1 v 1 FE Singles
1 Day DQ
No Recovery / Chill Moves
Unown Soup
Items = Training
1 Day DQ
No Recovery / Chill Moves
Unown Soup
Items = Training
Team Dogfish:
Electivire [Short Fuse] (M)
Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Nature: Mild (+SpAtk -Def)
Abilities:
Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts..
Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
Electivire
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Discharge
Electro Ball
Fire Punch
Giga Impact
Leer
Light Screen
Low Kick
Quick Attack
Screech
Shock Wave
Swift
Thunder
ThunderPunch
Thunderbolt
Thundershock
Cross Chop
Hammer Arm
Feint
Focus Punch
Ice Punch
Rolling Kick
Bide
Brick Break
Bulldoze
Curse
Detect
Dig
Double Team
Earthquake
Endure
Flamethrower
Flash
Focus Blast
Hidden Power Grass
Hyper Beam
Iron Tail
Low Sweep
Metronome
Protect
Psychic
Psywave
Rain Dance
Reflect
Rest
Return
Rock Slide
Swagger
Submission
Substitute
Take Down
Taunt
Teleport
Thunder Wave
Torment
Toxic
Volt Switch
Wild Charge
Zap Cannon
Body Slam
Counter
Double Edge
Dizzy Punch
Headbutt
Helping Hand
Magnet Rise
Mimic
Mud-Slap
Pursuit
Seismic Toss
Signal Beam
Sleep Talk
Snore
Uproar
Total Moves: 73
Team MrL:
Smeargle [Picasso] (Male)
Nature: Jolly (+15% Spe, +9% Acc boost, -1 Sp.A)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Moody (DW LOCKED): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.
Stats:
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: N/A
MC: 0
DC: 0/5
Moves:
-Fake Out
-Bite
-Taunt
-Substitute
-Dig
-Sleep Powder
-Synthesis
-Endure
-Dig
-Hi Jump Kick
-Sketch
-Sketch
-Sketch
Total Moves: 13
MrL issues orders
Dogfish issues orders and items
I ref