UllarWarlord vs. danmantincan (2v2 Doubles) - IAR Refs

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Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Hi, if you're not involved, please don't post until the battle's completion.

Nevertheless, welcome one & all, to the 4,862,078th battle at this glorious ASB Tournament Arena. The competitors for today's battle happen to be UllarWarlord & danmantincan. What are the regs? Who have these two trainers decided to bring? Let's find out.

2v2 Doubles
3 Day DQ Time
0 Recoveries/0 Chills per Pokemon
1 Substitution per Pokemon
Switch=N/A
Abilities=All
Items=None
Arena: ASB Tournament Arena
Field Type: Neutral
Complexity: Simple
Format: All

Restrictions: No Restrictions

Description: Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide and creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than 18m). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.


Now for the teams.

<Charizard> [Mimring] (Male)
Nature: Modest (+SpA, -Att)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Blaze: (Type: Innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Solar Power: (Type: Innate) [DW, Unlocked]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Total Moves: 23

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch(*)
Growl(*)
Ember(*)
Smokescreen(*)
Dragon Rage(*)
Scary Face(*)
Fire Fang(*)
Flamethrower
Inferno
Fire Spin

Dragon Dance(*)
Dragon Rush(*)
Metal Claw(*)
Flare Blitz
Counter
Ancientpower

Brick Break(*)
Dig(*)
Hone Claws(*)
Sunny Day
Fire Blast
Hidden Power Ground 7

Thunderpunch
Seismic Toss

Fire Pledge
---

<Voodoom> [Huggable] (Female)
Nature: Naive (+Speed, -Sp. Def.)
Type: Fighting/Dark
fighting: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.

Lightning Rod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive: (Innate) [DW, Unlocked] This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 127 (+, 19% accuracy boost
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Total Moves: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Revenge
Night Slash
Wrap
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Frustration
Dark Pulse
Acupressure
Faint Attack
Close Combat
Aura Sphere

Screech
Psycho Cut
Mach Punch
Counter

Substitute
Work Up
Thunder Wave
Psychic
---

<Ivysaur> [Floros] (Male)
Nature: Rash (+Sp.Attack, -Sp. Def.)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Poison Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:

Overgrow (Type: Innate)
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)


Chlorophyll (Type: Innate) [DW, Locked]
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
Ivysaur
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 16
Total Moves: 18

EC: 5/9
MC: 0
DC: 3/5

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
Poisonpowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Synthesis
Worry Seed

Curse
Giga Drain
Safeguard
Charm

Sludge Bomb
Grass Knot
Flash
Solarbeam
Sunny Day

Grass Pledge

Jill - Dragonite* (F)
Nature: Mild (+1 SpA, -1 Def)

Types: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus. (Dragonite line capable of breathing underwater)
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Inner Focus:
(Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (DW Unlocked): (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 80

Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 1
DC: 5/5

Attacks (34):
Fire Punch
ThunderPunch
Roost
Wrap*
Leer*
Thunder Wave*
Twister*
Dragon Rage*
Slam*
Agility*
Safeguard
Outrage
Hyper Beam

Hurricane

Draco Meteor

Dragon Dance*
Dragon Pulse*
ExtremeSpeed*

Dragon Claw
Roar
Ice Beam*
Light Screen
Protect
Earthquake
Brick Break
Reflect
Bide
Fire Blast*
Detect
Endure
Dragon Tail*

Substitute

Fly
Surf
---

Aran - Dusknoir (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Ability:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (-)

Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
DC: N/A

Moves (32):
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Ice Punch
ThunderPunch
Fire Punch
Gravity
Bind
Shadow Punch
Hex
Curse

Imprison
Ominous Wind
Pain Split
Destiny Bond

Taunt
Return
Payback
Earthquake
Snatch
Substitute
Rock Slide
Torment
Toxic
Protect
Brick Break
---

Tibarn - Rufflet (M)
Nature: Adamant (+1 Atk, -1 SpA)

Types: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60

Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 5/6
MC: 0
DC: 4/5

Moves (15):
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Crush Claw
Sky Drop
Whirlwind

Rock Slide
Rock Smash
Fly
Substitute
Shadow Claw
Facade


With that said & done, it is time for this battle to begin!

ORDER
UllarWarlord sends in 2 Pokemon
danmantincan sends in 2 Pokemon
danmantincan issues actions
UllarWarlord issues actions
Its_A_Random refs
 
Jill! Tibarn! You're up!

What's this? Tibarn is evolving!

Tibarn - Braviary (M)
Nature: Adamant (+1 Atk, -1 SpA)

Types: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 80

Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 2
DC: 5/5

Moves (15):
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Crush Claw
Sky Drop
Whirlwind

Rock Slide
Rock Smash
Fly
Substitute
Shadow Claw
Facade


Tibarn, let's start by Enabling Sheer Force. Then let's start to crush that Voodoom with an Aerial Ace, followed by a Wing Attack and finish up with another Aerial Ace.
Jill, start by protecting yourself and Tibarn with a Reflect, then go on the offensive, Flying into Voodoom and finishing with a Dragon Claw.
If Voodoom uses Counter, Tibarn use Rock Slide on Charizard only (if possible). Jill use Ice Beam on Charizard (A2/3 only).

Tibarn: (Enable Sheer Force) Aerial Ace~Wing Attack~Aerial Ace (All on Voodoom)
If Voodoom uses Counter, use Rock Slide on Charizard only if possible.

Jill: Reflect~Fly (Voodoom)~Dragon Claw (Voodoom)
If Voodoom uses Counter A2 or A3, use Ice Beam (Voodoom).
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Hm...this could get tricksy.

Mimring: Counter (Tibarn) -> Heat Wave -> Counter (Tibarn)

Huggable: Counter (Tibarn) -> Dark Pulse (Tibarn) -> Counter (Tibarn)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
UllarWarlord vs. danmantincan (2v2 Doubles) - IAR Refs - Round 1

I am terribly sorry for the delay. While my activity will continue to be sporadic, it can't be helped. A couple of things, 1. You don't have a choice of who gets hit by Counter; it will always hit the last Pokemoon who dealt Physical Damage to the user, just for future reference, & 2. With Rock Slide, if there's three or less targets to choose from, it will hit everyone, as confirmed on IRC. Since the sub said to only do it "if possible", I would interpret as "If it isn't possible, ignore this sub". I'm not being biased or anything, but I can't please everyone, besides, I'm more than happy to change the round if my interpretation is incorrect. With that out of the way, the (long overdue) round.

ULLARWARLORD VS. DANMANTINCAN

Round One - A Round That Is Likely To Be Edited...

As the four Pokemon go to war, the round begins not with an attack, but with Tibarn enveloping himself in an aura of white, which then changed him rapidly until it came out in the form of a Braviary! After that grand entrance the battle kicked off in earnest.

Tibarn opened out the match by raising his speed dramatically which then resulted in some big manoeuvres before plummeting into Huggable, striking her with his wings critically for a fair bit of damage. Jill then decides that the supportive role is best for her, & dutifully sets up a protective wall around her & Tibarn. Mimring then went to release some sort of energy...only to realise that he didn't have that energy he was expecting, but Huggable, on the other hand, did have that energy, & unleashed it all on Tibarn, walloping him for a lot of damage.

Huggable then stopped storing energy & startted attacking, firing a pulse of horrible thoughts at Tibarn which imbues him & makes him suffer. Mimring then goes ahead & unleashes a wave of fire at the two adversaries. While it hits the both, it was Jill, surprisingly, that comes off second best; While her shiny scales absorbed some of the impact, it did, however leaver Jill with a nasty burn, Ouch! After taking the brunt of the attacks, Tibarn decided it was safe to stretch his wings & he flew up into the sky, safe from danger, as Jill continues the assault on Huggable, striking her with her powerful wings, although her burn means that it didn't deal as much damage as she hoped it would. Tibarn then swoops down from the skies & strikes Huggable, leaving her (literally) showing signs of wear & tear.

Last action, & Jill opens this time when she fires a cold beam of ice at Huggable. While she doesn't enjoy the coldness of the attack, she does come out still okay, but with a rapidly degrading health. Tibarn then making some more fast manoeuvres before plummeting into Huggable, striking her with his wings for more damage, leaving Huggable in a very bad shape. Huggable then pounces, using the damage as energy to blast Tibarn with one almighty swing of her fist, also leaving Tibarn in a bad way, as Mimring continues to release...well...nothing.

All said & done, both sides are left with one healthy Pokemon & the other looking like keeling over shortly. What will happen next round? Stay tuned.

UllarWarlord AA
|

Mimring (M) | Huggable (F)
HP: 100 | 3
Energy: 82 | 61
Atk: Rank 2 | 3
Def: Rank 3 | 3
SpA: Rank 5 | 4
SpD: Rank 3 | 2
Speed: 100 | 127
Size Class: 3 | 4
Weight Class: 4 | 4
Base Rank Total: 20 | 20
No Changes | No Changes

danmantincan AA (Reflect (3a))
|

Jill (F) | Tibarn (M)
HP: 92 | 17
Energy: 82 | 74
Atk: Rank 5 | 6
Def: Rank 2 | 3
SpA: Rank 5 | 1
SpD: Rank 4 | 3
Speed: 80 | 80
Size Class: 4 | 3
Weight Class: 6 | 3
Base Rank Total: 22 | 20
Burned | Sheer Force Enabled

BEGIN ROUND
UllarWarlord sent in Mimring (Charizard) & Huggable (Voodoom)!
danmantincan sent in Jill (Dragonite) & Tibarn (Rufflet)!

What? Tibarn is evolving!
Tibarn evolved into Braviary!
Tibarn used 20 Energy!

Tibarn Enabled Sheer Force!
---
ACTION ONE
(Speed Tie Roll [Jill/Tibarn]: 6087/10000; Tibarn strikes first)

Tibarn used Aerial Ace (Huggable)!
(Crit Roll [<=625]: 584/10000; Crit)
A Critical Hit! Its Super Effective!
Huggable took ((6+3+3+4)*1.5)=24 Damage!
Tibarn used 3 Energy!

Jill used Reflect!
danmantincan's team was protected by Reflect!
Jill used 8 Energy!

Huggable used Counter (Tibarn)!
Tibarn took (24*1.5)=36 Damage!
Huggable used (6+(36/3))=18 Energy!

Mimring used Counter!
But it failed!
Mimring used 6 Energy!
---
ACTION TWO
Huggable used Dark Pulse (Tibarn)!
(Crit Roll [<=625]: 1010/10000; No Crit)
(Effect Roll {Flinch} [<=2000]: 2005/10000; No Flinch)
Tibarn took (8+3+1.5)=13 Damage!
Huggable used 5 Energy!

Mimring used Heat Wave (Jill, Tibarn)!
(Hit Rolls [<=9000/10000]: 4404, 6922; Hit Both)
(Crit Rolls [<=625/10000]: 3922, 3893; No Crits)
(Effect Rolls {Burn} [<=1000/10000]: 487, 2539; Burn on Jill)
Its not very effective...(Jill)
Jill took (((7.5+3+1.5)*(2/3))/2)=4 Damage! Jill became burned!
Tibarn took (7.5+3+3)=14 Damage!
Mimring used 6 Energy!

(Speed Tie Roll [Jill/Tibarn]: 5851/10000; Tibarn strikes first)

Tibarn flew up high!
Tibarn used 11 Energy!

Jill used Wing Attack (Huggable)!
(Crit Roll [<=625]: 8908/10000; No Crit)
Its Super Effective!
Huggable took ((6+3+3-3)*1.5)=14 Damage!
Jill used 3 Energy!

Tibarn used Fly (Huggable)!
(Hit Roll [<=9500]: 2102/10000; Hit)
(Crit Roll [<=625]: 4268/10000; No Crit)
Its Super Effective!
Huggable took ((9+3+4)*1.5)=24 Damage!

Jill took Burn Damage!
---
ACTION THREE
(Speed Tie Roll [Jill/Tibarn]: 3868/10000; Jill strikes first)

Jill used Ice Beam (Huggable)!
(Crit Roll [<=625]: 9317/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 2148/10000; No Freeze)
Huggable took (10+4.5)=15 Damage!
Jill used 7 Energy!

Tibarn used Aerial Ace (Huggable)!
(Crit Roll [<=625]: 8955/10000; No Crit)
Its Super Effective!
Huggable took ((6+3+4)*1.5)=20 Damage!
Tibarn used 3 Energy!

Huggable used Counter (Tibarn)!
Tibarn took (20*1.5)=30 Damage!
Huggable used (6+(30/3))=16 Energy!

Mimring used Counter!
But it failed!
Mimring used 6 Energy!

Jill took Burn Damage!
---
END ROUND


ORDER
UllarWarlord issues actions
danmantincan issues actions
Its_A_Random refs...Hopefully within DQ...
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Forgot Counter had negative prio...x.x

Huggable:Mach Punch Braviary > die

Mimring:Heat Wave > Dragon Rush DNite > Dragon Rush DNite
If DNite uses Detect on either of the Dragon Rushes, then use Hone Claws.
 
Let's not give Voodoom that last attack!

Jill: Extremespeed (Voodoom)~Bide~Bide (Store)

Tibarn: Rock Slide~Aerial Ace (Charizard)~Rock Slide
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
UllarWarlord vs. danmantincan (2v2 Doubles) - IAR Refs - Round 2

ULLARWARLORD VS. DANMANTINCAN

Round Two - So Much Hax...

Yup, the title has set the tone for this round...

Before Huggable could react, Jill came charging in at a blinding speed whacking her critically & putting Huggable out of her misery. Mimring, not too fussed, resorts to a powerful breath of fire which hits both Jill & Tibarn, Tibarn being scorched critically & as a result, ends up being burnt to a crisp, put out of its misery.

Come Action Two, & Jill puts herself in a state where she starts storing energy, & Mimring decides to provoke this by charging into Jill with draconic force, dealing damage, but reduced, thanks to Reflect.

Finally, as Jill continues in her state, Mimring decides to charge into Jill again with draconic force, but ends up veering off course & misses as a result.

With the round done, only two Pokemon remain! With Jill ready to let rip, Mimring needs to be very careful as the prottective barrier around Jill wears off! What will happen in Round 3? We shall see...

UllarWarlord AX
|

Mimring (M) | Huggable (F)
HP: 100 | KO
Energy: 58 | 61
Atk: Rank 2 | 3
Def: Rank 3 | 3
SpA: Rank 5 | 4
SpD: Rank 3 | 2
Speed: 100 | 127
Size Class: 3 | 4
Weight Class: 4 | 4
Base Rank Total: 20 | 20
No Changes | No Changes

danmantincan AX
|

Jill (F) | Tibarn (M)
HP: 70 | KO
Energy: 76 | 74
Atk: Rank 5 | 6
Def: Rank 2 | 3
SpA: Rank 5 | 1
SpD: Rank 4 | 3
Speed: 80 | 80
Size Class: 4 | 3
Weight Class: 6 | 3
Base Rank Total: 22 | 20
Burned, Bide (8 DMG Stored) | Sheer Force Enabled

BEGIN ROUND
---
ACTION ONE
Jill used Extremespeed (Huggable)!
(Crit Roll [<=625]: 172/10000; Crit)
A Critical Hit!
Huggable took (8+3+3-3)=11 Damage!
Jill used 6 Energy!

Huggable Fainted! Jill gained 1 KO Counter!

Mimring used Heat Wave (Jill, Tibarn)!
(Hit Rolls [<=9000/10000]: 1685, 6468; Hit Both)
(Crit Rolls [<=625/10000]: 4046, 22; Crit on Tibarn)
(Effect Roll {Burn, Tibarn} [<=1000]: 3106/10000; No Burn)
A Critical Hit (Tibarn)! Its not very effective...(Jill)
Jill took ((7.5+3+1.5)*(2/3))=8 Damage!
Tibarn took (7.5+3+3+3)=17 Damage!
Mimring used 6 Energy!

Tibarn Fainted! Mimring gained 1 KO Counter!

Jill took Burn Damage!
---
ACTION TWO
Jill used Bide!
Jill started storing energy!

Mimring used Dragon Rush (Jill)!
(Hit Roll [<=7500]: 2689/10000; Hit)
(Crit Roll [<=625]: 8057/10000; No Crit)
Its Super Effective!
Jill took ((10-5)*1.5)=8 Damage!
Mimring used 7 Energy!

Jill took Burn Damage!
---
ACTION THREE
Jill is storing Energy!

Mimring used Dragon Rush (Jill)!
(Hit Roll [<=7500]: 8481/10000; Miss)
Mimring's Attack Missed!
Mimring used 11 Energy!

Jill took Burn Damage!
danmantincan's Reflect wore off!
---
END ROUND


ORDER
danmantincan issues actions
UllarWarlord issues actions
Its_A_Random refs
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Sorry folks, but I'm going to have to ask you two to reorder: Jill cannot use Roost, as this is a 0 Recoveries/0 Chills match. Just post when you've edited, making sure danman does it first, then Ullar. Cheers.

Stupid illegal orders rule...
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
UllarWarlord vs. danmantincan (2v2 Doubles) - IAR Refs - Round 3

ULLARWARLORD VS. DANMANTINCAN

Round Three - Slowly, But Steadily...

Alrightio, One Pokemon left on either side, it's time for Round Three!

The Round starts with Jill, who was in such a state, releasing all that energy she stored up on Mimring, dealing damage, but not as much as she had hoped. That was Mimring's cue to use the damage he took as energy to release it back at Jill with a powerful whack, dealing more damage, but the events did result in a chunk of Energy being lost on both sides.

Mimring, looking to further solidify his advantage over Jill, blasts a cloud of thick, black smoke at Jill, forcing her to lose a little bit of her vision, as Jill sets up another protective Barrier through the haze, which seems to bother Mimring.

So what Mimring does, is go ahead & shatter it, chopping his way through the barrier & striking Jill with his hand for some more damage, as Jill realiates with an electric fist which zaps Mimring, as another round comes to a close.

So, another round done, & Mimring seems to have advantage, but he's running out of Energy fast, & considering this is a 0 Chills/0 Recoveries match, these two combatants may end up going to be economical about their choices soon! What will happen next round? We will see soon enough...

UllarWarlord AX

Mimring (M)
HP: 74
Energy: 35
Atk: Rank 2
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Speed: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
No Changes

danmantincan AX

Jill (F)
HP: 38
Energy: 49
Atk: Rank 5
Def: Rank 2
SpA: Rank 5
SpD: Rank 4
Speed: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
Burned, -1 Accuracy

BEGIN ROUND
---
ACTION ONE
Jill unleashed Energy (Mimring)!
Mimring took (8*1.75)=14 Damage!
Jill used (6+(14/2))=13 Energy!

Mimring used Counter (Jill)!
Jill took (14*1.5)=21 Damage!
Mimring used (6+(21/3))=13 Energy!

Jill took Burn Damage!
---
ACTION TWO
Mimring used Smokescreen (Jill)!
Jill's Accuracy dropped 1 Stage!
Mimring used 4 Energy!

Jill used Reflect!
danmantincan's team was protected by Reflect (6a)!
Jill used 8 Energy!

Jill took Burn Damage!
---
ACTION THREE
Mimring used Brick Break (Jill)!
(Crit Roll [<=625]: 5715/10000; No Crit)
Its not very effective...
Jill took (8*(2/3))=5 Damage! danmantincan's Reflect was shattered!
Mimring used 6 Energy!

Jill used Thunderpunch (Mimring)!
(Hit Roll [<=7500]: 3986/10000; Hit)
(Crit Roll [<=625]: 5836/10000; No Crit)
(Effect Roll {Paralysis} [<=1000]: 2553/10000; No Paralysis)
Its Super Effective!
Mimring took ((8+3-3)*1.5)=12 Damage!
Jill used 6 Energy!

Jill took Burn Damage!
---
END ROUND


ORDER
UllarWarlord issues actions
danmantincan issues actions
Its_A_Random refs
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
UllarWarlord vs. danmantincan (2v2 Doubles) - IAR Refs - Round 4

ULLARWARLORD VS. DANMANTINCAN

Round Four - Hit Me If You Can!


In what was effectively the most boringest round of the match, Jill evades a powerful draconic charge from Mimring & flies up into the sky, never to be hit again...

But then again, through all that stalling, it will be fairly hard for Jill to win the match now as she must come down this action, surely...As both trainers are forced to act economically, we shall now see how this battle will unfold & who our winner will be! The exciting conclusion to this match is coming soon, probably the next round!

UllarWarlord AX

Mimring (M)
HP: 74
Energy: 15
Atk: Rank 2
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Speed: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
No Changes

danmantincan AX

Jill (F)
HP: 32
Energy: 8
Atk: Rank 5
Def: Rank 2
SpA: Rank 5
SpD: Rank 4
Speed: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
Burned

BEGIN ROUND
---
ACTION ONE
Mimring used Dragon Rush (Jill)!
(Hit Roll [<=7500]: 7545/10000; Miss)
Mimring's attack missed!
Mimring used 7 Energy!

Jill flew up high!
Jill used 11 Energy!

Jill used 6 Energy to suspend Fly!
Jill took Burn Damage!
---
ACTION TWO
Mimring used Dragon Claw (Jill)!
Mimring's attack missed!
Mimring used 6 Energy!

Jill used 10 Energy to suspend Fly!
Jill took Burn Damage!

Note from IAR: I was told to apply movespam to suspended Fly's on IRC. So...yeah.
---
ACTION THREE
Mimring used Dragon Rush (Jill)!
Mimring's attack missed!
Mimring used 7 Energy!

Jill used 14 Energy to suspend Fly!
Jill took Burn Damage!

Mimring's Accuracy returned to normal!
---
END ROUND


ORDER
danmantincan issues actions
UllarWarlord issues actions
Its_A_Random refs
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Yeah, this has been idling long enough I guess, & danman has had a few chances, so I suppose I'm going to have to call this match.

UllarWarlord wins by DQ.

PRIZES

UllarWarlord

2 CC
Mimring: 3 MC, 1 KOC
Huggable: 3 MC

danmantincan
Nothing (DQ)

Its_A_Random
4 UC (Since 2 KO's were reffed)

That's all, Thanks for playing, shame it has to end this way, but you know, 8 days...
 
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