Volbeat (Weather Support) [GP 2/2]

sandshrewz

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Why is this not up when it's like the best Prankster user )<

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Fire/Rain Fly!!


[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: Encore
move 3: Tail Glow / Substitute
move 4: Baton Pass
item: Damp Rock / Heat Rock
ability: Prankster
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This little firefly is perhaps the best weather setter in RU. While it has almost nonexistent bulk, Volbeat has access to the greatly coveted Prankster ability, giving it a priority weather move. Next to nothing can prevent this mischievous bug from setting up the weather. There are only two ways to stop Volbeat from summoning the deadly weather; the first being destroying it with a faster priority move, such as ExtremeSpeed, and the second being a faster Prankster user's Taunt. Other than that, Volbeat can easily set up the weather unhindered. In fact, due to its reliability in calling forth the weather, it is practically a must on most weather teams. Despite its lack of bulk, note that Volbeat shouldn't always be used as a suicide weather inducer: if one preserves Volbeat and uses it to change the weather late-game, a weakened opponent might be unable to cope with another onslaught of weather sweepers, and suffer a crushing defeat.</p>

<p>Rain Dance and Sunny Day are the mandatory support moves to choose from. The item choice should also correspond to the move used—Damp Rock with Rain Dance, and Heat Rock with Sunny Day. Encore is a very useful move to have, especially on a Prankster user. With a clap of its hands, Volbeat can open up opportunities to summon the weather or for your own sweeper to set up for free. Additionally, Encore can lock an opposing setup sweeper into its boosting move and put it in an undesirable situation. Honchkrow, probably the most threatening priority user to weather teams, is handled to some extent by Encore. Encore can waste Sucker Punch PP, and also let another teammate switch in freely as Honchkrow switches out or is forced to deplete its precious PP.</p>

<p>It is admittedly difficult to Baton Pass Tail Glow, but once that is done, the special sweeper will become incredibly deadly. As such, at least one special sweeper is recommended as a teammate if Tail Glow is used. Encore can help in this respect too, by creating a window in which Volbeat can set up a Tail Glow and Baton Pass it to a teammate. If both setting up weather and passing Tail Glow seems overambitious to you, Substitute is a great way for Volbeat to make use of a free turn. A more reliable alternative to Tail Glow, it allows Volbeat to scout the opponent's moves and acts as a pseudo-Protect, though at the cost of a quarter of Volbeat's health. Substitute also helps block status moves and Trick, which would otherwise cripple Volbeat. A Baton Passed Substitute can help a frail sweeper switch in or set up more easily as well. Baton Pass can also be used to scout via dry passing, preserving momentum for your team. However, do note that Volbeat is weak to Stealth Rock, and as such, one should avoid unnecessary switching in and out.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread aims to maximize Volbeat's lower Defense stat, allowing it to take a hit or two occasionally. Furthermore, most of the attacks Volbeat has to take are usually physical priority moves, which are more easily sponged with this EV spread and a Bold nature. The HP EVs also grant Volbeat the ability to switch into Stealth Rock a maximum of four times, giving it as many chances as possible to set up the weather. One might question the lack of Speed investment, but thanks to Prankster, Volbeat has no need for it.</p>

<p>U-turn is an alternative over Baton Pass to bring in a teammate unscathed, but Baton Pass is more useful as it enables Volbeat to pass Tail Glow and Substitute as well with priority. However, U-turn does make Volbeat less vulnerable to Taunt as it can still switch out via U-turn even if it gets Taunted. If U-turn is used, an Impish nature is preferred, though there isn't much of a difference. Thunder Wave is a viable alternative to support the team, slowing down the opponent and gives your sweeper an easier set up. Moonlight is a distant possibility if Volbeat carries Sunny Day, as it gives Volbeat a recovery move while sacrificing a support move. Given how frail Volbeat is, however, the instant recovery might not help to lengthen its longevity.</p>

<p>Volbeat would easily fit on any weather team, and this one should only be used on them. With that in mind, weather abusers are perfect teammates. On rain teams, one can consider sweepers, such as Omastar and Ludicolo. On the other hand, sun teams can utilize sweepers such as Exeggutor and Victreebel. Volbeat also benefits from the rain itself, as its Fire-type weakness is alleviated. A Rapid Spin user might be useful to help extend Volbeat's rather short lifespan. However, this isn't really compulsory, as Volbeat does not usually have to set up weather that many times. Nevertheless, Claydol is the recommended spinner, as it can not only use Rapid Spin, but also set up Stealth Rock and dual screens, benefiting the weather sweepers as well.</p>
 
Mention in the AC that this set should only be used on weather teams (obviously but still). Also, move Thunder Wave to the AC. Encore is almost always better, and it stops Volbeat from being set-up fodder; it also makes it much easier for Volbeat to force switches, get up weather, and bring in its partner.

QC APPROVED 1/3
 
I would slash Rain Dance before Sunny Day, simply because rain teams are more prevalent, and rain decreases Volbeat's weakness to Fire-type attacks, but I suppose it doesn't really matter :P
 
Woots! That was fast! Thanks guys! :D All changes made! Hope to write this up soon-ish.

Blame Omicron for eating up my time today )<
 
[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: Encore
move 3: Tail Glow / Substitute
move 4: Baton Pass
item: Damp Rock / Heat Rock
ability: Prankster
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This little firefly is perhaps the best weather setter in RU. While it has almost nonexistent bulk, Volbeat has access to the greatly coveted Prankster ability, giving it a priority weather move. Almost nothing has the ability to prevent this mischievous bug from setting up the weather. There are probably only two ways to stop Volbeat from summoning the deadly weather; the first being destroying it with a faster priority move, such as ExtremeSpeed, and the second being a faster Prankster user's Taunt. Other than that, Volbeat can easily set up the weather unhindered. In fact, due to how reliable Volbeat is in calling forth the weather, it is a must on most weather teams. Despite its lack of bulk, note that Volbeat shouldn't always be used as a suicide weather inducer: if one preserves Volbeat and uses it to change the weather late-game, a weakened opponent might be unable to cope with another onslaught of weather sweepers and suffer a crushing defeat.</p>

<p>Rain Dance and Sunny Day are the mandatory support moves to choose from. The choice of item should also correspond to the move used—Damp Rock with Rain Dance, and Heat Rock with Sunny Day. Encore is a very useful move to have, especially on a Prankster user. With a clap of its hands, Volbeat can open up opportunities to summon the weather or for your own sweeper to set up for free. Additionally, Encore can lock an opposing setup sweeper into its boosting move and put it in an undesirable situation. Honchkrow, probably the most threatening priority user to weather teams, is handled to some extent by Encore. Encore can help waste a couple of Sucker Punch PP and also let another teammate switch in freely as Honchkrow switches out or is forced to deplete its precious PP.</p>

<p>It is admittedly not easy to Baton Pass Tail Glow, but once that is done, the special sweeper will become incredibly deadly. As such, at least one special sweeper is recommended as a teammate if Tail Glow is used. Encore can help in this respect too, by creating a window in which Volbeat can set up a Tail Glow and Baton Pass it to a teammate. If both setting up weather and passing Tail Glow seems overambitious to you, Substitute is a great way for Volbeat to make use of a free turn. A more reliable alternative to Tail Glow, it allows Volbeat to scout the opponent's moves and acts as a pseudo-Protect, though at the cost of a quarter of Volbeat's health. Substitute also helps block status moves and Trick, which would otherwise cripple Volbeat. A Baton Passed Substitute can help a frail sweeper switch in or set up more easily as well. As outlined above, Baton Pass lets Volbeat support its team, while giving Volbeat a quick getaway when need be. It can also be used to scout via dry passing, preserving momentum for your team. However, do note that Volbeat is weak to Stealth Rock, and as such, one should avoid unnecessarily switching it in and out.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread aims to maximize Volbeat's lower Defense stat, allowing it to take a hit or two occasionally. <perhaps add a bit here about how most priority moves are physical too? or is that not that significant idk> The HP EVs also grant Volbeat the ability to switch into Stealth Rock a maximum of four times, giving it as many chances as possible to set up the weather. One might question the lack of Speed investment, but thanks to Prankster, Volbeat has no need for them.</p>

<p>U-turn is an alternative over Baton Pass to bring in a teammate unscathed, but Baton Pass is usually more useful as it enables Volbeat to pass Tail Glow and Substitute as well. However, U-turn does make Volbeat less vulnerable to Taunt as it can still switch out via U-turn even if it gets Taunted. <and don't use a bold nature?> Thunder Wave is a viable alternative to support the team, slowing down the opponent and possibly allowing your sweeper to set up more easily. Moonlight is a distant possibility if Volbeat carries Sunny Day, as it gives Volbeat a recovery move while sacrificing a support move. Given how frail Volbeat is, however, the instant recovery might not help to lengthen its longevity.</p>

<p>Volbeat would easily fit on any weather team, and this one should be used only on them. With that in mind, weather abusers are perfect teammates. On rain teams, one can consider sweepers such as Omastar and Ludicolo. On the other hand, sun teams can utilize sweepers such as Exeggutor and Victreebel. Volbeat itself also benefits from the rain as its Fire-type weakness is alleviated. A Rapid Spin user for a teammate might be useful to help extent Volbeat's rather short lifespan. However, this isn't really compulsory, as Volbeat does not usually have to set up weather that many times. Nevertheless, Claydol is the recommended spinner, as it can not only use Rapid Spin, but also set up Stealth Rock and dual screens, benefiting the weather sweepers as well.</p>

gpstamp
 
[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: Encore
move 3: Tail Glow / Substitute
move 4: Baton Pass
item: Damp Rock / Heat Rock
ability: Prankster
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This little firefly is perhaps the best weather setter in RU. While it has almost nonexistent bulk, Volbeat has access to the greatly coveted Prankster ability, giving it a priority weather move. Almost nothing has the ability toNext to nothing can prevent this mischievous bug from setting up the weather. There are probably only two ways to stop Volbeat from summoning the deadly weather; the first being destroying it with a faster priority move, such as ExtremeSpeed, and the second being a faster Prankster user's Taunt. Other than that, Volbeat can easily set up the weather unhindered. In fact, due to howits reliable Volbeat isility in calling forth the weather, it is a must on most weather teams. Despite its lack of bulk, note that Volbeat shouldn't always be used as a suicide weather inducer: if one preserves Volbeat and uses it to change the weather late-game, a weakened opponent might be unable to cope with another onslaught of weather sweepers, and suffer a crushing defeat.</p>

<p>Rain Dance and Sunny Day are the mandatory support moves to choose from. The item choice of item should also correspond to the move used—Damp Rock with Rain Dance, and Heat Rock with Sunny Day. Encore is a very useful move to have, especially on a Prankster user. With a clap of its hands, Volbeat can open up opportunities to summon the weather or for your own sweeper to set up for free. Additionally, Encore can lock an opposing setup sweeper into its boosting move and put it in an undesirable situation. Honchkrow, probably the most threatening priority user to weather teams, is handled to some extent by Encore. Encore can help waste a couple of Sucker Punches PP, and also let another teammate switch in freely as Honchkrow switches out or is forced to deplete its precious PP.</p>

<p>It is admittedly not easydifficult to Baton Pass Tail Glow, but once that is done, the special sweeper will become incredibly deadly. As such, at least one special sweeper is recommended as a teammate if Tail Glow is used. Encore can help in this respect too, by creating a window in which Volbeat can set up a Tail Glow and Baton Pass it to a teammate. If both setting up weather and passing Tail Glow seems overambitious to you, Substitute is a great way for Volbeat to make use of a free turn. A more reliable alternative to Tail Glow, it allows Volbeat to scout the opponent's moves and acts as a pseudo-Protect, though at the cost of a quarter of Volbeat's health. Substitute also helps block status moves and Trick, which would otherwise cripple Volbeat. A Baton Passed Substitute can help a frail sweeper switch in or set up more easily as well. As outlined above, Baton Pass lets Volbeat support its team, while giving Volbeat a quick getaway when need be. It can also be used to scout via dry passing, preserving momentum for your team. However, do note that Volbeat is weak to Stealth Rock, and as such, one should avoid unnecessarily switching it in and out.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread aims to maximize Volbeat's lower Defense stat, allowing it to take a hit or two occasionally. Furthermore, most of the attacks Volbeat has to take are usually physical priority moves, which are more easily sponged with this EV spread and a Bold nature. The HP EVs also grant Volbeat the ability to switch into Stealth Rock a maximum of four times, giving it as many chances as possible to set up the weather. One might question the lack of Speed investment, but thanks to Prankster, Volbeat has no need for themit.</p>

<p>U-turn is an alternative over Baton Pass to bring in a teammate unscathed, but Baton Pass is usually more useful as it enables Volbeat to pass Tail Glow and Substitute as well. However, U-turn does make Volbeat less vulnerable to Taunt as it can still switch out via U-turn even if it gets Taunted. If U-turn is used, an Impish nature is preferred though there isn't much of a difference. Thunder Wave is a viable alternative to support the team, slowing down the opponent and possibly allowing your sweeper to set up more easilygives your sweeper an easier set up. Moonlight is a distant possibility if Volbeat carries Sunny Day, as it gives Volbeat a recovery move while sacrificing a support move. Given how frail Volbeat is, however, the instant recovery might not help to lengthen its longevity.</p>

<p>Volbeat would easily fit on any weather team, and this one should only be used only on them. With that in mind, weather abusers are perfect teammates. On rain teams, one can consider sweepers, such as Omastar and Ludicolo. On the other hand, sun teams can utilize sweepers such as Exeggutor and Victreebel. Volbeat itself also benefits from the rain itself, as its Fire-type weakness is alleviated. A Rapid Spin user for a teammate might be useful to help extentd Volbeat's rather short lifespan. However, this isn't really compulsory, as Volbeat does not usually have to set up weather that many times. Nevertheless, Claydol is the recommended spinner, as it can not only use Rapid Spin, but also set up Stealth Rock and dual screens, benefiting the weather sweepers as well.</p>

Copy and Paste:

[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: Encore
move 3: Tail Glow / Substitute
move 4: Baton Pass
item: Damp Rock / Heat Rock
ability: Prankster
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This little firefly is perhaps the best weather setter in RU. While it has almost nonexistent bulk, Volbeat has access to the greatly coveted Prankster ability, giving it a priority weather move. Next to nothing can prevent this mischievous bug from setting up the weather. There are only two ways to stop Volbeat from summoning the deadly weather; the first being destroying it with a faster priority move, such as ExtremeSpeed, and the second being a faster Prankster user's Taunt. Other than that, Volbeat can easily set up the weather unhindered. In fact, due to its reliability in calling forth the weather, it is a must on most weather teams. Despite its lack of bulk, note that Volbeat shouldn't always be used as a suicide weather inducer: if one preserves Volbeat and uses it to change the weather late-game, a weakened opponent might be unable to cope with another onslaught of weather sweepers, and suffer a crushing defeat.</p>

<p>Rain Dance and Sunny Day are the mandatory support moves to choose from. The item choice should also correspond to the move used—Damp Rock with Rain Dance, and Heat Rock with Sunny Day. Encore is a very useful move to have, especially on a Prankster user. With a clap of its hands, Volbeat can open up opportunities to summon the weather or for your own sweeper to set up for free. Additionally, Encore can lock an opposing setup sweeper into its boosting move and put it in an undesirable situation. Honchkrow, probably the most threatening priority user to weather teams, is handled to some extent by Encore. Encore can waste a couple of Sucker Punches PP, and also let another teammate switch in freely as Honchkrow switches out or is forced to deplete its precious PP.</p>

<p>It is admittedly difficult to Baton Pass Tail Glow, but once that is done, the special sweeper will become incredibly deadly. As such, at least one special sweeper is recommended as a teammate if Tail Glow is used. Encore can help in this respect too, by creating a window in which Volbeat can set up a Tail Glow and Baton Pass it to a teammate. If both setting up weather and passing Tail Glow seems overambitious to you, Substitute is a great way for Volbeat to make use of a free turn. A more reliable alternative to Tail Glow, it allows Volbeat to scout the opponent's moves and acts as a pseudo-Protect, though at the cost of a quarter of Volbeat's health. Substitute also helps block status moves and Trick, which would otherwise cripple Volbeat. A Baton Passed Substitute can help a frail sweeper switch in or set up more easily as well. As outlined above, Baton Pass lets Volbeat support its team, while giving Volbeat a quick getaway when need be. It can also be used to scout via dry passing, preserving momentum for your team. However, do note that Volbeat is weak to Stealth Rock, and as such, one should avoid unnecessarily switching it in and out.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread aims to maximize Volbeat's lower Defense stat, allowing it to take a hit or two occasionally. Furthermore, most of the attacks Volbeat has to take are usually physical priority moves, which are more easily sponged with this EV spread and a Bold nature. The HP EVs also grant Volbeat the ability to switch into Stealth Rock a maximum of four times, giving it as many chances as possible to set up the weather. One might question the lack of Speed investment, but thanks to Prankster, Volbeat has no need for it.</p>

<p>U-turn is an alternative over Baton Pass to bring in a teammate unscathed, but Baton Pass is more useful as it enables Volbeat to pass Tail Glow and Substitute as well. However, U-turn does make Volbeat less vulnerable to Taunt as it can still switch out via U-turn even if it gets Taunted. If U-turn is used, an Impish nature is preferred though there isn't much of a difference. Thunder Wave is a viable alternative to support the team, slowing down the opponent and gives your sweeper an easier set up. Moonlight is a distant possibility if Volbeat carries Sunny Day, as it gives Volbeat a recovery move while sacrificing a support move. Given how frail Volbeat is, however, the instant recovery might not help to lengthen its longevity.</p>

<p>Volbeat would easily fit on any weather team, and this one should only be used on them. With that in mind, weather abusers are perfect teammates. On rain teams, one can consider sweepers, such as Omastar and Ludicolo. On the other hand, sun teams can utilize sweepers such as Exeggutor and Victreebel. Volbeat also benefits from the rain itself, as its Fire-type weakness is alleviated. A Rapid Spin user might be useful to help extend Volbeat's rather short lifespan. However, this isn't really compulsory, as Volbeat does not usually have to set up weather that many times. Nevertheless, Claydol is the recommended spinner, as it can not only use Rapid Spin, but also set up Stealth Rock and dual screens, benefiting the weather sweepers as well.</p>

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