Luxray (Mixed Attacker)

JockeMS

formerly SuperJOCKE
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Another set, what's wrong with me? :o Anyways, I've discussed this with tennisace and Steamroll, and based on my testing and all that, they said I should post this, and so I did.

Signal Beam vs. 252/4 Tangela 61.07% - 71.85%
Hidden Power Grass vs. 252/4 Quagsire 101.52% - 119.79%
Hidden Power Grass vs. 252/252+ Quagsire 68.02% - 80.20%
Superpower vs. 252/0 Miltank 86.29 - 101.52%
Wild Charge vs. 252/4 Altaria 61.01% - 71.75%
Crunch vs. 252/4 Altaria 35.87% - 42.37%
Superpower vs. 252/0 Camerupt 68.6% - 80.81% (45.63% - 53.77% at -1, so a 2HKO)

These calcs are used to show how much better this set deals with Exeggutor:
LO Signal Beam vs. 132/0 Exeggutor 117.58% - 139.56%
CB Crunch vs. 132/0 Exeggutor 85.71% - 101.09% (Adamant)
CS Crunch vs. 132/0 Exeggutor 57.14% - 67.58% (Adamant)
LO Signal Beam vs. 4/0 Exeggutor 128.91% - 153.01%
CB Crunch vs. 4/0 Exeggutor 93.97% - 110.84% (Adamant)
CS Crunch vs. 4/0 Exeggutor 62.65% - 74.09% (Adamant)

And Golem:
LO Hidden Power Grass vs. 212/0 Golem 114.12% - 134.46%
CB Superpower vs. 212/0 Golem 92.09% - 108.47% (Adamant)
CS Superpower vs. 212/0 Golem 61.01% - 72.31% (Adamant)


Luxray

[SET]
name: Mixed Attacker (Mixray)
move 1: Wild Charge
move 2: Superpower / Crunch
move 3: Hidden Power Grass
move 4: Signal Beam
item: Life Orb
ability: Intimidate
nature: Lonely / Naughty
evs: 252 Atk / 120 SpA / 136 Spe

[SET COMMENTS]

<p>This set allows Luxray to break through some of its most common counters, most notably Tangela and Quagsire; the given EV spread enables Luxray to OHKO Quagsire with Hidden Power Grass, while Tangela is 2HKOed by Signal Beam. Signal Beam nets an OHKO against Exeggutor as well, something Crunch can't do. Cacturne and Golem are handled by Signal Beam and Hidden Power Grass, respectively, without the need for Superpower, bypassing the stat drops; these are just some examples. Wild Charge is Luxray's STAB of choice, and it hits extremly hard off Luxray's high Attack stat and a Life Orb boost, 2HKOing the standard Altaria. Superpower lets Luxray hit Steel-types, more specifically Probopass and Bastiodon, harder than with anything else, while also hitting Regirock for decent damage. Superpower also scores a 2HKO on standard Miltank, as well as Camerupt. Crunch is Luxray's best bet against Misdreavus and Mesprit, as well as other Ghost- and Psychic-types, 2HKOing the most defensive versions; the choice between Superpower and Crunch depends solely on your team's needs.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are designed to give Luxray max Attack, enabling it to hit as hard as possible with its STAB move. The Speed EVs allow Luxray to hit 210 Speed, outspeeding minimum Speed Misdreavus, as well as max Speed Modest Exeggutor, KOing it with Signal Beam before it can set up sun or attack. The nature depends solely on what you prefer: a Lonely nature makes Tangela unable to 2HKO Luxray with Giga Drain (which is preferable), while a Naughty nature allows Luxray to avoid the OHKO from Quagsire's Earthquake at good health. The damage calculations below will show how nicely Luxray deals with certain Pokemon, and how easily it handles Quagsire and Tangela:</p>

<ul class="damage_calculation">
<li>Signal Beam vs. 252/4 Tangela 61.07% - 71.85%</li>
<li>Hidden Power Grass vs. 252/4 Quagsire 101.52% - 119.79%</li>
<li>Hidden Power Grass vs. 252/252+ Quagsire 68.02% - 80.20%</li>
<li>Superpower vs. 252/0 Miltank 86.29 - 101.52%</li>
<li>Wild Charge vs. 252/4 Altaria 61.01% - 71.75%</li>
<li>Crunch vs. 252/4 Altaria 35.87% - 42.37%</li>
<li>Superpower vs. 252/0 Camerupt 68.60% - 80.81%</li>
</ul>

<p>These calculations show how this set deals with Exeggutor and Golem compared to the other sets; the Nature is set to an Attack beneficent one, with 252 Attack EVs in all Choice Band and Choice Scarf calculations.</p>

<ul class="damage_calculation">
<li>Life Orb Signal Beam vs. 132/0 Exeggutor 117.58% - 139.56%</li>
<li>Choice Band Crunch vs. 132/0 Exeggutor 85.71% - 101.09%</li>
<li>Choice Scarf Crunch vs. 132/0 Exeggutor 57.14% - 67.58%</li>
<li>Life Orb Hidden Power Grass vs. 212/0 Golem 114.12% - 134.46%</li>
<li>Choice Band Superpower vs. 212/0 Golem 92.09% - 108.47%</li>
<li>Choice Scarf Superpower vs. 212/0 Golem 61.01% - 72.31%</li>
</ul>

<p>Entry hazards help Luxray secure KOs against Sturdy Pokemon, such as Golem and Probopass. Entry hazards also make Pokemon such as Camerupt, Miltank, and Tangela, easier to deal with. Cacturne pairs really well with Luxray, having good type synergy, while being able to provide both Spikes and Encore support. Garbodor is another good option, being able to set up both Toxic Spikes and Spikes, while Mesprit can set up Stealth Rock and provide Thunder Wave support. Luxray will highly appreciate paralysis support, due to its sub-par Speed stat. It's also beneficent to have a Rapid Spin user on your team, as entry hazards will cut Luxray's effectiveness. Cryogonal is the best Rapid Spin user at hand, and it can also provide Toxic and dual screen support as well. Cleric support of any kind is great, as both Life Orb and Wild Charge recoil will bulid up for Luxray, and any status severly cripples it. Lickilicky and Audino are two great choices, having access to both Heal Bell and Wish, while Miltank is a viable Pokemon as well, having access to Heal Bell. Any Regirock is a problem, even with Superpower and Hidden Power Grass, so a partner to take care of it is nice. Strong special attackers with super effective STAB moves, such as Gorebyss and Exeggutor, make great candidates, while other hard-hitting Pokemon, such as Sawk and Absol, work as well.</p>
 
I'm still surprised this thing gets Signal Beam xP

I think the calcs should be shown with the set, to really nail home how well it deals with Quaggy, Tangela and Eggy; like you said who otherwise wall Luxray to hell and back. Go Mixray!
 

JockeMS

formerly SuperJOCKE
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Ok... Though I'd rather beat Mismagius to the punch though.

But, instead of criticising, do you have a different spread in mind instead of that? I prefer suggestions (or explanations depending on the situation) on the side when someone points out a mistake.

I will try find something else in the meantime.

EDIT:

Ok, I added the calcs to the actual skeleton/analysis. I just hope that formatting is allowed though (should be).

EDIT 2:

So, after researching a bit, and talking to tennis about my results, I'm changing the Spe EVs to 136 to reach 210 Speed, outspeeding max Speed Modest Exeggutor (209 max) and min Speed Misdreavus (206 max) (On a side note, Luxray also outspeeds Bold 0 Spe Rotom-S; yes, there is a defensive set up, although no one uses it).
 

TrollFreak

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[SET]
name: Mixed Attacker (Mixray)
move 1: Wild Charge
move 2: Superpower / Crunch
move 3: Hidden Power Grass
move 4: Signal Beam
item: Life Orb
ability: Intimidate
nature: Lonely / Naughty
evs: 252 Atk / 120 SpA / 136 Spe

[SET COMMENTS]

<p>This set allows Luxray to break through some of the most common Pokemon that expects to completly completely stop it, more notably Tangela and Quagsire.; with this EV spread, Luxray is able to OHKO Quagsire with Hidden Power Grass, while Tangela is 2HKOed by Signal Beam. Signal Beam nets Exeggutor for a OHKO as well, something Crunch can't do, while Cacturne and Golem are handled by Signal Beam and Hidden Power Grass without the use of Superpower, bypassing the stat drops; these are just some examples. Wild Charge is Luxray's STAB of choice, and it hits extremly hard of thanks to Luxray's high Attack stat and Life Orb, 2HKOing the standard Altaria. Superpower lets Luxray hit Steel-types, more specifically Probopass and Bastiodon, harder than with anything else, while also hitting Regirock for decent damage. Superpower also allows Luxray to 2HKO the standard Miltank, as well as Camerupt. Crunch is Luxray's best bet against Misdreavus and Mesprit, as well as other Ghost- and Psychic-types, 2HKOing the most defensive versions; the choice between Superpower and Crunch depends solely on your team's needs.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are designed to give Luxray max Attack, enabling to hit as hard as possible with its STAB move, while the Speed EVs allows Luxray to hit 210 Speed, making it outspeed minimum Speed Misdreavus, as well as max Speed modest Exeggutor, allowing Luxray to KO Exeggutor with Signal Beam before it can set up sun or attack. The choice of nature depends solely on what you prefer: a Lonely nature makes Tangela unable to 2HKO Luxray with Giga Drain (which is preferrable preferable), while a Naughty nature allows Luxray to the OHKO from survive a Quagsire's Earthquake at good health. The damage calcs below will show how nicely Luxray deals with certain Pokemon, and how easily it handles Quagsire and Tangela, unlike the other sets:</p>

<ul class="damage_calculation">
{Remove Space}
<li>Signal Beam vs. 252/4 61.07% - 71.85%</li>
<li>Hidden Power Grass vs. 252/4 Quagsire 101.52% - 119.79%</li>
<li>Hidden Power Grass vs. 252/252+ Quagsire 68.02% - 80.20%</li>
<li>Superpower vs. 252/0 Miltank 86.29 - 101.52%</li>
<li>Wild Charge vs. 252/4 Altaria 61.01% - 71.75%</li>
<li>Crunch vs. 252/4 Altaria 35.87% - 42.37%</li>
<li>Superpower vs. 252/0 Camerupt 68.60% - 80.81%</li>
</ul>

<p>These calcs show how much better this set deals with Exeggutor and Golem, compared to the other sets; the Nature of Luxray is set to an Attack beneficent one, with 252 Attack EVs in all Choice Band and Choice Scarf calcs.</p>

<ul class="damage_calculation">
<li>Life Orb Signal Beam vs. 132/0 Exeggutor 117.58% - 139.56%</li>
<li>Choice Band Crunch vs. 132/0 Exeggutor 85.71% - 101.09%</li>
<li>Choice Scarf Crunch vs. 132/0 Exeggutor 57.14% - 67.58%</li>
<li>Life Orb Hidden Power Grass vs. 212/0 Golem 114.12% - 134.46%</li>
<li>Choice Band Superpower vs. 212/0 Golem 92.09% - 108.47%</li>
<li>Choice Scarf Superpower vs. 212/0 Golem 61.01% - 72.31%</li>
</ul>

<p>Entry hazards will help Luxray to nail some KOs. For example, entry hazards will nullify Sturdy for Pokemon such as Golem and Probopass, which Luxray will be able to easily KO. Entry hazards also make Pokemon such as Camerupt, Miltank, and Tangela easier to deal with. Cacturne pairs really well with Luxray, having good type synergy, while being able to provide both Spikes and Encore support. Garbodor is also a good option, being able to set up both Toxic Spikes and Spikes, while Mesprit is able to set up Stealth Rock and provide Thunder Wave support. Luxray will highly appreciate paralysis support, due to its sub-par Speed stat. It's also beneficent to have a Rapid Spin user on your team, as entry hazards will cut Luxray's effectiveness. Cryogonal is the best Rapid Spin user at hand, and it's also able to provide Toxic and dual screen support as well. Cleric support of any kind is great, as both Life Orb and Wild Charge recoil will bulid up for Luxray, and any status severly cripples it. Lickilicky and Audino are two great choices, having access to both Heal Bell and Wish, while Miltank is a viable Pokemon as well, having access to Heal Bell. Any Regirock is a problem, even with Superpower and Hidden Power Grass, so a partner to take care of it is nice. Strong special attackers with super effective STAB moves, such as Gorebyss and Exeggutor, make great candidates, while other hard-hitting Pokemon, such as Sawk and Absol, work as well.</p>
 

Komodo

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Luxray

[SET]
name: Mixed Attacker (Mixray)
move 1: Wild Charge
move 2: Superpower / Crunch
move 3: Hidden Power Grass
move 4: Signal Beam
item: Life Orb
ability: Intimidate
nature: Lonely / Naughty
evs: 252 Atk / 120 SpA / 136 Spe

[SET COMMENTS]

<p>This set allows Luxray to break through some of the its most common Pokemon that expect to completely stop it counters, most notably Tangela and Quagsire; with this the given EV spread, enables Luxray is able to OHKO Quagsire with Hidden Power Grass, while Tangela is 2HKOed by Signal Beam. Signal Beam nets an OHKO against Exeggutor for a OHKO as well, something Crunch can't do.(full stop)while Cacturne and Golem are handled by Signal Beam and Hidden Power Grass, respectfully, without the use of need for Superpower, bypassing the stat drops; these are just some examples. Wild Charge is Luxray's STAB of choice, and it hits extremly hard off Luxray's high Attack stat and a Life Orb boost, 2HKOing the standard Altaria. Superpower lets Luxray hit Steel-types, more specifically Probopass and Bastiodon, harder than with anything else, while also hitting Regirock for decent damage. Superpower also allows Luxray to scores a 2HKO the on standard Miltank, as well as Camerupt. Crunch is Luxray's best bet against Misdreavus and Mesprit, as well as other Ghost- and Psychic-types, 2HKOing the most defensive versions; the choice between Superpower and Crunch depends solely on your team's needs.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are designed to give Luxray max Attack, enabling it to hit as hard as possible with its STAB move.(full stop) while The Speed EVs allow Luxray to hit 210 Speed, making it outspeeding minimum Speed Misdreavus, as well as max Speed Modest Exeggutor, allowing Luxray to KOing it Exeggutor with Signal Beam before it can set up sun or attack. The choice of nature depends solely on what you prefer: a Lonely nature makes Tangela unable to 2HKO Luxray with Giga Drain (which is preferable), while a Naughty nature allows Luxray to avoid the OHKO from Quagsire's Earthquake at good health. The damage calculations below will show how nicely Luxray deals with certain Pokemon, and how easily it handles Quagsire and Tangela, unlike the other sets:</p>

<ul class="damage_calculation">
<li>Signal Beam vs. 252/4 (what?) 61.07% - 71.85%</li>
<li>Hidden Power Grass vs. 252/4 Quagsire 101.52% - 119.79%</li>
<li>Hidden Power Grass vs. 252/252+ Quagsire 68.02% - 80.20%</li>
<li>Superpower vs. 252/0 Miltank 86.29 - 101.52%</li>
<li>Wild Charge vs. 252/4 Altaria 61.01% - 71.75%</li>
<li>Crunch vs. 252/4 Altaria 35.87% - 42.37%</li>
<li>Superpower vs. 252/0 Camerupt 68.60% - 80.81%</li>
</ul>

<p>These calculations show how much better this set deals with Exeggutor and Golem,(no comma) compared to the other sets; the Nature of Luxray is set to an Attack beneficent one, with 252 Attack EVs in all Choice Band and Choice Scarf calculations.</p>

<ul class="damage_calculation">
<li>Life Orb Signal Beam vs. 132/0 Exeggutor 117.58% - 139.56%</li>
<li>Choice Band Crunch vs. 132/0 Exeggutor 85.71% - 101.09%</li>
<li>Choice Scarf Crunch vs. 132/0 Exeggutor 57.14% - 67.58%</li>
<li>Life Orb Hidden Power Grass vs. 212/0 Golem 114.12% - 134.46%</li>
<li>Choice Band Superpower vs. 212/0 Golem 92.09% - 108.47%</li>
<li>Choice Scarf Superpower vs. 212/0 Golem 61.01% - 72.31%</li>
</ul>

<p>Entry hazards will help Luxray secure to nail some KOs. For example, entry hazards will nullify against Sturdy for Pokemon,(comma) such as Golem and Probopass, which Luxray will be able to easily KO. Entry hazards also make Pokemon such as Camerupt, Miltank, and Tangela,(comma) easier to deal with. Cacturne pairs really well with Luxray, having good type synergy, while being able to provide both Spikes and Encore support. Garbodor is also a another good option, being able to set up both Toxic Spikes and Spikes, while Mesprit is able to can set up Stealth Rock and provide Thunder Wave support. Luxray will highly appreciate paralysis support, due to its sub-par Speed stat. It's also beneficent to have a Rapid Spin user on your team, as entry hazards will cut Luxray's effectiveness. Cryogonal is the best Rapid Spin user at hand, and it can also 's also able to provide Toxic and dual screen support as well. Cleric support of any kind is great, as both Life Orb and Wild Charge recoil will bulid up for Luxray, and any status severly cripples it. Lickilicky and Audino are two great choices, having access to both Heal Bell and Wish, while Miltank is a viable Pokemon as well, has access to Heal Bell. Any Regirock is a problem, even with Superpower and Hidden Power Grass, so a partner to take care of it is nice. Strong special attackers with super effective STAB moves, such as Gorebyss and Exeggutor, make great candidates, while other hard-hitting Pokemon, such as Sawk and Absol, work as well.</p>


You know what colors I use for things. Have another stamp for this.
 

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