DOGFISH44 AND LOUPHRE FIGHT! GASP!

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I don't like rules, but I'll post them anyways:
1v1 FE Strongmon Singles
1 Hour DQ
1 Recovery / 2 Chills
ASB Arena
Subs: Max 2
Training items and all Abilities.
Switch=OK

Louphre:
FZcWp.gif

Absol ♀
Nature: Mild (SpA: +1, Def: -1)
Type: Dark
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck - (Innate) This Pokemon’s natural skill increases its critical hit rate stage by 1 permanently, to a maximum of 5. Critical hit stages are 1/16, 1/8, 1/4, 1/3, and 1/2.
(DW) Justified - (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75

Height Class: 3
Weight Class: 3
BRT: 18

MC: 0
DC: 5 / 5

47 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bite, Bounce, Counter, Feint, Megahorn, Night Slash, Payback, Psycho Cut, Pursuit, Quick Attack, Scratch, Slash, Stone Edge, Sucker Punch, Superpower, Rock Tomb
Special Moves - Blizzard, Dark Pulse, Fire Blast, Ice Beam, Icy Wind, Razor Wind, Thunder, Thunderbolt
Status Moves - Detect, Double Team, Endure, Flash, Leer, Magic Coat, Mean Look, Me First, Mimic, Perish Song, Protect, Rest, Role Play, Sleep Talk, Snatch, Substitute, Swords Dance, Taunt, Thunder Wave, Torment, Toxic, Will-O-Wisp, Wish

Absol stands apart from other individuals - even teammates - as a matter of choice. She approaches conflict slowly, and after much thought. Bringing a cold stare and colder temper to bear, Absol favors a prudent offense to more zealously aggressive strategies, and always prepares a backup plan.

DOGFISH44:
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Electivire [Short Fuse] (M)
Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Nature: Mild (+SpAtk -Def)

Abilities:
Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts..
Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:

Electivire
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Discharge
Electro Ball
Fire Punch
Giga Impact
Leer
Light Screen
Low Kick
Quick Attack
Screech
Shock Wave
Swift
Thunder
ThunderPunch
Thunderbolt
Thundershock

Cross Chop
Feint
Ice Punch

Bide
Brick Break
Bulldoze
Dig
Double Team
Earthquake
Endure
Flamethrower
Focus Blast
Hidden Power Grass
Iron Tail
Low Sweep
Metronome
Protect
Psychic
Rain Dance
Reflect
Return
Rock Slide
Substitute
Taunt
Teleport
Thunder Wave
Torment
Toxic
Volt Switch
Wild Charge

Counter
Magnet Rise
Signal Beam

Total Moves: 48


You guys know whats going on more than I do.
 
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"This looks to be a technical match. Stay wary."

Absol @ Exp. Share

Absol - Icy Wind | Night Slash | Night Slash
If Short Fuse uses a protective / evasive move on action 1, use Substitute (15) that action and push the queue down.
If Short Fuse uses a damaging Electric-type attack on actions 2 or 3 and is slower than you, Role Play his abilities that action.
 
Lou wants the speed advantage badly, and then boring all-out attacking happens. Waaahhhh.

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Absol:
HP: 34
EN: 83

466.png

E-Vire:
HP: 62
EN: 75
-1 Speed

Evire= Brick Break (8 EN) [21 Damage]
Absol=Icy Wind (5 EN) [8 Damage]

Absol=Night Slash (4 EN) [15 Damage]
Evire=Cross Chop (9 EN) [24 Damage]

Absol=Night Slash (8 EN) [15 Damage]
Evire= Brick Break (8 EN) [21 Damage]
 
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"Less haste, more speed!"

Brick Break ~ Cross Chop ~ Brick Break

IF Torment is used AT ALL, THEN actions become Thunderpunch ~ Thunderbolt ~ Thunderpunch
 
Lou is a very tricksy hobbitses, and winses with counterdure. (not to be confused with conkeldurr)

FZcWp.gif

Absol:
HP: 1
EN: 34

466.png

E-Vire:
HP: KO
EN: KO
-1 Speed, Ded

Evire=Brick Break (12 EN) [21 Damage]
Absol=Counter (17 EN) [32 Damage]

Absol=Endure (15 EN) Herpderp
Evire=Cross Chop (9 EN) [24 Damage]

Evire=Brick Break (12 EN) [21 Damage]
Absol=Counter (17 EN) [32 Damage]

Rewards:
DF44: 2 CC
Evire: 3 MC

Louphre: 2 CC
Absol: 4 MC, 1 KOC

oh yeah i get rewarded too. 3 UC
 
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