1v1 Singles
Training Battle (Keep forgetting that)
1 Day DQ
2/5 Recoveries/Chills
ASB Arena
Zipo over here!
Training items on for the training battle.
1 ability
And if you switch I'll presonally get chaos himself to come and kill you.
Ziposaki's Pokemon:

Makuhita [H] (M)
Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW): (Can be Enabled) (Locked) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: 3/6
MC: 0
DC: 3/5
Attacks:
Tackle
Focus Energy
Sand Attack
Arm Thrust
Vital Throw
Fake Out
Whirlwind
Knock Off
Smelling Salt
Belly Drum
Bullet Punch
Revenge
Faint Attack
Ice Punch
Thunder Punch
Fire
Rock Slide
Poison Jab
Brick Break
Total: 18

Ralts - Playa (M)
Nature: Adamant (+1 attack, -1 Sp.Attack)
Type: Psychic
Psychic: Less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Telepathy (DW locked): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 1/9
MC: 2
DC: 1/5
Attacks (13):
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heat Pulse
Shadow Sneak
Destiny Bond
Encore
Return
Light Screen
Reflect

Makuhita (H) M
HP: 100 (100%)
Atk: Rank 3
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 25
Energy: 100
Status: None
Other: None

Ralts (Playa) M
HP: 90 (100%)
Atk: Rank 2
Def: Rank 1
SpA: Rank 1
SpD: Rank 2
Spe: 40
Energy: 100
Status: None
Other: None
- Ziposaki chooses an item/ability for Makuhita.
- Metal Bagon chooses an item/ability for Ralts and posts actions.
- Ziposaki posts actions.
- I ref!
- Metal Bagon chooses an item/ability for Ralts and posts actions.
- Ziposaki posts actions.
- I ref!