Gorebyss

November Blue

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is a Contributor Alumnus


[Overview]

<p>Gorebyss was hit the hardest by the Shell Smash + Baton Pass ban. With her main strategy outlawed, she had to change tacks to keep her head above water. Fortunately for the pink fish, Shell Smash allows her to be an excellent special sweeper in her own right. A base 114 Special Attack stat gives her attacks plenty of punch, and after a Shell Smash, she can be quite intimidating. As she commonly carries Life Orb, she must be wary of residual damage, which can make it difficult for her to sweep. She is also somewhat frail, and taking an attack while setting up can see her sweep cut short by Life Orb recoil. She does need a little support, but under the right circumstances, Gorebyss can be so utterly devastating that her victims will be left curled up in a dark corner, traumatized and reduced to tears, a mere husk of their former selves.</p>

[SET]
name: Shell Smash Sweeper
move 1: Shell Smash
move 2: Surf / Hydro Pump
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Fire
item: Life Orb
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>After one Shell Smash, Gorebyss becomes an extremely potent sweeper. She has almost perfect coverage in three moves, and few Pokemon can stand up to her onslaught. Surf is the main choice of STAB move, as it is both powerful and accurate, but Hydro Pump can be used if one feels that more power is needed. Ice Beam is a staple of any Water-type sweeper, and it allows her to blast through Grass- and Dragon-types that resist her Water-type STAB move, such as Tangrowth, Roselia, and Druddigon. Hidden Power Grass is the most useful choice for the last slot, as it can OHKO or deal significant damage to foes that could otherwise wall Gorebyss, such as Quagsire and Lanturn. Ferroseed walls Hidden Power Grass variants, so Hidden Power Fire can be used to fry it instead. However, Hidden Power Fire has little use outside dealing with Ferroseed, so Hidden Power Grass is usually preferred.</p>

[ADDITIONAL COMMENTS]

<p>Gorebyss has a choice of two exceptional abilities. With rain support, Swift Swim makes her faster than lightning, and the rain boost jacks up the power of her Water-type STAB moves to nightmarish levels. Alternatively, Hydration gives her a safety net that allows her to sweep without worrying about status ailments. Note that Hydration Gorebyss still receives the rain boost to her Water-type STAB, so all she really misses out on is the Speed boost. For this reason, Hydration is usually the better choice unless you need Gorebyss to outspeed exceptionally fast opponents, such as Choice Scarf Moltres. Without the rain boost, she will need a Timid nature to outspeed everything below base 90, including Rotom-C, Hitmonlee, and Medicham. Though Modest Gorebyss can be outsped by these foes, the power boost is quite useful against sturdier special walls, such as Munchlax and Mandibuzz. Scald is yet another alternative for Gorebyss's Water-type STAB move, because the burn chance is great against Pokemon that would otherwise attempt to wall her, such as Ferroseed. However, Scald is slightly weaker than Surf and so is, in general, much less effective. Life Orb is the chosen item, as it allows Gorebyss to hit with as much power as possible, but an Expert Belt is also a good choice, considering how prone she is to KOing herself with Life Orb recoil. It should be noted that the use of White Herb is not recommended on this set; Gorebyss needs all the power she can get, and covering her defenses won't help her at all.</p>

<p>Sweepers that can take advantage of Gorebyss's offensive capabilities make great teammates. Swellow, for example, struggles with Rock- and Steel-types, but Gorebyss just rips them in two. Timid Gorebyss can outspeed and eliminate most Choice Scarf users, including Sawk, Galvantula, and Rotom, which can be a great way to get rid of speedy threats that trouble the rest of your team. Dual screens make it much easier for Gorebyss to set up, so a Pokemon that can provide them, such as Uxie or Claydol, is a good investment. Gorebyss has a lot of trouble keeping her HP up, so a Wish passer can be a lifesaver. A timely Wish can give Gorebyss a second wind, allowing her to sweep when she could have been on her last legs. Leafeon is a good choice for a Wish passer, as it resists the Grass- and Electric-type moves that Gorebyss is weak to, and wields a powerful Leaf Blade that can threaten Lanturn and Quagsire if Gorebyss chooses to run Hidden Power Fire. Some special walls, including Cryogonal and Munchlax, can withstand Gorebyss's attacks, so physical attackers, such as Medicham, Entei, and Honchkrow, are recommended to clear away obstacles that would otherwise halt Gorebyss's sweep.</p>

[Other Options]

<p>Shell Smash is Gorebyss's defining niche, and she struggles to differentiate herself from other Water-types outside of this role. That being said, she does have a few useful options that can be used successfully. While Baton Pass + Shell Smash is banned, there's nothing stopping her from Baton Passing other things. Substitute, Agility, Amnesia—all of these can be passed to devastating effect if used correctly. Passing a Substitute is a great way to get a frail sweeper onto the field, and can be used to shield a key team member from status; this works rather well with rain support and Gorebyss's Hydration ability. Passing an Agility can work in much the same way as Shell Smash, and if the recipient is an exceptionally powerful sweeper, such as Aggron, the difference is negligible. She can also provide Defense and Special Defense boosts to a Baton Pass chain with Iron Defense and Amnesia, respectively. Rest can be used with Hydration and rain support in place of one of Gorebyss's coverage moves, but her frailty in addition to the Defense drops makes Rest hard to use effectively.</p>

[Checks and Counters]

<p>Lanturn and Quagsire are some of the best Gorebyss counters available. Both have access to the Water Absorb ability, and they resist all of Gorebyss's attacks except Hidden Power Grass. Lanturn in particular can fry Gorebyss easily with its Electric-type STAB moves. Mandibuzz and Munchlax are both bulky enough to take a Hydro Pump and force Gorebyss out with Whirlwind, and with a few turns of Life Orb recoil, entry hazards might just KO her next time she switches in. Paralysis absolutely ruins Gorebyss, and Pranksters, such as Murkrow and Cottonee, can check her confidently. Priority can KO Gorebyss after the Defense drop from Shell Smash, and Entei, Hitmonlee, and Honchkrow can all check her mid-sweep.</p>
 
Scald may be cool, but Surf is without a doubt the better special water move, and should be the slash before hydro pump. scald OO material imo
 

shrang

General Kenobi
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Yeah, why is Scald is the primary STAB move when it's a sweeper trying to be as offensive as possible? Use Surf, mate.
 
Speedy. Can outspeed almost everything with a Modest nature, unlike most Shell Smashers (namely Omastar) which gives her an edge in power.
It's kinda the opposite, Omastar is faster than Gorebyss and the small difference in speed allows Omastar to outrun scarfers like Porygon-Z and Rotom-C.

No White Herb please. Unless it allows her to survive Entei's ExtremeSpeed, there's really no point IMO. Gorebyss should focus on power, because she's sweeping, not SmashPassing.
I don't get it, isn't Extreme Speed Entei common enough to justify the use of White Herb ? The defense drop also removes one small niche over Omastar, the fact that Gorebyss can take a hit from scarfed Fighting types like Primeape if it needs to.

I doubt you need the Life Orb to OHKO Ferroseed or Rotom-C at +2 with HP Fire or Ice Beam, also Hydro Pump has pretty much the same damage output than Life Orb Surf. The Life Orb matters when using Hydro Pump and Hidden Power Grass, but those are not your main moves.

White Herb needs at least a slash, and should be the main item imo.
 
Amateur GP check! Feel free to take all, any, or none of my suggestions!
delete insert comments/reasons
[Overview]

<p>Gorebyss was hit the hardest by the Shell Smash + Baton Pass ban. With her main strategy outlawed, she had to change tacks to keep her head above water. Fortunately for the pink fish, Shell Smash allows her to be an excellent special sweeper in her own right. A base 114 Special Attack stat gives her attacks plenty of punch, and after a Shell Smash, she can be quite intimidating. As she commonly carries Life Orb, she must be wary of residual damage, which can make it difficult for her to sweep. She is also somewhat frail, and taking an attack while setting up can see her sweep cut short by Life Orb recoil. She might need a little support, but in the right circumstances, Gorebyss can be so utterly devastating that her victims will be left curled up in a dark corner, tramuatized and reduced to tears, a mere husk of their former selves.</p>

[SET]
name: Shell Smash Sweeper
move 1: Shell Smash
move 2: Surf / Hydro Pump
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Fire
item: Life Orb
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>After one Shell Smash, Gorebyss becomes an extremely potent sweeper. She has almost perfect coverage in three moves, and few Pokemon can stand up to her onslaught. Surf is the main choice of STAB move, as it is both powerful and accurate, but Hydro Pump can be used if more power is needed. Some of the toughest special walls in the tier can take a Surf, such as Mandibuzz and Eviolite Munchlax. This seems irrelevant unless you are trying to gauge the strength of a Surf because a Hydro Pump still won't OHKO these threats. Ice Beam is a staple of any Water-type sweeper, and it allows her to blast through any Grass- or Dragon-types that wall her Water-type STAB move, such as Tangrowth, Roselia, and Druddigon. I don't know, but since you mentioned Mandibuzz earlier, would it not be a good idea to mention that Ice Beam will do more to Flying-types as well? Hidden Power Grass is the most useful choice for the last slot, as it can OHKO or do significant damage to anything can KO given the right situations; even a well-placed Cleffa's Tackle can KO Dialga. I'm not sure how much damage HP Grass will do, but either OHKO or "do significant damage to" needs to replace KO (or both can if HP Grass just fails to OHKO one of them). foes that could otherwise wall Gorebyss, such as Quagsire and Lanturn. Ferroseed walls Hidden Power Grass variants, so Hidden Power Fire can be used to cook it instead places the two thoughts in contrast. However, Hidden Power Fire has little use outside dealing with Ferroseed, so Hidden Power Grass is usually better preferred "better" is vague. Life Orb is the chosen item, as it allows Gorebyss to hit with as much power as possible, but an Expert Belt is also a good choice, considering how prone she is to KOing herself with Life Orb recoil.</p>

[ADDITIONAL COMMENTS]

<p>Gorebyss has a choice of two exceptional abilities. With rain support, Swift Swim makes her faster than lightning, and the rain boost jacks up the power of her Water-type STAB moves to nightmarish levels. Alternatively, Hydration gives her a safety net that allows her to sweep without worrying about status ailments. Note that Hydration Gorebyss still receives the rain boost to her Water-type STAB, so all she really misses out on is the Speed boost. For this reason, Hydration is usually the better choice unless you need Gorebyss to outspeed exceptionally fast opponents, such as Choice Scarf Moltres and Porygon-Z. Without the rain boost, she will need a Timid nature to outspeed everything below base 90, including Rotom-C, Hitmonlee, and Medicham. Though Modest Gorebyss can be outsped by these foes, the power boost is quite useful for sturdier special walls, such as Munchlax and Mandibuzz. Scald is yet another alternative for Gorebyss's Water-type STAB move, because a burn is a great deterrent for aid against Pokemon will still try and wall her whether or not she has Scald, especially because of Gorebyss's power. "aid against" brings the subject back to Gorebyss where it should be for her analysis as well. Anyway, I think it should be "deterrent to" not "deterrent for." Pokemon that would otherwise attempt to wall her, such as Ferroseed. However, Scald is slightly weaker than Surf and so is, in general, much less effective we know Scald is slightly weaker than Surf, a conclusion or point needs to be drawn in this senence. It should be noted that the use of White Herb is not recommended on this set; Gorebyss needs all the power she can get, and covering her defenses won't help her at all.</p>

<p>Sweepers that can take advantage of Gorebyss's sweeping abilities make great teammates. Swellow, for example, struggles with Rock- and Steel-types, but Gorebyss just rips them in two. With a Timid nature, she Gorebyss unclear weather "she" refers to Gorebyss or Swellow can outspeed and eliminate most Choice Scarf users, which can be a great way to get rid of any speedy threats that trouble the rest of your team. Dual Screens make it much easier for Gorebyss to set up, so a Pokemon that can provide themse, such as Uxie and Claydol, are a good investment. Gorebyss has a lot of trouble with her HP, so a Wish passer can be a lifesaver. A timely Wish can give Gorebyss a second wind, allowing her to sweep when she could have been on her last legs. Leafeon is a good choice for a Wish passer clarification, as it resists the Grass- and Electric-type moves that Gorebyss is weak to, and wields a powerful Leaf Blade that can threaten Lanturn and Quagsire if Gorebyss chooses to run needs to include this or "over HP Grass" at the end of the sentence because "to choose" is the wrong verb here. Hidden Power Fire. Some special walls can withstand her Gorebyss's unclear whether you're talking about Gorebyss, Lanturn, or Quagsire. attacks, such as Cryogonal and Munchlax, so a physical attacker, such as Medicham, Entei, or Honchkrow can clear away obstacles that would otherwise halt Gorebyss's sweep.</p>

[Other Options]

<p>Shell Smash is Gorebyss's defining niche, and she struggles to differentiate herself from other Water-types otherwise, differentiate herself from what? outside this role. That being said, she does have a few useful options that can be used successfully. While Baton Pass + Shell Smash is banned, there's nothing stopping her from Baton Passing other things. Substitute, Agility, Amnesia—all of these can be passed to devastating effect if used correctly. Passing a Substitute is a great way to get a frail sweeper onto the field, and can be used to shield a key team member from status (this works rather well with rain support and Gorebyss's Hydration ability). Passing an Agility can work in much the same way as Shell Smash, and if the recipient is an exceptionally powerful sweeper, such as Download Porygon-Z, the difference is negligible. She can also provide Defense and Special Defense boosts to a Baton Pass chain with Iron Defense and Amnesia, respectively. Rest can be used with Hydration and rain support in place of one of Gorebyss's coverage moves, but her frailty in addition to the Defense drops makes Rest hard to use effectively.</p>

[Checks and Counters]

<p>Lanturn and Quagsire are some of the best Gorebyss counters available. Both have access to the Water Absorb ability, and they resist all of Gorebyss's attacks except Hidden Power Grass. Lanturn in particular can fry Gorebyss easily with its Electric-type STAB moves. Mandibuzz and Munchlax are both bulky enough to take a Hydro Pump and force Gorebyss out with Whirlwind, and with a few turns of Life Orb recoil, entry hazards might just KO her next time she switches in. Paralysis absolutely ruins Gorebyss, and Pranksters such as Murkrow and Cottonee can check her confidently. Priority can KO Gorebyss after the Defense drop from Shell Smash, and Choice Band Entei, Hitmonlee, and can all check her mid-sweep.</p>
 
[Overview]

<p>Gorebyss was hit the hardest by the Shell Smash + Baton Pass ban. With her main strategy outlawed, she had to change tacks to keep her head above water. Fortunately for the pink fish, Shell Smash allows her to be an excellent special sweeper in her own right. A base 114 Special Attack stat gives her attacks plenty of punch, and after a Shell Smash, she can be quite intimidating. As she commonly carries Life Orb, she must be wary of residual damage, which can make it difficult for her to sweep. She is also somewhat frail, and taking an attack while setting up can see her sweep cut short by Life Orb recoil. She mightdoes need a little support, but inunder the right circumstances, Gorebyss can be so utterly devastating that her victims will be left curled up in a dark corner, tramuumatized and reduced to tears, a mere husk of their former selves.</p>

[SET]
name: Shell Smash Sweeper
move 1: Shell Smash
move 2: Surf / Hydro Pump
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Fire
item: Life Orb
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>After one Shell Smash, Gorebyss becomes an extremely potent sweeper. She has almost perfect coverage in three moves, and few Pokemon can stand up to her onslaught. Surf is the main choice of STAB move, as it is both powerful and accurate, but Hydro Pump can be used if one feels that more power is needed. Ice Beam is a staple of any Water-type sweeper, and it allows her to blast through any Grass- orand Dragon-types that wallresist her Water-type STAB move, such as Tangrowth, Roselia, and Druddigon. Hidden Power Grass is the most useful choice for the last slot, as it can OHKO or deal significant damage to foes that could otherwise wall Gorebyss, such as Quagsire and Lanturn. Ferroseed walls Hidden Power Grass variants, so Hidden Power Fire can be used to cook it instead. However, Hidden Power Fire has little use outside dealing with Ferroseed, so Hidden Power Grass is usually preferred. Life Orb is the chosen item, as it allows Gorebyss to hit with as much power as possible, but an Expert Belt is also a good choice, considering how prone she is to KOing herself with Life Orb recoilfry it instead. However, Hidden Power Fire has little use outside dealing with Ferroseed, so Hidden Power Grass is usually preferred.</p>

[ADDITIONAL COMMENTS]

<p>Gorebyss has a choice of two exceptional abilities. With rain support, Swift Swim makes her faster than lightning, and the rain boost jacks up the power of her Water-type STAB moves to nightmarish levels. Alternatively, Hydration gives her a safety net that allows her to sweep without worrying about status ailments. Note that Hydration Gorebyss still receives the rain boost to her Water-type STAB, so all she really misses out on is the Speed boost. For this reason, Hydration is usually the better choice unless you need Gorebyss to outspeed exceptionally fast opponents, such as Choice Scarf Moltres and Porygon-Z. Without the rain boost, she will need a Timid nature to outspeed everything below base 90, including Rotom-C, Hitmonlee, and Medicham. Though Modest Gorebyss can be outsped by these foes, the power boost is quite useful foragainst sturdier special walls, such as Munchlax and Mandibuzz. Scald is yet another alternative for Gorebyss's Water-type STAB move, because athe burn chance is a great aid against Pokemon that would otherwise attempt to wall her, such as Ferroseed. However, Scald is slightly weaker than Surf and so is, in general, much less effective. Life Orb is the chosen item, as it allows Gorebyss to hit with as much power as possible, but an Expert Belt is also a good choice, considering how prone she is to KOing herself with Life Orb recoil. It should be noted that the use of White Herb is not recommended on this set; Gorebyss needs all the power she can get, and covering her defenses won't help her at all.</p>

<p>Sweepers that can take advantage of Gorebyss's sweeping offensive capabilities make great teammates. Swellow, for example, struggles with Rock- and Steel-types, but Gorebyss just rips them in two. With a Timid nature,Timid Gorebyss can outspeed and eliminate most Choice Scarf users, such as <give examples that timid outspeeds that modest doesnt?>, which can be a great way to get rid of any speedy threats that trouble the rest of your team. Dual Sscreens make it much easier for Gorebyss to set up, so a Pokemon that can provide them, such as Uxie andor Claydol, areis a good investment. Gorebyss has a lot of trouble withkeeping her HP up, so a Wish passer can be a lifesaver. A timely Wish can give Gorebyss a second wind, allowing her to sweep when she could have been on her last legs. Leafeon is a good choice for a Wish passer, as it resists the Grass- and Electric-type moves that Gorebyss is weak to, and wields a powerful Leaf Blade that can threaten Lanturn and Quagsire if Gorebyss chooses to run Hidden Power Fire. Some special walls, including Cryogonal and Munchlax, can withstand Gorebyss's attacks, such as Cryogonal and Munchlax, so a physical attackers, such as Medicham, Entei, orand Honchkrow can, are recommended to clear away obstacles that would otherwise halt Gorebyss's sweep.</p>

[Other Options]

<p>Shell Smash is Gorebyss's defining niche, and she struggles to differentiate herself from other Water-types outside of this role. That being said, she does have a few useful options that can be used successfully. While Baton Pass + Shell Smash is banned, there's nothing stopping her from Baton Passing other things. Substitute, Agility, Amnesia—all of these can be passed to devastating effect if used correctly. Passing a Substitute is a great way to get a frail sweeper onto the field, and can be used to shield a key team member from status (; this works rather well with rain support and Gorebyss's Hydration ability). Passing an Agility can work in much the same way as Shell Smash, and if the recipient is an exceptionally powerful sweeper, such as Download Porygon-Z, the difference is negligible. She can also provide Defense and Special Defense boosts to a Baton Pass chain with Iron Defense and Amnesia, respectively. Rest can be used with Hydration and rain support in place of one of Gorebyss's coverage moves, but her frailty in addition to the Defense drops makes Rest hard to use effectively.</p>

[Checks and Counters]

<p>Lanturn and Quagsire are some of the best Gorebyss counters available. Both have access to the Water Absorb ability <neither actually uses it though??>, and they resist all of Gorebyss's attacks except Hidden Power Grass. Lanturn in particular can fry Gorebyss easily with its Electric-type STAB moves. Mandibuzz and Munchlax are both bulky enough to take a Hydro Pump and force Gorebyss out with Whirlwind, and with a few turns of Life Orb recoil, entry hazards might just KO her next time she switches in. Paralysis absolutely ruins Gorebyss, and Pranksters packing Encore, such as Murkrow and Cottonee, can check her confidently. Priority can KO Gorebyss after the Defense drop from Shell Smash, and Choice Band Entei, Hitmonlee, and <???> can all check her mid-sweep.</p>


2/2

[Overview]

<p>Gorebyss was hit the hardest by the Shell Smash + Baton Pass ban. With her main strategy outlawed, she had to change tacks to keep her head above water. Fortunately for the pink fish, Shell Smash allows her to be an excellent special sweeper in her own right. A base 114 Special Attack stat gives her attacks plenty of punch, and after a Shell Smash, she can be quite intimidating. As she commonly carries Life Orb, she must be wary of residual damage, which can make it difficult for her to sweep. She is also somewhat frail, and taking an attack while setting up can see her sweep cut short by Life Orb recoil. She does need a little support, but under the right circumstances, Gorebyss can be so utterly devastating that her victims will be left curled up in a dark corner, traumatized and reduced to tears, a mere husk of their former selves.</p>

[SET]
name: Shell Smash Sweeper
move 1: Shell Smash
move 2: Surf / Hydro Pump
move 3: Ice Beam
move 4: Hidden Power Grass / Hidden Power Fire
item: Life Orb
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>After one Shell Smash, Gorebyss becomes an extremely potent sweeper. She has almost perfect coverage in three moves, and few Pokemon can stand up to her onslaught. Surf is the main choice of STAB move, as it is both powerful and accurate, but Hydro Pump can be used if one feels that more power is needed. Ice Beam is a staple of any Water-type sweeper, and it allows her to blast through Grass- and Dragon-types that resist her Water-type STAB move, such as Tangrowth, Roselia, and Druddigon. Hidden Power Grass is the most useful choice for the last slot, as it can OHKO or deal significant damage to foes that could otherwise wall Gorebyss, such as Quagsire and Lanturn. Ferroseed walls Hidden Power Grass variants, so Hidden Power Fire can be used to fry it instead. However, Hidden Power Fire has little use outside dealing with Ferroseed, so Hidden Power Grass is usually preferred.</p>

[ADDITIONAL COMMENTS]

<p>Gorebyss has a choice of two exceptional abilities. With rain support, Swift Swim makes her faster than lightning, and the rain boost jacks up the power of her Water-type STAB moves to nightmarish levels. Alternatively, Hydration gives her a safety net that allows her to sweep without worrying about status ailments. Note that Hydration Gorebyss still receives the rain boost to her Water-type STAB, so all she really misses out on is the Speed boost. For this reason, Hydration is usually the better choice unless you need Gorebyss to outspeed exceptionally fast opponents, such as Choice Scarf Moltres and Porygon-Z. Without the rain boost, she will need a Timid nature to outspeed everything below base 90, including Rotom-C, Hitmonlee, and Medicham. Though Modest Gorebyss can be outsped by these foes, the power boost is quite useful against sturdier special walls, such as Munchlax and Mandibuzz. Scald is yet another alternative for Gorebyss's Water-type STAB move, because the burn chance is great against Pokemon that would otherwise attempt to wall her, such as Ferroseed. However, Scald is slightly weaker than Surf and so is, in general, much less effective. Life Orb is the chosen item, as it allows Gorebyss to hit with as much power as possible, but an Expert Belt is also a good choice, considering how prone she is to KOing herself with Life Orb recoil. It should be noted that the use of White Herb is not recommended on this set; Gorebyss needs all the power she can get, and covering her defenses won't help her at all.</p>

<p>Sweepers that can take advantage of Gorebyss's offensive capabilities make great teammates. Swellow, for example, struggles with Rock- and Steel-types, but Gorebyss just rips them in two. Timid Gorebyss can outspeed and eliminate most Choice Scarf users, such as <give examples that timid outspeeds that modest doesnt?>, which can be a great way to get rid of speedy threats that trouble the rest of your team. Dual screens make it much easier for Gorebyss to set up, so a Pokemon that can provide them, such as Uxie or Claydol, is a good investment. Gorebyss has a lot of trouble keeping her HP up, so a Wish passer can be a lifesaver. A timely Wish can give Gorebyss a second wind, allowing her to sweep when she could have been on her last legs. Leafeon is a good choice for a Wish passer, as it resists the Grass- and Electric-type moves that Gorebyss is weak to, and wields a powerful Leaf Blade that can threaten Lanturn and Quagsire if Gorebyss chooses to run Hidden Power Fire. Some special walls, including Cryogonal and Munchlax, can withstand Gorebyss's attacks, so physical attackers, such as Medicham, Entei, and Honchkrow, are recommended to clear away obstacles that would otherwise halt Gorebyss's sweep.</p>

[Other Options]

<p>Shell Smash is Gorebyss's defining niche, and she struggles to differentiate herself from other Water-types outside of this role. That being said, she does have a few useful options that can be used successfully. While Baton Pass + Shell Smash is banned, there's nothing stopping her from Baton Passing other things. Substitute, Agility, Amnesia—all of these can be passed to devastating effect if used correctly. Passing a Substitute is a great way to get a frail sweeper onto the field, and can be used to shield a key team member from status; this works rather well with rain support and Gorebyss's Hydration ability. Passing an Agility can work in much the same way as Shell Smash, and if the recipient is an exceptionally powerful sweeper, such as Download Porygon-Z, the difference is negligible. She can also provide Defense and Special Defense boosts to a Baton Pass chain with Iron Defense and Amnesia, respectively. Rest can be used with Hydration and rain support in place of one of Gorebyss's coverage moves, but her frailty in addition to the Defense drops makes Rest hard to use effectively.</p>

[Checks and Counters]

<p>Lanturn and Quagsire are some of the best Gorebyss counters available. Both have access to the Water Absorb ability <neither actually uses it though??>, and they resist all of Gorebyss's attacks except Hidden Power Grass. Lanturn in particular can fry Gorebyss easily with its Electric-type STAB moves. Mandibuzz and Munchlax are both bulky enough to take a Hydro Pump and force Gorebyss out with Whirlwind, and with a few turns of Life Orb recoil, entry hazards might just KO her next time she switches in. Paralysis absolutely ruins Gorebyss, and Pranksters packing Encore, such as Murkrow and Cottonee, can check her confidently. Priority can KO Gorebyss after the Defense drop from Shell Smash, and Choice Band Entei, Hitmonlee, and <???> can all check her mid-sweep.</p>
 

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