Hi there.
I'm going to be stealing this from Little Cup, since its a good way to try out new things in the metagame (and NU is so diverse that so many good mons are as of yet undiscovered)!
Research Week attempts to investigate Pokemon who have potential, be it in stats, movepool, or supporting their team, to serve as an innovative choice in today's metagame. These are Pokemon that, for the most part, remain relatively untested. I've selected 3 Pokemon I feel, with help from everyone else, could see use as they fill a particular niche. Perhaps the title is a bit of a misnomer; in fact, this installment (and perhaps future ones) of Research Week will continue as long as the discussion does, and that's where you all come in.
If you have anything to say about any of these Pokemon, please post about them! It doesn't matter if you've used them or have just faced them in battle, anything is fine (but please, do try them). Just be sure to back up your posts with good competitive reasoning!
Some rules:
-Be open-minded. Just because something looks shitty doesn't mean it is (or if it is, back up your reasoning).
-Test it! Get crazy. This is the one time where I'm going to encourage being gimmicky (to a certain point).
-Don't just think of the Pokemon itself, think of what it does well for a team and what the team needs to support it.
-Don't suggest Pokemon in this thread, PM me or VM me or find me and maybe I'll include it in the next one!
The Pokemon to research:
[pimg]120[/pimg] [pimg]137[/pimg] [pimg]326[/pimg]
Here's a little bit about each mon and what they do well:
I'm going to be stealing this from Little Cup, since its a good way to try out new things in the metagame (and NU is so diverse that so many good mons are as of yet undiscovered)!
Research Week attempts to investigate Pokemon who have potential, be it in stats, movepool, or supporting their team, to serve as an innovative choice in today's metagame. These are Pokemon that, for the most part, remain relatively untested. I've selected 3 Pokemon I feel, with help from everyone else, could see use as they fill a particular niche. Perhaps the title is a bit of a misnomer; in fact, this installment (and perhaps future ones) of Research Week will continue as long as the discussion does, and that's where you all come in.
If you have anything to say about any of these Pokemon, please post about them! It doesn't matter if you've used them or have just faced them in battle, anything is fine (but please, do try them). Just be sure to back up your posts with good competitive reasoning!
Some rules:
-Be open-minded. Just because something looks shitty doesn't mean it is (or if it is, back up your reasoning).
-Test it! Get crazy. This is the one time where I'm going to encourage being gimmicky (to a certain point).
-Don't just think of the Pokemon itself, think of what it does well for a team and what the team needs to support it.
-Don't suggest Pokemon in this thread, PM me or VM me or find me and maybe I'll include it in the next one!
The Pokemon to research:
[pimg]120[/pimg] [pimg]137[/pimg] [pimg]326[/pimg]
Here's a little bit about each mon and what they do well:
[pimg]120[/pimg]
Staryu may look lackluster at first glance, but it has some things going for it. It has 85 base speed, which outspeeds a significant portion of the metagame. In addition, it has great mono-Water typing and high base power moves with good coverage in Hydro Pump, Ice Beam, and Thunderbolt. It also gets the underrepresented Rapid Spin, which can really help a team out by getting rid of hazards! Finally, it gets Recover to heal itself, Natural Cure to rid itself of status, and Thunder Wave to slow down opposing sweepers.
Staryu may look lackluster at first glance, but it has some things going for it. It has 85 base speed, which outspeeds a significant portion of the metagame. In addition, it has great mono-Water typing and high base power moves with good coverage in Hydro Pump, Ice Beam, and Thunderbolt. It also gets the underrepresented Rapid Spin, which can really help a team out by getting rid of hazards! Finally, it gets Recover to heal itself, Natural Cure to rid itself of status, and Thunder Wave to slow down opposing sweepers.
[pimg]137[/pimg]
Porygon may look kind of weak at first glance, but it has a few good things going for it. The current metagame is filled with Physical threats and Physical Walls, making it pretty easy for Porygon to grab a Download boost. This, coupled with Tri-Attack, Thunderbolt, and Ice Beam, make Porygon a formidable threat, able to 2hko many of the aformentioned Physical walls and dish out some heavy damage. In addition, it gets Recover, which allows it to heal off Life Orb damage, Agility to boost its speed, and Trick Room to use on a Trick Room team.
Porygon may look kind of weak at first glance, but it has a few good things going for it. The current metagame is filled with Physical threats and Physical Walls, making it pretty easy for Porygon to grab a Download boost. This, coupled with Tri-Attack, Thunderbolt, and Ice Beam, make Porygon a formidable threat, able to 2hko many of the aformentioned Physical walls and dish out some heavy damage. In addition, it gets Recover, which allows it to heal off Life Orb damage, Agility to boost its speed, and Trick Room to use on a Trick Room team.
[pimg]326[/pimg]
Grumpig may look worse than the other numerous fat Psychic-types in the tier, but it gets many cool options that Mesprit and co. don't. First, Grumpig gets Thick Fat as an ability, giving it a psudo-resistance to Fire and Ice-type moves. In addition, it obtains Whirlwind, allowing it to phaze out threatening sweepers. It obtains the standard Dual-screens, Magic Coat, Mirror Coat, Trick and Trick Room that a lot of Psychic-types do. However, it has 80 base speed, which is quite good for NU, and Taunt, allowing it to shut down other supporters. It also gets Thunder Wave to cripple opposing sweepers. Finally, it has a decent offensive movepool, consisting of Psychic, Shadow Ball, Focus Blast, Grass Knot, and Calm Mind to boost its excellent Special Defense and good Special Attack.
Grumpig may look worse than the other numerous fat Psychic-types in the tier, but it gets many cool options that Mesprit and co. don't. First, Grumpig gets Thick Fat as an ability, giving it a psudo-resistance to Fire and Ice-type moves. In addition, it obtains Whirlwind, allowing it to phaze out threatening sweepers. It obtains the standard Dual-screens, Magic Coat, Mirror Coat, Trick and Trick Room that a lot of Psychic-types do. However, it has 80 base speed, which is quite good for NU, and Taunt, allowing it to shut down other supporters. It also gets Thunder Wave to cripple opposing sweepers. Finally, it has a decent offensive movepool, consisting of Psychic, Shadow Ball, Focus Blast, Grass Knot, and Calm Mind to boost its excellent Special Defense and good Special Attack.