Alex and Dogfish flash each other :o!

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Flashmatch!!!!!!!!!!!!!!!!!!!!! MINIMAL FLAVOR!!!!!!!!!!!!!

RULES!!!!!!!!!!!!!!!!!!!!!!!!
1 v 1 Training Singles (I'll be using an FE Mon with a large movepool, jsyk)
1 Day DQ
2 Recovery Moves
5 Chills
Max 2 Substitutions
Taking this challange!

Items=Training
Abilities=All
Switch=MAGIKARP USES STOMP!

Alex is a hacker. Magikarp can't learn stomp silly..

Arena:
A 120 * 100 * 100 Room, Bolt Beach is an artificial haven. Above the arena is a glass dome, where spetators watch, whilst trainers have podiums to issue commands from elevated podiums at opposite ends of the arena. Bolt Beach is mainly a bright yellow sand, and a dark yellow water. There are a few palm trees, although they give off a slight green glow.

Features:

- Electricity in the sand means that electric types are always under the effect of charge.
- The sand reduces the BP of Seismic attacks by 3, and gives Dig a -3 Priority to tunnel down, and -4 to surface.
- Attacks which require natural sunlight cannot work.
- Attacks which cannot work in an artificial environment do work, but paralyse the user 5% of the time as if hit by Thunder Wave, since the "Nature" is electric.
- Nature Power is treated as Shock Wave.
- There is a constant rainfall in the arena, which is unchangable.
- Mud Sport is washed away at the end of each round.

Teams:

Dogfish:
466.png

Electivire [Short Fuse] (M)
Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Nature: Mild (+SpAtk -Def)

Abilities:
Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts..
Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:

Electivire
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Discharge
Electro Ball
Fire Punch
Giga Impact
Leer
Light Screen
Low Kick
Quick Attack
Screech
Shock Wave
Swift
Thunder
ThunderPunch
Thunderbolt
Thundershock

Cross Chop
Feint
Ice Punch

Bide
Brick Break
Bulldoze
Detect
Dig
Double Team
Earthquake
Endure
Flamethrower
Focus Blast
Hidden Power Grass
Iron Tail
Low Sweep
Metronome
Protect
Psychic
Rain Dance
Reflect
Rest
Return
Rock Slide
Substitute
Taunt
Teleport
Thunder Wave
Torment
Toxic
Volt Switch
Wild Charge

Counter
Dizzy Punch
Magnet Rise
Pursuit
Signal Beam

Total Moves: 52

Ragnarokalex:
AzureFIdgit.png

Fidgit (Ryversha) Female
Nature:
Bold
Type:
Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Persistent:
Type: (Innate)
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
Type: (Innate)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster: (DreamWorld)
Type: (Innate)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

HP: 100
Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
DC: 5/5
MC: 0


Attacks: 32 Total
Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment
Comet Punch
Magic Room
Wonder Room
Gravity
Heal Block
Wide Guard
Toxic Spikes

Earth Power
Wish
Disable

Snatch
Safeguard
Toxic
Venoshock
Reflect
Taunt
Substitute
Protect
Light Screen
Energy Ball
Stealth Rock

Dogfish items
Alexs items and attacks
Dogfish attacks


GOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Pre Game Stats:

Dogfish:
466.png


HP: 100
Energy: 100%

Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95

Status:
Boosts:
Other Effects:

Ragnaro:
AzureFIdgit.png


HP: 100
Energy: 100%

Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105

Status:
Boosts:
Other Effects


Electivire used Detect!
Electivire Protected itself!
-7 Energy
Fidget used Taunt!
Electivire was protected!
-10 Energy!

Fidget used Toxic!
Hit: 7/10= Yes!
Electivire was badly poisoned!
-7 Energy
Electivire used Ice Punch
Crit: 6/16= No!
Effect: 7/10= No!
8*1.5= 12 Damage!
-6 Energy
Electivire was hurt by poison (-1)

Fidget used Earth Power!
Crit: 3/10= No!
Effect: 10/10= No!
(9)*1.5= 14 Damage!
-6 Energy
Electivire used Taunt!
Fidget was taunted for (6A)
-10 Energy
Electivire was hurt by poison (-1)

Dogfish:
466.png


HP: 84
Energy: 77%

Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95

Status: Toxic Poison (2DPA)
Boosts:
Other Effects:

Ragnaro:
AzureFIdgit.png


HP: 88
Energy: 77%

Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105

Status:
Boosts:
Other Effects: Taunted (5a)

Dogfish's move!
 
Oh sorry about that.
I did the protection in my head but just went into autopilot.

Fixing those things now.

EDIT: Fixed
 
(I think you may have forgot STAB on Earth Power, or at least i dont see anything off hand that would remove it)

Earth Power - Venoshock - Earth Power
 
Pre Round Stats:

Dogfish:
466.png


HP: 84
Energy: 77%

Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95

Status: Toxic Poison (2DPA)
Boosts:
Other Effects:

Ragnaro:
AzureFIdgit.png


HP: 88
Energy: 77%

Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105

Status:
Boosts:
Other Effects: Taunted (5a)


Fidget used Earth Power!
Crit: 3/16= No!
Effect: 5/10= No!
(9+3-3)*1.5= 14 Damage!
-6 Energy
Electivire used Light Screen!
Fidget's special attacks have (5) Less power for (6 Actions)
-8 Energy!
Electivire was hurt by the Poison (-2)

Fidget used Venoshock!
(13+3-5)= 11 Damage!
-8 Energy
Electivire used Psychic!
Crit: 10/16= No!
Effect: 7/10= No!
(10+1.5)*1.5= 17 Damage!
-7 Energy!
Electivire was hurt by poison (-2)

Fidget used Earth Power!
Crit: 1/16= Yes!
Effect: 6/10= No!
(9+3)*1.5= 18 Damage!
-6 Energy
Electivire used Ice Punch!
Crit: 8/16= No!
Effect: 10/10= No!
(8)*1.5= 12 Damage!
-6 Energy
Electivire was hurt by poison (-2)

Post Round Stats:

Dogfish:
466.png


HP: 25
Energy: 56%

Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95

Status: Toxic Poison (3DPA)
Boosts:
Other Effects: Light Screen (3a)

Ragnaro:
AzureFIdgit.png


HP: 59
Energy: 57%

Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105

Status:
Boosts:
Other Effects: Taunted (2a)

Ragnarok
Dogfish
Me
 
Not exactly the most elegant way to do this, but it works for now.

Rest ~ Rest ~ Rest

IF you wake up, THEN Taunt.
 
Pre Round Stats:

Dogfish:
466.png


HP: 25
Energy: 56%

Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95

Status: Toxic Poison (3DPA)
Boosts:
Other Effects: Light Screen (3a)

Ragnaro:
AzureFIdgit.png


HP: 59
Energy: 57%

Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105

Status:
Boosts:
Other Effects: Taunted (2a)


Fidget used Earth Power!
Crit: 9/16= No!
Effect: 7/10= No!
(9-5)*1.5= 6 Damage!
Electivire used Rest!
Cured itself of Toxic.
+12 HP
-15 Energy!

Fidget used Venoshock!
Crit: 1/16= Yes!
(7+3+3)= 13 Damage!
-7 Energy!
Electivire rested!
+12 HP

Fidget used Earth Power!
Crit: 1/16= Yes!!! Lol at double crit!
Effect: 3/10= No!
(9+3)*1.5= 18 Damage!
-6 Energy
Electivire woke up due to strong hit!
Electivire used Taunt!
-10 Energy
Fidget was taunted for (6a)

Post Round Stats:

Dogfish:
466.png


HP: 13
Energy: 31%

Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95

Status:
Boosts:
Other Effects:

Ragnaro:
AzureFIdgit.png


HP: 59
Energy: 37%

Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105

Status:
Boosts:
Other Effects: Taunted (5a)

Alex got super mega hax with the double crits. Looks like this game is just about over.

Dogfish, your move.
 
Pre Round Stats:

Dogfish:
466.png


HP: 13
Energy: 31%

Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95

Status:
Boosts:
Other Effects:

Ragnaro:
AzureFIdgit.png


HP: 59
Energy: 37%

Atk: Rank 2 (-)
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 105

Status:
Boosts:
Other Effects: Taunted (5a)

Electivire used Endure!
-15 Energy!
Fidget used Toxoshock!
Crit: 13/16=No!
(13+3)= 16 Damage!
Electivire was Poisoned and Endured the hit!
Electivire was hurt by the poison

Electivire Fainted!


Good game to both, and congrats to Alex for his Victory!!!

Loot:
Alex: 2 CC
Fidget: 4 MC, 1 KOC

Dogfish: 2 CC
Electivire: 4 MC

Me: 3 UC

Thanks for playing guys!
 
GG, that didn't take long enough though.

Also, Hax sucks. Losing about 30 HP or so due to bad luck is non-recoverable.
 
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