Hello, smogonairs, it's beginner 14 here bringing you my second Bw underused team. This team has been doing quite well, it actually was able to peak 66 on the smogon ladder. Now, after more months of hard work, I was able to peak #3. Still going. Without further ado, here's my UU team:SpikeStack Offensive
Team at a Glance
Hippoptas(M) @Eviolite
Trait-Sand Stream
Evs: 252 HP/252 Def/4 Spe
Impish nature(+Def, -SAtk)
-Stealth Rock
-Earthquake
-Slack off
-Roar
Due to the recent banning of Hippowdon, Sand teams have taken a bit of a fall. But, Hippopotas can fill the same role, as well as putting up the rocks and tanking physical hits. Stealth Rock is there to rack up residual damage on pokes that like to switch in such as Darmanitan. Earthquake is there just to damage. Roar to phaze out pokes that try to setup on hippopotas. And Slack off is the only way of recovery, Hippopotas has, besides rest to heal itself. Since this team relies on the hazards in the form of rocks and spikes, I need to lead with Hipopo to get rocks up ASAP. In case I need to lead with something that can counter hipopo's counters, I will do so by Azelf or Heracross. Ev's are there to maximum its bulk.
The Unpredictable (Azelf) @Expert Belt
Trait-Levitate
Evs: 252 Sp. Atk/252 Spe/4 HP
Timid nature(+Spe, -Atk
-Psyshock
-Energy Ball
-Shadow Ball
-Flamethrower
I had alakazam on this team, but unfortunately, it went to OU. Alakazam was a beast, but Azelf could also fill the role nicely. I call this Azelf the Unpredictable one because it has a variety of sets it could use. For example, it could be a lead to set up rocks or suicide lead. My Azelf is an all out attacker, so it tries to lead off to get the momentum going. Secondly, everybody thinks Azelf is either Specs or Scarfs. I don't know why. But I always love it. They switch in to pokes that try and set up subs, but pysch, not specs or scarf, and that is a kill for Azelf. I don't know why its UU, it has so much power.
Heracross(M) @Choice scarf
Trait-Guts
Evs: 252 Atk/252 Spe/4 HP
Adamant nature(+Atk, - SAtk)
-Megahorn
-Close combat
-Stone edge
-Night Slash
Heracross is one of the main sweepers on my team. It's moves are almost perfect coverage hitting grass,psychic,normal,flying,ghost,steel types. It also gets an attack boost when it gets crippled by status users such as sableye with will o wisp. Then he could counter with Megahorn. Even a Slowbro cannot withstand the power of Heracross if he is guts activated. However, due to the sand, and if the opponent has rocks up, these hazards will slowly end Heracross.
Azumarill(F) @Leftovers
Trait-Huge Power
Evs: 252 Atk/252 Spe/4 HP
Adamant nature(+Atk, -SAtk)
-Aqua Jet
-Waterfall
-Superpower
-Ice punch
Azumarill is a bulky monster, even without defense investments. To show how bulky she is, She can take a choice banded retaliate from a stoutland taking only about 80 percent. Then she could counter with a superpower. Waterfall is there to kill of fire types such as darmanitan. And with Darmanitan, there's always a Roserade. 99% of the time I would predict correctly that it will come in, so I'll go for the ice punch,Next thing you know, the roserade is dead. Not much more to be said.
Stoutland(M) @Choice Band
Trait- Sand Rush
Evs: 252 Atk/252 Spe/4 HP
Adamant Nature(+Atk, -SAtk)
-"Retaliate
-Return
-Fire fang
-Crunch
Stoutland is the most power sweeper on this team. Whenever the rest of the team weakens the opponents, stoutland will come in and clean things up with Return. Either that, or I'll revenge with the 140 base plus Stab Retaliate. Without Stoutland, You can't build a good Sand team. Fire Fang just to hit steel types, and crunch just to hit pesky ghosts that come in expecting a Retaliate or Return.
Deoxys-D @Leftovers
Trait- Pressure
Evs: 252 SP.Def/252 HP/4 Spe
Calm Nature(+SDef, -Atk)
-Recover
-Taunt
-Spikes
-Night Shade
Deoxys-D has two roles on this team, a spiker and a special wall. When a special attacker comes in, I'll swap to Deoxys to set up some spikes. Recover is the way of recovery, Taunt to shut down pokes that try to set up on Deoxys. And Night Shade to do a good chunck of damage to all pokes except for normal, doing 100 damage everytime. I like using a special defensive set because most special attackers in the game are ones like milotic and zapdos. But Deoxys can wall them to hell and back. Although Deoxys is heavily countered by Chandelure and Mismagius.
Besides Deoxys-D, I've tried many other special walls such as clefable, chansey, altaria, registeel, and such. But all of them have a little problem. So as if now, I think I'm gonna stay with Deoxys-D.
That is my the team, Spikestack Offensive. Like , Comment, and rate!
Team at a Glance







Hippoptas(M) @Eviolite
Trait-Sand Stream
Evs: 252 HP/252 Def/4 Spe
Impish nature(+Def, -SAtk)
-Stealth Rock
-Earthquake
-Slack off
-Roar
Due to the recent banning of Hippowdon, Sand teams have taken a bit of a fall. But, Hippopotas can fill the same role, as well as putting up the rocks and tanking physical hits. Stealth Rock is there to rack up residual damage on pokes that like to switch in such as Darmanitan. Earthquake is there just to damage. Roar to phaze out pokes that try to setup on hippopotas. And Slack off is the only way of recovery, Hippopotas has, besides rest to heal itself. Since this team relies on the hazards in the form of rocks and spikes, I need to lead with Hipopo to get rocks up ASAP. In case I need to lead with something that can counter hipopo's counters, I will do so by Azelf or Heracross. Ev's are there to maximum its bulk.

The Unpredictable (Azelf) @Expert Belt
Trait-Levitate
Evs: 252 Sp. Atk/252 Spe/4 HP
Timid nature(+Spe, -Atk
-Psyshock
-Energy Ball
-Shadow Ball
-Flamethrower
I had alakazam on this team, but unfortunately, it went to OU. Alakazam was a beast, but Azelf could also fill the role nicely. I call this Azelf the Unpredictable one because it has a variety of sets it could use. For example, it could be a lead to set up rocks or suicide lead. My Azelf is an all out attacker, so it tries to lead off to get the momentum going. Secondly, everybody thinks Azelf is either Specs or Scarfs. I don't know why. But I always love it. They switch in to pokes that try and set up subs, but pysch, not specs or scarf, and that is a kill for Azelf. I don't know why its UU, it has so much power.

Heracross(M) @Choice scarf
Trait-Guts
Evs: 252 Atk/252 Spe/4 HP
Adamant nature(+Atk, - SAtk)
-Megahorn
-Close combat
-Stone edge
-Night Slash
Heracross is one of the main sweepers on my team. It's moves are almost perfect coverage hitting grass,psychic,normal,flying,ghost,steel types. It also gets an attack boost when it gets crippled by status users such as sableye with will o wisp. Then he could counter with Megahorn. Even a Slowbro cannot withstand the power of Heracross if he is guts activated. However, due to the sand, and if the opponent has rocks up, these hazards will slowly end Heracross.

Azumarill(F) @Leftovers
Trait-Huge Power
Evs: 252 Atk/252 Spe/4 HP
Adamant nature(+Atk, -SAtk)
-Aqua Jet
-Waterfall
-Superpower
-Ice punch
Azumarill is a bulky monster, even without defense investments. To show how bulky she is, She can take a choice banded retaliate from a stoutland taking only about 80 percent. Then she could counter with a superpower. Waterfall is there to kill of fire types such as darmanitan. And with Darmanitan, there's always a Roserade. 99% of the time I would predict correctly that it will come in, so I'll go for the ice punch,Next thing you know, the roserade is dead. Not much more to be said.

Stoutland(M) @Choice Band
Trait- Sand Rush
Evs: 252 Atk/252 Spe/4 HP
Adamant Nature(+Atk, -SAtk)
-"Retaliate
-Return
-Fire fang
-Crunch
Stoutland is the most power sweeper on this team. Whenever the rest of the team weakens the opponents, stoutland will come in and clean things up with Return. Either that, or I'll revenge with the 140 base plus Stab Retaliate. Without Stoutland, You can't build a good Sand team. Fire Fang just to hit steel types, and crunch just to hit pesky ghosts that come in expecting a Retaliate or Return.

Deoxys-D @Leftovers
Trait- Pressure
Evs: 252 SP.Def/252 HP/4 Spe
Calm Nature(+SDef, -Atk)
-Recover
-Taunt
-Spikes
-Night Shade
Deoxys-D has two roles on this team, a spiker and a special wall. When a special attacker comes in, I'll swap to Deoxys to set up some spikes. Recover is the way of recovery, Taunt to shut down pokes that try to set up on Deoxys. And Night Shade to do a good chunck of damage to all pokes except for normal, doing 100 damage everytime. I like using a special defensive set because most special attackers in the game are ones like milotic and zapdos. But Deoxys can wall them to hell and back. Although Deoxys is heavily countered by Chandelure and Mismagius.
Besides Deoxys-D, I've tried many other special walls such as clefable, chansey, altaria, registeel, and such. But all of them have a little problem. So as if now, I think I'm gonna stay with Deoxys-D.
That is my the team, Spikestack Offensive. Like , Comment, and rate!
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