Garchomp (Analysis)

<p>fuckmothering land shark</p>

[Overview]

<p>Garchomp is arguably the best Dragon-type available in Dream World OU; its only drawbacks are a lack of Dragon Dance and ability to go mixed. Its STAB coverage is absolutely superb: not only does it get neutral coverage on all but a handful of Pokemon, but Garchomp also has powerful STAB moves and a high Attack stat to back it up. All of Garchomp's stats, sans Special Attack, are great. Its Speed tier isn't the highest, but it's still quite good, and allows Garchomp to occupy a relatively high Speed tier amongst Choice Scarf users when it dons said item. Garchomp's bulk, Speed, offenses, and neutrality to Stealth Rock all make it a terrifying sweeper to face. It is especially threatening when used on sand teams, as sand allows Garchomp to abuse its trademark ability: Sand Veil. Garchomp does have its issues, such as being outsped by a good portion of the offensive metagame and having a 4x weakness to Ice-type moves, but Garchomp is still a superb Pokemon, and it isn't difficult to see why it was banned from OU.</p>

[SET]
name: Substitute + Swords Dance
move 1: Substitute
move 2: Swords Dance
move 3: Earthquake
move 4: Dragon Claw / Dragon Tail
item: Leftovers
ability: Sand Veil
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Garchomp's bulk allows it to perform the role of an offensive tank quite well. After a Swords Dance Garchomp becomes quite dangerous. Substitute blocks status, and, if sand is up, can be utilized to fish for a miss from Sand Veil against slower foes. Earthquake is Garchomp's primary STAB move, and a powerful one at that, while Dragon Claw provides coverage on Flying-types and Pokemon with Levitate. Dragon Tail is another option, allowing Garchomp to prevent most phazers from forcing it out, but the move is far more reliant on entry hazard damage than Dragon Claw is.</p>

[ADDITIONAL COMMENTS]

<p>Maximum HP investment increases Garchomp's bulk, and as a bonus makes Garchomp's Substitutes unbreakable by Night Shade or Seismic Toss. A Jolly nature and maximum Speed investment are necessary to outspeed threats in the base 100 Speed range such as Manaphy. The Speed investment also allows Garchomp to set up a Substitute first against a larger group of opponents, allowing it to go for a Sand Veil miss if necessary. Leftovers provide Garchomp with some staying power, and grants Garchomp an extra Substitute after four turns of recovery, which just might give it the Sand Veil miss it needs. Outrage is another possible Dragon-type STAB move due to its power, but comes at the cost of locking Garchomp into the move, which can prove hazardous, and the confusion can interfere with Garchomp's attempts to stick around. Garchomp can also opt to use a more offensive spread and a Salac Berry, which makes it a dangerous lategame sweeper.</p>

<p>Toxic Spikes set by the opponent give Garchomp some issues, so Pokemon who can Rapid Spin them away, such as Forretress, or absorb them, such as Toxicroak, are appreciated. Garchomp itself appreciates Toxic Spikes, so once again Forretress is valuable as a teammate, as is Tentacruel. Tyranitar is also a valuable teammate, as it summons sand and can Pursuit-trap Choice Scarf Chandelure, who can otherwise revenge kill Garchomp with Hidden Power Ice, provided it doesn't miss. Chandelure itself can also be a helpful teammates, trapping and elminating walls such as Skarmory, Bronzong, and Gliscor. However, the likes of Skarmory often run Shed Shell to escape Chandelure's grip, and might therefore need to be caught off guard and weakened or KOed by a teammate. Mixed Dragon-types, such as Salamence, are useful in this regard.</p>

[SET]
name: Choice
move 1: Earthquake
move 2: Outrage
move 3: Fire Blast / Fire Fang / Aqua Tail
move 4: Dual Chop / Dragon Claw
item: Choice Scarf / Choice Band
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Garchomp is quite suited to the roles of both a revenge killer and a hit-and-run juggernaut. Its high Speed allows it to outpace most other Choice Scarf users, and its STAB moves are both powerful and provide excellent coverage, making cleaning up weakened teams quite easy. Meanwhile, with a Choice Band equipped, Garchomp becomes a powerful wallbreaker, OHKOing many offensive Pokemon with its STAB moves and 2HKOing a good portion of walls and bulky Pokemon. Due to its resistance to Stealth Rock, Garchomp is quite capable of switching in multiple times to throw out devastating attacks.</p>

<p>Both Choice variants rely on Outrage and Earthquake for their exceptional power and coverage. Choice Scarf Garchomp will often wish to use Fire Blast, as it nabs a 2HKO on physically defensive Skarmory, guaranteed with sun support. Choice Band Garchomp, on the other hand, prefers Fire Fang due to Choice Band's Attack boost. Fire Blast is still a viable option for Choice Band Garchomp, however. Garchomp can also opt to run Aqua Tail with rain support, allowing it to smash pesky Gliscor, as well as Air Balloon Excadrill and Air Balloon Heatran. Dual Chop helps against Substitute users and Pokemon with Focus Sash, and does not have Outrage's locking effect, making it a useful auxiliary STAB move. Dragon Claw is also viable for this reason, and, unlike Dual Chop, has perfect accuracy.</p>

[ADDITIONAL COMMENTS]

<p>The choice between Choice items (get it?) depends on Garchomp's intended role. A team searching for a fast Choice Scarf user, whether as a revenge killer or a cleaner, is of course better suited to Choice Scarf Garchomp, but a team looking for a wallbreaker will prefer Choice Band Garchomp. There are, of course, pros and cons to each item. Choice Band Garchomp is vulnerable to Choice Scarf Chandelure, who can easily OHKO it with Hidden Power Ice. This is rarely an issue for Choice Scarf Garchomp, who outspeeds Chandelure and threatens it with its STAB moves, only fearing being caught while locked into a non-STAB move. On the other hand, Choice Scarf Garchomp does not have the raw power Choice Band Garchomp has, and is therefore very dependent on entry hazard support, which is something that Choice Band Garchomp can make do without if necessary.</p>

<p>Stone Edge is considerable for the last moveslot for Choice Scarf Garchomp, as it allows it to have a better shot at revenge killing Thundurus, Tornadus, and Volcarona. As far as teammate support goes, Tyranitar is one of the best options, providing the sand necessary for Sand Veil to activate. Tyranitar can additionally provide Stealth Rock and trap Chandelure with Pursuit; it can otherwise be problematic for Choice Band Garchomp. Ninetales is also helpful as a supporting Pokemon, as some of the few Pokemon who aren't overly troubled by Garchomp's STAB combination, namely Skarmory and Bronzong, do not at all enjoy taking sun-boosted Fire-type attacks. Similarly, rain support from Politoed allows Aqua Tail Garchomp to pose far more of a threat to Gliscor. Both variants, but especially Choice Scarf Garchomp, struggle to break Skarmory, so mixed attacking Dragon-types, such as Salamence, can help to put pressure on Skarmory. Excadrill is also a good offensive partner for Choice Band Garchomp, as Garchomp can soften up some of the Pokemon who can wall Excadrill, making it easier for Excadrill to sweep.</p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Outrage / Dragon Claw
move 4: Fire Fang / Aqua Tail
item: Life Orb / Yache Berry / Lum Berry
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>It is very easy to overlook Garchomp's raw damage output potential due to its utility, bulk, and typing, but it is capable of being an incredibly threatening wallbreaker. After a Swords Dance boost there is very little that can safely take a hit from Garchomp. As an example, a +2 Life Orb-boosted Outrage from Garchomp is nearly a guaranteed OHKO on 252 HP / 252 Def Impish Gliscor after Stealth Rock. Earthquake is almost as powerful, and does not have the drawback of locking Garchomp into a move, and can OHKO many offensive Pokemon at +2 Attack. Fire Fang and Aqua Tail provide coverage against Steel-types who are immune to Earthquake, such as Skarmory, Bronzong, and Air Balloon Excadrill. Aqua Tail is best used on rain teams, while Fire Fang works even more effectively with sun support.</p>

[ADDITIONAL COMMENTS]

<p>A slightly less offensive approach can be taken with this set. A Yache Berry ensures that Garchomp can survive an Ice Beam or Hidden Power Ice in most situations, while a Lum Berry blocks troublesome status, most notably poison from Toxic Spikes. It also negate the confusion induced at the end of an Outrage. Dragon Claw is considerable as a Dragon-type STAB move if Garchomp is not holding a Life Orb, though part of the appeal of Lum Berry is its ability to block Outrage confusion. Dual Chop is an option for breaking Focus Sash and Substitute, but the lack of power and the imperfect accuracy are unfortunate.</p>

<p>Sand Veil can be a devastating ability, so Tyranitar is one of the first Pokemon to consider as a teammate. In terms of weather inducers, Ninetales is also helpful for its ability to pump up Fire Fang, while Politoed is preferable if Aqua Tail is being used. Faster Pokemon and Choice Scarf users trouble this set considerably, so Wobbuffet and Choice Scarf Chandelure can be used to eliminate them and make life much easier for Garchomp. Choice Scarf Ditto in particular is a serious threat, stealing Garchomp's boosts and potentially going to town on the rest of the team. Having an answer to this scenario, such as Mamoswine or Skarmory, is vital. Mixed Dragon-types are once again extremely beneficial, as they put pressure on the opponent's Steel-types, potentially setting up a Garchomp sweep. Excadrill loves having Gliscor out of commission, and has Rapid Spin to prevent Toxic Spikes from hindering Garchomp. Wish support helps Garchomp stay alive and kicking for as long as possible, so consider teammates such as Blissey and Jirachi.</p>

[Other Options]

<p>Garchomp can use Stealth Rock efficiently, and can provide an Electric-type immunity in its supporting role. It faces competition from Mamoswine, however. Garchomp's Special Attack is lackluster, but it can take advantage of this fact by using moves such as Draco Meteor with Special Attack investment for the element of surprise, possibly maiming physical walls such as Gliscor and Skarmory. Dragon Tail can be used to phaze out opponents and rack up entry hazard damage, but the negative priority does Garchomp a bit of a disservice considering its good Speed. A Haban Berry can be used to mitigate Garchomp's weakness to less powerful Dragon-type attacks, but it won't help against strong attacks such as Choice Band Dragonite's Outrage or Choice Specs Latios's Draco Meteor. Garchomp also makes for a fine Shell Smash receiver, as it can dismantles teams with the combination of boosts. In this case a Lum Berry or White Herb make for decent item choices.</p>

[Checks and Counters]

<p>Skarmory is the number one counter to Garchomp, as it takes little from most of Garchomp's attacks, can lay down Spikes, Roost off the damage, and then Whirlwind Garchomp away. Similarly, Bronzong isn't bothered by most of Garchomp's attacks, and can smack it around with Gyro Ball or Hidden Power Ice. Gliscor can handle less offensive versions of Garchomp, but needs to be wary of powerful Outrages. Choice Scarf Chandelure can revenge non-Choice Scarf Garchomp who don't have Yache Berry with Hidden Power Ice; Garchomp is unable to escape due to Shadow Tag and is thus dependent on teammates such as Tyranitar to dispose of Chandelure.</p>

<p>Powerful Ice-type attacks can take Garchomp down, as can a decently powerful Ice Shard. Mamoswine and Weavile are two examples. Cloyster is also very good at handling Garchomp, and is even able to break its Substitute and proceed to OHKO Garchomp with Icicle Spear. Cloyster's physical bulk helps it take most of Garchomp's attacks. Generally, Pokemon that can outspeed Garchomp and smack it with a powerful move can get the job done; examples include Latios with Draco Meteor, Choice Scarf Salamence with Outrage, and Thundurus with Hidden Power Ice. Priority also helps in this regard; Mach Punch Breloom, Bullet Punch Scizor, and ExtremeSpeed Dragonite can all pick off a weakened Garchomp, though they must be wary of a partnered Chandelure.</p>
 

jrrrrrrr

wubwubwub
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I think these are the only two sets you'll need. Support with SR should be Other Options. I've literally never seen anyone use it in either DPP, BW OU, BW Ubers or DW. And it isn't good on paper either.
 

Celestavian

Smooth
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I don't think the SubSD and SD Yache/LO set should be together, especially since the former sometimes runs a separate EV spread and it seems to me like it's too much trying to be squeezed into one set.
 

Jukain

!_!
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Slash Yache for Offensive Swords Dance. Outrage isn't that good for the Sub + SD, relegate it to AC. For the Choice set, slash Scarf over Band because TBH, Scarf is just more threatening. I would honestly rather face Band over Scarf any day, you also lose that trolly Scarf speed that gives it the speed advantage. I agree with SR in OO. Also, I think that Adamant should be mentioned in AC for Scarf because of the power boost.
 

shrang

General Kenobi
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Don't bother running bulk on Sub/SD IMO. Garchomp is bulky enough with minimum investment, so 4 HP / 252 Atk / 252 Spe should be the spread to use. Dragon Tail is also AC material, IMO. It is really weak and really compromises Garchomp's great Speed.
 
@pokemon0078
-Slashing Yache
-AC'ing Outrage
-Making Scarf first (why don't people use Bandchomp ?_? it's so damn good)
-Iffy on Adamant Scarfchomp but will likely AC

@shrang
-There's no point in splitting the SD sets if they run the same spread, and Sub SD does run that spread fairly commonly
-Dragon Tail lets you block phazing, and most Pokemon that Garchomp hits harder with Dragon Claw generally have the bulk to take it or outspeed. Earthquake should be your primary attacking move in most cases anyway. I'll do some testing of it since it was added as an afterthought, but it will likely remain slashed unless another mod disagrees and provides good enough points.
 
I wouldn't AC Adamant for ScarfChomp, outspeed +1 positive base 100s is wayy too important imo. Maybe in the OO, but even then it's not really worth mentioning, unless it gets some specific KOs that Jolly doesn't (which I doubt).
 

Pocket

be the upgraded version of me
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Isn't Yache Berry on SubSD redundant with Substitute? Substitute already blocks Ice moves for Garchomp, and wouldn't Yache Berry be wasted if an opponent breaks Substitute with an Ice move?
 
[Overview]

<p>Garchomp is arguably the best Dragon-type available in Dream World OU, an opinion only disputable due to its lack of Dragon Dance and mixed offenses; its only drawbacks are its lack of Dragon Dance and ability to go mixed. Its STAB coverage is absolutely superb, only missing: not only does it get neutral coverage on all but handful of Pokemon, withGarchomp also has powerful STAB moves and a high Attack stat to back it up. All of Garchomp's stats, sans Special Attack, are great. Its Speed tier isn't the highest, but it's still quite good, and just high enough to allows Garchomp to occupy a relatively high Speed tier amongst Choice Scarf users when it dons that itemuse a Choice Scarf effectively. Garchomp's bulk, Speed, offenses, and neutrality to Stealth Rock all make it a terrifying sweeper to face. It is especiallyven more threatening when used on sand teams, whichas sandstorm allows Garchomp to abusetake advantage of its trademark ability: Sand Veil. Garchomp, is of course, still deadly even when utilized by non-sand teams. It does have issues, such as not really being able to touch does have issues, such as being walled by Skarmory or Bronzong, being outsped by a good portion of the offensive metagame, and having a 4x weakness to Ice-type moves, but Garchomp is still a superb Pokemon, and it isn't difficult to see why it was banned from OU.</p>

[SET]
name: Substitute + Swords Dance
move 1: Substitute
move 2: Swords Dance
move 3: Earthquake
move 4: Dragon Claw / Dragon Tail
item: Leftovers
ability: Sand Veil
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Garchomp's bulk allows it to perform the role of an offensive tank quite well. After a Swords Dance, Garchomp becomes quite dangerous. Substitute blocks status, and, when Garchomp is being used on or against a sand team if sandstorm is up, can be utilized to fish for a miss from Sand Veil against slower foes. Earthquake is Garchomp's primary STAB move, and a powerful one at that, while Dragon Claw provides coverage on Flying-types and Pokemon with Levitate. Dragon Tail is another option, allowing Garchomp to prevent most phazers from forcing it out, but the move is far more reliant on entry hazard damage than Dragon Claw is. </p>

[ADDITIONAL COMMENTS]

<p>Maximum HP investment increases Garchomp's bulk, and makes Garchomp's Substitutes unbreakable by Night Shade or Seismic Toss as a bonus. A Jolly nature and maximum Speed investment are necessary, as without them Garchomp loses its unique Speed tier and can now be outsped by such to let Garchomp outspeed threats as Manaphy. The Speed also allows Garchomp to set up a Substitute first against a larger group of opponents, allowing it to fish for a Sand Veil miss if necessary. Leftovers provide Garchomp with some staying power, and grants Garchomp an extra Substitute after four turns of recovery, which just might give it the Sand Veil miss it needs.</p>

<p>
Outrage is another possible Dragon-type STAB move due to its power, but comes at the cost of locking Garchomp into the move, which can prove hazardous, and the confusion can interfere with Garchomp's attempts to stick around. Toxic Spikes set by the opponent also</p>

<p>Opposing Toxic Spikes
give Garchomp some issues, so Pokemon who can Rapid Spin them away, such as Forretress, or absorb them, such as Toxicroak, are appreciated. Garchomp itself appreciates Toxic Spikes, so once again Forretress is valuable as a teammate, as is Tentacruel. Tyranitar is also a valuablerecommended teammate, as it summonings sand and trappingPursuit traps Choice Scarf Chandelure with Pursuit, who can otherwise revenge kill Garchomp with Hidden Power Ice. Chandelure itself can also be a helpful teammates, trapping such walls as Skarmory, to trap walls such as Bronzong, and Gliscor. Pokemon such as Skarmory however, whoHowever, the likes of Skarmory often run Shed Shell to escape Chandelure's grip, mayand might therefore need to be caught off -guard and weakened or OHKOed by a teammate. Mixed attacking Dragon-types, such as Salamence, are useful in this regard.</p>

[SET]
name: Choice
move 1: Earthquake
move 2: Outrage
move 3: Fire Blast / Fire Fang / Aqua Tail
move 4: Dual Chop / Dragon Claw
item: Choice Scarf / Choice Band
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Garchomp is quite suited to the roles of both a revenge killer and a hit-and-run juggernaut. Garchomp'Its high Speed allows it to outpace most other Choice Scarf users, and its STAB moves are both powerful and provide excellent coverage, making cleaning up weakened teams quite easy. Meanwhile, with a Choice Band equipped, Garchomp becomes a powerful wallbreaker, OHKOing many offensive Pokemon with its STAB moves and 2HKOing a good portion of walls and bulky Pokemon. Due to its resistance to Stealth Rock, Garchomp is quite capable of switching in multiple times to throw out devastating attacks. </p>

<p>
Both Choice variants rely on Outrage and Earthquake for their exceptional power and coverage. Choice Scarf Garchomp will often wish to use Fire Blast, as it allownabs a 2HKO on physically defensive Skarmory, guaranteed with sun support. Choice Band Garchomp, on the other hand, prefers Fire Fang due to Choice Band's Attack boost. Fire Blast is still a viable option for Choice Band Garchomp, however. Garchomp can also opt to run Aqua Tail with rain support, allowing it to smash pesky Gliscor, as well as Air Balloon Excadrill and Air Balloon Heatran. Dual Chop helps against Substitute users and Pokemon with Substitute, and does not have Outrage's drawback of being unable to switch<same thing! unless you typoed here?>, and does not have Outrage's locking effect, making it a useful auxiliary STAB move. Dragon Claw is also viable for this reason, and, unlike Dual Chop, has perfect accuracy.</p>

[ADDITIONAL COMMENTS]

<p>The choice between Choice items (get it?) depends on Garchomp's intended role. A team searching for a fast Choice Scarf user, whether as a revenge killer or a cleaner, is of course better suited to Choice Scarf Garchomp, but a team looking for a wallbreaker will prefer Choice Band Garchomp. There are, of course, pros and cons to each item. Choice Band Garchomp is vulnerable to Choice Scarf Chandelure, who can easily OHKO it with Hidden Power Ice. This is rarely an issue for Choice Scarf Garchomp, who outspeeds Chandelure and threatens it with its STAB moves, only fearing being caught while locked into a non-STAB move. On the other hand, Choice Scarf Garchomp does not have the raw power Choice Band Garchomp has, and is therefore very dependent on entry hazard support, which is something that Choice Band Garchomp can make do without if necessary.</p>

<p>Stone Edge is considerable for the last moveslot for Choice Scarf Garchomp, as it allows it to have a better shot at revenge killing Thundurus, Tornadus, and Volcarona. As far as teammate support goes, Tyranitar is one of the best options, providing the sand necessary for Sand Veil to activate. Tyranitar can additionally provide Stealth Rock and trap Chandelure with Pursuit, who can; it can otherwise be problematic for Choice Band Garchomp. Ninetales is also helpful as a supporting Pokemon, as some of the few Pokemon who aren't overly troubled by Garchomp's STAB combination, namely Skarmory and Bronzong, do not at all enjoy taking sun-boosted Fire-type attacks. Similarly, rain support from Politoed allows Aqua Tail Garchomp to threatenpose far more of a threat to Gliscor. Both variants, but especially Choice Scarf Garchomp, struggle to break Skarmory, so mixed attacking Dragon-types, such as Salamence, can help to put pressure on Skarmory. Excadrill is also a good offensive partner for Choice Band Garchomp, as Garchomp can soften up some of the Pokemon who can wall Excadrill, making it easier for Excadrill to sweep.</p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Outrage / Dragon Claw
move 4: Fire Fang / Aqua Tail
item: Life Orb / Yache Berry / Lum Berry
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>It is very easy to overlook Garchomp's raw damage output potential due to its utility, bulk, and typing, but it is capable of being an incredibly threatening wallbreaker. After a Swords Dance boost there is very little that can safely take a hit from Garchomp. As an example, a +2 Attack Life Orb-boosted Outrage from Garchomp is nearly a guaranteed OHKO on 252 HP / 252 Def Gliscorwill OHKO 252/252+ Gliscor almost all the time. Earthquake is almost as powerful, and does not have the drawback of locking Garchomp into a move, and can OHKO many offensive Pokemon at +2 Attack. Fire Fang and Aqua Tail provide coverage against Steel-types who are immune to Earthquake, such as Skarmory, Bronzong, and Air Balloon Excadrill. Aqua Tail is best used on rain teams, while Fire Fang works even more effectively with sun support.</p>

[ADDITIONAL COMMENTS]

<p>A slightly less offensive approach can be taken with this set. A Yache Berry ensures that Garchomp can survive an Ice Beam or Hidden Power Ice in most situations, while a Lum Berry blocks troublesome status, most notably poison from Toxic Spikes. It also negate the confusion induced at the end of an Outrage. Dragon Claw is considerable as a Dragon-type STAB move if Garchomp is not holding a Life Orb, though part of the appeal of Lum Berry is its ability to block Outrage confusion. Dual Chop is an option for breaking Focus Sash and Substitute, but the lower accuracy and power are unfortunate.</p>

<p>Sand Veil can be a devastating ability, so Tyranitar is one of the first Pokemon to consider as a teammate. In terms of weather inducers, Ninetales is also helpful for its ability to pump up Fire Fang, while Politoed is preferable if Aqua Tail is being used. Faster Pokemon and Choice Scarf users trouble this set considerably, so Wobbuffet and Choice Scarf Chandelure can be used to eliminate them and make life much easier for Garchomp. Choice Scarf Ditto in particular is a serious threat, stealing Garchomp's boosts and potentially going to town on the rest of the team. Having an answer to this scenario, such as Mamoswine or Skarmory, is vital. Mixed Dragon-types are once again extremely beneficial, puttingas they put pressure on the opponent's Steel-types, potentially setting up a Garchomp sweep. Excadrill loves having Gliscor out of commission, and canhas Rapid Spin to prevent Toxic Spikes from hindering Garchomp with Rapid Spin. Wish support helps Garchomp stay alive and kicking for as long as possible, so consider teammates such as Blissey and Jirachi.</p>

[Other Options]

<p>Garchomp can use Stealth Rock efficiently, and can provide an Electric-type immunity in its supporting role. It faces competition from Mamoswine, however. Garchomp's Special Attack is lackluster, but it can take advantage of this fact by using moves such as Draco Meteor with Special Attack investment for the element of surprise, possibly maiming physical walls such as Gliscor and Skarmory. Dragon Tail can be used to phaze out opponents and rack up entry hazard damage, but the negative priority is does Garchomp a bit of a disserivvice considering its good Speed. A Haban Berry can be used to mitigate Garchomp's weakness to less powerful Dragon-type attacks, but it won't help against thingse likes of Choice Band Outrage or Choice Specs Draco Meteor.</p>

[Checks and Counters]

<p>Skarmory is the number one counter to Garchomp, takingas it takes little from most of itGarchomp's attacks, can laying down Spikes, Roosting off the damage, and then Whirlwinding Garchomp away. Similarly, Bronzong isn't bothered by most thingsof Garchomp can throw at it,'s attacks and can smack Garchompit around with Gyro Ball or Hidden Power Ice. Gliscor can handle less offensive versions of Garchomp, but needs to be wary of powerful Outrages. Choice Scarf Chandelure can revenge non-Choice Scarf Garchomp who don't have Yache Berry with Hidden Power Ice; Garchomp is unable to escape due to Shadow Tag and is thus dependent on teammates such as Tyranitar to dispose of Chandelure. </p>

<p>
Powerful Ice-type attacks can take Garchomp down, as can a decently powerful Ice Shard. Mamoswine and Weavile are two examples. Cloyster is also very good at handling Garchomp, and is even able to break its Substitute and proceed to OHKO Garchomp with Icicle Spear. Cloyster's physical bulk helps it take most of Garchomp's attacks. Generally, Pokemon that can outspeeding Garchomp and smacking it with a powerful move can get the job done; examples include Latios usingwith Draco Meteor, Choice Scarf Salamence usingwith Outrage, Thundurus usingwith Hidden Power Ice, etc. Priority also helps in this regard; Mach Punch Breloom, Bullet Punch Scizor, and ExtremeSpeed Dragonite can all pick off a weakened Garchomp, though they must be wary of a partnered Chandelure.</p>


[Overview]

<p>Garchomp is arguably the best Dragon-type available in Dream World OU; its only drawbacks are its lack of Dragon Dance and ability to go mixed. Its STAB coverage is absolutely superb: not only does it get neutral coverage on all but handful of Pokemon, Garchomp also has powerful STAB moves and a high Attack stat to back it up. All of Garchomp's stats, sans Special Attack, are great. Its Speed tier isn't the highest, but it's still quite good, and allows Garchomp to use a Choice Scarf effectively. Garchomp's bulk, Speed, offenses, and neutrality to Stealth Rock all make it a terrifying sweeper to face. It is even more threatening when used on sand teams, as sandstorm allows Garchomp to take advantage of its trademark ability: Sand Veil. Garchomp does have issues, such as being walled by Skarmory or Bronzong, being outsped by a good portion of the offensive metagame, and having a 4x weakness to Ice-type moves, but Garchomp is still a superb Pokemon, and it isn't difficult to see why it was banned from OU.</p>

[SET]
name: Substitute + Swords Dance
move 1: Substitute
move 2: Swords Dance
move 3: Earthquake
move 4: Dragon Claw / Dragon Tail
item: Leftovers
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Garchomp's bulk allows it to perform the role of an offensive tank quite well. After a Swords Dance, Garchomp becomes quite dangerous. Substitute blocks status, and if sandstorm is up, can be utilized to fish for a miss against slower foes. Earthquake is Garchomp's primary STAB move, and a powerful one at that, while Dragon Claw provides coverage on Flying-types and Pokemon with Levitate. Dragon Tail is another option, allowing Garchomp to prevent most phazers from forcing it out, but the move is far more reliant on entry hazard damage than Dragon Claw is.</p>

[ADDITIONAL COMMENTS]

<p>Maximum HP investment increases Garchomp's bulk, and makes Garchomp's Substitutes unbreakable by Night Shade or Seismic Toss as a bonus. A Jolly nature and maximum Speed investment are necessary to let Garchomp outspeed threats as Manaphy. The Speed also allows Garchomp to set up a Substitute first against a larger group of opponents, allowing it to fish for a Sand Veil miss if necessary. Leftovers provide Garchomp with some staying power, and grants Garchomp an extra Substitute after four turns of recovery, which just might give it the Sand Veil miss it needs. Outrage is another possible Dragon-type STAB move due to its power, but comes at the cost of locking Garchomp into the move, which can prove hazardous, and the confusion can interfere with Garchomp's attempts to stick around.</p>

<p>Opposing Toxic Spikes give Garchomp some issues, so Pokemon who can Rapid Spin them away, such as Forretress, or absorb them, such as Toxicroak, are appreciated. Garchomp itself appreciates Toxic Spikes, so once again Forretress is valuable as a teammate, as is Tentacruel. Tyranitar is also a recommended teammate, as it summons sand and Pursuit traps Choice Scarf Chandelure, who can otherwise revenge kill Garchomp with Hidden Power Ice. Chandelure itself can also be a helpful teammate to trap walls such as Bronzong and Gliscor. However, the likes of Skarmory often run Shed Shell to escape Chandelure's grip, and might therefore need to be caught off-guard and weakened or KOed by a teammate. Mixed Dragon-types, such as Salamence, are useful in this regard.</p>

[SET]
name: Choice
move 1: Earthquake
move 2: Outrage
move 3: Fire Blast / Fire Fang / Aqua Tail
move 4: Dual Chop / Dragon Claw
item: Choice Scarf / Choice Band
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Garchomp is quite suited to the roles of both a revenge killer and a hit-and-run juggernaut. Its high Speed allows it to outpace most other Choice Scarf users, and its STAB moves are both powerful and provide excellent coverage, making cleaning up weakened teams quite easy. Meanwhile, with a Choice Band equipped, Garchomp becomes a powerful wallbreaker, OHKOing many offensive Pokemon with its STAB moves and 2HKOing a good portion of walls and bulky Pokemon. Due to its resistance to Stealth Rock, Garchomp is quite capable of switching in multiple times to throw out devastating attacks.</p>

<p>Both Choice variants rely on Outrage and Earthquake for their exceptional power and coverage. Choice Scarf Garchomp will often wish to use Fire Blast, as it nabs a 2HKO on physically defensive Skarmory, guaranteed with sun support. Choice Band Garchomp, on the other hand, prefers Fire Fang due to Choice Band's Attack boost. Fire Blast is still a viable option for Choice Band Garchomp, however. Garchomp can also opt to run Aqua Tail with rain support, allowing it to smash pesky Gliscor, as well as Air Balloon Excadrill and Air Balloon Heatran. Dual Chop helps against Substitute users <same thing! unless you typoed here?>, and does not have Outrage's locking effect, making it a useful auxiliary STAB move. Dragon Claw is also viable for this reason, and, unlike Dual Chop, has perfect accuracy.</p>

[ADDITIONAL COMMENTS]

<p>The choice between Choice items (get it?) depends on Garchomp's intended role. A team searching for a fast Choice Scarf user, whether as a revenge killer or a cleaner, is of course better suited to Choice Scarf Garchomp, but a team looking for a wallbreaker will prefer Choice Band Garchomp. There are, of course, pros and cons to each item. Choice Band Garchomp is vulnerable to Choice Scarf Chandelure, who can easily OHKO it with Hidden Power Ice. This is rarely an issue for Choice Scarf Garchomp, who outspeeds Chandelure and threatens it with its STAB moves, only fearing being caught while locked into a non-STAB move. On the other hand, Choice Scarf Garchomp does not have the raw power Choice Band Garchomp has, and is therefore very dependent on entry hazard support, which is something that Choice Band Garchomp can make do without if necessary.</p>

<p>Stone Edge is considerable for the last moveslot for Choice Scarf Garchomp, as it allows it to have a better shot at revenge killing Thundurus, Tornadus, and Volcarona. As far as teammate support goes, Tyranitar is one of the best options, providing the sand necessary for Sand Veil to activate. Tyranitar can additionally provide Stealth Rock and trap Chandelure with Pursuit; it can otherwise be problematic for Choice Band Garchomp. Ninetales is also helpful as a supporting Pokemon, as some of the few Pokemon who aren't overly troubled by Garchomp's STAB combination, namely Skarmory and Bronzong, do not at all enjoy taking sun-boosted Fire-type attacks. Similarly, rain support from Politoed allows Aqua Tail Garchomp to pose far more of a threat to Gliscor. Both variants, but especially Choice Scarf Garchomp, struggle to break Skarmory, so mixed attacking Dragon-types, such as Salamence, can help to put pressure on Skarmory. Excadrill is also a good offensive partner for Choice Band Garchomp, as Garchomp can soften up some of the Pokemon who can wall Excadrill, making it easier for Excadrill to sweep.</p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Outrage / Dragon Claw
move 4: Fire Fang / Aqua Tail
item: Life Orb / Yache Berry / Lum Berry
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>It is very easy to overlook Garchomp's raw damage output potential due to its utility, bulk, and typing, but it is capable of being an incredibly threatening wallbreaker. After a Swords Dance boost there is very little that can safely take a hit from Garchomp. As an example, a +2 Life Orb-boosted Outrage from Garchomp will OHKO 252/252+ Gliscor almost all the time. Earthquake is almost as powerful, and does not have the drawback of locking Garchomp into a move, and can OHKO many offensive Pokemon at +2 Attack. Fire Fang and Aqua Tail provide coverage against Steel-types who are immune to Earthquake, such as Skarmory, Bronzong, and Air Balloon Excadrill. Aqua Tail is best used on rain teams, while Fire Fang works even more effectively with sun support.</p>

[ADDITIONAL COMMENTS]

<p>A slightly less offensive approach can be taken with this set. A Yache Berry ensures that Garchomp can survive an Ice Beam or Hidden Power Ice in most situations, while a Lum Berry blocks troublesome status, most notably poison from Toxic Spikes. It also negate the confusion induced at the end of an Outrage. Dragon Claw is considerable as a Dragon-type STAB move if Garchomp is not holding a Life Orb, though part of the appeal of Lum Berry is its ability to block Outrage confusion. Dual Chop is an option for breaking Focus Sash and Substitute, but the lower accuracy and power are unfortunate.</p>

<p>Sand Veil can be a devastating ability, so Tyranitar is one of the first Pokemon to consider as a teammate. In terms of weather inducers, Ninetales is also helpful for its ability to pump up Fire Fang, while Politoed is preferable if Aqua Tail is being used. Faster Pokemon and Choice Scarf users trouble this set considerably, so Wobbuffet and Choice Scarf Chandelure can be used to eliminate them and make life much easier for Garchomp. Choice Scarf Ditto in particular is a serious threat, stealing Garchomp's boosts and potentially going to town on the rest of the team. Having an answer to this scenario, such as Mamoswine or Skarmory, is vital. Mixed Dragon-types are once again extremely beneficial, as they put pressure on the opponent's Steel-types, potentially setting up a Garchomp sweep. Excadrill loves having Gliscor out of commission, and has Rapid Spin to prevent Toxic Spikes from hindering Garchomp. Wish support helps Garchomp stay alive and kicking for as long as possible, so consider teammates such as Blissey and Jirachi.</p>

[Other Options]

<p>Garchomp can use Stealth Rock efficiently, and can provide an Electric-type immunity in its supporting role. It faces competition from Mamoswine, however. Garchomp's Special Attack is lackluster, but it can take advantage of this fact by using moves such as Draco Meteor with Special Attack investment for the element of surprise, possibly maiming physical walls such as Gliscor and Skarmory. Dragon Tail can be used to phaze out opponents and rack up entry hazard damage, but the negative priority does Garchomp a bit of a disservice considering its good Speed. A Haban Berry can be used to mitigate Garchomp's weakness to less powerful Dragon-type attacks, but it won't help against the likes of Choice Band Outrage or Choice Specs Draco Meteor.</p>

[Checks and Counters]

<p>Skarmory is the number one counter to Garchomp, as it takes little from most of Garchomp's attacks, can lay down Spikes, Roost off the damage, and then Whirlwind Garchomp away. Similarly, Bronzong isn't bothered by most of Garchomp's attacks and can smack it around with Gyro Ball or Hidden Power Ice. Gliscor can handle less offensive versions of Garchomp, but needs to be wary of powerful Outrages. Choice Scarf Chandelure can revenge non-Choice Scarf Garchomp who don't have Yache Berry with Hidden Power Ice; Garchomp is unable to escape due to Shadow Tag and is thus dependent on teammates such as Tyranitar to dispose of Chandelure.</p>

<p>Powerful Ice-type attacks can take Garchomp down, as can a decently powerful Ice Shard. Mamoswine and Weavile are two examples. Cloyster is also very good at handling Garchomp, and is even able to break its Substitute and proceed to OHKO Garchomp with Icicle Spear. Cloyster's physical bulk helps it take most of Garchomp's attacks. Generally, Pokemon that can outspeed Garchomp and smack it with a powerful move can get the job done; examples include Latios with Draco Meteor, Choice Scarf Salamence with Outrage, Thundurus with Hidden Power Ice. Priority also helps in this regard; Mach Punch Breloom, Bullet Punch Scizor, and ExtremeSpeed Dragonite can all pick off a weakened Garchomp, though they must be wary of a partnered Chandelure.</p>
 
[Overview]

<p>Garchomp is arguably the best Dragon-type available in Dream World OU; its only drawbacks are athe lack of Dragon Dance and ability to go mixed. Its STAB coverage is absolutely superb: not only does it get neutral coverage on all but a handful of Pokemon, but Garchomp also has powerful STAB moves and a high Attack stat to back it up. All of Garchomp's stats, sans Special Attack, are great. Its Speed tier isn't the highest, but it's still quite good, and allows Garchomp to occupy a relatively high Speed tier amongst Choice Scarf users when it dons thatsaid item. Garchomp's bulk, Speed, offenses, and neutrality to Stealth Rock all make it a terrifying sweeper to face. It is especially threatening when used on sand teams, as sandthe sandstorm allows Garchomp to abusetake advantage of its trademark ability: Sand Veil. Garchomp does have its issues, such as not really being walled by Skarmory or Bronzong, being outsped by a good portion of the offensive metagame, and having a 4x weakness to Ice-type moves, but Garchomp is still a superb Pokemon, and it isn't difficult to see why it was banned from Standard OU.</p>

[SET]
name: Substitute + Swords Dance
move 1: Substitute
move 2: Swords Dance
move 3: Earthquake
move 4: Dragon Claw / Dragon Tail
item: Leftovers
ability: Sand Veil
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Garchomp's bulk allows it to perform the role of an offensive tank quite well. After a Swords Dance, Garchomp becomes quite dangerous. Substitute blocks status, and, if sand is up, it can be utilized to fish for a miss from Sand Veil against slower foes. Earthquake is Garchomp's primary STAB move, and a powerful one at that, while Dragon Claw provides coverage on Flying-types and Pokemon with Levitate. Dragon Tail is another option, allowing Garchomp to prevent most phazers from forcing it out, but the move is far more reliant on entry hazard damage than Dragon Claw is.</p>

[ADDITIONAL COMMENTS]

<p>Maximum HP investment increases Garchomp's bulk, and as a bonus, makes Garchomp's Substitutes unbreakable by Night Shade or Seismic Toss as a bonus. A Jolly nature and maximum Speed investment are necessary to outspeed such threats in the base 100 Speed range such as Manaphy. The Speed investment also allows Garchomp to set up a Substitute first against a larger group of opponents, allowing it to go for a Sand Veil miss if necessary. Leftovers provide Garchomp with some staying power, and grants Garchomp an extra Substitute after four turns of recovery, which just might give it the Sand Veil miss it needs. Outrage is another possible Dragon-type STAB move due to its power, but comes at the cost of locking Garchomp into the move, which can prove hazardous, and the confusion can interfere with Garchomp's attempts to stick around. Garchomp can also opt to use a more offensive spread and a Salac Berry, which makes it a dangerous late-game sweeper.</p>

<p>Toxic Spikes set by the opponent give Garchomp some issues, so Pokemon who can Rapid Spin them away, such as Forretress, or absorb them, such as Toxicroakentacruel, are appreciated. Garchomp itself appreciates Toxic Spikes, so once again Forretress is valuable as a teammate, as is Tentacruel. Tyranitar is also a valuable teammate, as it summons sanda permanent sandstorm and can Pursuit -trap Choice Scarf Chandelure, who can otherwise revenge kill Garchomp with Hidden Power Ice, provided it doesn't miss. Chandelure itself can also be a helpful teammates, trapping and eliminating walls such as Skarmory, Bronzong, and Gliscor. However, the likes of Skarmory often run Shed Shell to escape Chandelure's grip, and might therefore need to be caught off guard and weakened or KOed by a teammate. Mixed Dragon-types, such as Salamence, are useful in this regard.</p>

[SET]
name: Choice
move 1: Earthquake
move 2: Outrage
move 3: Fire Blast / Fire Fang / Aqua Tail
move 4: Dual Chop / Dragon Claw
item: Choice Scarf / Choice Band
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Garchomp is quite suited to the roles of both a revenge killer and a hit-and-run juggernaut. Its high Speed allows it to outpace most other Choice Scarf users, and its STAB moves are both powerful and provide excellent coverage, making cleaning up weakened teams quite easy. Meanwhile, with a Choice Band equipped, Garchomp becomes a powerful wallbreaker, OHKOing many offensive Pokemon with its STAB moves and 2HKOing a good portion of walls and bulky Pokemon. Due to its resistance to Stealth Rock, Garchomp is quite capable of switching in multiple times to throw out devastating attacks.</p>

<p>Both Choice variants rely on Outrage and Earthquake for their exceptional power and coverage. Choice Scarf Garchomp will often wish to use Fire Blast, as it nabs a 2HKO on physically defensive Skarmory, guaranteed with sun support. Choice Band Garchomp, on the other hand, prefers Fire Fang due to Choice Band's Attack boost. Fire Blast is still a viable option for Choice Band Garchomp, however. Garchomp can also opt to run Aqua Tail with rain support, allowing it to smash pesky Gliscor, as well as Air Balloon Excadrill and Air Balloon Heatran. Dual Chop helps against Substitute users and Pokemon with Focus Sash, and does not have Outrage's locking effect, making it a useful auxiliary STAB move. Dragon Claw is also viable for this reason, and, unlike Dual Chop, has perfect accuracy.</p>

[ADDITIONAL COMMENTS]

<p>The choice between Choice items (get it?) depends on Garchomp's intended role. A team searching for a fast Choice Scarf user, whether as a revenge killer or a cleaner, is of course better suited to Choice Scarf Garchomp, but a team looking for a wallbreaker will prefer Choice Band Garchomp. There are, of course, pros and cons to each item. Choice Band Garchomp is vulnerable to Choice Scarf Chandelure, who can easily OHKO it with Hidden Power Ice. This is rarely an issue for Choice Scarf Garchomp, who outspeeds Chandelure and threatens it with its STAB moves, only fearing being caught while locked into a non-STAB move. On the other hand, Choice Scarf Garchomp does not have the raw power Choice Band Garchomp has, and is therefore very dependent on entry hazard support, which is something that Choice Band Garchomp can make do without if necessary.</p>

<p>Stone Edge is considerable for the last moveslot for Choice Scarf Garchomp, as it allows it to have a better shot at revenge killing Thundurus, Tornadus, and Volcarona. As far as teammate support goes, Tyranitar is one of the best options, providing the sand necessary for Sand Veil to activate. Tyranitar can additionally provide Stealth Rock and trap Chandelure with Pursuit; it can otherwise be problematic for Choice Band Garchomp. Ninetales is also helpful as a supporting Pokemon, as some of the few Pokemon who aren't overly troubled by Garchomp's STAB combination, namely Skarmory and Bronzong, do not at all enjoy taking sun-boosted Fire-type attacks. Similarly, rain support from Politoed allows Aqua Tail Garchomp to pose far more of a threat to Gliscor. Both variants, but especially Choice Scarf Garchomp, struggle to break Skarmory, so mixed attacking Dragon-types, such as Salamence, can help to put pressure on Skarmory. Excadrill is also a good offensive partner for Choice Band Garchomp, as Garchomp can soften up some of the Pokemon who can wall Excadrill, making it easier for Excadrill to sweep.</p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Outrage / Dragon Claw
move 4: Fire Fang / Aqua Tail
item: Life Orb / Yache Berry / Lum Berry
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>It is very easy to overlook Garchomp's raw damage output potential due to its utility, bulk, and typing, but it is capable of being an incredibly threatening wallbreaker. After a Swords Dance boost there is very little that can safely take a hit from Garchomp. As an example, a +2 Life Orb-boosted Outrage from Garchomp is nearly a guaranteed OHKO on 252 HP / 252 Def Impish Gliscor after Stealth Rock. Earthquake is almost as powerful, and does not have the drawback of locking Garchomp into a move, and can OHKO many offensive Pokemon at +2 Attack. Fire Fang and Aqua Tail provide coverage against Steel-types who are immune to Earthquake, such as Skarmory, Bronzong, and Air Balloon Excadrill. Aqua Tail is best used on rain teams, while Fire Fang works even more effectively with sun support.</p>

[ADDITIONAL COMMENTS]

<p>A slightly less offensive approach can be taken with this set. A Yache Berry ensures that Garchomp can survive an Ice Beam or Hidden Power Ice in most situations, while a Lum Berry blocks troublesome status, most notably poison from Toxic Spikes. It also negate the confusion induced at the end of an Outrage. Dragon Claw is considerable as a Dragon-type STAB move if Garchomp is not holding a Life Orb, though part of the appeal of Lum Berry is its ability to block Outrage confusion. Dual Chop is an option for breaking Focus Sash and Substitute, but theits lower accuracy and power are unfortunatrather unattractive.</p>

<p>Sand Veil can be a devastating ability, so Tyranitar is one of the first Pokemon to consider as a teammate. In terms of weather inducers, Ninetales is also helpful for its ability to pump up Fire Fang, while Politoed is preferable if Aqua Tail is being used. Faster Pokemon and Choice Scarf users trouble this set considerably, so Wobbuffet and Choice Scarf Chandelure can be used to eliminate them and make life much easier for Garchomp. Choice Scarf Ditto in particular is a serious threat, stealing Garchomp's boosts and potentially going to town on the rest of the team. Having an answer to this scenario, such as Mamoswine or Skarmory, is vital. Mixed Dragon-types are once again extremely beneficial, as they put pressure on the opponent's Steel-types, potentially setting up a Garchomp sweep. Excadrill loves having Gliscor out of commission, and has Rapid Spin to prevent Toxic Spikes from hindering Garchomp. Wish support helps Garchomp stay alive and kicking for as long as possible, so consider teammates such as Blissey and Jirachi.</p>

[Other Options]

<p>Garchomp can use Stealth Rock efficiently, and can provide an Electric-type immunity in its supporting role. It faces competition from Mamoswine, however. Garchomp's Special Attack is lackluster, but it can take advantage of this fact by using moves such as Draco Meteor with Special Attack investment for the element of surprise, possibly maiming physical walls such as Gliscor and Skarmory. Dragon Tail can be used to phaze out opponents and rack up entry hazard damage, but the negative priority does Garchomp a bit of a disservice considering its good Speed. A Haban Berry can be used to mitigate Garchomp's weakness to less powerful Dragon-type attacks, but it won't help against things likeextremely powerful assaults such as Dragonite's Choice Band Outrage or Latios's Choice Specs Draco Meteor. Garchomp also makes a fine Shell Smash receiver, as with the boosts, it can go to town on virtually any team.</p>

[Checks and Counters]

<p>Skarmory is the number one counter to Garchomp, as it takes little from most of Garchomp's attacks, can lay down Spikes, Roost off the damage, and then Whirlwind Garchomp away. Similarly, Bronzong isn't bothered by most of Garchomp's attacks, and can smack it around with Gyro Ball or Hidden Power Ice. Gliscor can handle less offensive versions of Garchomp, but needs to be wary of powerful, Swords Dance-boosted Outrages. Choice Scarf Chandelure can revenge non-Choice Scarf Garchomp who don't have Yache Berry with Hidden Power Ice; Garchomp is unable to escape due to Shadow Tag and is thus dependent on teammates such as Tyranitar to dispose of Chandelure.</p>

<p>Powerful Ice-type attacks can take Garchomp down, as can a decently powerful Ice Shard. Mamoswine and Weavile are two examples. Cloyster is also very good at handling Garchomp, and is even able to break its Substitute and proceed to OHKO Garchomp with Icicle Spear. Cloyster's physical bulk helps it take most of Garchomp's attacks. Generally, Pokemon that can outspeed Garchomp and smack it with a powerful move can get the job done; examples include Latios with Draco Meteor, Choice Scarf Salamence with Outrage, and Thundurus with Hidden Power Ice. Priority also helps in this regard; Mach Punch Breloom, Bullet Punch Scizor, and ExtremeSpeed Dragonite can all pick off a weakened Garchomp, though they must be wary of a partnered Chandelure.</p>


[Overview]

<p>Garchomp is arguably the best Dragon-type available in Dream World OU; its only drawbacks are the lack of Dragon Dance and ability to go mixed. Its STAB coverage is absolutely superb: not only does it get neutral coverage on all but a handful of Pokemon, but Garchomp also has powerful STAB moves and a high Attack stat to back it up. All of Garchomp's stats, sans Special Attack, are great. Its Speed tier isn't the highest, but it's still quite good, and allows Garchomp to occupy a relatively high Speed tier amongst Choice Scarf users when it dons said item. Garchomp's bulk, Speed, offenses, and neutrality to Stealth Rock all make it a terrifying sweeper to face. It is especially threatening when used on sand teams, as the sandstorm allows Garchomp to take advantage of its trademark ability: Sand Veil. Garchomp does have its issues, such as being outsped by a good portion of the offensive metagame, and having a 4x weakness to Ice-type moves, but Garchomp is still a superb Pokemon, and it isn't difficult to see why it was banned from Standard OU.</p>

[SET]
name: Substitute + Swords Dance
move 1: Substitute
move 2: Swords Dance
move 3: Earthquake
move 4: Dragon Claw / Dragon Tail
item: Leftovers
ability: Sand Veil
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Garchomp's bulk allows it to perform the role of an offensive tank quite well. After a Swords Dance, Garchomp becomes quite dangerous. Substitute blocks status, and if sand is up, it can be utilized to fish for a miss from Sand Veil against slower foes. Earthquake is Garchomp's primary STAB move, and a powerful one at that, while Dragon Claw provides coverage on Flying-types and Pokemon with Levitate. Dragon Tail is another option, allowing Garchomp to prevent most phazers from forcing it out, but the move is far more reliant on entry hazard damage than Dragon Claw is.</p>

[ADDITIONAL COMMENTS]

<p>Maximum HP investment increases Garchomp's bulk, and as a bonus, makes Garchomp's Substitutes unbreakable by Night Shade or Seismic Toss. A Jolly nature and maximum Speed investment are necessary to outspeed threats in the base 100 Speed range such as Manaphy. The Speed investment also allows Garchomp to set up a Substitute first against a larger group of opponents, allowing it to go for a Sand Veil miss if necessary. Leftovers provide Garchomp with some staying power, and grants Garchomp an extra Substitute after four turns of recovery, which just might give it the Sand Veil miss it needs. Outrage is another possible Dragon-type STAB move due to its power, but comes at the cost of locking Garchomp into the move, which can prove hazardous, and the confusion can interfere with Garchomp's attempts to stick around. Garchomp can also opt to use a more offensive spread and a Salac Berry, which makes it a dangerous late-game sweeper.</p>

<p>Toxic Spikes set by the opponent give Garchomp some issues, so Pokemon who can Rapid Spin them away, such as Forretress, or absorb them, such as Tentacruel, are appreciated. Garchomp itself appreciates Toxic Spikes, so once again Forretress is valuable as a teammate, as is Tentacruel. Tyranitar is also a valuable teammate, as it summons a permanent sandstorm and can Pursuit-trap Choice Scarf Chandelure, who can otherwise revenge kill Garchomp with Hidden Power Ice, provided it doesn't miss. Chandelure itself can also be a helpful teammates, trapping and eliminating walls such as Skarmory, Bronzong, and Gliscor. However, the likes of Skarmory often run Shed Shell to escape Chandelure's grip, and might therefore need to be caught off guard and weakened or KOed by a teammate. Mixed Dragon-types, such as Salamence, are useful in this regard.</p>

[SET]
name: Choice
move 1: Earthquake
move 2: Outrage
move 3: Fire Blast / Fire Fang / Aqua Tail
move 4: Dual Chop / Dragon Claw
item: Choice Scarf / Choice Band
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Garchomp is quite suited to the roles of both a revenge killer and a hit-and-run juggernaut. Its high Speed allows it to outpace most other Choice Scarf users, and its STAB moves are both powerful and provide excellent coverage, making cleaning up weakened teams quite easy. Meanwhile, with a Choice Band equipped, Garchomp becomes a powerful wallbreaker, OHKOing many offensive Pokemon with its STAB moves and 2HKOing a good portion of walls and bulky Pokemon. Due to its resistance to Stealth Rock, Garchomp is quite capable of switching in multiple times to throw out devastating attacks.</p>

<p>Both Choice variants rely on Outrage and Earthquake for their exceptional power and coverage. Choice Scarf Garchomp will often wish to use Fire Blast, as it nabs a 2HKO on physically defensive Skarmory, guaranteed with sun support. Choice Band Garchomp, on the other hand, prefers Fire Fang due to Choice Band's Attack boost. Fire Blast is still a viable option for Choice Band Garchomp, however. Garchomp can also opt to run Aqua Tail with rain support, allowing it to smash pesky Gliscor, as well as Air Balloon Excadrill and Air Balloon Heatran. Dual Chop helps against Substitute users and Pokemon with Focus Sash, and does not have Outrage's locking effect, making it a useful auxiliary STAB move. Dragon Claw is also viable for this reason, and unlike Dual Chop, has perfect accuracy.</p>

[ADDITIONAL COMMENTS]

<p>The choice between Choice items (get it?) depends on Garchomp's intended role. A team searching for a fast Choice Scarf user, whether as a revenge killer or a cleaner, is of course better suited to Choice Scarf Garchomp, but a team looking for a wallbreaker will prefer Choice Band Garchomp. There are, of course, pros and cons to each item. Choice Band Garchomp is vulnerable to Choice Scarf Chandelure, who can easily OHKO it with Hidden Power Ice. This is rarely an issue for Choice Scarf Garchomp, who outspeeds Chandelure and threatens it with its STAB moves, only fearing being caught while locked into a non-STAB move. On the other hand, Choice Scarf Garchomp does not have the raw power Choice Band Garchomp has, and is therefore very dependent on entry hazard support, which is something that Choice Band Garchomp can make do without if necessary.</p>

<p>Stone Edge is considerable for the last moveslot for Choice Scarf Garchomp, as it allows it to have a better shot at revenge killing Thundurus, Tornadus, and Volcarona. As far as teammate support goes, Tyranitar is one of the best options, providing the sand necessary for Sand Veil to activate. Tyranitar can additionally provide Stealth Rock and trap Chandelure with Pursuit; it can otherwise be problematic for Choice Band Garchomp. Ninetales is also helpful as a supporting Pokemon, as some of the few Pokemon who aren't overly troubled by Garchomp's STAB combination, namely Skarmory and Bronzong, do not at all enjoy taking sun-boosted Fire-type attacks. Similarly, rain support from Politoed allows Aqua Tail Garchomp to pose far more of a threat to Gliscor. Both variants, but especially Choice Scarf Garchomp, struggle to break Skarmory, so mixed attacking Dragon-types, such as Salamence, can help to put pressure on Skarmory. Excadrill is also a good offensive partner for Choice Band Garchomp, as Garchomp can soften up some of the Pokemon who can wall Excadrill, making it easier for Excadrill to sweep.</p>

[SET]
name: Offensive Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Outrage / Dragon Claw
move 4: Fire Fang / Aqua Tail
item: Life Orb / Yache Berry / Lum Berry
ability: Sand Veil
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>It is very easy to overlook Garchomp's raw damage output potential due to its utility, bulk, and typing, but it is capable of being an incredibly threatening wallbreaker. After a Swords Dance boost there is very little that can safely take a hit from Garchomp. As an example, a +2 Life Orb-boosted Outrage from Garchomp is nearly a guaranteed OHKO on 252 HP / 252 Def Impish Gliscor after Stealth Rock. Earthquake is almost as powerful, and does not have the drawback of locking Garchomp into a move, and can OHKO many offensive Pokemon at +2 Attack. Fire Fang and Aqua Tail provide coverage against Steel-types who are immune to Earthquake, such as Skarmory, Bronzong, and Air Balloon Excadrill. Aqua Tail is best used on rain teams, while Fire Fang works even more effectively with sun support.</p>

[ADDITIONAL COMMENTS]

<p>A slightly less offensive approach can be taken with this set. A Yache Berry ensures that Garchomp can survive an Ice Beam or Hidden Power Ice in most situations, while a Lum Berry blocks troublesome status, most notably poison from Toxic Spikes. It also negate the confusion induced at the end of an Outrage. Dragon Claw is considerable as a Dragon-type STAB move if Garchomp is not holding a Life Orb, though part of the appeal of Lum Berry is its ability to block Outrage confusion. Dual Chop is an option for breaking Focus Sash and Substitute, but its low accuracy and power are rather unattractive.</p>

<p>Sand Veil can be a devastating ability, so Tyranitar is one of the first Pokemon to consider as a teammate. In terms of weather inducers, Ninetales is also helpful for its ability to pump up Fire Fang, while Politoed is preferable if Aqua Tail is being used. Faster Pokemon and Choice Scarf users trouble this set considerably, so Wobbuffet and Choice Scarf Chandelure can be used to eliminate them and make life much easier for Garchomp. Choice Scarf Ditto in particular is a serious threat, stealing Garchomp's boosts and potentially going to town on the rest of the team. Having an answer to this scenario, such as Mamoswine or Skarmory, is vital. Mixed Dragon-types are once again extremely beneficial, as they put pressure on the opponent's Steel-types, potentially setting up a Garchomp sweep. Excadrill loves having Gliscor out of commission, and has Rapid Spin to prevent Toxic Spikes from hindering Garchomp. Wish support helps Garchomp stay alive and kicking for as long as possible, so consider teammates such as Blissey and Jirachi.</p>

[Other Options]

<p>Garchomp can use Stealth Rock efficiently, and can provide an Electric-type immunity in its supporting role. It faces competition from Mamoswine, however. Garchomp's Special Attack is lackluster, but it can take advantage of this fact by using moves such as Draco Meteor with Special Attack investment for the element of surprise, possibly maiming physical walls such as Gliscor and Skarmory. Dragon Tail can be used to phaze out opponents and rack up entry hazard damage, but the negative priority does Garchomp a bit of a disservice considering its good Speed. A Haban Berry can be used to mitigate Garchomp's weakness to less powerful Dragon-type attacks, but it won't help against extremely powerful assaults such as Dragonite's Choice Band Outrage or Latios's Choice Specs Draco Meteor. Garchomp also makes a fine Shell Smash receiver, as with the boosts, it can go to town on virtually any team.</p>

[Checks and Counters]

<p>Skarmory is the number one counter to Garchomp, as it takes little from most of Garchomp's attacks, can lay down Spikes, Roost off the damage, and then Whirlwind Garchomp away. Similarly, Bronzong isn't bothered by most of Garchomp's attacks, and can smack it around with Gyro Ball or Hidden Power Ice. Gliscor can handle less offensive versions of Garchomp, but needs to be wary of powerful, Swords Dance-boosted Outrages. Choice Scarf Chandelure can revenge non-Choice Scarf Garchomp who don't have Yache Berry with Hidden Power Ice; Garchomp is unable to escape due to Shadow Tag and is thus dependent on teammates such as Tyranitar to dispose of Chandelure.</p>

<p>Powerful Ice-type attacks can take Garchomp down, as can a decently powerful Ice Shard. Mamoswine and Weavile are two examples. Cloyster is also very good at handling Garchomp, and is even able to break its Substitute and proceed to OHKO Garchomp with Icicle Spear. Cloyster's physical bulk helps it take most of Garchomp's attacks. Generally, Pokemon that can outspeed Garchomp and smack it with a powerful move can get the job done; examples include Latios with Draco Meteor, Choice Scarf Salamence with Outrage, and Thundurus with Hidden Power Ice. Priority also helps in this regard; Mach Punch Breloom, Bullet Punch Scizor, and ExtremeSpeed Dragonite can all pick off a weakened Garchomp, though they must be wary of a partnered Chandelure.</p>


 

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