declares ability, orders
- Spenstar orders
- I ref
Spenstar said:2v2 singles
(please, no items)
2 day DQ
2 recoveries, as many chills as you damn well please
Arena: A rendition of the evolution forest from the Pokemon Mystery Dungeon games.
At the center of this circular arena is an indestructible glowing stone. Pokemon often come here in rituals to evolve. Because of the mystical properties of the stone, the entire arena has a certain energy to it, and Pokemon evolving in-battle here suffer no energy cost. Although the arena does look like a forest, there are qualities of all 17 types present in some way here, allowing almost all moves to work as intended. In addition, due to the nature of this forest, if a Pokemon uses a move that has a varying type or type related effect based on the environment, (Camouflage, Weather Ball, Nature Power, and Secret Power, but this list of moves is open to additions that I have not thought of, at my discretion) the Pokemon gets to decide which form the move takes.
Spenstar's Team:Doran Dragon said:Switching=enabled
Abilities=one
Nature: Modest
Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
About Rabbi: On the last stop of a sight-seeing trip Spenstar and Rabbi took with the rest of the team, it evolved into a Bolderdash. Evolution has made Rabbi stronger and more sure of its own abilities. However, it still has a hard time controlling its ancient powers, but until it does, it has the support of the entire team to fall back on.
Stats:
HP: 90
Atk: Rank 1(-1)
Def: Rank 2
SpA: Rank 5(+1)
SpD: Rank 2
Spe: 110
EC: 8/9
MC: 1
DC: 3/5
Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (locked) (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Attacks:
Level-Up:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Metal Sound
Paleo Wave
Ancientpower
Earth Power
TMs:
Flamethrower
Sandstorm
Hidden Power (Flying, 6)
Protect
Gen IV:
Swift
Total Moves: 18
Pinsir [Bugoff] (Male)
Nature: Careful (+1 special defense, -1 special attack)
Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
About Bugoff: Bugoff was a member of a pack of Pinsir and served as the team's voice of reason; his cautious attitude and pseudo-anticipation saved the pack from many a threat many times. He ran into Spenstar while he was at the rainforest, and the two became fast friends. Spenstar wasn't the only one there, however, who had taken an interest in the pinsir. Spenstar's insane sister had followed him there, and brought with her an powerful Electivire that threatened to tear the entire pack (and that part of the rainforest) to shreds. Spenstar and Bugoff agreed to join forces to stop the powerful threat. They had impressive chemistry as trainer and Pokemon, and handily defeated the Electivire and temporarily drove Spenstar's sister away. The two then decided to join forces from then on, and Bugoff joined Spenstar's team.
Bugoff isn't afraid to go all-out offensive, but is very anti-reckless with his actions. Careful execution of offensive moves makes him an effective battler.
Stats:
Pinsir
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1(-1)
SpD: Rank 4(+1)
Spe: 85
MC: 0
DC: 1/5
Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Attacks:
Level-Up:
Vicecrip
Focus Energy
Bind
Seismic Toss
Harden
Revenge
Brick Break
Vital Throw
Egg Moves:
Bug Bite
Fient
Faint Attack
Quick Attack
TMs:
X-Scissor
Earthquake
Rock Slide
Total Moves: 15
Plicowatt (Battery) (Male)
Nature: Mild (+Sp.ATK, -DEF)
Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Stats:
Plicowatt
HP: 80
Atk: Rank 2
Def: Rank 0(-1)
SpA: Rank 3(+1)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 5/6
MC: 0
DC: 0/5
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Me First
Signal Beam
Muddy Water
Scald
Thunderbolt
Ice Beam
Total Moves: 11
Doran Dragon's Team:
Bayleef [Orita-chan] (Female)
Personality:
Orita-chan was Silvan's second pokemon, and first Starter pokemon. She has always had a positive disposition on everything, and the biggest mouth in terms of cheering her teammates on. When ever things seem to be looking down or the team is anything but happy, Orita-chan will give the most inspiring positivity speaches. Many gym battles in Johto and Hoenn were struggled through, but were pulled through because of Orita-chan's positive cheers.
Favorite Quote: "Is your glass half full or half empty?" ~Optimism proverb~
Nature:
Modest
Type:
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 1/1/1
Battle 5: 0/0/0
Battle 6: 2/1/1
Battle 7: 1/1/1
Battle 8: 1/2/1
Battle 9: 1/2/0
Battle 10: 1/2/0
Battle 11: 1/2/1
Battle 12: 0/0/0
Total : 8/11/5
Abilities:
1) Overgrow: Type: Innate When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
DW) Leaf Guard: Type: Innate In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions
Attacks:
Level up:
L1 - Growl
L1 - Tackle
L1 - Razor Leaf
L1 - PoisonPowder
L1 - Reflect
L12 - Synthesis
L22 - Magical Leaf
L26 - Natural Gift
Egg-learned
EG - Ancient Power
EG - Leaf Storm
EG - Heal Pulse
BW-TM
TM11 - Sunny Day
TM22 - SolarBeam
TM90 - Substitute
Ekans [Enaks-chan] (Male)
Nature:
Adamant
Type: Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 55
Size Class: 2
Weight Class: 1
Base Rank Total: 12
EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 1/1/1
Battle 5: 1/1/1
Battle 6: 1/1/1
Battle 7: 0/0/0
Battle 8: 1/2/1
Battle 9: 1/2/0
Battle 10: 1/2/1
Battle 11: 0/0/0
Battle 12: 0/0/0
Total : 6/9/5
Abilities:
1) Intimidate: Type: Can be Activated
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
2) Shed Skin: Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
DW) Unnerve: Type: Innate
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Attacks:
L1 - Leer
L1 - Wrap
L4 - Poison Sting
L9 - Bite
L12 - Glare
L17 - Screech
L20 - Acid
L25 - Stockpile
L25 - Spit up
L25 - Swallow
EG - Poison Tail
EG - Beat Up
EG - Iron Tail
TM6 - Toxic
TM9 - Venoshock
TM26 - Earthquake
Turn Order:
- Spenstar sends out his Pokemon, declares ability
- Doran Dragon sends out his Pokemon, declares ability, orders
- Spenstar orders
- I ref