cute little water babbymons smackdown! Terrador and Athenodoros (1v1 singles)

Status
Not open for further replies.
Challenging Athenodoros
1v1 Singles
2 Rec/5 Chill
1 Day DQ
Arena: ASB Tournament Arena

Let's get it. Items=Training if you would.
(also all abilities)


Terrador's Pokemon:

Horsea (Atlanta) (F)
Nature: Quiet (+SpA, -Spe, -10 Eva/Dodge)
Type: Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 1
Spe: 52 (-)
Size Class: 1
Weight Class: 1
BST: 13

EC: 1/4/9
MC: 0
DC: 1/5

Attacks:
Bubble
SmokeScreen
Leer
Water Gun
Focus Energy
BubbleBeam
Agility
Brine
Hydro Pump
Dragon Pulse

Signal Beam
Disable
Muddy Water

Rain Dance
Ice Beam
Substitute

Total: 16

Athenodoros's Pokemon:

Tethys the Shellder (F)

Nature: Lonely (+Att, -Def)

Types:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Shell Armour - This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Sink - This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Overcoat (DW) - This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

HP: 90
Atk: **** (+)
Def: *** (-)
SpA: **
SpD: *
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/6
MC: 1
DC: 3/5

Attacks (15):
-Tackle
-Withdraw
-Supersonic
-Icicle Spear
-Protect
-Leer
-Clamp
-Aurora Beam
-Dive
-Avalanche
-Rapid Spin
-Rock Blast
-Double Team
-Explosion
-Rain Dance
-Brine
-Hydro Pump
-Shell Smash
-Razor Shell
-Bide
-Endure


Both battlers release their Pokemon, and both battlers toss out an Exp. Share for their Pokemon. So let the cutemon smackdown commence (man this should be illegal...)!


Horsea (Atlanta) F
HP: 90 (100%)
Atk: 2
Def: 3
SpA: 4
SpD: 1
Spe: 52
Energy: 100
Status: None
Other: None

Shellder (Tethys) F
HP: 90 (100%)
Atk: 4
Def: 3
SpA: 2
SpD: 1
Spe: 40
Energy: 100
Status: None
Other: None
OK GO!​
 
OOf



Horsea (Atlanta) F
HP: 90 (100%)
Atk: 2
Def: 3
SpA: 4
SpD: 1
Spe: 52
Energy: 100
Status: None
Other: None

Shellder (Tethys) F
HP: 90 (100%)
Atk: 4
Def: 3
SpA: 2
SpD: 1
Spe: 40
Energy: 100
Status: None
Other: None
Actions:
Dragon Pulse ~ Disable (Rock Blast) ~ Dragon Pulse
ROCKBLASTROCKBLASTROCKBLAST


Action 1:
Horsea used Dragon Pulse!
(9+(6-1.5)) = 13.5 ~ 14 damage (Shellder)
-7 energy
Shellder used Rock Blast!
RNG Roll (To-Crit (1)) [<=625 Crit]: 8901/10000 (No)
RNG Roll (To-Crit (2)) [<=625 Crit]: 2361/10000 (No)
RNG Roll (To-Crit (3)) [<=625 Crit]: 1657/10000 (No)
RNG Roll (To-Crit (4)) [<=625 Crit]: 9292/10000 (No)
RNG Roll (To-Crit (5)) [<=625 Crit]: 8640/10000 (No)
((3*5)+(6-4.5)) = 16.5 ~ 17 damage (Horsea)
-6 energy

Action 2:
Horsea used Disable!
Other Change: Disabled (Shellder)
-7 energy
Shellder used Rock Blast!
But it failed!
-6 energy

Action 3:
Horsea used Dragon Pulse!
(9+(6-1.5)) = 13.5 ~ 14 damage (Shellder)
-7 energy
Shellder used Rock Blast!
But it failed!
-6 energy


Horsea gets off to a good start by Disabling Shellder's Rock Blast, leaving it unable to attack on actions 2 and 3. Other than that it was a pretty vanilla round I guess.


Horsea (Atlanta) F
HP: 73 (81%)
Atk: 2
Def: 3
SpA: 4
SpD: 1
Spe: 52
Energy: 79
Status: None
Other: None

Shellder (Tethys) F
HP: 62 (69%)
Atk: 4
Def: 3
SpA: 2
SpD: 1
Spe: 40
Energy: 82
Status: None
Other: Disabled (Rock Blast, 4a)

 
Rock Blast is still disabled for 4A, j/s

Signal Beam ~ Dragon Pulse ~ Signal Beam
IF (Shell Smash), THEN (Agility, then begin the action string Dragon Pulse ~ Dragon Pulse ~ Dragon Pulse)
 

Horsea (Atlanta) F
HP: 73 (81%)
Atk: 2
Def: 3
SpA: 4
SpD: 1
Spe: 52
Energy: 79
Status: None
Other: None

Shellder (Tethys) F
HP: 62 (69%)
Atk: 4
Def: 3
SpA: 2
SpD: 1
Spe: 40
Energy: 82
Status: None
Other: Disabled (Rock Blast, 4a)
Actions:
Signal Beam ~ Dragon Pulse ~ Signal Beam
IF (Shell Smash), THEN (Agility, then begin the action string Dragon Pulse ~ Dragon Pulse ~ Dragon Pulse)
Bide


Action 1!
Shellder used Bide!
Horsea used Signal Beam!
(8+(6-1.5)) = 12.5 ~ 13 damage (Shellder)
RNG Roll (To-Confuse) [<=1000 Confuse]: 5097/10000 (No)
-6 energy

Action 2:
Shellder is storing energy!
Horsea used Dragon Pulse!
(9+(6-1.5)) = 13.5 ~ 14 damage (Shellder)
-7 energy

Action 3:
Shellder released energy!
(27*1.75) = 47.25 ~ 47 damage (Horsea)
-29.5 energy ~ -30 energy
Horsea used Signal Beam!
(8+(6-1.5)) = 12.5 ~ 13 damage (Shellder)
RNG Roll (To-Confuse) [<=1000 Confuse]: 1925/10000 (No)
-6 energy


Shellder turns the tide with a nice Bide, dealing massive damage (more than half of Horsea's HP!). This could be anyone's game, especially with Disable wearing off at the end of next action....

Post-round:

Horsea (Atlanta) F
HP: 26 (29%)
Atk: 2
Def: 3
SpA: 4
SpD: 1
Spe: 52
Energy: 60
Status: None
Other: None

Shellder (Tethys) F
HP: 22 (24%)
Atk: 4
Def: 3
SpA: 2
SpD: 1
Spe: 40
Energy: 52
Status: None
Other: Disabled (Rock Blast, 1a)​

 

Horsea (Atlanta) F
HP: 26 (29%)
Atk: 2
Def: 3
SpA: 4
SpD: 1
Spe: 52
Energy: 60
Status: None
Other: None

Shellder (Tethys) F
HP: 22 (24%)
Atk: 4
Def: 3
SpA: 2
SpD: 1
Spe: 40
Energy: 52
Status: None
Other: Disabled (Rock Blast, 1a)
Actions:
Brine ~ Brine ~ Brine
Brine ~ Rock Blast ~ Rock Blast
IF Disable (Rock Blast) A3, use Brine

Action 1:
Horsea used Brine!
(13+3+(6-1.5))*.66 = 13.66 ~ 14 damage (Shellder)
-7 energy
Shellder used Brine!
RNG Roll (To-Crit) [<=625 Crit]: 9199/10000 (No)
(13+3+(3-1.5))*.66 = 11.66 ~ 12 damage (Horsea)
-7 energy

Action 2:
Horsea used Brine!
(13+3+(6-1.5))*.66 = 13.66 ~ 14 damage (Shellder)
Shellder fainted!
-11 energy


Horsea faints Shellder with two quick Brines, and is the winner!

Post-action:


Horsea (Atlanta) F
HP: 14 (16%)
Atk: 2
Def: 3
SpA: 4
SpD: 1
Spe: 52
Energy: 42
Status: None
Other: None

Shellder (Tethys) F
HP: KO
Atk: 4
Def: 3
SpA: 2
SpD: 1
Spe: 40
Energy: KO
Status: None
Other: None

Counters:
I get 3 Universal Counters

Terrador gets 2 Currency Counters
- Horsea gets 1 EC / 3 MC / 1 DC / 1 KOc

Athenodoros gets 2 Currency Counters
- Shellder gets 1 EC / 3 MC / 1 DC

 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top