Fearow [QC: 3/3]

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FEARow


QC: 3/3
(Ice-eyes)
(Omicron)
(tennisace)

[Overview]

- Outclassed by other Flying-types (Swellow, Dodrio, Braviary).
- Can't learn Brave Bird.
- Weak to Stealth Rock.
- Bad defenses.
- Good Attack and Speed.
- New ability Sniper and access to Drill Run.

[SET]
name: Physical Attacker
move 1: Drill Peck
move 2: Return
move 3: Drill Run
move 4: U-turn
item: Choice Band / Life Orb
ability: Sniper
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

- The only thing Fearow can do decently.
- Return and Drill Peck are Fearow's STAB moves.
- Drill Run is a great addition to Fearow's movepool, as it allows him to hit Rock-, Steel-, and Electric-types super-effectively.
- U-turn lets Fearow scout.

[ADDITIONAL COMMENTS]

- The EV spread maximizes Attack and Speed.
- An Adamant nature can be used, as Fearow will still outspeed Rotom-F and Rotom-S, and Fearow appreciates all the power he can get.
- Choice Band is generally the best Item for Fearow, as it hugely boosts his power. Life Orb can also be used in order to be able to change moves.
- Quick Attack can be used over Return to finish off weakened opponents.
- Pursuit can be used to trap some Pokémon, nut Fearow's Pursuit is weak.
- Fearow needs Rapid Spin support to survive. Eviolite Wartortle is great at this, as he can also beat Rock-types. Cryogonal is also a good option for this, since its huge Special Defense allows it to switch in on Ice- and Special Electric-type attacks aimed at Fearow.
- Fearow also appreciates Stealth Rock and Spikes support in order to net some KOes.

[Other Options]

- Choice Scarf can be used to outspeed the whole metagame. It allows Fearow to outspeed Kadabra and OHKO him. But this is very situational, and Fearow will be very weak without the boosts provided by Choice Band or Life Orb.
- Fearow can Baton Pass Agility, Work Up, and Substitute, but he is outclassed at that role by Ninjask and Loppuny.
- Faint Attack, Assurance, and Steel Wing aren't worth using because they are weak.
- Roost and FeatherDance are options, but due to Fearow's bad defenses they are not recommended.
- Pluck, Fly, Aerial Ace, and Sky Attack are all outclassed by Drill Peck.
- Scope Lens can be used in conjunction with Sniper, but even with them, Fearow won't get many critical hits, and he will also lose the important boost Choice Band and Life Orb provide.
- Fearow learns Heat Wave, Tri-Attack, and Hidden Power, but with his pitiful Special Attack stat, they are not recommended.
- Mirror Move is funny, yet not very useful.

[Counters]

- Rotom-W, Rotom-S, and Regirock laugh at Fearow.
- Altaria can easily set up on Fearow.
- Alomomola and Quagsire wall Fearow completely. Lunatone and Solrock are also great counters.
- Tauros can Intimidate, outspeed and KO Fearow with ease. Miltank can take everything Fearow does.
- Some frail Pokémon, such as Kadabra, Jynx, Zebstrika, Electabuzz, and the monkeys can't switch in on Fearow, but once they are in they can easily outspeed and OHKO Fearow.
- Rock- and Steel-types such as Golem, Gigalith, Rhydon, and Klinklang work as long as they avoid a critical Drill Run or have an Air Balloon attached to them. (Even Wormadan-S works!)
- Stealth Rock.
- Fearow is very weak, almost any Pokémon can OHKO or 2HKO him.
 

Ice-eyes

Simper Fi
Pursuit is at least worth AC, and the Counters section needs work - Fearow's main counters are things like Regirock and Miltank that just laugh at its pitiful crappiness. Other than that, it looks OK.

 
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